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#8051
garth777

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I just noticed that the price of the PC version of "Inquisition" is down from $60 to $40, interesting! A large price drop this early may mean ether of two things: All the problems with the PC versions have hurt the sales significantly and hope that a lower price will help prop up sales or the problems with the PC version are so deep and may involve re-coding parts the game.  A decision was made that the cost would be to great as the PC sales are much lower than console sales to justify all that work and expense. Therefore trying to get as much sales a possible before the PC version dies.

 

The eerie silence from the devs and the early price drop may be a sign that this game will never be the perfect PC game experience we all wanted.

 

We may still see a patch 3 eventually but nothing much after that. Most of the sales for this type of game are made withing the first few months, I doubt EA will authorize a major rework of the coding for the PC version of the game, hence the early price drop. Hope I'm wrong!

 

To bad, as a PC gamer, I was looking forward to this game. As tempting as the lower cost is, I think I will pass.


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#8052
Captain Wiseass

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Probably less interesting than you think. It's Christmastime, lots of stuff is discounted.


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#8053
Oryctolagus

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I just noticed that the price of the PC version of "Inquisition" is down from $60 to $40, interesting! 

 

For anyone interested, this is in BioWare's shop.  Only version with a price cut.  On Amazon all versions are down to 49.99.

 

I am thinking this is just a winter sale for some digital content, not because it's PC.  Everyone is doing it at the moment.



#8054
BobaFett

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I just noticed that the price of the PC version of "Inquisition" is down from $60 to $40, interesting! A large price drop this early may mean ether of two things: All the problems with the PC versions have hurt the sales significantly and hope that a lower price will help prop up sales or the problems with the PC version are so deep and may involve re-coding parts the game.  A decision was made that the cost would be to great as the PC sales are much lower than console sales to justify all that work and expense. Therefore trying to get as much sales a possible before the PC version dies.

 

The eerie silence from the devs and the early price drop may be a sign that this game will never be the perfect PC game experience we all wanted.

 

We may still see a patch 3 eventually but nothing much after that. Most of the sales for this type of game are made withing the first few months, I doubt EA will authorize a major rework of the coding for the PC version of the game, hence the early price drop. Hope I'm wrong!

 

To bad, as a PC gamer, I was looking forward to this game. As tempting as the lower cost is, I think I will pass.

Your probably making a wise decision.  I bought the game on release, which i regret.  I played for about 3 hours and can't stand the controls so I gave up, and haven't played it since.  Been hoping/holding out for a patch to add in additional KB+M options but honestly, if they never patch it, i'm just going to chalk it up as a lesson learned and shelve the game for good.   No more games from EA/bioware for me.  EA was already on my bad side for ruined game series' like dead space, knights of the old republic, simcity, ME, and now DA, but i'm adding bioware to the list as well.  Fool me once shame on them, Fool me twice, shame on me....  


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#8055
Oryctolagus

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EA was already on my bad side for ruined game series' like dead space, knights of the old republic, simcity, ME, and now DA, but i'm adding bioware to the list as well.  Fool me once shame on them, Fool me twice, shame on me....  

 

Dude, it sounds more like "fool me five times...".  I'm just kidding.  But seriously.


  • robertmarilyn, BobaFett et AlyssaFaden aiment ceci

#8056
Pemalite

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The controls do suck the proverbial ball.
I also dislike the limited abilities in the "quick slot", it reeks of consolization.
The graphics could do with a bit of a boost, it's certainly not giving my high-end PC a workout, damn consoles holding things back.
And the crash-bugs... GAH.

However, at-least it's not as horrible as Dragon Age 2 was, many improvements hath been maded and lessons learn't, still more to go.

The Denuvo DRM might aswell be removed now, it's been circumvented, it's a performance hindrance to legitimate users, probably adds more bugs into the fold too.
And lastly... A Steam release too please.
I have Dragon Age 1 and 2 on Steam, don't make me use that heap of crap called Origin, heck I am willing to pay not to use Origin.
If you intend to continue the forced use of Origin, then at-least create peering arrangements with various Internet Providers so that they can keep content closer to their content delivery networks for greater throughput and lower latency, with some providers possibly making it data-free for those on data caps. (Aka. Like Steam.)

Just remember EA/Bioware, I have a high-end water-cooled PC, I have spent thousands on it.
I run games in triple monitor.
If I wanted to game like a console peasant, I would own a console, so do try to take advantage of PC-centric needs/wants/features.
 


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#8057
BobaFett

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However, at-least it's not as horrible as Dragon Age 2 was, many improvements hath been maded and lessons learn't, still more to go.

 

Did you really think 2 was that bad?  Personally i thought it was decent.  The only thing i really disliked about it was the story.  It just didn't feel epic like origins since there was no "main" monster/group, and there was just a lot of political influence in the story, but the controls and graphics and stability i thought were fine.


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#8058
Guest_MauveTick_*

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Did you really think 2 was that bad?  Personally i thought it was decent.  The only thing i really disliked about it was the story.  It just didn't feel epic like origins since there was no "main" monster/group, and there was just a lot of political influence in the story, but the controls and graphics and stability i thought were fine.

 

My 2 cents:

While I had some complaints with DA2 (copy/paste areas for one), it was nothing compared to my complaints with Inquisition. At least in DA2 the controls with a mouse and keyboard in action cam was near perfect, and we even had customizable companion tactics, that was awesome :)

 

Say I gave Origins 10/10, I would have given DA2 8/10, but Inquisition.... I'm not even going to rate that yet, wouldn't be fair with these awful controls and no tactics :?


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#8059
DisturbedJim83

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Are the servers down or is my game bugged....I cant conect multiplayer...im freezing in "try to mconnect Ea servers"......

Not really missing much to be honest I have zero interest in what is essentially a dull arena/horde mode which was made for no other reason than to allow EA to shove in Micro Transactions. 


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#8060
Chaos17

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I am talking about things like
  • command to my mage to revive a party member. Mage interrupts and starts attacking instead
  • command to a party member to move to a specific area, party member interrupts and starts attacking
  • press 'hold position' ... nobody cares after a 2nd enemy shows up.

I know that pain and just go "whut?" when that happen. :ph34r:



#8061
BobaFett

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Dude, it sounds more like "fool me five times...".  I'm just kidding.  But seriously.

 

Thats probably true.  Its just hard to let go when some of these series' are some of my all time favorite and i've watched them become shadows of their former selves under EA's guidance.  

 

Which makes me wonder if EA wasn't involved, would series like dead space, DA, knights of the old republic, ME have taken a turn like they have?  would Bioware seriously have made an MMO out of ToR if EA wasn't involved or would they have made another amazing single player RPG set in the star wars universe?  Would Maxis have made Simcity an online only game with very limited building space (among other departures from the series).  Would Bioware would have added in multiplayer to ME and DA, 2 series that, imo, don't need and shouldn't have multiplayer, plus of course all the other issues the games shipped with?

 

Food for thought i guess.

 

Not really missing much to be honest I have zero interest in what is essentially a dull arena/horde mode which was made for no other reason than to allow EA to shove in Micro Transactions. 

I can't agree more.  I can't understand why all of a sudden every company thinks that they need to cram half assed and goofy multiplayer into every game released these days.  Again, Is this EA's doing, or something they actually thought was a good idea?  I mean, i literally played ME3's multiplayer one time and thought, "i'll never need to do that again..."  and that was the last time i played it.  I mean, the games don't lend themselves to being good multiplayer games.   Unless it was just a true co-op mode that let you play through the main story, i just can't see the point other than to try and sell a few more copies to the kids that are multiplayer only gamers.


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#8062
Peregrinus

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Bioware should have just followed Todd Howard's example.  "Will you be adding multiplayer or Cooperative to Skyrim? "   Todd Howard  "NO."


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#8063
glosoli

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Bioware should have just followed Todd Howard's example.  "Will you be adding multiplayer or Cooperative to Skyrim? "   Todd Howard  "NO."

 

Perhaps some of them also need to follow Jay Wilson's footsteps, talking about making promises and couldn't deliver.


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#8064
Oryctolagus

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Thats probably true.  Its just hard to let go when some of these series' are some of my all time favorite and i've watched them become shadows of their former selves under EA's guidance.


I bought'em all, pretty much. I never have decided whether it's EA interference or dev turnover trying to reinvent things and make a mark on an IP. No one is ever allowed to talk about that stuff, so it's impossible to gauge.

 

It sure is frustrating when a studio puts out an incredible game, gets fans and accolades, and then does Things™ to try to broaden the fanbase.  That usually doesn't result in good things for the existing fans.



#8065
TobyJake

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DA:I is not WoW, but at times I wish it was more like it. Contact with developers, live personal help, as many action bars as you want, tactics AND A BLOODY BANK!!

The WoW audience would not have put up with the Bioware treatment for more than a minute, not 6 weeks.

Once betrayed, trust must be doubly earned. You have a task ahead of you, Darrah, Laidlaw and the rest of Bioware. As Lead Designer, it must have been Laidlaw's decision for most of this. Enjoy your GOTY, will go and kill some Horde.


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#8066
Frenrihr

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The controls do suck the proverbial ball.
I also dislike the limited abilities in the "quick slot", it reeks of consolization.
The graphics could do with a bit of a boost, it's certainly not giving my high-end PC a workout, damn consoles holding things back.
And the crash-bugs... GAH.

However, at-least it's not as horrible as Dragon Age 2 was, many improvements hath been maded and lessons learn't, still more to go.

The Denuvo DRM might aswell be removed now, it's been circumvented, it's a performance hindrance to legitimate users, probably adds more bugs into the fold too.
And lastly... A Steam release too please.
I have Dragon Age 1 and 2 on Steam, don't make me use that heap of crap called Origin, heck I am willing to pay not to use Origin.
If you intend to continue the forced use of Origin, then at-least create peering arrangements with various Internet Providers so that they can keep content closer to their content delivery networks for greater throughput and lower latency, with some providers possibly making it data-free for those on data caps. (Aka. Like Steam.)

Just remember EA/Bioware, I have a high-end water-cooled PC, I have spent thousands on it.
I run games in triple monitor.
If I wanted to game like a console peasant, I would own a console, so do try to take advantage of PC-centric needs/wants/features.
 

 

Yeah... no.

 

DA2 has better gameplay overall, how do you call progress to something that clearly went backwards in gameplay, you cant.


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#8067
Grieving Natashina

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DA:I is not WoW, but at times I wish it was more like it. Contact with developers, live personal help, as many action bars as you want, tactics AND A BLOODY BANK!!

The WoW audience would not have put up with the Bioware treatment for more than a minute, not 6 weeks.

Once betrayed, trust must be doubly earned. You have a task ahead of you, Darrah, Laidlaw and the rest of Bioware. As Lead Designer, it must have been Laidlaw's decision for most of this. Enjoy your GOTY, will go and kill some Horde.

....

 

I'll start off by saying that I agree with the action bars, tactics and a bank.   Those would be great.

 

 

Otherwise, when it comes to WoW, I don't think we played the same game.  Nor went on the same forum boards.   And I never want to go back to that cesspool of a community ever again.   I will not say that all or even most WoW players are bad, far from it.  I played WoW off and on for about 7 years, and I had some really good times.  The design choices made by the WoW team has made a lot of those more insufferable players go from tolerable to wretched.  LFG/LFR, where a kid can be a douche!

 

I loathe the word, but I would certainly call a lot of that fanbase entitled.  They treat the devs like crap and I have seen evidence that the devs are as crappy back.  I'm not talking about Gaider getting snarky.  I'm not talking about developers perhaps being too busy working on patches before Christmas to communicate with us for a week or two.  

 

Imagine if BioWare developers were free to take very insulting potshots at the fans at time whenever they felt like it.  Imagine if they used terms like "fanboy" to describe their fans that disagreed with them and said this directly to posters on the forums.  Unless something has really changed, that's the bnet I remember from 2012 (the year I quit for good.) 

 

 If you believe the bolded, then I think you might want to re-examine bnet's history with their fans.  They've let crap like this and worse go on for months in their past.  Between that and some of the hideous PR blunders (oh hai Corpsegrinder vid at Blizzcon,) they overall stopped caring about their fans years ago.  As far as the free time given for players for Warlords of Draenor, I don't think they were doing it with any sense of connection to their fans.  It's because their player base has been steadily bleeding out since 2011 and that latest expansion was an damned near unplayable mess, according to a friend of mine that still plays.  Gotta hold on to those dollars.

 

If EA/BW decide that the risk of another MMO is worth it for this IP, I'll respectfully close my wallet.  Then wait for the next single player DA game.


  • Peregrinus aime ceci

#8068
Han Master

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I just noticed that the price of the PC version of "Inquisition" is down from $60 to $40, interesting! A large price drop this early may mean ether of two things: All the problems with the PC versions have hurt the sales significantly and hope that a lower price will help prop up sales or the problems with the PC version are so deep and may involve re-coding parts the game.  A decision was made that the cost would be to great as the PC sales are much lower than console sales to justify all that work and expense. Therefore trying to get as much sales a possible before the PC version dies.
 
The eerie[/size] silence from the devs and the early price drop may be a sign that this game will never be the perfect PC game experience we all wanted.
 
We may still see a patch 3 eventually but nothing much after that. Most of the sales for this type of game are made withing the first few months, I doubt EA will authorize a major rework of the coding for the PC version of the game, hence the early price drop. Hope I'm wrong!
 
To bad, as a PC gamer, I was looking forward to this game. As tempting as the lower cost is, I think I will pass.


Not surprise, this is another example of consoles ruining the PC version of the game. At least rock star was willing to redo the entire game play of GTA 5 just for PC.

#8069
Frenrihr

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Not really missing much to be honest I have zero interest in what is essentially a dull arena/horde mode which was made for no other reason than to allow EA to shove in Micro Transactions. 

 

Hey, im quoting you for another reason, you said you disabled MSAA in your options if i remember correctly and said you were getting drops to 35 fps here and there, i ran fraps today and did a test on my fps and i found out that my game was having DIPS to 30 fps, i mean you walk a bit here and its stable 60 fps but as soon as i turned my camera to another spot BAM 30 fps, SO i thought this was super stupid and strange so i disabled MSAAX2 and boom my fps went to 60 fps again in every part of the game, NOW you can tell me that my system cant handle that BUT THATS NOT THE CASE just like with your rig, its impossible so i RE ENABLED MSAAX2 and GUESS WHAT?, my fps remained at 60 fps in every part of the game, NO MORE DIPS.

 

I dont know what is happening but i believe it has to do with a low GPU usage BUG or something that is causing this issues, i dont really know but that was for sure some problem with the game itself.


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#8070
cobretti1818

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C'mon Bioware, any word on a timeframe for the next Patch? I really want to know if I should wait around or just grin and bear it, cause I really want to experience the story and world.


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#8071
DisturbedJim83

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Hey, im quoting you for another reason, you said you disabled MSAA in your options if i remember correctly and said you were getting drops to 35 fps here and there, i ran fraps today and did a test on my fps and i found out that my game was having DIPS to 30 fps, i mean you walk a bit here and its stable 60 fps but as soon as i turned my camera to another spot BAM 30 fps, SO i thought this was super stupid and strange so i disabled MSAAX2 and boom my fps went to 60 fps again in every part of the game, NOW you can tell me that my system cant handle that BUT THATS NOT THE CASE just like with your rig, its impossible so i RE ENABLED MSAAX2 and GUESS WHAT?, my fps remained at 60 fps in every part of the game, NO MORE DIPS.

 

I dont know what is happening but i believe it has to do with a low GPU usage BUG or something that is causing this issues, i dont really know but that was for sure some problem with the game itself.

Might well be the case but alas I'm not in a position to try it,whatever the last patch did its attempting to cook my 2 R9 290's where they never used to go above 72C on launch they are now hitting 85-89C after just 5 minutes play so I'm going to have to wait till Bioware gets their act together or till I get a custom water loop for my rig in Febuary to counteract the temps.If they havent fixed it by then I may be very tempted to ask for a refund on the grounds the product is broken and not as advertised. 



#8072
Jaron Oberyn

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I just noticed that the price of the PC version of "Inquisition" is down from $60 to $40, interesting! A large price drop this early may mean ether of two things: All the problems with the PC versions have hurt the sales significantly and hope that a lower price will help prop up sales or the problems with the PC version are so deep and may involve re-coding parts the game.  A decision was made that the cost would be to great as the PC sales are much lower than console sales to justify all that work and expense. Therefore trying to get as much sales a possible before the PC version dies.
 
The eerie[/size] silence from the devs and the early price drop may be a sign that this game will never be the perfect PC game experience we all wanted.
 
We may still see a patch 3 eventually but nothing much after that. Most of the sales for this type of game are made withing the first few months, I doubt EA will authorize a major rework of the coding for the PC version of the game, hence the early price drop. Hope I'm wrong!
 
To bad, as a PC gamer, I was looking forward to this game. As tempting as the lower cost is, I think I will pass.


Or it could be that it's the holiday sale that they've always done. Bf4 did the same thing las year. You're reading way too much into this. Silence as of late is due to the developers being on holiday vacation. Believe it or not, they have families and game development is a year round affair with most employees even working late nights/weekends just to meet deadlines. Quit being so insensitive and expecting them to give you their 100% undivided attention all the time. They're working on fixes for this game, right now their priority is getting the game stable on PC not adding preferable play styles for some PC gamers. A "major rework of the coding for the PC version of the game"? What? First, what would be the point, and second you do realize it is literally impossible for them to change the core mechanics of the game?
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#8073
Brogan

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Thats probably true.  Its just hard to let go when some of these series' are some of my all time favorite and i've watched them become shadows of their former selves under EA's guidance.  
 
Which makes me wonder if EA wasn't involved, would series like dead space, DA, knights of the old republic, ME have taken a turn like they have?  would Bioware seriously have made an MMO out of ToR if EA wasn't involved or would they have made another amazing single player RPG set in the star wars universe?  Would Maxis have made Simcity an online only game with very limited building space (among other departures from the series).  Would Bioware would have added in multiplayer to ME and DA, 2 series that, imo, don't need and shouldn't have multiplayer, plus of course all the other issues the games shipped with?
 
Food for thought i guess.
 

I can't agree more.  I can't understand why all of a sudden every company thinks that they need to cram half assed and goofy multiplayer into every game released these days.  Again, Is this EA's doing, or something they actually thought was a good idea?  I mean, i literally played ME3's multiplayer one time and thought, "i'll never need to do that again..."  and that was the last time i played it.  I mean, the games don't lend themselves to being good multiplayer games.   Unless it was just a true co-op mode that let you play through the main story, i just can't see the point other than to try and sell a few more copies to the kids that are multiplayer only gamers.


Quoting because it really can't be said any better than this.

#8074
Chaos17

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I can't agree more.  I can't understand why all of a sudden every company thinks that they need to cram half assed and goofy multiplayer into every game released these days.  Again, Is this EA's doing, or something they actually thought was a good idea?  I mean, i literally played ME3's multiplayer one time and thought, "i'll never need to do that again..."  and that was the last time i played it.  I mean, the games don't lend themselves to being good multiplayer games.   Unless it was just a true co-op mode that let you play through the main story, i just can't see the point other than to try and sell a few more copies to the kids that are multiplayer only gamers.

Because micro-transaction can be really rewarding (for companies) when player can spend 400$ (and probably more) in your game :

http://forum.bioware...n-large-chests/

 

Food for though, heh ^_^



#8075
Jaron Oberyn

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Because micro-transaction can be really rewarding (for companies) when player can spend 400$ (and probably more) in your game :

http://forum.bioware...n-large-chests/

 

Food for though, heh ^_^

Money that goes back into developing the game, specifically DLC. All of ME3's DLC (both paid and free) were top tier because of it. Those greedy developers. :rolleyes: