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PC Community Concerns


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#7251
Rann

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I agree with that, but I have seen a lot of people claim that the game is unplayable because of clumsy PC controls. It's not. It's entirely playable, and it I think it goes a bit beyond that too. IMHO, the game runs rings around DA2. 

 

OK, one more time:  whether or not a game is playable is an entirely subjective opinion.  What's playable for you is not necessarily playable to someone else.  I personally find the controls to be so frustrating and unfathomable as to make it unplayable -- and that's entirely subjective, but nevertheless a valid point to bring up in a thread specifically targeting game problems on the PC.  If it works well enough for you to make progress, then that's excellent & have fun, but it's also sort of orthogonal to the overall point of the thread which, IMO, is for folks to bring up what they feel needs to be fixed (subjectively, of course).


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#7252
Brogan

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RE:PC Community Concerns.......

 

Some Ideas. If it has already been addressed I apologize, but I'm not going to read through nearly 300 Pages of posts to verify.

 

 

 

The inventory management needs A LOT of work...

 

1.) Quest related items should be put into a category by themselves, and cannot be dropped or sold, but do not take up inventory space.

2.) Valuables should only be for valuable items that you choose to hold on to, for when you level up, but can be moved to  junk category.

3.) Junk category... items that you choose to get rid of, want to sell, and can be sold all at once, without losing creature items, quest items, valuable items, etc.

4.) items needed for requisitions: separate category can cannot be sold or used unless crafting the item in the requisition.

5.) sorting options, by DPS, damage type, for weapons, and for armor if they have upgrades like pauldrons or greaves attached, etc,

6.) creature items, and unique items like sad splinters, too many pants, and red bag icon items should be in their own category, like quest items. 

at least for starters....

 

 

Camera and KB+M controls.

 

1.)Tactical camera doesn't zoom out enough to make it viable.

2.)Forced to use wasd to move tac cam, rather than mouse (pan - up, down, left, right, at edge of screen, or click and drag)

no move to + interact/loot

3.) Constantly having to right click to get mouse to enable hover options

4.) Mouse keeps going off screen in windowed full screen mode, and causing game window to close (need to implement safe zone for mouse)

 this is especially evident, and critical during combat!

5.) conversation options constantly changing between mouse over selection, numbered for keyboard input, both or neither...

-update- 6.) remap option for console key "~" --- console key activates during combat, if you miss the "1" key or tab key, and cuts input to the game. and you left there wondering, why isn't s/he attacking, using his/her power, then you look up, and the dang console window is open, and when you go to try and close it you gt killed.........   

 

Companion AI

 

1.) Companions don't hold position.

2.) Ranged characters (i.e. mages and archers) rushing in to melee range - never keep at range even when told to hold position.

3.) Hold position option/command should be able to activate on each individual character, not entire party.

 

 

Phisics/physx?

 

why, when trying to use jump (mashing space bar) going up the side of a hill, mountain...

does the controlled character jump backwards 20-30 feet every 3rd or 4th jump?

 

 

Agree with all of that... except for remapping the console '~' key. 

 

That's on you.  Except for the Esc key, nobody's forcing you to use the keys near it.  Although it would sure be nice if we could map some of those keys, like 'r' to a mouse button....


 



#7253
Brogan

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I bought this game when it came out, played it for a few hours, then set it aside as the PC controls were horrid.  I have started to try and pick up the game again today and had a few questions...
 
Is there any way to auto attack without having to mash the left mouse button?  I instinctively tend to want to left click things and end up shooting ppl on accident lol.
 
Is there any way to have mouse look enabled by default?  Basically the same as when you hold down RMB?  I tend to prefer
 
Thanks.


*Sigh*

If we could navigate with rmb+lmb, we wouldn't NEED TO ENABLE MOUSELOOK.....
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#7254
Chaos17

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How is the story in DOS? Are there deep, meaningful characters? I started playing it and found the 2 protagonists extremely generic. That's why I stopped playing it.

The story maybe is it's weakness but beside that and the RNG loot system.

The game was what people expected from a c-rpg to be and damn that battle system with all those god damn combos was priceless.

Fire+poison combos is just so awesome to do and be able to do main story line in co-op was cool too. :wub:



#7255
c3lix

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Some people will never stop b!tching in this thread, you still talk about the same stuff since page one - over and over and over, nothing changed yet and always the same people talk about it. It's like this thread only exists because 4 people can't stop repeating their opinion over and over.
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#7256
Ten-32

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Well I've returned and loaded the patch.......

 

Still has the stupid NPC's talking to my HE as though he's a SHE along with the wrong romace options. My character is lvl 6 so I guess the only way is to what recreate? Stupid bug that should have been fixed before it went live. Thanks Bioware/EA.

 

There are some improvements but a glaring still screwed up problem..... combat. Still have to chase the target around mashing mouse button or "R" key. Companions still mostly move around when and where they want even when told to hold.

 

What a pretty game that is just stupidly flawed which makes it really suck on the PC. I'm still kicking myself for preordering, last time you sucker me on that Bioware/EA.



#7257
CatatonicMan

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Some people will never stop b!tching in this thread, you still talk about the same stuff since page one - over and over and over, nothing changed yet and always the same people talk about it. It's like this thread only exists because 4 people can't stop repeating their opinion over and over.

  

The beatings will continue until morale improves.


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#7258
Brogan

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Bioware meant for it to be a control. The QA team did full playthroughs using just that.

 

They just didn't use mouse and keys...



#7259
Vash654

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OK, one more time:  whether or not a game is playable is an entirely subjective opinion.  What's playable for you is not necessarily playable to someone else.  I personally find the controls to be so frustrating and unfathomable as to make it unplayable -- and that's entirely subjective, but nevertheless a valid point to bring up in a thread specifically targeting game problems on the PC.  If it works well enough for you to make progress, then that's excellent & have fun, but it's also sort of orthogonal to the overall point of the thread which, IMO, is for folks to bring up what they feel needs to be fixed (subjectively, of course).

This....

 

how is so hard for some people to understand this : P


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#7260
Brogan

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Some people will never stop b!tching in this thread, you still talk about the same stuff since page one - over and over and over, nothing changed yet and always the same people talk about it. It's like this thread only exists because 4 people can't stop repeating their opinion over and over.

 

Newsflash, genius.  Bioware doesn't respond to posters here.  Even though they created this thread, so the assumption is they are reading it, getting information.  And I guess you seem to conveniently miss all the 1st posters making their comments on what they dislike about the game and listing all the same stuff since page one.  So please, if it makes you this upset, go have fun with your console and let the rest try to get something done here.

 

I was really looking forward to playing this over Christmas. I guess I was too naive to think that a AAA game would be playable so soon after it's release.

 

There's other stuff to play.  But hopefully Bioware will realize what a **** storm it will become for them if they allow the game to remain in it's current state over the Holiday.

 

I'm optimistic we hear something this week regarding the next patch.


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#7261
Reverend1313

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Some people will never stop b!tching in this thread, you still talk about the same stuff since page one - over and over and over, nothing changed yet and always the same people talk about it. It's like this thread only exists because 4 people can't stop repeating their opinion over and over.

Woops my bad, i guess i missed the patch where they fixed all the control issues with Mouse n Keyboard, tac cam, and zoom issues. 


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#7262
Vash654

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I really wish they could at least tell us if they are thinking about putting in certain features, or if certain features wont be able to make it in because its impossible at this point or would take to long etc.

 

If I could at least know if they would improved the controls / give 3rd person auto attack and click to move I would hold on to the game and play it someday.  If they have no plans i would definitely like to know now so i can sell the game...


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#7263
Tattercloak

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I had been playing the game since launch without any real problems (infrequent CTDs being the worst of it) until tonight.  I've been getting the dreaded black screens interspersed with the DirectX "GetDeviceRemovedReason" crash if I can actually get past the opening loading screen.  I was initially playing in windowed fullscreen mode anyway as I occasionally ALT+TAB out of the game to check a few things so that shouldn't be the culprit.

 

CPU: i5-4460 @ 3.2GHz

GPU: ASUS GTX 770 (so a very slight factory OC which had not been causing any problems at all) running on 344.75

Motherboard: ASUS H97I-PLUS

RAM: Kingston HyperX 8GB DDR3-1600

OS: Windows 8.1 64-bit

 

I was running with Origin in-game disabled anyway and I was able to get to the point where I could select the option to load my game in offline mode but it's still crashing frequently when I simply navigate the in-game menu.  I was originally crafting some new staff T2 components when it crashed the first time.  Running mostly on Ultra with a few settings dropped down to High and Vegetation Quality at Medium.

 

Yes, I know, check EA Answers for official tech support but there don't appear to be any real solutions listed so far that I've been able to find aside from maybe toggling ambient occlusion on/off in the NVidia control panel.  The only real change I can think of is that I finally allowed Origins to patch DAI to patch 2 + hotfix about two days ago (I had intentionally left Origins in offline mode to avoid downloading the patch while I waited for feedback from those brave pioneers willing to risk updating the game).



#7264
Brogan

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I really wish they could at least tell us if they are thinking about putting in certain features, or if certain features wont be able to make it in because its impossible at this point or would take to long etc.

 

If I could at least know if they would improved the controls / give 3rd person auto attack and click to move I would hold on to the game and play it someday.  If they have no plans i would definitely like to know now so i can sell the game...

 

Yes, they can implement auto-attack.  It's already in the game while in Tac Cam.

 

Yes, they can implement click-to-move.  It's already in the game while in Tac Cam.

 

Yes, they can allow native mapping to side and scroll-wheel mouse buttons.  It's already in the engine, Frostbite3, as BF4 uses it and has these functions natively.

 

Do they want to implement any of these?  That's the question.  Were these things part of the design lead's "vision" of DAI combat on pc?  That's the question.

 

I'd be happy for anyone from Bioware to come and refute these claims...


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#7265
Tsunami Chef

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OK, one more time:  whether or not a game is playable is an entirely subjective opinion.  What's playable for you is not necessarily playable to someone else.  I personally find the controls to be so frustrating and unfathomable as to make it unplayable -- and that's entirely subjective, but nevertheless a valid point to bring up in a thread specifically targeting game problems on the PC.  If it works well enough for you to make progress, then that's excellent & have fun, but it's also sort of orthogonal to the overall point of the thread which, IMO, is for folks to bring up what they feel needs to be fixed (subjectively, of course).

That's the perfect way of viewing things. It still doesn't do anyone any favors when people who have subjective complaints about the game say things like BIoware "NEEDS" to change things to accommodate them. That is probably why they don't come in here...to respond to anyone they have to reveal that they think some peoples complaints are subjective opinions, which would infuriate those people to no end if they realized Bioware was "dismissing" their complaints as opinion.

 

Like for example...click to move and auto attack. Those were things Bioware chose to leave out, not bugs. People in here will still call Bioware the devils children if they ever revealed that they actually like the things so many people in here clearly think are retarded game decisions, which leads to a fairly awkward conversation when one party likes something and the other thinks its either a bug or created by retards.



#7266
cobretti1818

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The game is most certainly playable in its current state. The problem is that it is unenjoyable in its current state.


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#7267
Brogan

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That's the perfect way of viewing things. It still doesn't do anyone any favors when people who have subjective complaints about the game say things like BIoware "NEEDS" to change things to accommodate them. That is probably why they don't come in here...to respond to anyone they have to reveal that they think some peoples complaints are subjective opinions, which would infuriate those people to no end if they realized Bioware was "dismissing" their complaints as opinion.

 

Like for example...click to move and auto attack. Those were things Bioware chose to leave out, not bugs. People in here will still call Bioware the devils children if they ever revealed that they actually like the things so many people in here clearly think are retarded game decisions, which leads to a fairly awkward conversation when one party likes something and the other things its either a bug or created by retards.

 

Yea, that's why they don't comment in here, because of their aversion to semantics...


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#7268
Brogan

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The game is most certainly playable in its current state.

 

Not for everyone.


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#7269
TobyJake

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I have one issue that just reared its ugly head! Doing a qst (I won't say what due to spoilers), it has a two stage entry. One area shift thru a door, then an extra one thru another door. Returning to first area after completion, I immediately end up on desktop. No errors, just back to windows. Happened to me twice today. Once in Crestwood, the other in Western Approach. Has this been remarked on before? Very strange. As I said no errors of any kind



#7270
mLIQUID

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I need to make a demo.. how can you not love RCLICK look is so good... practice running around a fixed object using the tutorial settings I made. Letting go of it is instant adjust becomes like 2nd nature after short time. Look at my profile under topics I have a control scheme all mapped out. I don't have hardware enough to capture but with somebody's help I may be able to stream it. I am not looking to invest into hardware right now but I'm sure I'm capable of streaming a good battle to show you how to play it sounds like lol.



#7271
DeltaAgent26

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I'm just going to leave this here for the people at Bioware: The Ten Commandments Of PC Gaming

I couldn't agree more!


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#7272
RFaurora

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I loaded up Dragon Age Inquisition today for the first time since patching it.  I was afraid to try because of the complaints I was reading.  I was surprised to see that the shininess of the hair was gone, and I like that.  The shininess on Cassandra's shield was toned down too which is fine by me.  The thing I don't like though, is that now that I can see the true color of my Inquisitor's hair, is that I feel like I have to reroll the character now because the hair color isn't what I wanted, but that I guessed at because of the shiny hair problem, and that's just not cool...



#7273
Han Master

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Well EA is doing whatever it can to con as many PC gamers as they can with game of the year 2014 award by judging and well as AP critics 2014 award.

 

I agree that DAI is playable but definitely not enjoyable as DA:O, where DA:O has replayability and no one made demands to have a game +.



#7274
Golradir

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i7 4790

GTX 970 SLI

Game on SSD run on all ultra MSAA 2X

344.80 and Patch 2 with hotfix

 

Is anyone else having an issue with draw distance? I run around grassy areas and it seems like the details of the grass (flowers and such) only pop in within a 3-4 foot radius of my character. It looks kind of fugly, and I do not remember seeing it pre-patch. Matter of fact, the grass looks a lot worse in general now. Has anyone else noticed this?

 

 



#7275
hobbit of the shire

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Patched now and bought a controller and I must say it is much more enjoyable than with KB+Mouse.  The only thing I miss with the mouse is scroll wheel zoom.  Targeting still leaves a bit to be desired but at least I can actually maneuver somewhat easily.  Looting is WAY easier.  I had tried post-patch with KB/M and it was still annoying.  Frame rate seems to have improved.  I did tweak some settings but I don't think that's the reason it is better.  I haven't had a DirectX crash since the one I had post-character creator.  I haven't had a crash since I installed the patch.  However, my computer still seems to go bezerk as soon as I run the game.  Actually underclocking a bit and seeing if a new cooler will help before I restore settings.  The GPU, which has a load indicator, is on heavy as soon as I load into an area.  I have mostly NVIDIA GeForce Experience recommended settings now, although I would think I should be able to run everything on ultra.  My Inquisitor has shiny face syndrome.  Are qunari supposed to be shiny? 

 

So yeah, now that I have a controller, I'm generally happy.  Just hoping the game doesn't fry my system.  Hoping for optimizations.

 

i7-4790K

8GB RAM

GeForce GTX 760 4GB

Win 8.1