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#8776
Brogan

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You're right, sorry. I meant that you can't use more than the three already bound mouse buttons at all. On top of that you also can't rebind any of the existing ones...

 

Which 3 buttons are you referring to with this?  I know left and right, but is the middle scroll button able to be mapped to for anything?  Or are you just talking about the scroll wheel itself being used to zoom out the camera?  If so, that's not a mappable mouse button, its an axis.

 

If so, then again, it's another example that Bioware had the pc UI configured by ex-console designers who think modern desktop's still use these:

 

MOU-M-U34-unit.jpg


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#8777
FOE

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I'm almost done with my most recent play-through of DA:Origins.  If I don't see a patch within the next week (for DA:I), then I'm going to go buy Divinity: Original Sin and NOT look back.  This game looks promising and Booware/EA's future DOESN'T.  Not holding my breath though.  I always have alternatives...and buying a controller/console isn't going to be one of them.


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#8778
His Majesty Lord Crash

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^^^  Hard to believe that they took FOUR YEARS to release this steaming pile of a game, isn't it?  I know that I was (unpleasantly) surprised...

 

I guess they needed at least three years to learn how to use and transform the Frostbyte engine and to create the regions and graphical assets. Then, in early 2014 they noticed that they still hadn't developed any actual gameplay or quests for the game yet.

 

So they quickly copied their basic game design from their Star Wars MMO and created some pointless, rushed, unconnected quests to fill their regions with at least SOME content. And then, finally, they hoped than nobody would notice something of that and game journos and fanboys did them the favor by completely ignoring even the most basic issues with a good and consistent game design for a SP game (not even speaking about the PC version)... ;)

 

 

I'm almost done with my most recent play-through of DA:Origins.  If I don't see a patch within the next week (for DA:I), then I'm going to go buy Divinity: Original Sin and NOT look back.  This game looks promising and Booware/EA's future DOESN'T.  Not holding my breath though.  I always have alternatives...and buying a controller/console isn't going to be one of them.

 
Go for it. I've put 150 hours into Divinity Original Sin. It's a true PC game with great tactical (turn-based) gameplay. The humor in the game is kind of special and sometimes over the top but if you can stomach that it's a great experience, especially because the gameplay is just satisfying and the devs respect the PC platform. The game is also a lot cheaper than DAI...

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#8779
FOE

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Brogan - The scroll-wheel on my mouse is clickable.  Hadn't ever used it before...but just figured that out.  :D



#8780
Shelled

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yeah divinity original sin was great. Wasteland 2 is also a good alternative if you haven't played it and want to step outside the magic realm and into something else (think fallout).

I bought shadowrun returns this steam sale also and I'm having a much more enjoyable time in that game than I have in inquisitions single player. Every time I've attempted to play the single player in inquisition I feel like I'm being harassed and hassled by the idiotically designed tactical camera and the grind-like designs. I could play the game (like it was intended?), as a mindless grindy action game on easy mode without using the tactical camera, but that's not why I bought the game in regards to its single player, and that's not what they advertised in the first place. I do NOT understand how its possible that this game is getting game of the year awards. I cannot understand it.


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#8781
FOE

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^^^   Thanks for the suggestion(s), Shelled.  I'm not capable of "quoting" (or posting new topics), or I'd reply better to your post.  Seems that Booware Moderators have limited my capabilities...or perhaps this forum is just another buggy, barely-functional Booware experience.  Oh well.  Looks like Divinity:OS might be right up my alley.


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#8782
His Majesty Lord Crash

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 I do NOT understand how its possible that this game is getting game of the year awards. I cannot understand it.

 

Well, the answer to that is actually quite simple: Divinity Original Sin, Wasteland 2 and Shadowrun: Dragonfall DC are PC exclusives.

 

Most people in "gaming" only play on consoles and thus they don't really know better RPGs which came out this year. And we also shouldn't forget that many people playing games these days don't have much patience or dedication anymore. They need and like games which give them instant (but pointless) rewards all the time with little effort or skill involved...

 

On console DAI is the one-eyed man in the land of the blind and thus the GOTY awards... ;)


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#8783
Brogan

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----------

Terrible game design, terrible console port, and absolute dog-crap tactical camera compared to DA:origins. How the F do these people get jobs or still HAVE jobs ?????????????????

 

I still have no clue as to what exactly Cameron Lee's background was prior to being put in semi-charge of this game.  Other than seeing him squirm and look puzzled during the lone PC UI stream he was a part of, he's clearly from a console-only background.

 

It's also been obvious just observing the rest of the game that the people who now work for Bioware and did the actual design as well as the coding for the PC UI, are, to a man, from the same console-only background.  There's no other explanation.

 

Another proof the guy in charge is an idiot:

 

https://twitter.com/...788973607165952

 

The man is a craven.  Look at how quickly he dissipates the moment any criticism is brought to the table.  No further contact with that paying customer, and his next tweet (the next time he decides to take out his phone and interact with his community) is to retweet yet another insignificant GOTY award announcement from another console only website.



#8784
His Majesty Lord Crash

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I still have no clue as to what exactly Cameron Lee's background was prior to being put in semi-charge of this game.  Other than seeing him squirm and look puzzled during the lone PC UI stream he was a part of, he's clearly from a console-only background.

 

It's also been obvious just observing the rest of the game that the people who now work for Bioware and did the actual design as well as the coding for the PC UI, are, to a man, from the same console-only background.  There's no other explanation.

 

 

The man is a craven.  Look at how quickly he dissipates the moment any criticism is brought to the table.  No further contact with that paying customer, and his next tweet (the next time he decides to take out his phone and interact with his community) is to retweet yet another insignificant GOTY award announcement from another console only website.

 

I think the real problem is that Bioware is infested with two types of people right now: MMO fans/developers (SWTOR) and console fans/developers (DA2, ME2/3).

 

DAI is the result of that unholy combination. It's a weird mix-up of DA2 and SWTOR which is as disastrous as it already sounds on paper...

 

 

And then again there is still EA who would never give any money to Bioware to make PC specific features above the bare minimum...



#8785
Amplitudelol

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If Arenanet released Guild Wars 2 on all platform without the pvp maps mixed with WoW's garison missions as single player game now, people would call it a Dragon Age rip off with better control, and one of the strongest candidate for GOTY. And people playing on console would finally understand what single player mmo namecalling is all about. Or not. Probably not.


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#8786
Chaos17

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I'm almost done with my most recent play-through of DA:Origins.  If I don't see a patch within the next week (for DA:I), then I'm going to go buy Divinity: Original Sin and NOT look back.  This game looks promising and Booware/EA's future DOESN'T.  Not holding my breath though.  I always have alternatives...and buying a controller/console isn't going to be one of them.

Divinity Originl Sin has a good battle system and the controls for PC are correct.

The story need to be re-written though and the author seems he wanna do it at some point if he can too.

Beside the story, I had a great time with it. Specialy in co-op since you can do the story with a friend.

I recommand it.

 

 

Another proof the guy in charge is an idiot:

 

https://twitter.com/...788973607165952

Well, the guy didn't asked the question in the right way... He should've instead said : "when are going to reply to [link thread] ?" or "When are you going to give us Origin PC controls ?"



#8787
His Majesty Lord Crash

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Diablo 3:

 

d3_inventory.jpg

 

Path of Exile:

 

poe_inventory.png

 

That's how you do a proper PC UIs...

 

 

And now look at the console abomination Bioware dares to offer us on PC:

 

944x531.jpg

 

You see how much space is wasted? How big every single icon is? How the mouse-over windows are so badly implemented that they even overlap the stats comparison (which makes the whole comparison pretty pointless)? How the list inventory makes the whole navigation tedious.

 

dragon-age-inquisition-skill-tree-640x64

 

You see how big the icons are again? They're actually so big that you have to scroll the screen ALL THE TIME for no apparent reason. And again, wasted space everywhere.

 

The whole UI in DAI is basically like Steam Big Picture Mode no matter if you play with a gamepad on the big TV screen (for which the big picture mode was invented) or if you play on a sharp PC monitor with mouse on keyboard which some (old-school) people tend to call the traditional PC experience. Well, no love for PC gaming with this traditional setup from Bioware. Either you play this game with stuff developed for 50" TV screens (and gamepads) on whatever PC setup and monitor and input controls you use or you can fuc... yourself.

 

And Bioware still dares to say that they listen to the PC community. Pathetic, just pathetic...


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#8788
FOE

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Bio(degradable)Ware has let us all down...turning their collective backs on the PC Community.  Their direction couldn't be clearer.  I'm still waiting on a patch to salvage what's left of this game, but they've probably lost a customer for life.  For shame, Booware, for shame.



#8789
Bethgael

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Yes, such small things can have a big difference, especially when the player (like me) expects controls to be more like Origins/DA2. I hope Bioware fixes what is mentioned in this vid:

 

This vid sums things up pretty well, IMO. "Not at all a horrible game but PC stuff really needs fixing."

"Something is not quite right" made me laugh. :D

Sometimes the pathing problem is an advantage. I've seen the tops of some hills you can't actually jump to (by legitimate means) because one of my party members got themselves stuck halfway to the top and I switched to them. ;)


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#8790
Shelled

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http://www.nexusmods...1&gid=110&pUp=1

Another u.i that did it right. Even skyrims u.i was pretty terrible until it was modded.



#8791
Brogan

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And then again there is still EA who would never give any money to Bioware to make PC specific features above the bare minimum...

 

Understand that I am not disagreeing with you at all...  but this is utter BULL****.

 

There is NO WAY you can tell me that any experienced pc programmer worth his salt could not figure out an intelligent and cost effective method of reproducing the very basic pc commands, functionalities, and appearances of what Origins or DA2 had, in the Frostbite engine without needing more money.

 

There is absolutely no evidence this is the case, and I refuse to believe that it had anything to do with Bioware's decision to put out the slop they did.


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#8792
His Majesty Lord Crash

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Understand that I am not disagreeing with you at all...  but this is utter BULL****.

 

There is NO WAY you can tell me that any experienced pc programmer worth his salt could not figure out an intelligent and cost effective method of reproducing the very basic pc commands, functionalities, and appearances of what Origins or DA2 had, in the Frostbite engine without needing more money.

 

There is absolutely no evidence this is the case, and I refuse to believe that it had anything to do with Bioware's decision to put out the slop they did.

 

There are experienced PC progammers worth their salt left at Bioware? Sorry, I didn't know that... :P


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#8793
Brogan

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http://www.nexusmods...1&gid=110&pUp=1

Another u.i that did it right. Even skyrims u.i was pretty terrible until it was modded.

 

Jeez, look at that 5760x2160 inventory setup, in the user images.

 

Just wow.

 

But yea, I remember this was the very 1st thing I installed when I played Skyrim.



#8794
Sartoz

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I'm not really sure what you want to tell me...you want to elaborate on that?

 

 

I don't think the game will ever be "fixed" on PC. It will probably stay in this lousy state forever and we can only hope that mods at least will make it a bit better...

I'm in agreement with what you said. The article is an explanation why when you go console first, the PC port is found wanting. I refer to input devices...for one.


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#8795
Bethgael

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And now look at the console abomination Bioware dares to offer us on PC:

 

944x531.jpg

 

You see how much space is wasted? How big every single icon is? How the mouse-over windows are so badly implemented that they even overlap the stats comparison (which makes the whole comparison pretty pointless)? How the list inventory makes the whole navigation tedious.

 

dragon-age-inquisition-skill-tree-640x64

 

You see how big the icons are again? They're actually so big that you have to scroll the screen ALL THE TIME for no apparent reason. And again, wasted space everywhere.

 

The whole UI in DAI is basically like Steam Big Picture Mode no matter if you play with a gamepad on the big TV screen (for which the big picture mode was invented) or if you play on a sharp PC monitor with mouse on keyboard which some (old-school) people tend to call the traditional PC experience. Well, no love for PC gaming with this traditional setup from Bioware. Either you play this game with stuff developed for 50" TV screens (and gamepads) on whatever PC setup and monitor and input controls you use or you can fuc... yourself.

 

And Bioware still dares to say that they listen to the PC community. Pathetic, just pathetic...

 

And the worst part? Know where the avatar of my Inquisitor is? Under that right hand panel.

You can never see your Inquis while doing anything other than changing armour (which is tedious in itself, especially when you have a full inventory).



#8796
TobyJake

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Even WoW has a user defined UI now! Leave it up to the modders to do it right!

 

If you had a working game such as Origin or whatever, then you could hack it down to fit on a console. Big CAN go into small. But you can't go the other way, without extreme reworking. You would still have to add all the stuff we have been screaming about. Tactics, mouse UI, autoattack and so on.

 

Looking at the Skyrim UI, maybe it's time to dust it off! Things happen while you are doing something else!!



#8797
TobyJake

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Check out Nexus! They list so many games and mods. That is a huge source of people. I wasn't aware there were so many. I was using Dragonage.Nexus.

Pays to explore!!

 

8 million downloads - 200,000 endorsements. For Skyrim UI. Can you imagine what DA:I would look like? Or the numbers it would reach?


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#8798
Bethgael

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And Bioware still dares to say that they listen to the PC community. Pathetic, just pathetic...

 

Goat_zps885ea072.jpg
 


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#8799
Errationatus

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Great post.
 

Thank you kindly.



#8800
Diegofsv

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And after 56 hours of gameplay, I finally ended the game on hard. The story itselft got pretty ok and the characters are pretty good. A pretty easy game if you play it like an action game. Killed all the dragons, ended at level 22 and I'm pretty sure that 10 hours was just using the hideous UI and inventory system ever made in a RPG for pcs. I completly ignored the repulsive tactical camera (barely used in some dragons that got some AOE, like the electrical ones since AI is just too stupid to get out of that) and my rogue archer just kill everything in a blink. If modders and patches fix this game, I will probably play it again. Characters are pretty fun in this game, and I sure want to try other classes and decisions, but right now its just not right. I cant play it as an action game all over again....and I sure can't spent my time through the inventory again....jesus god please no. I'm pretty sure I'm just dumb, but the whole game I couldn't find the damn XP bar for my characters. And damn me going through the inventory was so tedious that I never tried out a lot of characters in my party....just to think that I would have to go through all their abilities and equip them, I was already crying. 


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