Aller au contenu

Photo

PC Community Concerns


19127 réponses à ce sujet

#8976
Captain Wiseass

Captain Wiseass
  • Members
  • 954 messages

general "concern" ? ...not PC-specific issues? 

Wow. Fire this lunatic please. The tactical mode isn't a general concern, its a downright pitiful downgrade compared to origins. It's so freaking bad I haven't found the willpower to continue to play my level 11 single player character. That's literally how bad the tactical mode functions in this game. You people are so inept that you haven't even fixed the camera snapping problem with the tactical mode even though you've stated that its fixed. HOW IS THIS NOT A PC ISSUE? 
 

It's not *solely* a PC issue, because it affects other platforms as well.



#8977
Shelled

Shelled
  • Members
  • 863 messages

CD Projekt made its way to the top with witcher 2 without alienating its fans. Bioware started ****** it up with second DA, then this.

 

The trolls like me not being even moderated is the very proof they dont give a damn about their own forums.

its not trolling if its the truth though. They didn't mess up with just da:2 either... ME3 was a disaster, SWTOR was a disaster, and now this is as well. This company simply isn't what it was. They're just garbage developers now and when you combine a problem like that with EA, expect only garbage games going forward.


  • sporkmunster, Invisible Man, Thomak et 1 autre aiment ceci

#8978
Shelled

Shelled
  • Members
  • 863 messages

It's not *solely* a PC issue, because it affects other platforms as well.

We should have had different controls regarding the tactical mode from the effing consoles in the first place. Don't you realize that? It should have been slightly different on the pc to begin with. The tactical mode is DESIGNED for the use of a limited controller. THATS THE ISSUE. How is that not a pc ****ING ISSUE!?


  • His Majesty Lord Crash, Brogan, TX-Toast et 6 autres aiment ceci

#8979
pie33

pie33
  • Members
  • 50 messages

To be honest I thought ME3 was very good 'cept the last 30 or 45 minutes. Even the 'fixed' version isn't really fixed. They could have done a fantastic ending if they had used the lore/choices made earlier in the game but if we chop off the last bit I really didn't have much complaint with ME3 (though I liked ME1 best - esp that dlc they gave away for free - if every 'planet' visit had as strong as a story as they dlc ME1 would have been game of the decade). 

-

But we digest - my problem with the game at this point are mostly technical (remapping key, crashes, very slow start up time - maybe this is due to DRM?, poor tactic view). If they fixed the auto-remap bug and crashes I probably wouldn't have come to this forum - that's not to say the game is great but it has some charm and interesting points - I do hope they remove the DRM after a while I hear it is a big part of the current performance issues.



#8980
Amplitudelol

Amplitudelol
  • Members
  • 453 messages

its not trolling if its the truth though. They didn't mess up with just da:2 either... ME3 was a disaster and now this. This company simply isn't what it was. They're just garbage developers now and when you combine a problem like that with EA, expect only garbage games going forward.

They designed a combat system this time without tactics but more with "you push a button something awesome has to happen". And they made the control match this style of gameplay (more or less succesfully on pc). I dont know if they even know what the real problem is. They cant make the control better without changing the "core" of the combat system itself. Im curious what they will say... when they say something. Im expecting a "ok, shut the **** up, here is you click to move and now let meg get back to get more congratulations for winning goty".


  • Brogan et rainy518 aiment ceci

#8981
His Majesty Lord Crash

His Majesty Lord Crash
  • Members
  • 137 messages

To be honest I thought ME3 was very good 'cept the last 30 or 45 minutes. Even the 'fixed' version isn't really fixed. They could have done a fantastic ending if they had used the lore/choices made earlier in the game but if we chop off the last bit I really didn't have much complaint with ME3 (though I liked ME1 best - esp that dlc they gave away for free - if every 'planet' visit had as strong as a story as they dlc ME1 would have been game of the decade). 

-

But we digest - my problem with the game at this point are mostly technical (remapping key, crashes, very slow start up time - maybe this is due to DRM?, poor tactic view). If they fixed the auto-remap bug and crashes I probably wouldn't have come to this forum - that's not to say the game is great but it has some charm and interesting points - I do hope they remove the DRM after a while I hear it is a big part of the current performance issues.

 

The concerns with ME2 and ME3 of many PC gamers are not just about the story. The problem is the downgrade in gameplay since ME1. Like DA, it's all about "playing nice with a controller and on console".

 

ME1 and DA1 were the last at least half-decently PC games Bioware developed. Everything else were just straight consoles ports without any additional effort to use PC's potential. And don't even try to come up with visuals and that they can look better on PC (just to take that out of the way in advance). That's the bare MINIMUM for a good port, not the maximum. We talk about GAME DESIGN here and every video game Bioware developed in the past 5 years at least (actually since they sold out to EA) is a game purely and only developed for console (with the exception of SWTOR).


  • sporkmunster, ssanyesz, Thomak et 1 autre aiment ceci

#8982
Shelled

Shelled
  • Members
  • 863 messages

They designed a combat system this time without tactics but more with "you push a button something awesome has to happen". And they made the control match this style of gameplay (more or less succesfully on pc). I dont know if they even know what the real problem is. They cant make the control better without changing the "core" of the combat system itself. Im curious what they will say... when they say something. Im expecting a "ok, shut the **** up, here is you click to move and now let meg get back to get more congratulations for winning goty".

They didn't even give the pc version "walking" when the consoles shipped with that feature. 

They just don't give a crap about pc gamers at all. It's obvious at this point.

Proper tilting controls and a proper free-floating camera, one that isn't stuck to the world mesh, would have made this tactical camera actually usable and I probably wouldn't be visiting this forum much other than to post bugs. Sadly we have this PoS that was designed by high school students though.

There's still a ton of bugs they still haven't fixed. They even said they fixed the camera snapping bug with the tac mode but they didn't lol.... that multiplayer dlc added more bugs than existed before it. It's not even playable with how much the key bugs out and doesn't drop on mp. So many people have just uninstalled it.

They don't test anything. Their QA is nonexistent on pc. At least microsoft has proper QA because it has to go through them first for patch approval. PC they just shovel crap our way and call it a day. 

Good job bioware.


  • Thomak, rainy518 et atlantico aiment ceci

#8983
His Majesty Lord Crash

His Majesty Lord Crash
  • Members
  • 137 messages

Proper tilting controls and a proper free-floating camera, one that isn't stuck to the world mesh, would have made this tactical camera actually usable and I probably wouldn't be visiting this forum much other than to post bugs.

 

Ahem, no. There is still no reason why there has to be two seperate game modes after all. The gameplay experience felt "natural" in Origins and even in DA2. You could pause all the time without completely altering the gameplay (from direct control of one guy with AI behaviours for the others to direct control of everyone without any AI behaviours taking place anymore). And then you can't stack orders for your team mates. You still have no second weapon set. You still have no healing spells or general more defensive or crowd control spells and abilities. You still have the consoly controls of the tac cam. You still have the dumbed down AI behaviours. You still have the dumbed down and automatic skill system. You still have no click to move, click to loot or click to attack in "normal mode". And so on...

 

I can't see how giving the tac cam proper tilting controls and proper free-floating magically solves all the problems with this game and especially the PC version. The whole gameplay mechanic is fuc*ed up from the beginning. It's rotten to the core I fear.


  • Brogan, Invisible Man, ssanyesz et 2 autres aiment ceci

#8984
Guest_Fulgrim_*

Guest_Fulgrim_*
  • Guests

The best thing that could do now is to release a full set of modding tools and let us pc games fix the issues they clearly don't care about enough to fix themselves. Hell, it working great for Bethesda. lol



#8985
Shelled

Shelled
  • Members
  • 863 messages

Ahem, no. There is still no reason why there has to be two seperate game modes after all. The gameplay experience felt "natural" in Origins and even in DA2. You could pause all the time without completely altering the gameplay (from direct control of one guy with AI behaviours for the others to direct control of everyone without any AI behaviours taking place anymore). And then you can't stack orders for your team mates. You still have no second weapon set. You still have no healing spells or general more defensive or crowd control spells and abilities. You still have the consoly controls of the tac cam. You still have the dumbed down AI behaviours. You still have the dumbed down and automatic skill system. You still have no click to move, click to loot or click to attack in "normal mode". And so on...

 

I can't see how giving the tac cam proper tilting controls and proper free-floating magically solves all the problems with this game and especially the PC version. The whole gameplay mechanic is fuc*ed up from the beginning. It's rotten to the core I fear.

it doesn't, but it would actually be usable and not completely unusable though. Damn thing. I literally cannot use this damn thing its so bad. It gets stuck on everything because its attached to the world mesh and then you can't get the proper angle on something because you have ZERO EFFING TILT CONTROL. You have 0 ways to actually use the tactical cam on something that is on a level above whatever it is currently stuck on because it isn't a free-floating camera. Meaning you would have to climb up to something to properly use the tactical camera if you're on a level below whatever is attacking you because you can't see anything on the 2nd level that is ranging you with the tactical camera. That's how amateur and crappy this thing is.

I mean this is just so disgustingly amateur in design, especially compared to origins which basically gave you those controls. It's like they dumbed it down and made it even worse, I don't understand it. I get what you're saying about the spells and everything else being completely dumbed down, no stat allocation, grindy-pathetic dated designs with powerpoints and all that....... But seriously.. this tactical camera isn't usable unless you want to smash your keyboard every time you use it. It's literally a frustration inducing experience to play with it. The least they could do is make it a playable feature. In its current state its not unless you want to be frustrated every time you use it.


  • Brogan et Thomak aiment ceci

#8986
His Majesty Lord Crash

His Majesty Lord Crash
  • Members
  • 137 messages

it doesn't, but it would actually be usable and not completely unusable though. Damn thing. I literally cannot use this damn thing its so bad. It gets stuck on everything because its attached to the world mesh and then you can't get the proper angle on something because you have ZERO EFFING TILT CONTROL.

I mean this is just so disgustingly amateur in design, especially compared to origins which basically gave you those controls. It's like they dumbed it down and made it even worse, I don't understand it.

 

Yeah, I know. I try to avoid the tac cam as much as possible myself.

 

The real funny (or sad) think about the tac cam is that the one situation you could need it most - namely dragon fights - it's also the situation in which its limitations are most obvious. I mean, who came up with the idea that it would be cool to give the players a tac cam with such a low zoom level that you can't even see the whole dragon on your screen (not even speaking about your own characters). I mean, it's cool to have massive dragons. But they doesn't fit to your pathetic tac cam. If I use the tac cam in dragon fights I have to spend 4 of 5 minutes in the fight to constantly adust the camera. It's beyond comprehension that nobody during QA and development noticed how tedious and clunky that is. So I just use the normal action cam in dragon fights as well...great job, Bioware.


  • Fire Snake et Brogan aiment ceci

#8987
His Majesty Lord Crash

His Majesty Lord Crash
  • Members
  • 137 messages

The best thing that could do now is to release a full set of modding tools and let us pc games fix the issues they clearly don't care about enough to fix themselves. Hell, it working great for Bethesda. lol

 

EA and "full set of modding tools"? Just for PC? With a multiplat release? Sorry, but not in this universe. That will probably never happen. That would also be against their beloved platform parity.


  • zeypher, Brogan et AlyssaFaden aiment ceci

#8988
Brockololly

Brockololly
  • Members
  • 9 032 messages

I'm guessing there is still no news on any new patch to address any of the PC issues?

 

 

I get that they're all maybe just getting back from the holidays but I find it absolutely insane that the game has been out for as long as it has and they've only patched it once. And that patch didn't do a whole lot and in some cases just broke more things than it fixed. And that they haven't said anything as to when we should roughly expect another patch or whether it'll fix anything that's broken on the PC version.


  • sporkmunster, Dutchess, Brogan et 3 autres aiment ceci

#8989
Shelled

Shelled
  • Members
  • 863 messages

Yeah, I know. I try to avoid the tac cam as much as possible myself.

 

The real funny (or sad) think about the tac cam is that the one situation you could need it most - namely dragon fights - it's also the situation in which its limitations are most obvious. I mean, who came up with the idea that it would be cool to give the players a tac cam with such a low zoom level that you can't even see the whole dragon on your screen (not even speaking about your own characters). I mean, it's cool to have massive dragons. But they doesn't fit to your pathetic tac cam. If I use the tac cam in dragon fights I have to spend 4 of 5 minutes in the fight to constantly adust the camera. It's beyond comprehension that nobody during QA and development noticed how tedious and clunky that is. So I just use the normal action cam in dragon fights as well...great job, Bioware.

That's why I'm raging about the tactical camera. I didn't buy this game for its crappy real-time action mode. I bought it because of the tactical camera. I wanted my origins gameplay back and that's what they advertised but that's NOT what they gave us at all. They gave us some barely functional dumbed-down crappy console tactical mode and the origins tactical mode makes it look dated by comparison.

I don't know what these people were thinking with this crap but they've clearly lost any sense of what decent game design is. I mean really these powerpoint/viewpoint inquisition grind quests is ridiculous because its on every single map, why did they add that crap in? Because people didn't want the multiplayer tied into their singleplayer like mass effect 3 was ? I mean, take a hint, nobody wants obviously blatant grindy crap design like this in the first place in their sp game. Nobody wants to be reminded of blatant grindy designs every time they turn around in the game they're playing. What happened to the concept of IMMERSION??????? The lack of content-rich side quests in this game is astoundingly nonexistent as well. It's all a cheap mmo-design knock off with one of the worst tactical modes I've ever used in a game before. You can tell some of the crappy SWTOR devs worked on this. NOT A GOOD IDEA.

This game just straight up sucks when I think about it. It's a dumbed down and dated pile of s***t.


  • Brogan aime ceci

#8990
Iakus

Iakus
  • Members
  • 30 414 messages

EA and "full set of modding tools"? Just for PC? With a multiplat release? Sorry, but not in this universe. That will probably never happen. That would also be against their beloved platform parity.

And yet timed exclusives on DLC is not... :mellow:


  • Fire Snake et Bethgael aiment ceci

#8991
His Majesty Lord Crash

His Majesty Lord Crash
  • Members
  • 137 messages

That's why I'm raging about the tactical camera. I didn't buy this game for its crappy real-time action mode. I bought it because of the tactical camera. I wanted my origins gameplay back and that's what they advertised but that's NOT what they gave us at all. They gave us some barely functional dumbed-down crappy console tactical mode and the origins tactical mode makes it look like dated by comparison.

I don't know what these people were thinking with this crap but they've clearly lost any sense of what decent game design is. I mean really these powerpoint/viewpoint inquisition grind quests is ridiculous because its on every single map, why did they add that crap in? Because people didn't want the multiplayer tied into their singleplayer like mass effect 3 was ? I mean, take a hint, nobody wants obviously blatant grindy crap design like this in the first place in their sp game. Skyrim didn't do it and skyrim worked well. The lack of content-rich side quests in this game is astoundingly nonexistent as well. It's all a cheap mmo-design knock off with one of the worst tactical modes I've ever used in a game before. You can tell some of the crappy SWTOR devs worked on this. NOT A GOOD IDEA.

This game just straight up sucks when I think about it. It's a dumbed down and dated pile of s***t.

 

Well, it's pretty obvious why the game has so much filler content. They made the world and all the regions and when they were done with that they mentioned that they only had a few months left until release. So they filled their regions with quickly done and unconnected filler crap, the same stuff they already are experienced from while developing SWTOR.

 

And Skyrim works because it's basically a sandbox game for most people (at least the ones who truly enjoy it). They play themselves in that game. DAI is still a story-driven game that copied elements from MMOs and sandbox games without understanding that these elements are part of a very different game experience...


  • Brogan et Bethgael aiment ceci

#8992
His Majesty Lord Crash

His Majesty Lord Crash
  • Members
  • 137 messages

And yet timed exclusives on DLC is not... :mellow:

 

Timed exlusives are usually used to get special marketing on consoles. It's a direct financial decision. Give for example the Xbox version a timed exclusive and MS puts your game on the front page and market it in a special way (e.g. in conference videos). That obviously doesn't work on PC since EA sells their games on their own platform there. You know, platform parity is usually used to appease the worst platform which is actually almost never the PC. So however you turn it, the PC will never benefit from any decision made by EA.



#8993
Shelled

Shelled
  • Members
  • 863 messages

Well, it's pretty obvious why the game has so much filler content. They made the world and all the regions and when they were done with that they mentioned that they only had a few months left until release. So they filled their regions with quickly done and unconnected filler crap, the same stuff they already are experienced from while developing SWTOR.

 

And Skyrim works because it's basically a sandbox game for most people (at least the ones who truly enjoy it). They play themselves in that game. DAI is still a story-driven game that copied elements from MMOs and sandbox games without understanding that these elements are part of a very different game experience...

bs on every level. They didn't need to add these grindy powerpoint/viewpoint stuff when the lack of rich side-content doesn't exist. Skyrim worked because it had rich and well thought out scripted side-content. They were actual interesting quests. That doesn't exist in this game outside the main story line.

The side content in this game is pathetic by comparison. You do play yourself in this game just like skyrim. You make your own character just as you do in skyrim. They are both pretty much sandbox, at least inquisition attempted to be that but it fails miserably. If they didn't want to make decent side content they should have made the maps smaller. 

I think this is a case of where they tried to make the game into something that its not. They tried to turn it into something more open world like skyrim but it just fails in that attempt.



#8994
His Majesty Lord Crash

His Majesty Lord Crash
  • Members
  • 137 messages

I'm guessing there is still no news on any new patch to address any of the PC issues?

 

 

I get that they're all maybe just getting back from the holidays but I find it absolutely insane that the game has been out for as long as it has and they've only patched it once. And that patch didn't do a whole lot and in some cases just broke more things than it fixed. And that they haven't said anything as to when we should roughly expect another patch or whether it'll fix anything that's broken on the PC version.

 

I actually find it to be the biggest insult that they don't even offer any form of actual support on their own website anymore. Go to the feedback section here on the board and you'll get redirected to the EA help site. Usually nobody answers there and if somebody does it's some EA employee obviously not involved in the development of the respective game. I really don't question anymore why EA was voted the worst company in the US the second time in a row last year...


  • rda aime ceci

#8995
His Majesty Lord Crash

His Majesty Lord Crash
  • Members
  • 137 messages

I think this is a case of where they tried to make the game into something that its not. They tried to turn it into something more skyrim-esque but it just fails in that attempt.

 

How is that different from what I've said???

 

It's my basic argument that Bioware lost all focus and vision for Dragon Age. They wanted Inquisition to be a story-driven game, a "cool" action game, an exploration game, a sandbox game, a romance simulator game, a tactical game, an open world game, an MMO-style game and - most important - a big game for the sake of being big. And of course they failed because all these elements don't fit together well. It's a weird mix-up without any actual focus or strength. It's basically "copy features 101 from different games" without having an overall consistent vision. And it shows.

 

DAI should be DAO, DA2, SWTOR, ME3 and Skyrim all in one game. No wonder it failed... ;)


  • Brogan, Invisible Man, BammBamm et 2 autres aiment ceci

#8996
Guest_Fulgrim_*

Guest_Fulgrim_*
  • Guests

EA and "full set of modding tools"? Just for PC? With a multiplat release? Sorry, but not in this universe. That will probably never happen. That would also be against their beloved platform parity.

Sadly, it will probably never happen. Still surprised about it though. After all a thriving modding community has been proven time and time again to increase sales and a lot of time it does for years after the games release.



#8997
Shelled

Shelled
  • Members
  • 863 messages

How is that different from what I've said???

 

It's my basic argument that Bioware lost all focus and vision for Dragon Age. They wanted Inquisition to be a story-driven game, a "cool" action game, an exploration game, a sandbox game, a romance simulator game, a tactical game, an open world game, an MMO-style game and - most important - a big game for the sake of being big. And of course they failed because all these elements don't fit together well. It's a weird mix-up without any actual focus or strength. It's basically "copy features 101 from different games" without having an overall consistent vision. And it shows.

 

DAI should be DAO, DA2, SWTOR, ME3 and Skyrim all in one game. No wonder it failed... ;)

Yeah I'm just upset, I get what you're saying. I probably wouldn't be this upset to be honest if I could just use the tactical mode without getting frustrated by it. It's design doesn't allow that though. I feel ripped off by it.


  • Brogan aime ceci

#8998
Ncongruous

Ncongruous
  • Members
  • 199 messages

Lol. Not exactly a ringing endorsement.

Normally I'll pull out a positive and tie a bow around it. In this instance?
oKz6JUF.jpg
 

I think this should be posted here.
An experienced concept artist talks about design in AAA games. It is a good insight about how the EA mind works, make your own conclusion about the playability of the PC version.

I watched the whole thing - in intervals between doing other things ;) - and it is insightful from my perspective. It is something I never would have stumbled across on my own so thank you for posting it. It is grounding if nothing else. However, I do not feel they were compelled to make safer design choices. More so that they were compelled to rush and thus an ambiguous feeling of deficiency. Saddening regardless.
 

I'm guessing there is still no news on any new patch to address any of the PC issues?

I get that they're all maybe just getting back from the holidays but I find it absolutely insane that the game has been out for as long as it has and they've only patched it once. And that patch didn't do a whole lot and in some cases just broke more things than it fixed. And that they haven't said anything as to when we should roughly expect another patch or whether it'll fix anything that's broken on the PC version.

No, there has been nothing as of yet... -_-
 

CD Projekt made its way to the top with witcher 2 without alienating its fans. Bioware started ****** it up with second DA, then this.

The trolls like me not being even moderated is the very proof they dont give a damn about their own forums.

Honestly, I don't see you as a troll. Well, I don't visit much outside of news and announcements and scuttlebutt. Just another person upset here.
 

[...]They wanted Inquisition to be a story-driven game, a "cool" action game, an exploration game, a sandbox game, a romance simulator game, a tactical game, an open world game, an MMO-style game and - most important - a big game for the sake of being big.[...]

You wash your mouth out with soap this instant! :P

 

This thread is moving so quickly it's hard to keep up. Bioware... News? Please sirs and madams?



#8999
TUHD

TUHD
  • Members
  • 1 158 messages

CD Projekt made its way to the top with witcher 2 without alienating its fans. Bioware started ****** it up with second DA, then this.

 

The trolls like me not being even moderated is the very proof they dont give a damn about their own forums.

 

Note: trolls who are anti-Bioware (in the eyes of the BW-fanboys) are sometimes removed or warned (even if you aren't a troll but just venting frustration).

Trolls who are clearly trolls and pro-Bioware are never removed/warned, and sometimes even encouraged....

 

 

Normally I'll pull out a positive and tie a bow around it. In this instance?
oKz6JUF.jpg

 

LOL?

@Topic: *Whistles while he tries to break the glass house Bioware build for themselves. And fails again*


Modifié par TUHD, 05 janvier 2015 - 08:12 .


#9000
Relik0

Relik0
  • Members
  • 38 messages

How many years they wasted to make this piece of garbage ??

 

 

They wanted emulate Skyrim ??? LOL

 

This game is not even close to be Skyrim is like make a comparison between wool and silk.