How did i call you an idiot? I am referring to the people acting as if Bioware is a horrible company and this game had a horrible release because they, as individuals, are having trouble getting the game to run. No one is an idiot for being annoyed that their game isn't working. Someone is an idiot however if they automatically assume the game is a piece of **** that the developers rushed simply becasue they, as individuals, are having trouble.
I am not marginalizing anything or anyone other than people who don't have the ablity to post about their issues without making an assertion about the company or game as a whole.
Call me a fanboy please.(not at you) I'd much rather be a fanboy than a hatred filled complainer who spent his money on something and is now raging mad that it's not working. At least I enjoyed my purchase. Whether or not that's because I'm a dumb fanboy who is ignoring all of these gamebreaking bugs, or whether it's because I am one of the many people who didn't have any is up to you.
It's interesting how varied the reception is of DA:I. It seems most console players are happy, though a few are annoyed with tactical combat. Then PC players are either happy with the game as-is, are experiencing crashes or stability issues, and finally there are people unhappy with the general consolification of UI and controls, as well as tactical combat and camera.
Bioware has a lot of demands from the various groups, and that's tough. I think the frustration on these forums stems from how different the game is versus how it was marketed. Hopefully future patches will correct this. There should be no attacking amongst players or with Bioware folks. If you're frustrated and want to express it, try to do it in a constructive manner. And the constant back and forth between which features are required before you'll play game should stop--whether you're completely happy with the game, want it to not crash on your machine, better tactics and camera, or just to be able to walk around. Those are all things which are either expected from modern games or advertised in some fashion by Bioware. No need to waste time convincing someone else that you're problem (or lack thereof) is real and theirs aren't.
Kumbaya and stuff. Here's to a constantly-improving game and to those who made it, those who played it, and those holding out for features X, Y, and Z.