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PC Community Concerns


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#6476
Neoideo

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I valorate that Bioware has listened the PC community and have put a patch very soon fixing some aspects of the game.

Yesterday I played with the latest patch installed and here are my thoughts:

 

The good:

- The new search feature that shows on minimap

- Character rotation with right mouse in menu

- Option to disable tactical camera on zoom out

- loot all with 'F'.

 

The bad:

- I have read that graphics (shader quality) have been downgraded by accident or intentionally. I did not notice it but the pictures uploaded by some prove it.

- Oily hairs are back for ultra option. I really dont care about the oily hairs too much, I know they will be fixed eventually, so we should save complain-energy for

the most important aspects that are missing.

 

Still missing:

- Tactical camera is still useless, we need greater zoom out, better view angle, and everything that made it great in DA:O.

- We need tooltips for every skill or item put on the action bar.

- KB&M controls must be improved in general.

- UI for PC needs to be adapted, not ported from consoles. As I said before, we need in-game popup windows for grid inventory, skills, attributes, quests, etc, just like in other games. It is more effective and much more efficient, since we dont get removed from the game while looking for our items or skills.


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#6477
brzoz

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every new released software has problems. games simply have not very tech-savvy users and that's because their creators want it that way



#6478
katokires

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So far I had no problems pre patch or post patch... BUT... it seems like people are posting that patch actually made it worse...

UGH

I hope I do not bump into these "improvements" =(

Hope they fix graphics issues soon (since I'm getting a new PC and the problems that did not affect me seem to affect hard people playing on high/ultra settings)



#6479
DarkTl

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i highly doubt these people can uninstall und upgrade drivers properly or have any clue whats going on in their system and keep it clear. thats not a big deal, nobody is perfect, have to clear my parents system every few month  too because they just not into it, but it shows with what developers on pc's have to struggle.

this doesnt mean there are no bugs and flaws with the game or the patch, but a lot have to do with the user

Gpu drivers upgrade themselves without user's help these days. Though after the release on EA forums there were a lot of crash reports that disappeared after installing basic software like newest directx or C++ redistributable.

 

Too bad you can't fix DAI directx crashes on nvidia by installing something, including patch 2, sadly.



#6480
crusader_bin

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Thanks for this. I was going to not update and wait for the hotfix, but these issues (below) convinced me to update anyway and just use the command line arguments as suggested.

 

Honestly, the audio hitching was the most annoying problem I had, along with various stability issues. Hearing sound popping during cinematics is/was disturbing and kept making me think the game was going to crash.
 

 

 

Pardon the rant here, but... I know it was mentioned by someone else, but I find it irksome that there are exploit fixes in this patch. I'm hoping that these were simple fixes that were trivial to include, or were fixes that were needed to prevent other bugs from breaking the game. There were some serious problems with the game, are still some remaining, and to see effort -- that to me seems "wasted" at this time -- put into exploit fixes seems silly.

 

There are problems with the game and you all are worried about some players that have had their potions reset, or bypassed the cooldown mechanics? Is that really what is important here? I can understand the desire to fix these exploits, and am certainly not suggesting that these remain in the game, but save them for patch 3 or 4 after major issues are dealt with. Or is this the same patch team that allowed a game-breaking bug to occur in DA2's patch 1.04 (Sebastian quests) that has never been fixed (and probably never will be)?

 

I understand that you all don't get the final say on what gets fixed, how it gets fixed, or when you stop fixing things, but from my perspective as an outsider consumer it seems that your priorities are a bit off regarding some of these things.

 

 

Regardless of the above, I DO appreciate the work you all are doing, know that you are working hard in a (what appears from my post) mostly thankless job, and look forward to seeing future patches and content updates.

You should know, that there are many people there doing different things. So they can patch more stuff, while more difficult things are beeing worked on. Some are also probably as easy as changing 1 line of code.

 

 

Gpu drivers upgrade themselves without user's help these days. Though after the release on EA forums there were a lot of crash reports that disappeared after installing basic software like newest directx or C++ redistributable.

 

Too bad you can't fix DAI directx crashes on nvidia by installing something, including patch 2, sadly.

I think that actually very few people automatically download drivers.

This is not entirely smart either. Most people that know what they do, refrain from any sort of automatization on their PCs... Same with apps that run themself at startup... The less, the better...



#6481
BammBamm

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@neoido

 

just use the the hotfix here http://forum.bioware...sition-patch-2/in the first post

 

@darkti

and thats wrong. they upgrade but do not proper uninstall all parts of the previous driver. there is a reason why there is a uninstall instruction on every downloadsection of nvidia and amd and adviced to do it before installing the new one.



#6482
crusader_bin

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@neoido

 

just use the the hotfix here http://forum.bioware...sition-patch-2/in the first post

 

@darkti

and thats wrong. they upgrade but do not proper uninstall all parts of the previous driver. there is a reason why there is a uninstall instruction on every downloadsection of nvidia and amd and adviced to do it before installing the new one.

Well, the installers check for that, I believe this no longer is a problem... 



#6483
DarkTl

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Well, the basic rule is that if you have some uncommon problem with gpu, you should try clean reinstallation first.

 

Still, nowadays nvidia drivers (don't know about ati) can perform clean installation without your help indeed.


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#6484
Alistaur

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So you still can not play with a point and click system??



#6485
Rannik

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Most people that know what they do, refrain from any sort of automatization on their PCs...


Quite the contrary, automation is always the smart solution.
 

Same with apps that run themself at startup... The less, the better...


That's completely irrelevant now, decent PCs go from shutdown to ready to use in 6 seconds even with a ton of start up software.

Things like Pushbullet, F.lux, Afterburner, GDrive, Steam, Origin, Smooth Video Project, RealTemp or the Catalyst/Nvidia Panel are extremely useful pieces of software and improve functionality of the PC by being on RAM and always available.

Unless you're rocking a 10yo PC with 1GB of RAM avoiding them will make your PC objectively worse, not better.
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#6486
BammBamm

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So you still can not play with a point and click system??

 

to be honest, i doubt it will come outside of tactic mode



#6487
King Dragonlord

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Did you use the workaround? If not, your shader quality is much lower than it should be, which could be influencing performance.

The desert is far less demanding visually than some of the other environments. Terrain detail and vegetation will probably be murdering you soon.

 

Not been a problem. Applied that fix, set to Ultra. I'm in the Emerald Graves now and its working fine. Guess there were some performance improvements 

 

Edit: Well ok, when I get into a larger area, the FPS does dip some but its by no means freezing or dropping to an unplayable level. backing off msaa down to two times seems to fix that just fine. 



#6488
ashwind

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I am lucky and only encountered 2 issue, both minor:

 

- The first is with Shader. Have to add it to the command or I get shiny plastic hair. Luckily there is a work around.

 

- The second one is with party banter, I notice that companions now will recycle previously used banters. That is fine because sometimes I miss it. However, Dorian keeps using the same banter for 2 hours and it was a banter that the Inquisitor is prompted for input... so, pretty annoying. 

 

p/s: Dorian still won gimme his personal quest  :crying:



#6489
Roadgrit

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First post here, and I have playing since the release.

 

Now Bioware has said , hey we are patching the crashes, and they did that in my case, so they are doing something, where other companies like UBIsoft does very little.

 

Thank you Bioware , you did as you said and address some of the issues, I see others have issues and I am sure this is not the last patch, but hey, someone has to thank you for your efforts, if it is just me, then let it be so, you fixed the talk button in multi-player and the crashes are all but gone for me, it was crashing 2-3 times a night for me, last night, I did not crash once. 

 

Thank you signed : Roadgrit....



#6490
TobyJake

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I would love the option to have the minimap either follow me or stay at true north. Its a preference thing. But PC's are about options. Makes navigation easier for all concerned.


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#6491
crusader_bin

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Quite the contrary, automation is always the smart solution.
 

That's completely irrelevant now, decent PCs go from shutdown to ready to use in 6 seconds even with a ton of start up software.

Things like Pushbullet, F.lux, Afterburner, GDrive, Steam, Origin, Smooth Video Project, RealTemp or the Catalyst/Nvidia Panel are extremely useful pieces of software and improve functionality of the PC by being on RAM and always available.

Unless you're rocking a 10yo PC with 1GB of RAM avoiding them will make your PC objectively worse, not better.

I disagree, I have win8.1, 8 gigs of RAM and SSD drive and still I do not see the point in having Origin and Steam (both!?) at startup.

Even with my setup they start up in what, few seconds? Not everyone has to care about that, but I do. (When, let's say, I want to open Excel RIGHT AWAY)

As well as seeing stuff open that I did not to use at all or for the next hour or so?

 

No matter how good your PC might be, If you have 20 programs at startup, it will slow it down. 

Maybe less of an inpact if you are just hibernating, but I don't use that feature.

 

All in all, it's a personall matter, but a lot of people prefer efficiency, sometimes to the point of counting the uncountable ;P

 

And automation is smart when you automate what YOU want to do, not whatever the app wants to do itself. After all, it's your PC :)


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#6492
nightscrawl

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I think that actually very few people automatically download drivers.
This is not entirely smart either. Most people that know what they do, refrain from any sort of automatization on their PCs... Same with apps that run themself at startup... The less, the better...


For most of my updates I have notifications on that tell me a new update is available, and then I decide whether I want to install it or not. For video drivers specifically I wait for a week or so after release to update. I've gotten burned before by downloading on release day. There was a NVIDIA release during DA2's time that caused the card fans to stop working and people fried their cards... boy was I glad I waited on that one.
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#6493
Bethgael

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I've played FPS games and used WSAD to move just fine. All 3 Bioshock games were just dandy, but in those games I just needed two buttons for combat: left mouse for a plasmid and right for firing my weapon. Likewise with Skyrim. Skyrim has WSAD movement, but you only use the two mouse keys for attacking; and while there are multiple skills -- especially for mages -- you use keybinds to switch your active skill and then fire it with your mouse. Dragon Age is not an FPS game, nor is it Skyrim. There are a multitude of skills to use, each with their own hotbar button, and I want that hand available to use those skills, not being tied up with movement.

Definitely this. I have been playing my melee (I know, I hate myself. Masochist, and not in a Good Way), and the number of times I have not been able to use a hotkeyed item because I'm using that hand to turn, only to find I'm 12 degrees or something facing the wrong way (sometimes hard to see on a lappy screen with another melee NPC hitting the same char and all of the particle events going off), and I'm swinging empty air. Mouse clicky takes too long (yes, I prefer active combat) and doesn't always fire [oh, and as a side note, the ability to lock the action bar--can we have that back, too, please?].

With l-r mouse move to cursor strafing, that would improve immeasurably.


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#6494
MadWild

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I'd dislike your post on repeat for a full day if I was able to.   Oh yeah so a PC game has a patch that messed some other stuff up.  BIG SURPRISE.   It happens all the damn time.   Play some MMOs, you will become immune to it.   Sometimes with coding, changing something has some unknown consequences.  They have revealed a work-around until they can hotfix it.  Mass Effect 4 will be a tremendous success, this I have no doubts about.  So don't make your pre-order, I'll be making mine.  They could've released nothing but Hello Kitty games for the last few years and I'd still be buying Mass Effect 4.  That series is just epic as a whole.

I'm not saying people don't have a right to be upset when something isn't working... all of us who game on PC go through this at one point or another.  However it doesn't discredit all of the work they put into creating this game since I have put in over 100 hours I can tell you it's a damn fine game.

 

Looks to me either another troll to hi-jack this thread, like the others.

 

 

You are telling two different stories here, one MMO experience in hope that people will get distracted and move on, and two, your own experience of your game on your own hardware, which tells me you only care about your view and no one elses.

 

I'm kind of tired of people hijacking this thread, and would like the moderators to deal with these people, to make sure it remains on topic and the original point of this thread.



#6495
SSV Enterprise

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Reposting from the patch thread:

 

I can report that I also had the "shiny hair" glitch.  Using the command line workaround fixed the issue for me though.  As for performance, I ran some benchmarks before and after the patch.

 

Before updating, I disconnected my PC's internet connection and ran a couple custom benchmarks.  The first was walking from the fast travel point in Redcliffe to the door of the chantry.  The second was walking from the fast travel point in Haven to the war room door inside the chantry.  In case an internet connection does cause a variance in performance, when I reran the benchmark after installing the patch, I once again disconnected my PC from the internet.  Game settings are 1080p, 60 Hz refresh rate, all max except no MSAA, and V-sync.  Now, I did run the post-patch benchmarks before finding out about the hair quality glitch and the command line workaround.  I intend on rerunning the benchmarks either with the hotfix or the command line workaround (can't right now though, I'm at work).

 

My hardware is a Intel Core i5-2500K at 4 GHz, 2 GB Radeon R9 270X set to 1120 MHz core clock, 1400 MHz memory clock, 8 GB of 1333 MHz DDR3 system RAM, fully raised thermal limit,, all set with the Catalyst Control Center.  Graphics drivers are the latest 14.12 WHQL drivers. Benchmarked using Fraps.
 
 Pre-patch:
 Redcliffe:  Min 28, Max 61, Average 37.701
 Haven: Min 36, Max 62, Average 50.98
 
 Post-patch:
 Redcliffe: Min 26, Max 61, Average 39.155
 Haven: Min 32, Max 62, Average 49.55
 
 Redcliffe saw a significant increase, but Haven saw a slight decrease.  Both minimums were down, but that could just be variances in the benchmark run as a gameplay benchmark like this is not perfectly 1-for-1.
 
 Once done with those benchmarks, I reconnected to the internet and ran the in-game benchmark with the same settings.  For reference, my benchmark with the 14.12 drivers Tuesday morning before the patch was:
 
 Average 37.7, Minimum 28.4
 
 The post-patch benchmark was:
 
 Average 39.8, Minimum 31.1

 

So, in conclusion, the patch saw no major variance, positive or negative, in measureable performance on my system.  There might be a slight positive increase in performance as shown by the in-game benchmark, but it did not affect the custom benchmarks.  Subjectively, it felt like the hitching experienced when walking around, especially in Haven, was still present.  Walking around in Skyhold, which I did not benchmark, seemed to possibly have delayed pop in of characters more so than pre-patch, but that's just a subjective opinion.


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#6496
Elistrea

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As much as i aprreciate the hard work done by bioware controls still lacking

 

 

just use controls that we are used to from previous dragon age game.

 

 

 dissapointed i still cant play this game properly


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#6497
NRieh

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Could someone please compare the overall performance between the patch 1 \ patch 2? 

I was lucky enough to cancel the update, but I'm thinking about installing it. I could use the temporary fix for the hair gel, but I'm afraid to get more troubles that I currently have. Right now DAI runs smoothly 40-60fps on high meshes\textures with some things set to medium and few low (like tessellation).   



#6498
SSV Enterprise

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As much as i aprreciate the hard work done by bioware controls still lacking

 

 

just use controls that we are used to from previous dragon age game.

 

 

 dissapointed i still cant play this game properly

 

Using the same controls just may not be possible.  Zooming out to a fixed camera height in DAO was easy because level design was always flat and contained.  DAI's level design is a lot more open, with varied terrain height and shapes.


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#6499
SSV Enterprise

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Could someone please compare the overall performance between the patch 1 \ patch 2? 

I was lucky enough to cancel the update, but I'm thinking about installing it. I could use the temporary fix for the hair gel, but I'm afraid to get more troubles that I currently have. Right now DAI runs smoothly 40-60fps on high meshes\textures with some things set to medium and few low (like tessellation).   

You're in luck!  I just did, a few posts up.



#6500
Elistrea

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Using the same controls just may not be possible.  Zooming out to a fixed camera height in DAO was easy because level design was always flat and contained.  DAI's level design is a lot more open, with varied terrain height and shapes.

 

some guy modded it , and showed us the glory of zooming out


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