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#8026
Jackal19851111

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The walk mod is the PERFECT example lol

We now have walk toggle, set running speed to jog/run, and hold to walk

 

For me, it feels like a world of difference!

For PC gaming here's my rule: My right hand should feel like my hand and my head, and my left hand should feel like my body.

To be able to slow down and observe my environment, to be able to walk through tight ledges safely, to be able to peek around corners, to be able to walk with style in the Orlesian ball, the whole game just feels SO different with such a small little change that was apparently so hard for the devs to do over a month post-release.


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#8027
Amplitudelol

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Well, i dont mind using every single (not purely damage dealing) ability manually. Id rather just turn off the AI. The obvious thing missing from the game is click to move outside tactical view at least for combat and for picking up loot. Game has become too "action-oriented" for the same tactical camera the first game had i think. Id rather not even use it if you gave me extra action bar so i can see the ability cooldowns of the party members im not controlling at the moment.

 

Didnt read the whole topic but i noticed a lot of player want different things but click to move is very common in the posts. Please at least do that in the next patch! Thanks!

 

Btw ive completed the game on normal and looking forward to start it over on nightmare difficulty. I am waiting for impovements in the keyboard+mouse control because i am not going to buy a controller for one game and the current system would be frustrating if there really was a challange in combat with mouse.

 

And one more thing. I installed the game after december 9. Origin updated the game, i started playing with second patch but still dont get a lot of banter, a few in hours. So what is up with that?


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#8028
Oryctolagus

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And one more thing. I installed the game after december 9. Origin updated the game, i started playing with second patch but still dont get a lot of banter, a few in hours. So what is up with that?

 

The banter bug was not fixed in the patch.

 

I had the bug.  What worked for me (with another playthrough) was a. being sure to never leave the war table without traveling once I entered it and b. periodically going to 'completed quests' and marking everything read.  Haven't had it since and had it twice before.  I start over a lot.



#8029
Vash654

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is the patch here yet..



#8030
Guest_MauveTick_*

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wait wait wait....

they say " We wanted to develop Inquisition for the new consoles first and foremost"  here http://www.frostbite...ostbite-engine/

 

and they say "made for pc gamers by pc gamers" 

 

wtf???????? wow

 

and we all know after trying it out it was obviously designed for a controller and kyb+ms was an after thought.  they lied to us

 

I wouldn't jump to conclusions like this.

In Bioware's defense I have to point out that the blog at frostbite.com is about designing "visuals", "massive environments" and "scalability", and it is in this regard it was designed for "new consoles" as opposed to the "previous generation" and their old hardware. So I wouldn't compare the blog and the video.

 

That being said then yes I am disappointed with the "Made for PC gamers video", because it certainly doesn't look that way with a mouse and keyboard.



#8031
DisturbedJim83

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:?

 

please, there's no need for that. i get it - this game is... well... something else than people expected. some of you probably cannot even start it. just, let's keep things civilized, such attitude will not change anything.

 

if controlls/tactical cam problems are not fixed in timely fashion, i'm voting with my wallet on next BW game - simple as that

I think it's a bit rich for a Bioware(Staff) Mod to ask for Cooperation when we are getting zero cooperation from Mr Darrah and all the others responsible for this bad port,we have bought this game with our hard earned money and waited for over a month and what have we got? a very bad console port, 2 patches that fixed practically nothing, and the people responsible for this mess, blabbing on Twitter about how many awards they have won or been nominated for instead of growing a spine and coming in here and apologizing for not giving us a product as advertised.

 

Perhaps if they spent more time actually working to fix this mess instead of hyping the game up we might have a solution by now,and if they had done their job properly in the first place then we would not have such a broken product.


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#8032
Sartoz

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Every piece of text could be taken out and misinterpreted to one desires. Like this: "We needed the discipline to resist design patterns developed from our previous titles"  To me it means that they completely forgot about DAO/DA2 and did everything from a scratch.

 

This blog post is about Frostbite, it has nothing to do with PC/Console thing...

Au contraire. It is all about the PC/console thing.

 

Frostbite is a wonderful engine for FPS games. However, it needed to be adapted to play a RPG type game.

see: http://www.worldsfac...eSpeed=noscript

 

The one year delay also meant the next launch date would be nearly impossible to move. So, platform priorities were assigned, corporate and game must have elements were saved and the remaining features were either modified, shaved or cut to meet the new deadline.

 

Result? Well, we all know the results.



#8033
Chaos17

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People may like this.

 

Joystiq Presents: Dragon Age, Dark Souls and dominatrixes with Bioware's @Mike_Laidlaw http://trib.al/XcD1wVf 

 

^_^


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#8034
Amplitudelol

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The banter bug was not fixed in the patch.

 

I had the bug.  What worked for me (with another playthrough) was a. being sure to never leave the war table without traveling once I entered it and b. periodically going to 'completed quests' and marking everything read.  Haven't had it since and had it twice before.  I start over a lot.

 

Funny thing is banter just goes on and on nonstop in multiplayer :D. About multiplayer: there is no text chat and no info about adding it. Loading time is 1 to 3 minutes btw depending on the size of the zone. In multiplayer its extremely frustrating because people starts rampaging as soon as they get in while you are staring at the black screen. No info about improving this along with text chat.



#8035
hwlrmnky

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disingenuous
ˌdɪsɪnˈdʒɛnjʊəs/
adjective
adjective: disingenuous
not candid or sincere, typically by pretending that one knows less about something than one really does.
"this journalist was being somewhat disingenuous as well as cynical"

synonyms:

dishonest, deceitful, underhand, underhanded, duplicitous, double-dealing, two-faced, dissembling, insincere, false, lying, untruthful, mendacious;
 
Yep, sounds like lying to me. ;)


Yet, in spite of the list of synomyms and near-synonyms, it doesn't sound like lying to me and that's part of what I find so interesting about this situation. I find myself wondering if my reaction to the video would have colored my expectations had I seen it before launch, before I tried to play the game with keyboard and mouse and not after. See, I think lying is telling an untruth. I believe BioWare did craft that piece of marketing knowing that a controller would provide a superior game-playing experience on PC for the average person, hence I believe it to be disingenuous. Further, I would argue that they very carefully did not tell untruths in that video and that's part of the disingenuity because there is an unsubtle legal distinction between telling an untruth and leaving something ambiguous.

#8036
Dominator24

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People may like this.

 

Joystiq Presents: Dragon Age, Dark Souls and dominatrixes with Bioware's @Mike_Laidlaw http://trib.al/XcD1wVf 

 

^_^

Why? could you give a short run down of the thing that ppl would like? I don't really want to waste time if there are no interesting things said.



#8037
Oryctolagus

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Yet, in spite of the list of synomyms and near-synonyms, it doesn't sound like lying to me and that's part of what I find so interesting about this situation. I find myself wondering if my reaction to the video would have colored my expectations had I seen it before launch, before I tried to play the game with keyboard and mouse and not after. See, I think lying is telling an untruth. I believe BioWare did craft that piece of marketing knowing that a controller would provide a superior game-playing experience on PC for the average person, hence I believe it to be disingenuous. Further, I would argue that they very carefully did not tell untruths in that video and that's part of the disingenuity because there is an unsubtle legal distinction between telling an untruth and leaving something ambiguous.

 

I paid attention to the marketing, interviews, and demonstrations and believe I was deliberately lied to and deceived.  I also think "lying by omission" is a thing.  I understand your POV, but it seems to me to be based on feelings and not evidence.  I think that's the case of many people in this thread who disagree with the "they lied" narrative.  If I can put aside my annoyance/feelings and look at the situation objectively and still conclude there was intentional deception & lying, that's when I can continue the narrative confidently.  Bottom line, it doesn't matter how I feel in this situation, but it's the situation that's made me feel how I do.


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#8038
hwlrmnky

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I paid attention to the marketing, interviews, and demonstrations and believe I was deliberately lied to and deceived.  I also think "lying by omission" is a thing.  I understand your POV, but it seems to me to be based on feelings and not evidence.  I think that's the case of many people in this thread who disagree with the "they lied" narrative.  If I can put aside my annoyance/feelings and look at the situation objectively and still conclude there was intentional deception & lying, that's when I can continue the narrative confidently.  Bottom line, it doesn't matter how I feel in this situation, but it's the situation that's made me feel how I do.


Since I did not pay attention to marketing, interviews and demonstrations, it does make sense that I wouldn't have a "they lied" narrative. Is it fair to say you have a "cumulative sense of deceit?" The only evidence I have for my POV is the video.

#8039
Oryctolagus

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Since I did not pay attention to marketing, interviews and demonstrations, it does make sense that I wouldn't have a "they lied" narrative. Is it fair to say you have a "cumulative sense of deceit?" The only evidence I have for my POV is the video.

 

Honestly, I'm having trouble with your point.  Yes, anyone who goes into something with no expectations and no foreknowledge is unlikely to have any sense of... anything, beyond experiencing the thing.  Your POV is perfectly reasonable since you have no history.  Being informed, as expected by BioWare and EA, and consuming their material leading up to launch, again as expected by Bioware and EA, leads me specifically to the conclusion they intentionally lied and were intentionally deceptive.  I don't agree with "cumulative sense of deceit" because that implies that it's ambiguous or some kind of intuition.  That's the opposite of my original response to you.


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#8040
hwlrmnky

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Honestly, I'm having trouble with your point.  Yes, anyone who goes into something with no expectations and no foreknowledge is unlikely to have any sense of... anything, beyond experiencing the thing.  Your POV is perfectly reasonable since you have no history.  Being informed, as expected by BioWare and EA, and consuming their material leading up to launch, again as expected by Bioware and EA, leads me specifically to the conclusion they intentionally lied and were intentionally deceptive.  I don't agree with "cumulative sense of deceit" because that implies that it's ambiguous or some kind of intuition.  That's the opposite of my original response to you.


That may be because I am not currently arguing a point, I was interested in more insight and evidently did a poor job of expressing that. I'm still trying to understand the full scope of upon what your conclusion of intentional deception is based. If I understood maybe I'd draw the same conclusions you have. Please do not mistake me; I am looking for a conversation not an argument. However, if this topic is an irritant I'll leave it be.
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#8041
Oryctolagus

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That may be because I am not currently arguing a point, I was interested in more insight and evidently did a poor job of expressing that. I'm still trying to understand the full scope of upon what your conclusion of intentional deception is based. If I understood maybe I'd draw the same conclusions you have. Please do not mistake me; I am looking for a conversation not an argument. However, if this topic is an irritant I'll leave it be.

 

Understood.  I'm being terse.  I can only tell you what my experience has been/is.  For you to understand the scope and decide to agree or disagree, you'd have to go back over all the material up to now.  That's, like, three years of material.  I don't think you want to do that just to understand it.  Unless I'm really appealing, which is understandable. I shaved my head a couple weeks ago, and that always makes people think you're more authoritative than you actually are.


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#8042
hwlrmnky

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Understood.  I'm being terse.  I can only tell you what my experience has been/is.  For you to understand the scope and decide to agree or disagree, you'd have to go back over all the material up to now.  That's, like, three years of material.  I don't think you want to do that just to understand it.  Unless I'm really appealing, which is understandable. I shaved my head a couple weeks ago, and that always makes people think you're more authoritative than you actually are.


Well, you are plenty appealing but I trust your assessment that I can live without a three-year BioWare promotional retrospective. Implicitly. Interesting about the shaved head. That's not a look I've yet tried.
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#8043
Sartoz

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I wouldn't jump to conclusions like this.

In Bioware's defense I have to point out that the blog at frostbite.com is about designing "visuals", "massive environments" and "scalability", and it is in this regard it was designed for "new consoles" as opposed to the "previous generation" and their old hardware. So I wouldn't compare the blog and the video.

 

That being said then yes I am disappointed with the "Made for PC gamers video", because it certainly doesn't look that way with a mouse and keyboard.

 

Hmm... not quite agreeing here. Here is why. The new Sony and Microsoft consoles both contain a semi custom AMD APU paired with a 7000 series Radeon GPU. For tech details try this website:

 

http://www.extremete...e-specs-compare

 

This means that the PS4 and XB1 and PCs with an AMD CPU and Radeon series discreet GPUs are really the "same".  Developing a game for these three platforms is easier on the budget and manpower.  One game for all three. Leaving aside, for the moment, the non Radeon GPUs with an AMD CPU the game would play the same in all three platforms.  Designing "massive environments", "visuals" and "scalability" applies to all three, not just the new consoles.

 

This is why "first and foremost", to me, means game play mechanics. In turn, game design was made around the console interface(s).

 

Just a fyi.

My PC hardware is totally AMD with a FX-6300 CPU (6 cores) and the Radeon 7770 GPU... that is rated just above the minimum requirement plus KB and a Razer mouse with 12 side buttons plus a CRT monitor. I experienced no freezes or game crashes but have experienced everything else.



#8044
Pablo Cavalieri

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Are the servers down or is my game bugged....I cant conect multiplayer...im freezing in "try to mconnect Ea servers"......



#8045
Chaos17

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Posting this here in case it will help someone : Max CPU threads tweak for Core i7 and AMD FX's CPU's - Testing & Results

 

Are the servers down or is my game bugged....I cant conect multiplayer...im freezing in "try to mconnect Ea servers"......

You will be maybe a new member of those topics then :

http://answers.ea.co...116202#U4116202

http://answers.ea.co...047583#U4047583

http://answers.ea.co...002221#U4002221


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#8046
Bidley

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I played through the tutorial on the day of release, nearly threw my monitor out of the window due to the dreadful controls (I suppose I've only myself to blame as I played through DAO again in preparation for the release of DAI). I've held off since then, and Patch 2 doesn't look to have fixed anything.

 

Should I hold off for a fix, or do people find the controls get bearable once you get used to them? I really want to play this...



#8047
AlyssaFaden

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 threw my monitor out of the window due to the dreadful controls 

 

e31.jpg


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#8048
Brogan

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Oh the conspiracy theories in this thread are very elaborate. Please, do tell us more of your first hand experience at Bioware in which they made the decision to develop this game "first and foremost for consoles". Were there objections from the remnants of the PC loyalists within Bioware's staff? Or did they all fall to the dark side and conspire equally to ruin the game for the PC gamers?


Don't feed this troll...
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#8049
Ncongruous

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I played through the tutorial on the day of release, nearly threw my monitor out of the window due to the dreadful controls (I suppose I've only myself to blame as I played through DAO again in preparation for the release of DAI). I've held off since then, and Patch 2 doesn't look to have fixed anything.

 

Should I hold off for a fix, or do people find the controls get bearable once you get used to them? I really want to play this...

I would say that the controls were bearable. Tolerable. But if you've held off this long I would recommend waiting until patch 3 and the ensuing analysis.



#8050
Oryctolagus

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Should I hold off for a fix, or do people find the controls get bearable once you get used to them? I really want to play this...

 

As long as you're not trying to play tactically, you treat it as a party-less game with disposable henchmen, and just enjoy the story and mindless combat, you'll be fine.  Edit to add:  I don't even mean that critically or snarkily.

 

If you try to treat it like DA:O, even DA2, you're in for frustration and should wait for fixes.


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