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#10276
They call me a SpaceCowboy

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Control preferences might not make the game unplayable to you, but for others they little annoyances do mount up to unplayable for them. Every one has different tolerances to such things, not everyone has your level.

As I said elsewhere. I'm waiting to the end of the month to see if any improvements are going to be made to the keyboard and mouse controls, then I'm going to bite the bullet and use my 360 controller.

 

 

I've gone back to playing SWTOR until the patch. So nice to play a game that isn't trying to force you to use a controller.


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#10277
Jaron Oberyn

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i dont blame the developers, i blame the responsible persons like darrah and laidlaw. but as a customer its difficult to distinguish because in the end the only thing that counts is a highly successfull game with minor support and even less communication (at least on their official forums). when a studio isnt capable to release the most basic information on their own game forums its either pure lazyness or totally ignorance. both is very bad community managment and backlashes to the studio as a whole and would be totally avoidable.

 

for me nearly everything darrah and laidlaw said fueled the shitstorm in everyway possible, while people complain about bad (or no) communication they ignored the official forum completly while doing the twitter, playing everytime with a controler while people complain about mouse and keyboard controls,  announcing da:i started as a multiplayergame (maybe differ between coop and mmorpg) while people complain about mmo'ish gamestyle etc. it was hillarious. these guys have lost every connection to reality or just have very very bad social skills and the game, the studio, and the developers have to suffer for it.

It said you are a member since 2014, you may have been a long time lurker but in case you hadn't you missed the old BSN/Bioware forums. When the devs used to be pretty active, not just the producers and community managers, etc. but also the sound engineers, level designers, animators, and so on. Eventually it got to a point where no matter what they posted or where, people would constantly barrage them with hatred and vitriol that one by one they began to withdraw from the forums. And these are your average joes who aren't involved in the final decision making process. Just developers trying to interact with their fans on a more personal level, and were met with angry mobs. In fact, Sjosz is the first dev sighting I've had in years on the forums, he's been a bit active in the ME twitter thread as of late. But while I can understand their reservations about making contact with the BSN community, I do recognize that it doesn't do much to improve relations either. Especially when they openly stated that they avoid the forums in favor of other communities.

 

If people really don't like the direction the game is going, whether it's PC or just Bioware fan in general - the only thing that will bring about change is your wallet. It can be either a title, or even DLC that you abstain from buying.. But as Doja jokingly referred to above, this seldom happens. 

What specific problems did they acknowledge? None. For all I know they dont even know they should do anything about tac cam. And you didnt get the point.

Actually if you've kept up with this whole fiasco you'd know that they acknowledged this already, and stated that they will continue to monitor this forum and other avenues for feedback.

 

 


I've gone back to playing SWTOR until the patch. So nice to play a game that isn't trying to force you to use a controller.

DAI actually reminded me a lot of SWTOR in terms of gameplay/controls. Thats what I really loved about it. My only complaint is the melee combat in DAI isn't as mobile and fluid as SWTORs melee. Coming from a sentinel, the dual wield rogue felt very choppy. Mages played just like Sage to me though. 

 

One thing I will say is that with the DA teams faults, I'd take them over the SWTOR dev team any day. PVP in that game is criminally unbalanced, the game suffers from severe performance issues and the false global cooldowns that plagued the game since launch is still in there to this day. And don't even get me started on the poor server stability, and Harbinger's assuming control of the rollbacks on a weekly basis. I pre ordered the Revan expansion and have yet to play it. Wonder if I can still get it refunded?



#10278
glosoli

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Sad, but many people in a few years will be like:

 

58173090.jpg

 

This is ad hominem, you are making. Completely irrelevant but I will answer. Sure I will buy. I love DAI, too but I'm not blind. I'm pissed off because they released an unfinished game. It has way too many problems. AC has too many problems too. Devs are starting to get cocky, not only EA, other devs are releasing games with problems as well and it takes months to make it good.

 

Only thing that I'm sure that there will be no pre-orders from EA/BW for me. Christmas sales, summer sales; that's where they belong now. Not because of the quality of their work, because of their actions.


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#10279
BammBamm

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It said you are a member since 2014, you may have been a long time lurker but in case you hadn't you missed the old BSN/Bioware forums. When the devs used to be pretty active, not just the producers and community managers, etc. but also the sound engineers, level designers, animators, and so on. Eventually it got to a point where no matter what they posted or where, people would constantly barrage them with hatred and vitriol that one by one they began to withdraw from the forums. And these are your average joes who aren't involved in the final decision making process. Just developers trying to interact with their fans on a more personal level, and were met with angry mobs. In fact, Sjosz is the first dev sighting I've had in years on the forums, he's been a bit active in the ME twitter thread as of late. But while I can understand their reservations about making contact with the BSN community, I do recognize that it doesn't do much to improve relations either. Especially when they openly stated that they avoid the forums in favor of other communities.

 

i dont think myself to discuss with a lynch mob is a constructive thing. but at least to post the most basic informations would have helped.

 

and ask yourself, when is community management most important, when everything goes well or when everything goes wrong? yeah maybe its not the best job ever, but hell, every DIY market has a place angry customers can go and employees have to handle them. its part of the business and CM is even a career.


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#10280
Jaron Oberyn

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This is ad hominem, you are making. Completely irrelevant but I will answer. Sure I will buy. I love DAI, too but I'm not blind. I'm pissed off because they released an unfinished game. It has way too many problems. AC has too many problems too. Devs are starting to get cocky, not only EA, other devs are releasing games with problems as well and it takes months to make it good.

 

Only thing that I'm sure that there will be no pre-orders from EA/BW for me. Christmas sales, summer sales; that's where they belong now. Not because of the quality of their work, because of their actions.

 

 

 

That is the only thing that will bring about change. If they notice a steep decline in pre orders, that will send them a message that people don't trust the quality of their titles at launch anymore. But in truth people say this, and when the next game rolls around they either forget or convince themselves that it will be different this time. Take DA2 for example, that game was regarded by many as a failure. It certainly was rushed with a 16 month development cycle, yet people pre ordered DAI in droves despite their earlier statements suggesting otherwise and the fresh aftertaste of ME3's controversial ending. 

 

They could have launched DAI in January. It wouldn't have resulted in a bug free game, but they'd save themselves from the backlash they're receiving from some people who criticize them for taking a holiday break with a game breaking patch. 


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#10281
Jaron Oberyn

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i dont think myself to discuss with a lynch mob is a constructive thing. but at least to post the most basic informations would have helped.

 

and ask yourself, when is community management most important, when everything goes well or when everything goes wrong? yeah maybe its not the best job ever, but hell, every DIY market has a place angry customers can go and employees have to handle them. its part of the business and CM is even a career.

 

Again, I'm inclined to agree with you on this. Perhaps Glosil has some truth to his statement when he suggests developers have grown slightly cocky. They may not feel as pressured to appease the consumers as they once did, or at least in a timely manner. 


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#10282
BammBamm

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Sad, but many people in a few years will be like:

 

58173090.jpg

 

or maybe preordering witcher 3 and buying a ship at star citizen, because there everything will be better :D (hey they told us so why should they lie)



#10283
Jaron Oberyn

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or maybe preordering witcher 3 and buying a ship at star citizen, because there everything will be better :D

People in SWTOR used to say the same thing about WildStar, until the game came out and it wasn't the gem they thought it would be. :P While CDPR has proven themselves to be very capable, I'm personally a little reserved with regards to Star Citizen, especially after hearing some troubling reports about the guy who leads the team and his budget issues in previous projects. 



#10284
glosoli

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or maybe preordering witcher 3 and buying a ship at star citizen, because there everything will be better :D (hey they told us so why should they lie)

 

CDPR delayed TW3 twice. I can only hope it turns out to be good as expected but if does not; we will have Torment and Pillars. One of them should be good :D

 

BTW, I was very optimistic about Lords of the Fallen but it turned out to be a buggy mess, too.


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#10285
Jaron Oberyn

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^ Buggy and poorly optimized. I've played TW2 twice on PC, and I'm sure there are bugs but I can't recall coming across anything game breaking. Then again, I got it after the enhanced edition was released so it wasn't near launch. 



#10286
BammBamm

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People in SWTOR used to say the same thing about WildStar, until the game came out and it wasn't the gem they thought it would be. :P While CDPR has proven themselves to be very capable, I'm personally a little reserved with regards to Star Citizen, especially after hearing some troubling reports about the guy who leads the team and his budget issues in previous projects. 

 

i really like the witcher, but i remember for the witcher 2 nearly no hardware was able to play it with 60 fps at release (a big complain at da:i) and people criticizing da:i for not having click to move and autoattack and the overall game is to much action focused praise witcher 3. there is another shitstorm coming and it has nothing to do with the overall quality of the game.



#10287
glosoli

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^ Buggy and poorly optimized. I've played TW2 twice on PC, and I'm sure there are bugs but I can't recall coming across anything game breaking. Then again, I got it after the enhanced edition was released so it wasn't near launch. 

 

TW2 had huge problems at release as well but devs communicated very well and acted very quickly.



#10288
Jaron Oberyn

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i really like the witcher, but i remember for the witcher 2 nearly no hardware was able to play it with 60 fps at release (a big complain at da:i) and people criticizing da:i for not having click to move and autoattack and the overall game is to much action focused praise witcher 3. there is another shitstorm coming and it has nothing to do with the overall quality of the game.

 

The current build seems pretty stable, so it must have come a long way from launch then. Which provides hope for this game when it comes to stability and bugs. 

TW2 had huge problems at release as well but devs communicated very well and acted very quickly.

 

How long did it take them to resolve most of the issues out of curiosity?



#10289
Postem

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Mark Darrah's bosses care way more about him actually getting the game fixed than they do about him coming in here and holding anyone's hand.

 

yet he have time to interact on twitter. Go figure.


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#10290
glosoli

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The current build seems pretty stable, so it must have come a long way from launch then. Which provides hope for this game when it comes to stability and bugs. 

 

How long did it take them to resolve most of the issues out of curiosity?

 

8 or 9 days if I remember right. It increased my FPS like... greatly... I found this on a quick search. Also, there were some complaints on Steam forums that the Steam interface is the cause of the FPS drops and such so CDPR gave a free copy from GoG to everyone who owned the game on Steam. 


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#10291
Postem

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There was a time when BioWare actually supported their games and had good communication with us. If anyone remembers Neverwinter Nights. That game was updated on a constant basis for years. Then EA swallowed up them and now things are as they are now. I don't think we're even dealing with BioWare anymore. Just the illusion they even still exist. For example, someone stitches a pair of shoes together with a kit in their basement and puts the Nike logo on them. What do you call that? That's what we've got now. An imposter.

 

You should know this by now. Bioware is a division, a brand if you will, of EA.

You can clearly see EA corporate management style all over, so its nothing like a surprise. The last good games were a transition period, but its it. When EA corporate policies start to become the norm, a lot will give up and go. And you end with another studio, empty, like maxis, just a brand name.

 

When EA buy any studio you can rest assure it will die in a matter of years. This doesnt mean dead like bullfrog or origin, lately EA keeps the brands, but it has nothing to do with original studios.


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#10292
Jaron Oberyn

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8 or 9 days if I remember right. It increased my FPS like greatly... I found this on a quick search.

Now that is impressive. Though it seems to have been tied to the DRM, so that's a relatively easy fix. Still impressive nonetheless. I know people have cited that the DRM for this game has brought about similar issues. Both sides of the debate have made some convincing arguments, but it will be impossible to know for sure without testing the differences ourselves. Something I doubt EA will sanction (the removal of their DRM). 



#10293
Postem

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You do realize that not only do video game developers work year round, long hours, but often times weekends as well? And you're complaining because they took a month or so off after launching their game (and 2 patches) that they've been developing for the better part of 4 years? Lets put things in perspective here. 

 

No. Complaint because we brought a product that is defective. When you buy iphones made in china you dont care how much hours chinese labor work, you just your phone working when you buy it.

If you buy a brand new car and cant drive it because the wheel was changed to turn opposite direction because of some brilliant idea at engineering, you will say "well lets wait because engineers and designers had a hard time producing this car" or you will be mad because you cant drive properly?


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#10294
Innsmouth Dweller

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Sad, but many people in a few years will be like:

 

*pic snip*

maybe some. for me it's another dead franchise, which is sad because i really do like the setting. the exact same thing happened with Thief - shrugged and moved on after 3rd part, cried on forum and whatnot. and i'm so glad i've never played Thief 4. Elder Scrolls - Morrowind was amazing, Oblivion was meh, Skyrim just plain boring... i don't think i'll buy another ES game


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#10295
DisturbedJim83

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People in SWTOR used to say the same thing about WildStar, until the game came out and it wasn't the gem they thought it would be. :P While CDPR has proven themselves to be very capable, I'm personally a little reserved with regards to Star Citizen, especially after hearing some troubling reports about the guy who leads the team and his budget issues in previous projects. 

Strange that Star Citizen is totally stable in it's current pre-alpha state then DAI is despite having less than half the time to make the game while having to build the company from the ground up.The devs also work longer and harder than bioware and regularly communicate with customers even during the holidays.As for the budget issues BS being banded around there was none.Also if there was any merit to these "bad reports" care to explain the $70million in crowdfunding?

 

Best of luck with the promotion board at Bioware  :D



#10296
Brogan

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Apparently they deleted some of my (and your) posts, but I felt it prudent that you answer a few questions, without the insults, as you seen to think you're somehow 'off the hook' for a couple things you said here...

 

....  The majority of people who have this game are playing without any/minor problems. Some is exactly the right word. You act as if extra development time would have yielded a control scheme you would have found preferable.

 

First off, where is your evidence for the "majority" have no/minor problems?  I have been viewing this site since before release, and I can count on 1 hand how many posters I have seen say they had no problems with the pc controls.  Do you have access to another 400 page PC Concerns thread containing almost all positive comments re: the controls that nobody knows about?

 

Conversely, there have been continuous examples, since release, of new posters logging on and making their first comments here (and in Feedback) on how dissatisfied they are with the pc controls.  I know you've seen them, we all have.

 

In addition, whenever I go to outside gaming sites with comments, I literally never see m&kb users stating they are fine with the controls.  They are 100% against the scheme for DAI and the ones who are not usually confess to switching to controller.  And trust me, I would admit if it were otherwise.

 

Second. Yes, I prefaced that comment with "some" people because as I stated above, there have absolutely been reports from gamers who were fine with the controls and finished the game without issue (you among them).  Obviously, not everyone is going to feel the same about a pc game's input method, because everyone has different priorities and expectations.  But clearly, even you can see which way the balance swings here.

 

Finally, as for your last sentence.  You have no idea what kind of control scheme I would find "preferable".  You have no evidence that says Bio could not develop a better scheme with more time (of course they could), and framing this comment in such a way that makes everybody here feel foolish for hoping is nothing more than  groundless and derisive.

 

Again, I'm not here to debate over these things with you.  I just don't know where you are coming from with some of your viewpoints.

 

I agree with quite a bit of your recent stuff above here.  However you clearly have a different stance on alot of this than I, and many others here do.


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#10297
Jaron Oberyn

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No. Complaint because we brought a product that is defective. When you buy iphones made in china you dont care how much hours chinese labor work, you just your phone working when you buy it.

If you buy a brand new car and cant drive it because the wheel was changed to turn opposite direction because of some brilliant idea at engineering, you will say "well lets wait because engineers and designers had a hard time producing this car" or you will be mad because you cant drive properly?

The game ran, just like your iOS does. But that doesn't mean it is devoid of bugs. You may have wanted to pick a better analogy as the iOS is notorious for them. 

 

Strange that Star Citizen is totally stable in it's current pre-alpha state then DAI is despite having less than half the time to make the game while having to build the company from the ground up.The devs also work longer and harder than bioware and regularly communicate with customers even during the holidays.As for the budget issues BS being banded around there was none.Also if there was any merit to these "bad reports" care to explain the $70million in crowdfunding?

 

Best of luck with the promotion board at Bioware  :D

Stability wasn't what I was referring to though, just reports from people who've worked with Roberts that he doesn't know how to properly manage a budget. Raising money doesn't mean he knows how to properly allocate those resources, and that has been the general sentiment of those who have worked with/under him in the past. There are more people working on Star Citizen than DAI or any Bioware game. They have outsourced a significant amount of their work to 3rd party studios. But I digress, lets stay on the topic at hand. 



#10298
Jackal19851111

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Id rather they had rescheduled the release so that my leave days werent wasted



#10299
Jaron Oberyn

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Id rather they had rescheduled the release so that my leave days werent wasted

Bioware for DAI? I think they were afraid to after the outcry people had over the 1 month. I'd have been for it myself in all honesty. More development time definitely wouldn't have hurt. 



#10300
shushNMD

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Oh WOW :o, this thread went just above and beyond reasonable amount of pages. 

So I think you all deserve a little achievement here:

Spoiler

 

And while I am on it, why not to give a little extra?  B)

 

@Brogan

Spoiler

 

@Bethgael

Spoiler

 

@Jackal19851111

Spoiler

 

@Dubya75 @glosoli @Chaos17 @Invisible Man @BammBamm @Ashen nedra

Spoiler

 

@FOE @Essorance @TobyJake

Spoiler

 

@KilrB

Spoiler

 

@Mark Darrah

Spoiler

 

@BiowareMods

 

Spoiler

 

In case you'd feel like you don't deserve any of it, I can fix it in patch 3. :rolleyes:


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