Aller au contenu

Photo

PC Community Concerns


19127 réponses à ce sujet

#8076
Frenrihr

Frenrihr
  • Members
  • 364 messages

Money that goes back into developing the game, specifically DLC. All of ME3's DLC (both paid and free) were top tier because of it. Those greedy developers. :rolleyes:

 

Sure, you can go now.


  • AlyssaFaden aime ceci

#8077
Frenrihr

Frenrihr
  • Members
  • 364 messages

Might well be the case but alas I'm not in a position to try it,whatever the last patch did its attempting to cook my 2 R9 290's where they never used to go above 72C on launch they are now hitting 85-89C after just 5 minutes play so I'm going to have to wait till Bioware gets their act together or till I get a custom water loop for my rig in Febuary to counteract the temps.If they havent fixed it by then I may be very tempted to ask for a refund on the grounds the product is broken and not as advertised. 

 

Those are extreme temps, yeah maybe you should fix that first.



#8078
Chaos17

Chaos17
  • Members
  • 796 messages

Money that goes back into developing the game, specifically DLC. All of ME3's DLC (both paid and free) were top tier because of it. Those greedy developers. :rolleyes:

So you're saying that SP gamers should instead pay or not have new free content too like MP

That's odd because I've the impression that most of buyers bought the game for SP mode.

Anyway I was not replying to you but to another person who wondered why the focus on MP lately and I gave just an example ^_^



#8079
AlyssaFaden

AlyssaFaden
  • Members
  • 109 messages

Money that goes back into developing the game, specifically DLC. All of ME3's DLC (both paid and free) were top tier because of it. Those greedy developers. :rolleyes:

 

So ... if microtransactions are such a good thing, because they're such a money earner that you get to play top-tier additional content ... heck, let's start a petition for Bioware to apply micro-transactions to SP as well, yes? And I assume you'd be down with this ...being such a fan and all:

You get 1 hair style: if you want more, $0.99 each

You get class: each class thereafter, $4.99

You get 1 armor type: new types $2.99 each

You get 1 weapon type: each type thereafter $1.99

You don't get Tier 3 or Tier 4 schematics or materials, if you want them you ahve to buy ingame gold: $5.99 for 100

You don't get purple drops, if you want them you have to pay $3.99 before you open a chest

Health doesn't heal: $1.99 for a day of fast healing

... etc ...

 

Yeah. Only a numbskull would want that as a gaming experience, and yet that's where a portion of the gaming market is going. THAT'S the BS a lot fo gamers want to avoid.


  • bartoni33 et Chaos17 aiment ceci

#8080
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

So you're saying that SP gamers should instead pay or not have new free content too like MP

That's odd because I've the impression that most of buyers bought the game for SP mode.

Anyway I was not replying to you but to another person who wondered why the focus on MP lately and I gave just an example ^_^

Do you really expect them to provide every piece of DLC to you for free? Entitlement much? You may be under that impression due to your own preference, but whether you want to admit it or not many people enjoy the multiplayer experiences in Bioware games. You should be grateful that it is optional, and doesn't detract from the singleplayer experience in anyway unlike most IPs. If anything, as I mentioned, it helps as it gives them extra funds to put towards DLC.

 

So ... if microtransactions are such a good thing, because they're such a money earner that you get to play top-tier additional content ... heck, let's start a petition for Bioware to apply micro-transactions to SP as well, yes? And I assume you'd be down with this ...being such a fan and all:

You get 1 hair style: if you want more, $0.99 each

You get class: each class thereafter, $4.99

You get 1 armor type: new types $2.99 each

You get 1 weapon type: each type thereafter $1.99

You don't get Tier 3 or Tier 4 schematics or materials, if you want them you ahve to buy ingame gold: $5.99 for 100

You don't get purple drops, if you want them you have to pay $3.99 before you open a chest

Health doesn't heal: $1.99 for a day of fast healing

... etc ...

 

Yeah. Only a numbskull would want that as a gaming experience, and yet that's where a portion of the gaming market is going. THAT'S the BS a lot fo gamers want to avoid.

Why when they can sufficiently obtain funds through optional multiplayer micro-transactions? Where have they given you any indication that they are heading in the hyperbolic direction you described above? I must admit some of the conspiracy theories in here are quite imaginative, I'll give you that.



#8081
Sylveria_Relden

Sylveria_Relden
  • Members
  • 281 messages

Don't really know how this thread got hijacked into a discussion regarding microtransactions but I'd just like them to make the game controls viable for PC without having to plug in a controller. I didn't pay for a game that was designed for a console that can be played on a PC, I paid for a PC game that can be played by keyboard and mouse. Nowhere did I read I had to use a controller for an "optimal" experience.


  • cobretti1818, bartoni33, Archerwarden et 3 autres aiment ceci

#8082
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

Don't really know how this thread got hijacked into a discussion regarding microtransactions but I'd just like them to make the game controls viable for PC without having to plug in a controller. I didn't pay for a game that was designed for a console that can be played on a PC, I paid for a PC game that can be played by keyboard and mouse. Nowhere did I read I had to use a controller for an "optimal" experience.

Optimal us subjective. I and many others find the PC controls to be optimal enough. I believe the word you're looking for is preferable. With regard to the microtransaction discussion, that can be attributed to Chaos17. Though lets be honest, this thread has all but resorted to bashing Bioware at this point.



#8083
Sartoz

Sartoz
  • Members
  • 4 502 messages

Don't really know how this thread got hijacked into a discussion regarding microtransactions but I'd just like them to make the game controls viable for PC without having to plug in a controller. I didn't pay for a game that was designed for a console that can be played on a PC, I paid for a PC game that can be played by keyboard and mouse. Nowhere did I read I had to use a controller for an "optimal" experience.

I was expecting a hybrid of DAO and DA2 with the same KB+M controls and the  tac list. The PC game came with a revamped un-intuitive kb+m controls, no key-to-mouse re-mapping to speak of and a host of missing but expected features mentioned elsewhere.

 

Patch 3 is something I'm looking forward to.  If nothing else, with the expectations that the keyboard and mouse control interface is fixed, a re-introduction of the auto-attack and for the love of the maker, my beloved tac list. Menu navigation optimization is a welcomed improvement. The search function? Can you please highlight the bloody thing so that I can see it plus a mouse click to select the loot... automate the rest.

 

Edit: And please can you do something about my inquisitor's foot noise? When running he/she sounds like a clodhopper.... very heavy on the shoe noise.


  • Sylveria_Relden et Lostspace aiment ceci

#8084
BobaFett

BobaFett
  • Members
  • 38 messages

Do you really expect them to provide every piece of DLC to you for free? You should be grateful that it is optional, and doesn't detract from the singleplayer experience in anyway unlike most IPs. If anything, as I mentioned, it helps as it gives them extra funds to put towards DLC.


I wholeheartedly disagree with almost all of this statement.

I'm not sure how long you've been gaming for but I've been gaming a LONG time and up until just recently, there was never any such thing as DLC. For many decades games weren't released unfinished and then "DLC" sold to you weeks, sometimes even at release to give you more content. Good examples of this are extra classes in borderlands that were actually available for purchase at release!

Often times DLC is nothing more than new skins or other small aesthetic changes that used to just be included in games, now they leave stuff out of the game just to sell to you a few weeks later.

You know what DLC used to be called? An expansion, and it was about the same cost as they are charging for DLC these days and contained a lot more content too. DLC is a joke tbh.


I think your a bit delusional in your thinking that MP is such a great boon to the SP portion of games. You say we should be grateful that MP is optional and doesn't detract from SP. I think this game is a prime example how MP CAN detract from the SP experience because instead of perfecting the SP experience they used up a certain portion of their development time to make sure the MP was there and ready to go. I mean we did just see a thread linked here where people are spending hundreds of dollars on it....

The MP portion of games that used to be, and still should be, SP only, is a cash grab that doesn't not benefit SP in any way. It detracts from it...
  • bartoni33, Frenrihr, Bethgael et 4 autres aiment ceci

#8085
Grieving Natashina

Grieving Natashina
  • Members
  • 14 554 messages

I'm actually more for DLCs than an expansion at this point.  They simply seem better tested, based upon several DLCs I've played across the ME and DA franchises.  Awakenings is a giant mess to the point I dedicated a large post linking to player created bug fixes for the PC.  That was the last BW game that had a major expansion as opposed to just DLCs and it is still borked to this day.  The number of bugs that are still in the game are pretty staggering.   From my years of playing, it seems like DLCs are patched quicker and smoother than an expansion is.  

 

There's some valid points on both sides of this debate though.



#8086
Reverend1313

Reverend1313
  • Members
  • 104 messages

I wholeheartedly disagree with almost all of this statement.

I'm not sure how long you've been gaming for but I've been gaming a LONG time and up until just recently, there was never any such thing as DLC. For many decades games weren't released unfinished and then "DLC" sold to you weeks, sometimes even at release to give you more content. Good examples of this are extra classes in borderlands that were actually available for purchase at release!

Often times DLC is nothing more than new skins or other small aesthetic changes that used to just be included in games, now they leave stuff out of the game just to sell to you a few weeks later.

You know what DLC used to be called? An expansion, and it was about the same cost as they are charging for DLC these days and contained a lot more content too. DLC is a joke tbh.


I think your a bit delusional in your thinking that MP is such a great boon to the SP portion of games. You say we should be grateful that MP is optional and doesn't detract from SP. I think this game is a prime example how MP CAN detract from the SP experience because instead of perfecting the SP experience they used up a certain portion of their development time to make sure the MP was there and ready to go. I mean we did just see a thread linked here where people are spending hundreds of dollars on it....

The MP portion of games that used to be, and still should be, SP only, is a cash grab that doesn't not benefit SP in any way. It detracts from it...

Nice post. 

 

Its so often that all the youngins around here forget that DLC and Nickle and Diming the gamer is a new thing that "generally" arrived in the last console generation. Before you would see MOD tools with much more games and some of the things created from the community were far greater than the original games themselves. I could name about 15 games right now that wouldn't even exist today if they weren't released as free MODs by the community. DLC used to be restricted to free "High Quality" content from the DEVS, major paid expansions from devs, or just plain old free content in any form. 

 

But now we have all the publishers raiding mommy and daddy wallet because these morons pay it. You could probably write a rather interesting case study around this or how people in the last decade or two keep getting progressively more retarded. 


  • bartoni33, Bethgael, DisturbedJim83 et 2 autres aiment ceci

#8087
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

I wholeheartedly disagree with almost all of this statement.

I'm not sure how long you've been gaming for but I've been gaming a LONG time and up until just recently, there was never any such thing as DLC. For many decades games weren't released unfinished and then "DLC" sold to you weeks, sometimes even at release to give you more content. Good examples of this are extra classes in borderlands that were actually available for purchase at release!

Often times DLC is nothing more than new skins or other small aesthetic changes that used to just be included in games, now they leave stuff out of the game just to sell to you a few weeks later.

You know what DLC used to be called? An expansion, and it was about the same cost as they are charging for DLC these days and contained a lot more content too. DLC is a joke tbh.


I think your a bit delusional in your thinking that MP is such a great boon to the SP portion of games. You say we should be grateful that MP is optional and doesn't detract from SP. I think this game is a prime example how MP CAN detract from the SP experience because instead of perfecting the SP experience they used up a certain portion of their development time to make sure the MP was there and ready to go. I mean we did just see a thread linked here where people are spending hundreds of dollars on it....

The MP portion of games that used to be, and still should be, SP only, is a cash grab that doesn't not benefit SP in any way. It detracts from it...

Oh please, you seriously claim this game was released unfinished? A 4 year development cycle with 2 delays, one of which was an entire year? Don't be ridiculous. There are games that sell you content piece meal, but this isn't even close to being one of them.

 

Evidently you don't realize how much work goes into game development, because if you did you would recognize two things:

 

1. Every game has cut content. Every developer has grande ideas about what they want to include, but deadlines are deadlines. Your argument that Bioware intentionally took things out of this game is considerably weak. Especially given that with the deadline extensions we were able to go from a human only protagonist to 3 additional races, one of which was never available before.

 

2. Appearance packs which I'm assuming you're referring to take time to develop. An entirely unique outfit for a character will take 2-3 weeks to complete in most cases and thats from conception to completion.

 

An expansion such as Awakening is essentially a new game. It contains 15-20 hours of new content, if you expect to be able to purchase this at $7.99 on release you are horribly mistaken.

 

I'm delusional? That's rich coming from the guy with absolutely no insight into how development works and believes Bioware stripped content out of the game only to sell it later.

 

Once again you're wrong, the multiplayer was developed by an entirely separate team, just as in ME3. They had their own staff and set of resources. You might want to read up on this before claiming to know the ins and outs of this process. Your comments reveal just how little you actually know.

 

I don't see how the amount of money people are spending in multiplayer is relevant to your point, it adds nothing to your argument. Cash grab is a term often used by those who seek to criminalize profit just for the sake of it. Far be it from a company to seek monetary success. The fact of the matter is the inclusion is mutually beneficial. Whether you like it or not, many people enjoy the multiplayer components. It also provides another revenue stream with which the developer can support ongoing DLC and projects. The micro transactions are optional, no one is forcing you to pay for it you can get the same experience through in game currency. The thread you referenced is evidence of this, as the user who spent hundreds of dollars on multiplayer was not able to get an edge above those who do not.

 

 

 

Nice post. 

 

Its so often that all the youngins around here forget that DLC and Nickle and Diming the gamer is a new thing that "generally" arrived in the last console generation. Before you would see MOD tools with much more games and some of the things created from the community were far greater than the original games themselves. I could name about 15 games right now that wouldn't even exist today if they weren't released as free MODs by the community. DLC used to be restricted to free "High Quality" content from the DEVS, major paid expansions from devs, or just plain old free content in any form. 

 

But now we have all the publishers raiding mommy and daddy wallet because these morons pay it. You could probably write a rather interesting case study around this or how people in the last decade or two keep getting progressively more retarded. 

 

Whenever you have the evidence that Bioware is nickel and diming consumers with this game, please by all means feel free to revise your post so that we can have some credible example to back your claims.


  • catabuca et SSV Enterprise aiment ceci

#8088
Sylveria_Relden

Sylveria_Relden
  • Members
  • 281 messages

Optimal us subjective. I and many others find the PC controls to be optimal enough. I believe the word you're looking for is preferable. With regard to the microtransaction discussion, that can be attributed to Chaos17. Though lets be honest, this thread has all but resorted to bashing Bioware at this point.

 

You and many others find them optimal enough. Great. Myself and many others don't. Not to be sarcastic, or anything - also if you want to nitpick language you may want to grammar/spell check your own posts before hitting "Post", FYI.



#8089
Bethgael

Bethgael
  • Members
  • 959 messages

DA:I is not WoW, but at times I wish it was more like it. Contact with developers, live personal help, as many action bars as you want, tactics AND A BLOODY BANK!!

The WoW audience would not have put up with the Bioware treatment for more than a minute, not 6 weeks.

Once betrayed, trust must be doubly earned. You have a task ahead of you, Darrah, Laidlaw and the rest of Bioware. As Lead Designer, it must have been Laidlaw's decision for most of this. Enjoy your GOTY, will go and kill some Horde.

Another Ally. Noyce. :D

(I do play Horde, too, but atm ally is the go).



#8090
Reverend1313

Reverend1313
  • Members
  • 104 messages

Oh please, you seriously claim this game was released unfinished? A 4 year development cycle with 2 delays, one of which was an entire year? Don't be ridiculous. There are games that sell you content piece meal, but this isn't even close to being one of them.

 

Evidently you don't realize how much work goes into game development, because if you did you would recognize two things:

 

1. Every game has cut content. Every developer has grande ideas about what they want to include, but deadlines are deadlines. Your argument that Bioware intentionally took things out of this game is considerably weak. Especially given that with the deadline extensions we were able to go from a human only protagonist to 3 additional races, one of which was never available before.

 

2. Appearance packs which I'm assuming you're referring to take time to develop. An entirely unique outfit for a character will take 2-3 weeks to complete in most cases and thats from conception to completion.

 

An expansion such as Awakening is essentially a new game. It contains 15-20 hours of new content, if you expect to be able to purchase this at $7.99 on release you are horribly mistaken.

 

I'm delusional? That's rich coming from the guy with absolutely no insight into how development works and believes Bioware stripped content out of the game only to sell it later.

 

Once again you're wrong, the multiplayer was developed by an entirely separate team, just as in ME3. They had their own staff and set of resources. You might want to read up on this before claiming to know the ins and outs of this process. Your comments reveal just how little you actually know.

 

I don't see how the amount of money people are spending in multiplayer is relevant to your point, it adds nothing to your argument. Cash grab is a term often used by those who seek to criminalize profit just for the sake of it. Far be it from a company to seek monetary success. The fact of the matter is the inclusion is mutually beneficial. Whether you like it or not, many people enjoy the multiplayer components. It also provides another revenue stream with which the developer can support ongoing DLC and projects. The micro transactions are optional, no one is forcing you to pay for it you can get the same experience through in game currency. The thread you referenced is evidence of this, as the user who spent hundreds of dollars on multiplayer was not able to get an edge above those who do not.

 

 

 

 

Whenever you have the evidence that Bioware is nickel and diming consumers with this game, please by all means feel free to revise your post so that we can have some credible example to back your claims.

After a 4 year development period Bioware couldn't be bothered to release the game on PC with full support for its primary input method...Mouse and Keyboard. Its shoddy development and it should become readily apparent shortly when the DLC is announced before the patch that fixes even the most basic flaws such as mouse key binds, and a 1 to 1 functionality with the console version. And 1 to 1 I mean the PC doesn't have a walk key, PC players with a controller plugged in cant zoom out. I could go on and on but its tiresome fighting off the Bioware apologists. 


  • TX-Toast, Lostspace et rainy518 aiment ceci

#8091
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

You and many others find them optimal enough. Great. Myself and many others don't. Not to be sarcastic, or anything - also if you want to nitpick language you may want to grammar/spell check your own posts before hitting "Post", FYI.

I argued your choice of words. There will never be full consensus when it comes to a games control.  But feel free to point out any grammatical errors in my post, it's entirely relevant to getting my point across after all.



#8092
Payload

Payload
  • Members
  • 16 messages

IN OTHER NEWS

 

The Witcher 3 is finished; delay is solely for bug-stomping
  • Gerula81 aime ceci

#8093
Chaos17

Chaos17
  • Members
  • 796 messages

So ... if microtransactions are such a good thing, because they're such a money earner that you get to play top-tier additional content ... heck, let's start a petition for Bioware to apply micro-transactions to SP as well, yes? And I assume you'd be down with this ...being such a fan and all:

You get 1 hair style: if you want more, $0.99 each

You get class: each class thereafter, $4.99

You get 1 armor type: new types $2.99 each

You get 1 weapon type: each type thereafter $1.99

You don't get Tier 3 or Tier 4 schematics or materials, if you want them you ahve to buy ingame gold: $5.99 for 100

You don't get purple drops, if you want them you have to pay $3.99 before you open a chest

Health doesn't heal: $1.99 for a day of fast healing

... etc ...

 

Yeah. Only a numbskull would want that as a gaming experience, and yet that's where a portion of the gaming market is going. THAT'S the BS a lot fo gamers want to avoid.

Those will be probably free for the MP in the futur since they're actually are :

 

"BioWare plans on releasing more characters and MP adventures in the future as well, with promises of lots of DLC in the pipeline—all of which, surprisingly enough, will be free."

Source : http://www.forbes.co...rotransactions/



#8094
Bethgael

Bethgael
  • Members
  • 959 messages

....

 

I'll start off by saying that I agree with the action bars, tactics and a bank.   Those would be great.

 

 

Otherwise, when it comes to WoW, I don't think we played the same game.  Nor went on the same forum boards.   [snip]

As far as the free time given for players for Warlords of Draenor, I don't think they were doing it with any sense of connection to their fans.  It's because their player base has been steadily bleeding out since 2011 and that latest expansion was an damned near unplayable mess, according to a friend of mine that still plays.  Gotta hold on to those dollars.

 

If EA/BW decide that the risk of another MMO is worth it for this IP, I'll respectfully close my wallet.  Then wait for the next single player DA game.

 

I don't disagree about the forum--general is a cesspool.

Plenty of terrific players, though; many in my Guild. I've also had reasonably good results in LFR (first heroic dungeon for WoD I wandered into? Douchey tank. We votekicked him and I kittehpet tanked until we got a new one. And the next guy was fantastic. Luck of the draw).

Having said that, WoD has seen a 3 million sub increase over the end of Pandaria, even with the problems at launch, so it's not an "ohnoeslosingsubs!" motivation. Still enjoyed my extra week (on more than 1 account because I play with my kids), even though I had very few problems at launch and the kids' account had none because the most active son was working for the week over launch and didn't come over until the issues were done with. So no issues on 2 account and they still gave me 2 free weeks. Notice I'm not on their forums. ;)

So their free week was about customer relations, no matter what the actual reasoning behind it. And, really, when it comes down to it, does that matter? Keeping your customer base happy after they buy your product is always a good idea, no matter what the business motivation. Ignoring your customer base, and then blaming them for your lack of communication, is not.


  • Chaos17 aime ceci

#8095
Sylveria_Relden

Sylveria_Relden
  • Members
  • 281 messages

I argued your choice of words. There will never be full consensus when it comes to a games control.  But feel free to point out any grammatical errors in my post, it's entirely relevant to getting my point across after all.

 

And what "point" is that, exactly? I don't know you from "Adam", I haven't engaged in any dialogue previously with you. All I did was make a statement regarding my own personal experience and observation of what I'd like to see relative to the game. You, on the other hand, decided to "argue my choice of words" rather than accept that it is indeed my opinion- and in so doing (in my opinion) chose to nitpick the language used. If anyone is "proving a point" here- it's you. I think people have called you out for exactly what you are at this point.


  • Gerula81 aime ceci

#8096
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

After a 4 year development period Bioware couldn't be bothered to release the game on PC with full support for its primary input method...Mouse and Keyboard. Its shoddy development and it should become readily apparent shortly when the DLC is announced before the patch that fixes even the most basic flaws such as mouse key binds, and a 1 to 1 functionality with the console version. And 1 to 1 I mean the PC doesn't have a walk key, PC players with a controller plugged in cant zoom out. I could go on and on but its tiresome fighting off the Bioware apologists. 

 

There is full PC support. Keep in mind you are talking to someone who plays games primarily on PC. A lack of mouse button keybinds is a negative sure, but as someone who uses actual keys for the majority of my keybinds it wasn't too big of an issue. I've apologized for nothing, I simply refuse to believe that Bioware released the game in this form to deliberately ****** off PC gamers, or as an act of negligence. You yourself just made your own argument void by pointing out that Consoles don't have the ability to adjust zoom. I'm just about done here myself. It's pointless arguing with people who simply refuse to see reason because admitting they were wrong is just too hard. Have to keep the evil EA/Bioware narrative going strong. I'd advise some people to utilize a more careful approach when raising your issues of preference with this game. Exhibiting a superiority complex and coming off as entitled isn't going to get you the changes you are asking for. There's nothing written that says they have to make the game function exactly how you want it to function. So with that in mind, keep the Bioware employee bashing to a minimum if you can. And don't come in here with the tired "I paid 70 bucks I expect what I want" argument. No one is stopping you from getting a full refund.

 

 

 

And what "point" is that, exactly? I don't know you from "Adam", I haven't engaged in any dialogue previously with you. All I did was make a statement regarding my own personal experience and observation of what I'd like to see relative to the game. You, on the other hand, decided to "argue my choice of words" rather than accept that it is indeed my opinion- and in so doing (in my opinion) chose to nitpick the language used. If anyone is "proving a point" here- it's you. I think people have called you out for exactly what you are at this point.

Let me guess, a troll? A label used to identify someone with an opposing opinion. Hardly justifiable. I already stated in my previous correspondence with you that you are entirely within your right to hold those opinions, but that they are just that - opinions. You made it seem as if it were an established fact. Stop with the persecution complex and actually read what was written.


  • SSV Enterprise aime ceci

#8097
Grieving Natashina

Grieving Natashina
  • Members
  • 14 554 messages

I don't disagree about the forum--general is a cesspool.

Plenty of terrific players, though; many in my Guild. I've also had reasonably good results in LFR (first heroic dungeon for WoD I wandered into? Douchey tank. We votekicked him and I kittehpet tanked until we got a new one. And the next guy was fantastic. Luck of the draw).

Having said that, WoD has seen a 3 million sub increase over the end of Pandaria, even with the problems at launch, so it's not an "ohnoeslosingsubs!" motivation. Still enjoyed my extra week (on more than 1 account because I play with my kids), even though I had very few problems at launch and the kids' account had none because the most active son was working for the week over launch and didn't come over until the issues were done with. So no issues on 2 account and they still gave me 2 free weeks. Notice I'm not on their forums. ;)

So their free week was about customer relations, no matter what the actual reasoning behind it. And, really, when it comes down to it, does that matter? Keeping your customer base happy after they buy your product is always a good idea, no matter what the business motivation. Ignoring your customer base, and then blaming them for your lack of communication, is not.

I had a completely different experience.   The last time I played, my guild leaders fell apart the second we started raiding because they broke up.  Notice the lack of report options if you try to report someone for harassment?  I am not going to sit around and have crap thrown at me in LFR because the WoW team has gone, "Trollolol I guess you can't handle MMOs."  I stand by everything I said, up to and including that I felt Blizzard could truly care less.  

 

I didn't feel they were worth my money, I hate their policies and I hate what they've done to the Warcraft franchise.  Every time I mention the worst treatment of a fan base I've seen, I mention battle.net.  Again, I wasn't some newbie, I played for several years, and did quite a bit of raiding too.

 

I'm glad you're having fun.  I'm glad you got with a good guild.  I'm glad that you're having a good time with WoW.   I had a lot of fun for quite awhile.  However, if BioWare began to adopt the same polices as Blizzard, I lose a lot of respect for the company.  

 

This is what I'm talking about when I say that Blizzard could care less about their fans, so long as the money keeps rolling.  This is not okay and it's practices like this I never want to see BioWare do.  See, this director was giving an honest interview

 

http://diablo.incgam...ngs-on-diablo-3

 

This "professional" Jay Wilson, had this to say.

 

http://www.cinemable...Off-45895.html 

 

If you don't feel like reading that, then you can look at the image from these "professionals."

 

Edit: Took out the image due to language.  I try to keep the F-bomb off of the forums.

 

"F that loser." On a public Facebook page.  To a member of the Blizzard North team.  Stay classy, Blizz!

 

In this case, I could care less if the D3 team and the WoW team are different.  It's on Blizzard to reign in their devs.  

 

For the sake of peace, I'll just drop it.  We'll never see eye to eye, and I'd rather not bicker.



#8098
Payload

Payload
  • Members
  • 16 messages

This is to all PC players.

 

I appologize on Biowares behalf for everyone whose Christmas has been ruined because they did not get what they were hoping for. There is no worse feeling than empty hope.

 

We can not forget that this game was made for Console gamers by PC Gamers.

 

To everyone who is bias towards Bioware, you do not understand jack. It was only this October - a few weeks before launch - that they DECIDED to began development of the PC interface. When you begin developement of the PC interface you MUST use a mouse and keyboard. In the menu screen of the game it says, "Click to Continue." How in the hell do you click using a game pad? Every true PC player who plays this kind of genre understands keyboard and mouse mechanics so how Bioware does not is beyond me.

 

How do you miss a simple toggle walk which every game in this type of genre has? Now they are like "Oh ****" because of their prefered platform "the console" their code is all screwed up now.

 

Their tactical camera is terrible as well. I wish that in the "PC interface" their was an option to disable it because it simply is not FUN anymore and when it has been disabled, have auto attack and click to move accessible.

 

Sadly, I am out of the country this year and I am all alone without my family with this "God Damned" poor excuse of a PC game.

 

Sorry for blowing off steam guys.


  • cobretti1818, DisturbedJim83, Gerula81 et 1 autre aiment ceci

#8099
Reverend1313

Reverend1313
  • Members
  • 104 messages

There is full PC support. Keep in mind you are talking to someone who plays games primarily on PC. A lack of mouse button keybinds is a negative sure, but as someone who uses actual keys for the majority of my keybinds it wasn't too big of an issue. I've apologized for nothing, I simply refuse to believe that Bioware released the game in this form to deliberately ****** off PC gamers, or as an act of negligence. You yourself just made your own argument void by pointing out that Consoles don't have the ability to adjust zoom. I'm just about done here myself. It's pointless arguing with people who simply refuse to see reason because admitting they were wrong is just too hard. Have to keep the evil EA/Bioware narrative going strong. I'd advise some people to utilize a more careful approach when raising your issues of preference with this game. Exhibiting a superiority complex and coming off as entitled isn't going to get you the changes you are asking for. There's nothing written that says they have to make the game function exactly how you want it to function. So with that in mind, keep the Bioware employee bashing to a minimum if you can. And don't come in here with the tired "I paid 70 bucks I expect what I want" argument. No one is stopping you from getting a full refund.



Let me guess, a troll? A label used to identify someone with an opposing opinion. Hardly justifiable. I already stated in my previous correspondence with you that you are entirely within your right to hold those opinions, but that they are just that - opinions. You made it seem as if it were an established fact. Stop with the persecution complex and actually read what was written.


No worries on the refund front, already got my money back. And as for my point, maybe I was a little fuzzy. The point was that bioware did a terrible job across the board with Controls and UI as I hinted at with the specifics.

In addition, it's 2014 so when a AAA title comes out it damn well better have remedial key mapping abilities. I'm not asking for much, I'm not over reacting.
  • bartoni33 et BobaFett aiment ceci

#8100
TobyJake

TobyJake
  • Members
  • 427 messages

....

 

I'll start off by saying that I agree with the action bars, tactics and a bank.   Those would be great.

 

 

Otherwise, when it comes to WoW, I don't think we played the same game.  Nor went on the same forum boards.   And I never want to go back to that cesspool of a community ever again.   I will not say that all or even most WoW players are bad, far from it.  I played WoW off and on for about 7 years, and I had some really good times.  The design choices made by the WoW team has made a lot of those more insufferable players go from tolerable to wretched.  LFG/LFR, where a kid can be a douche!

 

I take your point. I totally agree tradechat in wow was a cesspit. I left cos I didn't like a lot of attitudes. But I do miss the help and the lore which was accessible to most. I kept out of the forums too!!