On twitter Mark Darrah said they had to pull the walk toggle from Patch 2 due to "serious issues", as for what issues, others speculated.
Been playing using the walk mod from V1 to now V4, with no issues so it does make me wonder what's going on over there. It could be possible that they assumed it would be a low cost fix so they tried to implement it using the least resources only to encounter problems by the time patch 2 was going live. But this is just my guess as I struggle to believe their incompetence considering the quality of Bioware's previous games.
Or judging by what Mark Darrah said about it being a "state change" hence harder to implement then expected by most users, they could be trying to implement the walk/run toggle into the game system itself which may be causing problems, where as the mod simply utilises the already existing gamepad mechanisms using scripts and hotkeying it to keyboard controls. But all this is a guess, and if that's the case, Bioware should copy the modder's method.
As of this moment, the mod is working perfectly.




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