I really like the article, it is a honest opinion. And I agree with this sentence:
"I said the other issue in play here was flawed competition,... The same is true for 2014 in gaming, for the most part. Dragon Age’s competition all had various stumbles and fumbles that prevented any one game from standing out too much. Far Cry 4 was fun, but cloned too many elements of Far Cry 3. Assassin’s Creed Unity and Halo: The Master Chief Collection were decimated by disastrous launches. Watch Dogs and Titanfall were serviceable, but collapsed under the weight of their own hype. Bayonetta was solid, but required a very specific type of fan to appreciate it. Mordor was innovative, but its hook was just a single mechanic, the Nemesis system. Destiny had many redeeming qualities, but is still couldn’t escape being a disappointment after revealing itself to be repetitive and shallow. Super Smash Bros. and Mario Kart were both great, yet as the fifth and eighth games in their respective series, there could be a lingering sense of “been there, done that.” And I may love my Hearthstone, but I understand that in this age of blockbusters, it’s hard to consider what’s essentially a relatively niche puzzle game as GOTY."