To Brethgael
On the "values" thing, don't get me wrong people, I'm not opposed to taking a "progressive" stance when making a product (although you first have to define what constitutes progress, but that's another debate).
But the beauty(irony there) of marketing is that these values don't have to be "real" on the part of the company that is making the product: in a multi-billion company, you can have a whole department (10 people maybe) dedicated to analyzing "core values" of targeted customers, i.e. in this case the U.S. younger generation, if my analysis or educated guess is correct.
You use polls, statistics, mathematical models even..etc And then you try to build your product to attract this core target, while not alienating people who may think differently. The early screenings for Hollywood movies is a good example. That's why you get "Director's cut " versions of movies.
So whether or not the devs agreed with a value - political correctness for example-, is not really relevant. Provided that one EA or BW executive decided to use this kind of marketing tactics.
I have no proof. I'm just somebody who loves games and love literature and who happened to have drafted a lot of corporate bs in my time.
And to me these additions feel more like marketing practices than a strong "artistic" stance.
The result of this kind of practices is often a general decline in quality of entertainment products. It becomes more mainstream. Which is a good thing if you happen to like the mainstream values and practices. Using a controller in our case for example.
On a personal level I'm only 34 but I gracefully agree that I sound like an old Mediterranean farmer sometimes.
19th centuries values sthg like that. And I had a hand injury, so the "melee rogue dance" was not easy for me.
Modifié par Ashen nedra, 14 décembre 2014 - 12:36 .