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#651
bEVEsthda

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Spare me your false concern, you were fully aware of these issues before launch yet you did nothing about it, this is not your first PC game you ever released.Those issues should have been resolved before the god damn launch, now you make us wait for your patches and you will take your sweet time because we allready paid for the game.

 

Exactly these thoughts were suggested somewhere in my murky brain as well.

 

On one hand, we have the situation that EA/Bioware must  go out with some kind of statement, since negative rumblings will hurt the initial reception of the game in the precarious launch days.

On one hand, we have the situation that EA/Bioware must respond in some way.

On one hand, I don't know what Mark Darrah could possibly have said that would make it more convincing to me. He has to use corporation-speak, after all. And he does represent EA/Bioware with all its associations.

 

On the other hand, I don't like the bull-committal statement. It gives me bad vibes.

On the other hand, it's impossible that EA/Bioware weren't aware of all these things already. Unless they didn't bother to test or play the PC version at all, which is simply not realistic.

On the other hand, they studiously avoided to show off the PC version's gameplay before launch. That fact, sort of, gives the same vibes as the statement. And also casts some light on the statement.

 

Conclusion: They didn't consider the PC version important. When things were pushed to the back because of the inevitable resource shortages, PC was made the main victim. PC users can't even walk, for Chr.S.!

Conclusion: We don't know if they were short of time and intended/intend to fix these things underway, or if they will continue to let everything just lie and slide, except some easily fixed details.

 

Maybe it will eventually be a "business decision"? EA are fond of "business decisions" (which I assume means that their infamous middle managers, rather than developers or PR people, make the call).

Those who are terribly bothered by the PC issues (there are also those - which I hope to belong to - who find it playable enough ), can also make a business decision. They can take the refund while they're still in the window, and re-purchase the game later, if EA/Bioware actually do fix the game to their satisfaction.

 

I wish we weren't left so clueless. I wish corporations would let their employees say things like: "Look, we're sorry, but we didn't quite manage to complete the PC-version for the deadline. It's playable now though, with a quick&dirty port of the console UI. We expect to patch in the PC UI in less than 50 days." But they don't. So we can't know that they don't really mean: "We'll calm you down for now, so the game will get a mainly positive rep. Then we'll go on to other projects".


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#652
Redhands

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I play DA3 on pc whit an xbox360 controller and have no problem, the controlls are very good, its been a while since i play a pc game with actuall keyboard so i dont really miss it. DX11 also works without problems for me at ultra settings, no frame losses even in big figths, its the mantle option the one i think needs work, because the games become very laggy.

 

I have both PS4 and PC. I bought DAI for PC not for PS4 so I intend to play with my keyboard and my mouse. It's just a matter of taste and because EA and Bioware released a PC version.

 

Now, I've got no problem at all with mantle all settings on ultra. Check for a CLEAN install of your drivers. 



#653
crusader_bin

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I wouldn't mind waiting more for PC version, like GTA V, if it meant no serious bugs like that.

They were moving resources, and someone must have said "And leave some of the less talented guys to do the PC port, who cares anyway?"...

I was kinda optimistic, but too many days has passed without even an information on gamebreaking bugs.



#654
Han Master

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The best way they will takes us seriously is to get a refund for an obvious unfinished PC game, also if we suck it up and accept these limitations this means they can do more of this kind of crap in the future again which is why I do not like those 'PC' gamers who just accept these issues with little worries.
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#655
Radko

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My take 2 on the UI, again i'm no designer, artist, whatever and i suck at photoshop (i used paint.net for a quick and dirty fix) and those are my ideas you are free to disagree with them, i dont give a flying sex act :D.

 

Also, there should be no keyboard allowed in the interface (aside from esc button to get out), no dpad like navigation, only the mouse and everything designed around it.

 

Inventory, should be used with classic drag and drop, right click to equip, basic stuff really (the portraits are not my idea, someone mentionned it here):

yJbpYM3l.jpg

 

Abilities, looks dirty but more usable than before, some larger trees obviously need some overhaul, note the heavy use of tooltips, those also need a new more readable smaller font, a nice background to add contrast etc...

The "tactics" menu becomes useless with the ability to use checkboxes to enable/disable A.I near the skill bar.qdcFUVPl.jpg

 

Potion Upgrades.

Yest this screen there, full of useless screens, clicking and whatnot. Notice how it can all fit nicely on one screen.

eWU9gYal.jpg

 

Team selection, yeah f*ck those cards and consolesque scrolling. I want this in all its frostbite 3 glory (also because it would add continuity and coherence between the 3 games).

 

dragonage-inquisition-1024x539.jpg

 

Hire this guy!:)


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#656
Bethgael

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*sigh*

 

After playing the game for a few hours last night, I decided not to ask for a refund. After playing it for a few more tonight it is now too late. Oh well, I can stomach the loss.

 

Now, it does feel like there's a very good game underneath all the gunk - and it even runs reasonably well on my not-quite-state-of-the-art PC, but whether or not a proper fix for the control issues emerges will decide if this is my last Bioware game. As it is, it's frustrating to play without a controller, and imagining playing it on a controller in the arcade mode is like playing a fantasy FPS - which is most certainly not what I want from a DA game. What is certain is that this is last BW game I buy within a month of release - and the end of any trust in pre-release game reviews.

 

I blame Morrigan. And the early reviews. But mostly Morrigan.

 

Cullen for me. First Steve Valentine, now Greg Ellis. And  couldn't bring myself to return--or steal-- the beautiful soundtrack. As I said before, remapping and instituting the effing 30FPS-max fix have helped--not my hands, but I now sit in the Haven tavern for up to 30 minutes at a time listening to the songs while I do some RL work (much of my "played time"--that singer is fantastic).

So, annoyed as I am, missing the refund window was not a complete loss.

 

This game truly will deserve a GOTY sticker if they fix this (and fix the damned textures and DON'T make us pay for actually decent hair meshes and textures--another way we can tell it's a rushed console port is all the shiny, even on higher textures--as well as the RAM usage. I don't know if it's the engine, frankly, but I suppose that's just one more thing they learned from EA. The graphics run the RAM like TS2 in its pre-pescado patchfix days).



#657
endartol

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Hire this guy! :)

 

Hire ? they should have him come and put them through a seminar. 


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#658
Bethgael

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.... Im willing to bet $100 that there have been meetings on how to solve this issue, BioWare isnt stupid and neither is EA.

 

I'll pay you on Bioware but EA Games have shown over and over again that their absolute mission is to DRM everything, act dishonestly, and kill the good games franchises they take over. They did it to Ultima, they did it to Maxis, they've been slowly bleeding Bioware since they took Shale out of DA:O just pre-launch and made her into DLC (thank gods they bought into it a bit too late to completely ruin it). The agenda is shareholders not good games and they will browbeat their subsidiaries into the ground to get that bottom line. The absolute miracle is that Bio got their extra year to develop further, and an extra month to "tweak" a few things--and I don't even want to think about the frustration those on the Bio side probaby had in those meetings.

It's almost there. Fix the non-loading for some, fix the UI/access issues [because it's not just about whinging that "it's not the same"--many disabed players NEED mouse support] and the RAM issues (the 30FPS stutter on cutscenes can be dealt  with in one line of external code in the load interface, for pity's sake--who thought Frostbite was a good idea for a PC port? Fire them),a nd the memory leaks, and the game will be genuinely terrific and worthy of all those 9s.

Also, if they won't--open it up to modding. The community would have it dealt with pretty quickly.


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#659
Numu

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What i was looking for :

 

  • loot stuff
    i'm happy if i can find any. Spamming V just to find it, is like hitting V in a FPS all the time just to use your flashlight or take a shot.
     
  • kill Monsters intelligently
    I would like to - but i have no information about spells during the fight. 
    The so called tactical camera looks like it is carried by a dwarf and controls like Surgeon Simulator 2013.
     
  • outfit your party with new found items
    thats ok - but the menus are user-unfriendly as hell. 
     
  • talk to NPC's and play a role in their stories
    The dialogues are currently  the best part of the game.  I'm not a big fan of the big conversations-icons - but i can manage. I also encountered many glitches in the animations( NPC's sinking in the ground, pathfinding makes the companions run in circles, if they can't stand next to "me".
     
  • Explore the world
    I need a WALK TOGGLE. 
     
  • slowly become better
    i'm slowly become better - so that's ok, but only if i survive the atrocious EA-achievment ping. - Is there any way to disable the sound for those ?

 

I began this game on hard, but i'm fighing the controlls more than the monsters - i'm currently assessing, if i skip all the fighting ( play on casual ) and loose a big part of the game - or wait until a change is made.

 

*EDIT: Words*


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#660
The Natoorat

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  • [...]but only if i survive the atrocious EA-achievment ping. - Is there any way to disable the sound for those ?
So much this. I hate achievements in general, but that ping... When I heard it for the first time I thought I broke something.

I began this game on hard, but i'm fighing the controlls more than the monsters - i'm currently assessing, if i skip all the fighting ( play on casual ) and loose a big part of the game - or wait until a change is made.

I generally play on MEDIUM, but with DA it's EASY for me. That's because combat is such a chore. Worse still, enemies respawn, so even after I have cleared the area, a few minutes later I have to say "Oh for f***s sake... " and have to fight again. It's tiring after a while and it's better just to quickly skip that, then to go through fighting over and over and over and over again.
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#661
SatsurikuX

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That is why dedicated professionals exist in an specialized communications industry. You are right about the difficulty when it is left to people who do not know what they are doing or to professionals who have their hands tied by people who do not know what they are doing. You are VERY right. And this is not the first failure of Bioware in the last 5 years of case study how not to do it.

 

In short. do as you say and say what you do is good advice.

 

The technical term for the communications policy I referred to as the Bioware mode is Public Be Damned.

No **** sherlock, I was a social media manager in a previous job, hence why Im defending them. Community managers, especially at EA, tend to get their hands bound. Look at how horribly SWTOR was managed until recently. Theyre becoming better at it.



#662
SatsurikuX

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I'll pay you on Bioware but EA Games have shown over and over again that their absolute mission is to DRM everything, act dishonestly, and kill the good games franchises they take over. They did it to Ultima, they did it to Maxis, they've been slowly bleeding Bioware since they took Shale out of DA:O just pre-launch and made her into DLC (thank gods they bought into it a bit too late to completely ruin it). The agenda is shareholders not good games and they will browbeat their subsidiaries into the ground to get that bottom line. The absolute miracle is that Bio got their extra year to develop further, and an extra month to "tweak" a few things--and I don't even want to think about the frustration those on the Bio side probaby had in those meetings.

It's almost there. Fix the non-loading for some, fix the UI/access issues [because it's not just about whinging that "it's not the same"--many disabed players NEED mouse support] and the RAM issues (the 30FPS stutter on cutscenes can be dealt  with in one line of external code in the load interface, for pity's sake--who thought Frostbite was a good idea for a PC port? Fire them),a nd the memory leaks, and the game will be genuinely terrific and worthy of all those 9s.

Also, if they won't--open it up to modding. The community would have it dealt with pretty quickly.

NOTHING in this debate is related to DRM. Act dishonestly? Debatable, theyve certainly obscured facts.

 

'Open it up to modding' is easier said than done. As said countless times: the engine doesnt lend itself to modding. Is this a shame? Hell yes. Was there another option? Sure, build an entirely new engine in-house. EA doesnt have decent moddable engines of their own, they either take a license (UE3) or make their own (any past BioWare engine) but one costs money and the other takes a buttload of time which also costs money. They have in fact a perfectly good engine in-house called Frostbite 2



#663
SatsurikuX

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What i was looking for :

 

  • loot stuff
    i'm happy if i can find any. Spamming V just to find it, is like hitting V in a FPS all the time just to use your flashlight or take a shot.
     
  • kill Monsters intelligently
    I would like to - but i have no information about spells during the fight. 
    The so called tactical camera looks like it is carried by a dwarf and controls like Surgeon Simulator 2013.
     
  • outfit your party with new found items
    thats ok - but the menus are user-unfriendly as hell. 
     
  • talk to NPC's and play a role in their stories
    The dialogues are currently  the best part of the game.  I'm not a big fan of the big conversations-icons - but i can manage. I also encountered many glitches in the animations( NPC's sinking in the ground, pathfinding makes the companions run in circles, if they can't stand next to "me".
     
  • Explore the world
    I need a WALK TOGGLE. 
     
  • slowly become better
    i'm slowly become better - so that's ok, but only if i survive the atrocious EA-achievment ping. - Is there any way to disable the sound for those ?

 

I began this game on hard, but i'm fighing the controlls more than the monsters - i'm currently assessing, if i skip all the fighting ( play on casual ) and loose a big part of the game - or wait until a change is made.

 

*EDIT: Words*

 There's a way to disable the achievement sound. There's some .wav you need to delete, dont know which one but a 2sec google search will tell you



#664
Prophet2233

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Spare me your false concern :-). Nice. Well said.



#665
jcmuki

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if bioware is patching this like they patched DAOII then the first patch will have mostly likely have fixes to make the game run more stablely, coming in a week or 2 and the majority of issues like KB+M control, UI problems, tact cam, and movement will come in a second or third patch in 4-5 months; like how they did with DAOII, where the first patch had mostly stability fixes and the second patch 4 months down the line fixed a whole lot more. just my thoughts on what DAI 's patching process might be


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#666
Prophet2233

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Installing Skyrim needs 2 hours.


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#667
Endee

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if bioware is patching this like they patched DAOII then the first patch will have mostly likely have fixes to make the game run more stablely, coming in a week or 2 and the majority of issues like KB+M control, UI problems, tact cam, and movement will come in a second or third patch in 4-5 months; like how they did with DAOII, where the first patch had mostly stability fixes and the second patch 4 months down the line fixed a whole lot more. just my thoughts on what DAI 's patching process might be

Yes I hope this is how they do it. I understand the frustration with the controls and the no toggle walk and the like, but making the game stable for everyone should definitely be Bioware's priority. Everything else can WAIT. It's completely unplayable for plenty of people due to crashes or other issues, and quite frankly, the controls and not being able to walk is completely unimportant to me now. I just want to be able to actually run the game for MORE than 10 minutes!

 

In the mean time, I'm downloading Far Cry 4, I'll keep myself busy with that. I'm so not ruining my first DAI playthrough like this. Having to save every 2 minutes just to be on the save side is a huge immersion killer.

 

*rant done*



#668
redcor3

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What about missing dll files problem? Many people said that game is saying the dll files are missing even if they are in the game catalogues.



#669
jcmuki

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Yes I hope this is how they do it. I understand the frustration with the controls and the no toggle walk and the like, but making the game stable for everyone should definitely be Bioware's priority. Everything else can WAIT. It's completely unplayable for plenty of people due to crashes or other issues, and quite frankly, the controls and not being able to walk is completely unimportant to me now. I just want to be able to actually run the game for MORE than 10 minutes!

 

In the mean time, I'm downloading Far Cry 4, I'll keep myself busy with that. I'm so not ruining my first DAI playthrough like this. Having to save every 2 minutes just to be on the save side is a huge immersion killer.

 

*rant done*

or bioware could pull something out of left field and release a 1gb or more patch that fixes stability and does a UI and control overhaul, but most unlikely; however if they did it would be like what ubisoft didn't with black flag , the first patch after the day 1 patch made changes to the PC UI and provide more stablity fixes, and people really weren't even complaining about black flag's pc ui and ubisoft still made changes to it to be more accomodating. So if ubisoft can do that im sure bioware can as well



#670
Nabia

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Please help, I'm confused.

 

I've bought a copy of Dragon Age: Inquisition and linked it to my Origin Account. I've also made a World State in the Keep. The problem is, me and my brother want to play the game on our different World States. We have two separate computer accounts (if that means anything) but it seems whenever he presses "continue" on his account, my game starts up. If he starts a new game, will it overwrite all of my already started games? And can he import a World State into his own game? Overall, will we both be able to play the game without messing up each others files? Thank you



#671
Wildspirit

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This is a really interesting thread.  I wonder what the behind the scenes conversations were about this kind of stuff before launch.  Bioware had to know that there was going to be a lot of blow-back from PC users about the interface, because it's not optimized much for PC at all, it's mostly a console interface with a few adjustments around the edges.  Did they run out of time to make a real PC interface, or was there external pressure to make it this way, or is it a Frostbite issue?  Maybe one of these days we'll find out.

 

That being said, I finally got the game yesterday (on Xbox One), and played it for 12 hours straight.  It really is a great and well thought out (and massive) game underneath the UI, and hopefully everyone will get a chance to play it the way they want to.

 

 

Thing is, they don't even care and they were probably to much self congratuling to even think about PC players. Why ? cause EA probably decided to make a deal with microsoft to promote crapboxone. Just look at ALL the facebook and twitter messages saying "Dragon Age Inquisition release tomorrow on #XBOXONE" and that was all. No mention of PC anywhere. Also, every videos where starting with Xbox ONE logo (no PS4 or PC anywhere !) ... did I mention every gameplay video that was using Xbox controller and console UI ? never did they show the PC UI cause there never was ! 

 

We've all been blindsided by our faith in Bioware to do better, but turns out that they sold their soul a long time ago and we'll never see game like DA:O ever again =(


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#672
Endee

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or bioware could pull something out of left field and release a 1gb or more patch that fixes stability and does a UI and control overhaul, but most unlikely; however if they did it would be like what ubisoft didn't with black flag , the first patch after the day 1 patch made changes to the PC UI and provide more stablity fixes, and people really weren't even complaining about black flag's pc ui and ubisoft still made changes to it to be more accomodating. So if ubisoft can do that im sure bioware can as well

I have no doubt that they can do it. It's more will they do it. Keeping my fingers crossed.



#673
jcmuki

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Thing is, they don't even care and they were probably to much self congratuling to even think about PC players. Why ? cause EA probably decided to make a deal with microsoft to promote crapboxone. Just look at ALL the facebook and twitter messages saying "Dragon Age Inquisition release tomorrow on #XBOXONE" and that was all. No mention of PC anywhere. Also, every videos where starting with Xbox ONE logo (no PS4 or PC anywhere !) ... did I mention every gameplay video that was using Xbox controller and console UI ? never did they show the PC UI cause there never was ! 

 

We've all been blindsided by our faith in Bioware to do better, but turns out that they sold their soul a long time ago and we'll never see game like DA:O ever again =(

 

Thing is, they don't even care and they were probably to much self congratuling to even think about PC players. Why ? cause EA probably decided to make a deal with microsoft to promote crapboxone. Just look at ALL the facebook and twitter messages saying "Dragon Age Inquisition release tomorrow on #XBOXONE" and that was all. No mention of PC anywhere. Also, every videos where starting with Xbox ONE logo (no PS4 or PC anywhere !) ... did I mention every gameplay video that was using Xbox controller and console UI ? never did they show the PC UI cause there never was ! 

 

We've all been blindsided by our faith in Bioware to do better, but turns out that they sold their soul a long time ago and we'll never see game like DA:O ever again =(

this is why i cancelled my pre-order, i knew something fishy was going on with all the talk about supporting pc and pc lead platform but no actually pc footage of pc controls or ui. all the years of being a pc gamers and seeing how the AAA developer and publisher treat the pc platform have caused me to be more cynical and rarely give them the benefit of doubt. 


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#674
Dakota Strider

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Bioware has been making PC RPG's for what, about 20 years?  How have they forgotten how to make a PC RPG where you can control the game on a PC?  Yeah, blame EA.  No way did they not know the problems for the PC before release, I had it figured out after about 3 minutes of game play.

 

The amount of frustration I am feeling right now....  Bought the game before release 4 months ago.  Tracked my package, to see it travel the wrong direction around the country and arrive at my home two days late.  Started the install...and BAM!   The 3rd DVD has a read error.  So, after three attempts to install, wasting over 3 hours of time, each time failing at about 85% complete, reverted to the download from Origins.  However, living where I do, my only option for internet is DSL, which means max speed is about 325 kb/sec, but usually means around 200 kb/sec and often slower during peak hours.  (There was a very good reason why I wanted a hard copy to install).  So....about 38 hours later, game is installed, and I open the game.  Get through character generation.  Was not super impressed, have seen better, but was satisfied.  Then I started gameplay....

 

Why break what was not broken?  I prepay for this franchise because Bioware had proven to me that they know how to make PC RPG's.  I would have been happy with DAO graphics and gameplay, with a new story, if they would have kept the DAO controls.  But this is unacceptable.


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#675
HozzMidnight

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So still just the one Bioware non-response on this?  Pathetic.


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