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#8151
FoxtrotKilo

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Hi,

 

I have some concerns about mouse & keyboard controls, "Hold Right Mouse Button to rotate camera" to be precise.

Now, the only RPG like game I ever played was Skyrim so I don't know if this behavior is normal in these type of games but it is most alien to me.

 

Why default setting is not as if you are holding RMB is beyond me but please, add an option to reverse this. Also option for toggle RMB (press) instead of hold would be most desired as well.

 

Summary:

- controls settings: add an option to have default behavior as if you are holding RMB

- controls settings or key bindings: toggle RMB

 

Otherwise I like the game very much and it is a shame that the key configuration is absolutely destroying my experience.


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#8152
Vash654

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I was getting tired of waiting so i decided to try playing again and deal with the bad controls, or see how long I could last, and well what do you know i also have technical problems!  I assume this is because of patch 2 because pre patch 2 i had the game running for at least 1-2 hours with no problem.  Not 5-10 min in the game crashes to the desktop and gives me this error 
 
2hmzceu.png


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#8153
Archie591

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Hi,

 

I have some concerns about mouse & keyboard controls, "Hold Right Mouse Button to rotate camera" to be precise.

Now, the only RPG like game I ever played was Skyrim so I don't know if this behavior is normal in these type of games but it is most alien to me.

 

Why default setting is not as if you are holding RMB is beyond me but please, add an option to reverse this. Also option for toggle RMB (press) instead of hold would be most desired as well.

 

Summary:

- controls settings: add an option to have default behavior as if you are holding RMB

- controls settings or key bindings: toggle RMB

 

Otherwise I like the game very much and it is a shame that the key configuration is absolutely destroying my experience.

 

This camera rotation system is actually pretty much standard. IMO it would make no sense to do it like you suggest.


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#8154
Amplitudelol

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Hi,

 

I have some concerns about mouse & keyboard controls, "Hold Right Mouse Button to rotate camera" to be precise.

Now, the only RPG like game I ever played was Skyrim so I don't know if this behavior is normal in these type of games but it is most alien to me.

 

Why default setting is not as if you are holding RMB is beyond me but please, add an option to reverse this. Also option for toggle RMB (press) instead of hold would be most desired as well.

 

Summary:

- controls settings: add an option to have default behavior as if you are holding RMB

- controls settings or key bindings: toggle RMB

 

Otherwise I like the game very much and it is a shame that the key configuration is absolutely destroying my experience.

 

Pretty standard, especially in mmo-s. When you have a lot of interface button (and action bar - yeah some people click spells from action bar. I know, i know.) i could not imagine better than this. Skyrim didnt have clickable things on UI i think. And in DA you might want to run in a direction while want to know what is happening behind your back. Would be frustrating without the current system.

 

In my opininon another thing developers should consider adding to the game is being able switch to another party member by clicking on them outside tactical view, not just on the UI in the corner.



#8155
Kuosi

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Pretty standard, especially in mmo-s. When you have a lot of interface button (and action bar - yeah some people click spells from action bar. I know, i know.) i could not imagine better than this. Skyrim didnt have clickable things on UI i think. And in DA you might want to run in a direction while want to know what is happening behind your back. Would be frustrating without the current system.

 

In my opininon another thing developers should consider adding to the game is being able switch to another party member by clicking on them outside tactical view, not just on the UI in the corner.

You can't click the ui with controller so I wouldn't hold my breath on that...They conveniently got rid of all buffs/abilities that target party members except barrier, wonder why?



#8156
BobaFett

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Consoles strike again!!

#8157
FoxtrotKilo

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@Archie591 and Amplitudelol

 

I understand that some prefer to click icons instead of using hotkeys but I cannot play like that. I would prefer to bring up the clickable screen when I need it with a key instead of holding RMB all the time to get rid of it.


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#8158
Bethgael

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If you haven't been able to determine that through my posts at this point, then further explanation wouldn't benefit your understanding at all. Given I've done 0/3 of your neatly organized points above, I'd say you didn't even bother to read them to begin with. Which begs the question, why are you even addressing me?

Look, the fact remains that you (and a few others) have wandered into a thread addressing the concerns many in the PC community have regarding the state of the game, and in which the OP--who works for Bioware--has asked people to list their concerns, and had a go at people for doing exactly that.

If it's all okay for you, and you don't feel there are any, you have no business being here. This is not the thread you're looking for. Bye. :)


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#8159
Amplitudelol

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You can't click the ui with controller so I wouldn't hold my breath on that...They conveniently got rid of all buffs/abilities that target party members except barrier, wonder why?

 

The whole game is not designed for keyboard+mouse at all, thats why there is this 300+ page topic :D. Even the barrier is placed on the ground as aoe for a controller. Im hoping they are actually working on the PC version to make it an actual PC game, after all they aknowledged their mistake before and remade the mass effect 3 ending too.



#8160
Brogan

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Beth, the troll is full.  Stop feeding him.

 

Wanted to wish a Merry XMas/Happy Hanukkah to all the pc fans in this thread.  Hopefully we get a real game soon.

 

Also wanted to pass along this to the Bioware people up in Edmonton who ruined something many were waiting for this year and who are currently NOT fixing DAI.  When you finally hire some PC programmers to fix your game, I'll be glad to come back and tell you how great it is and congratulate those skilled individuals.

 

merry-christmas-gif-2.gif


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#8161
Frenrihr

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Happy saturnalia.


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#8162
sinosleep

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I just wanted to say hi to my pc thread folks. I haven't posted here in a while killing day missed the community. Also

Bioware
why have you forsaken me?
In your eyes forsaken me
your ui forsaken me
In your heart forsaken me, oh

Trust in my nonexistent pc side
I cry when mouse buttons don't rebind

#8163
ironhorse384

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Look, the fact remains that you (and a few others) have wandered into a thread addressing the concerns many in the PC community have regarding the state of the game, and in which the OP--who works for Bioware--has asked people to list their concerns, and had a go at people for doing exactly that.

If it's all okay for you, and you don't feel there are any, you have no business being here. This is not the thread you're looking for. Bye. :)

Eeesh! I wouldn't want to meet you in a back alley in Denerim. :o

 

 

Edit: or maybe I would ;)


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#8164
Vernholio

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Maybe he played it pre-patch 2 lol.

 

 

Hyperbole aside, let's do a count.

 

Name the RPG elements that SoM has, and compare it with DAI? You may find that DAI comes out on top, despite not exactly not knowing what kind of RPG it is.

 

While DAI might have tried to do a few too many things, half of the things you listed aren't exactly surprising..

 

Firstly, you said it tries to be part-skyrim, part-witcher, can you elaborate on this please? Because other than certain features (Dragons and GIants ala Skyrim / Submarine resource ping ala Witcher) I don't understand this part.

 

Secondly, as for it being part action-RPG, part tactical-RPG... Did you never play DA Origins or DA2? This is hardly a new feature for DAI... In fact this should have been 'expected' pre-release.

 

Lastly, even DAI trying to be an MMO, yes I may have felt like I was playing an MMO at one point during the game (Hinterlands grind) but that was really the only time and I'm never going to complain about having too much content.

Furthermore, having played swtor and DAO on a consistent basis in the past, the MMO-like features of Dragon Age games span all the way back to its roots. So I don't understand what the fuss is about now.

 

As for it failing, that's entirely subjective, and it's accolades so far disagree with you.

I value your opinion... your arguments are against games that are, as you say, not true RPGs, and you're right (Shadows of Mordor is probably excellent, but not a true RPG imho; Diablo III: Reaper of Souls is an expansion, and it's an action RPG, which to me, doesn't count).  However, somebody asked in a previous reply to one of your posts, "What about Divinity: Original Sin?"  Maybe I missed it, but I didn't see you speak to this one... If you didn't play it, then no worries... Also, if turned-based games are not your thing, then that's OK as well... But as for an all-around, well-polished RPG experience, D:OS is just that.  The only drawback being a "slightly" shallow story-line.   With DA:I, it's got the story, but the badly implemented PC controls, and the bevvy of other negative nuances -- poor AI, boring, kinda repetitive "fetch" quests, console-first interface, etc. all kinda drop it below D:OS overall.  Were I to vote for PC RPG of the year, my vote would go to Divinity... It just had everything I loved from old-school DETAILED RPGs, but with modern visuals and feel.  Anyway, I'll quit proverbially "kissing it's butt".  All I can say is that if you haven't played it, you definitely should give it a try.  


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#8165
Frenrihr

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Divinity original sin is a good game, fun to play specially with mages and all the combos, the thing is it starts too hard and then becomes easy and easier and easier, also some of the old school things dont work anymore, seriously THAT INVENTORY is terrible, the crafting is in the same boat and of course the tons of text make it look like im playing wikipedia, i mean if i would want to read that much i would grab a book.



#8166
Brockololly

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Also wanted to pass along this to the Bioware people up in Edmonton who ruined something many were waiting for this year and who are currently NOT fixing DAI.  When you finally hire some PC programmers to fix your game, I'll be glad to come back and tell you how great it is and congratulate those skilled individuals.

 

I think this is misplaced anger.

 

I don't think for a second that the developers working on the game itself day in and day out are the ones to blame for the sad state of the PC version of Inquisition.  BioWare has plenty of fine programmers I'm sure, the problem almost certainly is that people in higher positions that dictate budgets and resources did not allocate much in the way of time and resources to the PC version of Inquisition. So those higher ups let it release in a "good enough" state that, sadly, for many people is not even close "good enough" and in some instances is unplayable due to technical issues.

 

But don't antagonize and rage at the rank and file programmers and developers working on the game. Blame the people higher up the food chain that signed off on the resources allocated to the PC version and let it go out in the state its in. BioWare could have the most skilled group of programmers around but if higher ups only gave them a tiny amount of time and resources to work on the PC version, it won't matter.


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#8167
hwlrmnky

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Divinity original sin is a good game, fun to play specially with mages and all the combos, the thing is it starts too hard and then becomes easy and easier and easier, also some of the old school things dont work anymore, seriously THAT INVENTORY is terrible, the crafting is in the same boat and of course the tons of text make it look like im playing wikipedia, i mean if i would want to read that much i would grab a book.


I've been thinking of trying that game. What you say about inventory makes me a bit squirrely; I'm already dealing with poor inventory design in DAI. On the other hand, I really like tons of text in a game if it's well-written. Not only do I enjoy in-game lore, I also have learned that without some text to go through I wind up really hungry and thirsty after my session.
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#8168
Brogan

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I think this is misplaced anger.

 

I don't think for a second that the developers working on the game itself day in and day out are the ones to blame for the sad state of the PC version of Inquisition.  BioWare has plenty of fine programmers I'm sure, the problem almost certainly is that people in higher positions that dictate budgets and resources did not allocate much in the way of time and resources to the PC version of Inquisition. So those higher ups let it release in a "good enough" state that, sadly, for many people is not even close "good enough" and in some instances is unplayable due to technical issues.

 

But don't antagonize and rage at the rank and file programmers and developers working on the game. Blame the people higher up the food chain that signed off on the resources allocated to the PC version and let it go out in the state its in. BioWare could have the most skilled group of programmers around but if higher ups only gave them a tiny amount of time and resources to work on the PC version, it won't matter.

 

It's not misplaced.  I'm a customer, not a review website.  Not a critic.  I don't care how their internal structure operates.  I don't care how much freedom they are or are not given to create.  All I care about is the finished product.  I've been on this website since summer because I was interested in the game.  Bioware decided that pc fans wouldn't be getting any info however.  So.... I'm only judging the results.

 

Bioware's programmers **** the bed with this, it is a horribly planned port from start to finish.  If their superiors forced them into doing it poorly, or without proper resources, that's between them.  I have no opinion on that, as I don't have (or want) the behind the scenes factors.  If they feel mistreated or under-utilized, they are free to quit.  There are many companies that could use good programmers these days.

 

Happy F' New Year.


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#8169
Payload

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It's not misplaced.  I'm a customer, not a review website.  Not a critic.  I don't care how their internal structure operates.  I don't care how much freedom they are or are not given to create.  All I care about is the finished product.  I've been on this website since summer because I was interested in the game.  Bioware decided that pc fans wouldn't be getting any info however.  So.... I'm only judging the results.

 

Bioware's programmers **** the bed with this, it is a horribly planned port from start to finish.  If their superiors forced them into doing it poorly, or without proper resources, that's between them.  I have no opinion on that, as I don't have (or want) the behind the scenes factors.  If they feel mistreated or under-utilized, they are free to quit.  There are many companies that could use good programmers these days.

 

Happy F' New Year.

 

Truth Speaks. People don't care how computer's works. All they care is that it operational.



#8170
LycanSylar

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Okay guys, you can all curse me, but i thought that the KB+M controls were better than the Xbox 360 controller, also i didnt find any diffculty in adapting to play for it. Note that I am a RPG fan and have played most of its best games. Well actually I think its pretty weird to you guys to think its unbearable to play it...Its for the most a little annoying at the beggining but that awkwardness dissapears for me in the first 2 hours of the game. Try playing it as if its not bad and you will get used to it....i think =)


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#8171
SSV Enterprise

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Beth, the troll is full.  Stop feeding him.

 

Wanted to wish a Merry XMas/Happy Hanukkah to all the pc fans in this thread.  Hopefully we get a real game soon.

 

Also wanted to pass along this to the Bioware people up in Edmonton who ruined something many were waiting for this year and who are currently NOT fixing DAI.  When you finally hire some PC programmers to fix your game, I'll be glad to come back and tell you how great it is and congratulate those skilled individuals.

 

Honestly?  When you act like that, it makes me hope they never fix your problems.



#8172
Rann

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'Twas the night before Christmas, and all through my house,

Not a keyboard was stirring, not even a mouse.

 

Patch 3, where are you? :(

 


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#8173
elrofrost

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Except what your doing isn't discussion its a one sided "Bioware is awesome this game is perfect the issues people are having are figments of their imagination" statement, the bolded part of your last post makes this clear. their no room for interpretation these are big damn issues otherwise this thread would not be 326 Pages long and Mr Darrah would not be avoiding the thread he created while continuing to blab PR and Marketing Hype on Twitter.

 

And yes there was a serious mis-allocation of resources the state of the game on PC is evidence of that,its inherently obvious from the way the UI (and every pre launch livestream along with the "By PC Gamers for PC Gamers" video) is designed that the tools who made this game think every PC gamer uses a bloody controller.That's before you get to the MP which was not needed and does not belong in a RPG, in a MMO yes in what has always been a SP RPG franchise No.As a result time and resources were spent on a completely superfluous mode instead of making sure that the PC port was done correctly.  

What you what makes the so funny.. is that even the MP is bugged. I have no doubt that their resources were stretched but if MP is leading the way for BW then they got serious issues. Have you played it? You wanna see nerd rage take a look on the MP forums.



#8174
elrofrost

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Hello here are my specs

Mac Pro

Intel Xeon E5 CPU 2.7GHZ 12 cores 30MB of L3 cache

64 GB of RAM DDR3 at 1866MHZ

1TB PCI flash storage

Dual AMD FirePro D700 6GB times 2

Sharp 32 inch 4K ultra HD LED monitor times 2

Running boot camp with Yosemite and Windows 7 64 Bit

No boot camp is not an emulator

Now this machine is the price of a nice car

It eats any new I7 or AMD latest gen out there and all those Titan cards for breakfast and poops out consoles every morning

With this monster machine that has all the latest drivers if I cannot get 100FPS or more this game will go in the garbage pile.

Guess I will find out tomorrow when I install it.

To prove that this game is a crappy port, I remember when DA2 came out and it was for both PC and Mac, funny this version is only for PC guess they could not be bothered to make a Mac version of it. But we can run both OS on the Mac.

I will let you know how it turns out, but no game out there can bring my machine to a crawl. This is the moster of machine. And do not require liquid cooling ad 27 fans.

I should be able to run this game everything cranked up to Ultra and more.

Merry Christmas all.

You should not have a problem playing this game on Ultra Settings. BUT, you will not get 100 FPS. The cut scenes are stepped down the 30 FPS for example.

Despite promises, EA stopped launching their headline games in OSX format once Bootcamp became popular. You might, assuming DAI is a huge hit (which, from what I hear in other forums is not the case), see a Mac port in a year or so. 

I've run this game on my MBP using Bootcamp and had no issues. Not on ultra setting though. But that's a notebook. On my gaming rig it flies (except for the FPS - but like I said. that is beyond your control).



#8175
ironhorse384

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What you what makes the so funny.. is that even the MP is bugged. I have no doubt that their resources were stretched but if MP is leading the way for BW then they got serious issues. Have you played it? You wanna see nerd rage take a look on the MP forums.

I went over there for a quick peak and there was a thread about someone spending $400 on chests in MP. I mean, to each their own, not my business but its easy to see why they tacked that mode on.