MS/Sony must be very happy with Bioware, they got PC gamers to buy their controllers just for one game.
PC Community Concerns
#8526
Posté 31 décembre 2014 - 10:27
- Peregrinus aime ceci
#8527
Posté 31 décembre 2014 - 10:27
Yep, some clowns around the interwebs convinced me "It's sooooo much better with a controller!", and I went and bought one too.
It was even more awkward to play on a controller. All that gave me was the limitations of using the controller, such as less precise panning, awkward skill selection, slower UI interaction, and no ability to directly select the party member i want (no "1-4" available to directly select who I want), and it solved none of the Gameplay issues. So then I was invested nearly $100 into the game, total, and it was still a complete chore to play and I had to stop. Thanks!
That's a shame. I find the controller much more comfortable. No refund policy of which you may take advantage?
#8528
Posté 31 décembre 2014 - 10:40
MS/Sony must be very happy with Bioware, they got PC gamers to buy their controllers just for one game.
I'm sure they are. But then, a lot of US gamers and their parents (and surely those in some other countries too?) have both EA and MS in our retirement account mutual fund portfolios and we want those accounts to thrive so it's not easy to separate all our interests.
#8529
Posté 31 décembre 2014 - 11:10
MS/Sony must be very happy with Bioware, they got PC gamers to buy their controllers just for one game.
to be honest, if you buy a controler because you cant handle WASD its not biowares fault ![]()
- hwlrmnky aime ceci
#8530
Posté 31 décembre 2014 - 11:16
to be honest, if you buy a controler because you cant handle WASD its not biowares fault
The WASD isn't the issue for me.
It's the mouse controls
Was getting regular cramping in my hand with the use of it.
#8531
Posté 31 décembre 2014 - 12:17
Having tried both I still ended up with kb+mouse because I loathe using menus with the controller. It's like using Visual Studio w/o keyboard shortcuts...
- TobyJake et Chaos17 aiment ceci
#8532
Posté 31 décembre 2014 - 12:42
I absolutely loved my girfriend playing Inquisition! She missed the same things I missed AND SHE NEVER HAD THEM, she didn't play Origins or DA2 still she complained about controls and suggested they should be different. Then I opened Origins and let her play, and wowgasm with controls. Sad thing she doesn't understand english and we don't have Origins in (brazilian) portuguese. But I never loved complaints more than I did when she hated Inquisition controls. I still want her to play but if she doesn't because of controls, it is almost a marriage proposal! It is pure love! It is written in heavens! A love bound by hate for DAI is eternal!
- They call me a SpaceCowboy, JPR1964, hwlrmnky et 6 autres aiment ceci
#8533
Posté 31 décembre 2014 - 12:50
Keeping the tac-cam was a bad design decision. The game is an action RPG, the tac-cam is now redundant. Seeing as there is no healer class, and the combat is not difficult enough to need to micromanage party abilities, I don't see the need for it. The only issue I can see being a problem is if you're a mage class and your party member tank is not taking aggro from your attacker. I've played the game as a mage and 2H warrior tank, and I've not found the need to use tac-cam once.
Tac-cam had a purpose and function in DA:O, but we now have scaled down console version of tac-cam which has been bastardised and rebuilt for the PC, using an engine designed for consoles. No wonder there's complaints. I can't help but think that if they left it out completely, instead of implement this half-baked shoddiness, there wouldn't be half as many.
I'm not excusing the other problems such as the missing walk toggle and auto-attack, and the ability to move the cam without the need to hold RMB, but leaving in tac-cam was a poor idea.
- Brogan et TobyJake aiment ceci
#8534
Posté 31 décembre 2014 - 12:52
to be honest, if you buy a controler because you cant handle WASD its not biowares fault
Look at you, hardcore WASD gamer!
#8535
Posté 31 décembre 2014 - 01:03
Look at you, hardcore WASD gamer!
click to move would be cool without tactical camera. When Varric eventually stands in front of the dragon, id just click on him to switch character (now you cant), order him to move away by clicking on the ground with RMB (now you cant) then switch back character and continue the slice&dice show.
#8536
Posté 31 décembre 2014 - 01:40
It's an ongoing negotiation and 'profit-allocation' between business units of the same company (EA or Microsoft). Consoles are much more profitable for publishers, and the average console player is less likely to complain, and more 'gullible', than the Pc crowd.
And sometimes, not to say often, people and companies make mistakes.
My guess is that EA/Bioware underestimated the sheer hatred that a lot of PC customers can feel towards dishonest marketing practices, half-baked software, and so on, on the one hand, AND, on the other hand, overestimated the quality of their game, the loyalty of their younger, left-minded fans, as well as how widely used is the gaming habit of playing with a controller on PC.
To be totally honest, DAI could have been a masterpiece.
This is exactly why I feel is it obvious there has been significant turnover inside Bioware and none of the new programmers, coders, or QA people have any past experience with making pc games. If they had, they would have been able to look at Origins or DA2 and realize how much of a step back this game is. This also sheds light on how out of touch Laidlaw and Darrah have become in terms of the PC version, and how likely it is all the design personnel at Bioware (except perhaps the art and talent departments) have been replaced by young, cheap, console developers. Cameron Lee comes to mind. What pc title has he worked on before this?
- Ashen Nedra aime ceci
#8537
Posté 31 décembre 2014 - 01:44
I absolutely loved my girfriend playing Inquisition! She missed the same things I missed AND SHE NEVER HAD THEM, she didn't play Origins or DA2 still she complained about controls and suggested they should be different. Then I opened Origins and let her play, and wowgasm with controls. Sad thing she doesn't understand english and we don't have Origins in (brazilian) portuguese. But I never loved complaints more than I did when she hated Inquisition controls. I still want her to play but if she doesn't because of controls, it is almost a marriage proposal! It is pure love! It is written in heavens! A love bound by hate for DAI is eternal!
You should take a trip to Edmonton and propose to her on the steps of Bioware HQ.
I hear its a lovely city.
- TobyJake, Ashen Nedra et katokires aiment ceci
#8538
Posté 31 décembre 2014 - 01:45
Keeping the tac-cam was a bad design decision. The game is an action RPG, the tac-cam is now redundant. Seeing as there is no healer class, and the combat is not difficult enough to need to micromanage party abilities, I don't see the need for it. The only issue I can see being a problem is if you're a mage class and your party member tank is not taking aggro from your attacker. I've played the game as a mage and 2H warrior tank, and I've not found the need to use tac-cam once.
Tac-cam had a purpose and function in DA:O, but we now have scaled down console version of tac-cam which has been bastardised and rebuilt for the PC, using an engine designed for consoles. No wonder there's complaints. I can't help but think that if they left it out completely, instead of implement this half-baked shoddiness, there wouldn't be half as many.
I'm not excusing the other problems such as the missing walk toggle and auto-attack, and the ability to move the cam without the need to hold RMB, but leaving in tac-cam was a poor idea.
.... I said this in August...
- Ashen Nedra aime ceci
#8539
Posté 31 décembre 2014 - 01:56
I'm sure they are. But then, a lot of US gamers and their parents (and surely those in some other countries too?) have both EA and MS in our retirement account mutual fund portfolios and we want those accounts to thrive so it's not easy to separate all our interests.
Not in continental Europe, as far as I know.
It's not a pension system based on individual capitalization and private/mutual funds investing in stock-markets, but mostly a compulsory, state-run system.
I think the name in English is 'contributory pension scheme'. Is that correct? Nothing preventing you from buying property or gold or securities or something to complete your financial planning (the equivalent of the IRS might, these days), but basically the working generation pays for pensions and health care. A little like the Obama-care.
So, EA and MS can go .... you see what I mean, I'm sure.
#8540
Posté 31 décembre 2014 - 01:58
Cameron Lee comes to mind
This is exactly why I feel is it obvious there has been significant turnover inside Bioware and none of the new programmers, coders, or QA people have any past experience with making pc games. If they had, they would have been able to look at Origins or DA2 and realize how much of a step back this game is. This also sheds light on how out of touch Laidlaw and Darrah have become in terms of the PC version, and how likely it is all the design personnel at Bioware (except perhaps the art and talent departments) have been replaced by young, cheap, console developers. Cameron Lee comes to mind. What pc title has he worked on before this?
this one !! I had forgotten about this one. quoted for truth
#8541
Posté 31 décembre 2014 - 02:01
to be honest, if you buy a controler because you cant handle WASD its not biowares fault
35 hours. took me 35 hours to stop swearing while playing with KB !!! My hand still hurts remembering.
#8542
Posté 31 décembre 2014 - 02:12
35 hours. took me 35 hours to stop swearing while playing with KB !!! My hand still hurts remembering.
So what happened? Did you stop playing? Switch to a controller? The suspense...it's killing me!
- Ashen Nedra aime ceci
#8543
Posté 31 décembre 2014 - 02:17
I started playing a dual dagger rogue, like in DAO... After 30 hours of game, I just stopped...
I started again with a ranged one, and it was palatable... But no more... If I didn't click 100 times in the void to gather rock or plants, I didn't click at all...
One word : painfull...
JPR out!
#8544
Posté 31 décembre 2014 - 02:26
I started playing a dual dagger rogue, like in DAO... After 30 hours of game, I just stopped...
I started again with a ranged one, and it was palatable... But no more... If I didn't click 100 times in the void to gather rock or plants, I didn't click at all...
One word : painfull...
JPR out!
I gave up on trying to click stuff on the ground and just hit F when you're close enough
#8545
Posté 31 décembre 2014 - 02:41
To be fair it is the holiday season and while I would love an instant fix I can understand if they have vacations and such during this period. After all if I worked for bioware and told my kids I would spend time with them during the holidays I think I would put my kids ahead of fixing a broken game.
Has bioware posted anything in this forum in the past 2 weeks? Where are they?
#8546
Posté 31 décembre 2014 - 02:49
Something's odd with my game.
There are many conversation options that grants Approval, yet in this PT I see none of it. E.G: Cole's odd behavior conversation after I completed the ambient dialogue chain. Supposed to give me his Approval but I see none. Then there were Divine dialogues with Cassy and I also get no Approval when I chose the option that grants Approval.
My previous PT gave me Approval correctly when choosing those very same options. Am I at max Approval already? I still remember the last time my companions Disapproved and there's yet to be an Approval from the dialogues after that.
;(
#8547
Posté 31 décembre 2014 - 03:24
Say, EA/Bioware, with Dragon Age Inquisition, Did you spend....
In 2009, EA executive Rich Hilleman indicated in a speech that his company "now typically spends two or three times as much on marketing and advertising as it does on developing a game."
I really like to know, because those PR videos yanked artists, animators away from actually developing a good game.
#8548
Posté 31 décembre 2014 - 03:31
I gave up on trying to click stuff on the ground and just hit F when you're close enough
Sorry I was afk.
I finished the game on nightmare as a melee rogue, male elf (peculiar looking fellow). To kill time...
While using sthg Russian instead of Origin. no crashes. very little to no banter. tried everything
#8549
Posté 31 décembre 2014 - 03:43
Look at you, hardcore WASD gamer!
just wonder how people managed to avoid wasd controls over the past years, i mean its really common. only replaying origin and da2 for a few dozen times? and no its not hardcore, even "stupid" fps call of duty players managed to learn it
didnt you have to use wasd in witchers combat too?
goodbye till next year, party hard and have fun
#8550
Posté 31 décembre 2014 - 04:16
Guys I wonder if it's just me on this, but is the game sound a bit on the lower side? Currently I have to ramp up my speakers to very loud in order to hear the ingame sound normally.
No matter the setting, it's like it's always on Night mode. Is it just me?




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