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#10551
mcsupersport

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Help me out with something here....

 

If you know that the people typing "crap is broken FIX IT!!" is hyperbole, why even bother mentioning the fact that M&K is not broken?  Isn't it obvious these people know the scheme isn't literally broken?  Isn't the exaggeration the point of the complaint, that they want a better scheme, not a fixed scheme? 

 

I just don't get why you (or anyone) needs to weigh in on somebody else's problem ...  why do you respond if you 'get tired' of seeing it? 

 

That's like keeping Jerry Springer on even when you can't stand the people he has on as guests.

Well, for one, I was asked my intention about why I posted to begin with.  Two, this is a discussion forum, I though we were supposed to discuss things here.  Three, while some people are using it as "hyperbole" to get fixes, they mostly don't post WHAT to fix to make it better, AND to some, it really is broken in their mind and the only way they think it works is with a controller.  Four, well, when reading the forum and you come across posts talking about the game, and you want to discuss it, and the next post is another "M&K is BROKEN!!!" then you get a good post then another "BROKE CRAP!!" post it does get tiring.  Five, I weighed in on peoples problems cause I was asked, and offered an opinion of both those problems and why I was posting to begin with.  Six, I NEVER watch Springer even the commercials for it make me cringe.  Seven, and why SHOULDN'T I offer a response to someone's OPINION on a board about people's OPINION of the game??  Eight, why are you confronting me, in direct contradiction to the ideas about posting that you JUST POSTED??


  • Brogan aime ceci

#10552
Brogan

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Eh, I don't really dig TV personally, but I've heard a lot of people say they just keep it on for "background noise".

 

As far as the K&M thing, you're definitely right on point, Brogan. My "issues" with the controls (K&M) aren't that they "don't work" (if that were the case, I'd have turned it back in for a refund in a hot minute) but rather they're laggy and clunky as hell, yet if I plug a controller in it works nice and smooth (almost as if the game was made for controllers... hmm....) after of course, I got done unplugging ALL USB DEVICES in order to get the game to recognize JUST the controller (Yeah, I know WTF???, right?)

 

I've got a looooooooot of patience, a lot more than I should have in many cases. But I will not just "accept" that the controls are the way they are and act like it's all fine- what I will do is continue to speak loudly (as everyone else will as well) and be heard. Our "voice" and "opinion" counts for just as much as people who don't have issues. 

 

And what makes it worse is realizing Bioware forgot how good their own m&kb scheme was for Origins an DA2.


  • Rahvin aime ceci

#10553
Sylveria_Relden

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Well, for one, I was asked my intention about why I posted to begin with.  Two, this is a discussion forum, I though we were supposed to discuss things here.  Three, while some people are using it as "hyperbole" to get fixes, they mostly don't post WHAT to fix to make it better, AND to some, it really is broken in their mind and the only way they think it works is with a controller.  Four, well, when reading the forum and you come across posts talking about the game, and you want to discuss it, and the next post is another "M&K is BROKEN!!!" then you get a good post then another "BROKE CRAP!!" post it does get tiring.  Five, I weighed in on peoples problems cause I was asked, and offered an opinion of both those problems and why I was posting to begin with.  Six, I NEVER watch Springer even the commercials for it make me cringe.  Seven, and why SHOULDN'T I offer a response to someone's OPINION on a board about people's OPINION of the game??  Eight, why are you confronting me, in direct contradiction to the ideas about posting that you JUST POSTED??

 

Uh, I don't see anywhere your intention was asked... actually what said is "I do think people will question the intention of those who "have no issues""which just copied straight from my own post. "I do think people will" =/= "am questioning".

 

Please feel free to correct me if I'm wrong, here.



#10554
Brogan

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Well, for one, I was asked my intention about why I posted to begin with.  Two, this is a discussion forum, I though we were supposed to discuss things here.  Three, while some people are using it as "hyperbole" to get fixes, they mostly don't post WHAT to fix to make it better, AND to some, it really is broken in their mind and the only way they think it works is with a controller.  Four, well, when reading the forum and you come across posts talking about the game, and you want to discuss it, and the next post is another "M&K is BROKEN!!!" then you get a good post then another "BROKE CRAP!!" post it does get tiring.  Five, I weighed in on peoples problems cause I was asked, and offered an opinion of both those problems and why I was posting to begin with.  Six, I NEVER watch Springer even the commercials for it make me cringe.  Seven, and why SHOULDN'T I offer a response to someone's OPINION on a board about people's OPINION of the game??  Eight, why are you confronting me, in direct contradiction to the ideas about posting that you JUST POSTED??

 

1. ok

2. ok

3. yes, some are intentionally vague, I agree

4. fine, but again, if you're tired of seeing it, responding directly won't make you any less tired of it...

5. ok

6. I don't blame you

7. see #4

8. just felt like finally giving voice to something bothering me, which caused me to make the same mistake you did in #4

 

Cheers!



#10555
Jackal19851111

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Thought I posted this here as well, since it illustrates the problem of no mouse binding/mouse look toggle:

 

These are my problems without mouse binding / mouse look toggle:

 

In every sword/sorcery action RPG that I've played on PC that requires timing in its swordplay, right mouse = block. This is the first game where I had to bind Q to block. In combat it's very unintuitive and unlike other abilities timing needs to be precise. I've played through the game with 2 melee classes; DW rogue, and 2H warrior. As my left hand is for movement, I have to move my movement fingers to Q in an attempt to block - which is almost always too late unless I can anticipate an incoming attack. Spacebar is my pause button and shift is my running key (with walking mod), both functions just as important so I can't bind my thumb/little finger keys to block.

 

So I'm left with my WSAD fingers, which can not react in time unlike my finger on my right mouse button.

 

If DAI didn't overhaul its action mechanics this wouldn't be a problem - like in DA2 you just activated stonewall and you're invincible for a few seconds. In DAI you need to block in the right direction and at the right time - like other action RPGs. However unlike other action RPGs, DAI has no mouselook toggle or mouse button rebinding, so can you see the problem now?

 

I already downloaded and tested a third party program that enables mouselook toggle and mouse button remapping however it glitches up tac cam last time I tried it. So I either have to play without the ability to use tac cam or play without the ability to block intuitively with melee classes.

 

Now not just that, but my 2H reaver basic attacks is replaced by Dragon Rage however I can't replace standard attack with it as - you guessed it - no mouse button rebinding. So I'm forced to attack using my movement keys - not intuitive. I also long for the time when I can bind spirit blade to right mouse so I can use both sword and staff intuitively for attack.

 

Have I spelled it out enough?

 

I've attempted to adapt as best I can, and I'm used to it since I play alot of games, but it is still unintuitive no matter how long I've played.

 

My Q/E setup still works fine for ranged classes however, it's the melee that is forcing me to rely on anticipation rather than timing when it shouldn't. To block I'm also sacrificing my ability to strafe left. All the while my right mouse button is held down when it could be used to block.


  • voteDC, Bethgael et AnhedonicDonkey aiment ceci

#10556
voteDC

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The big issue for me with the controls is simply the lack of options.

Inquisition uses pretty much one of the controls schemes from Origins.

What I think people have big issue with is that Bioware forgot that there were two other control options. Click to move and holding down LMB+RMB.

Really it does seem as if they had such laser like focus on the one scheme that they forgot that people actually liked the options that they provided in the past. Sadly it also seems that the focus was on how to make a good multi-player experience, as I fully admit that the current control set-up seems very very suited for it.

 



#10557
Brogan

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Thought I posted this here as well, since it illustrates the problem of no mouse binding/mouse look toggle:

 

 

I've attempted to adapt as best I can, and I'm used to it since I play alot of games, but it is still unintuitive no matter how long I've played.

 

My Q/E setup still works fine for ranged classes however, it's the melee that is forcing me to rely on anticipation rather than timing when it shouldn't. To block I'm also sacrificing my ability to strafe left. All the while my right mouse button is held down when it could be used to block.

 

Jackal, it is one of my secret wishes that Bioware has rectified that whole functionality in the upcoming patch...



#10558
Jackal19851111

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The biggest issue IMO remains the lack of walk/run functions.

 

However, thankfully the mod works flawlessly so I'm not complaining about it that much anymore. You should have seen me before the mod came out, I was fking everywhere about it... kinda like Lord Surinen with his male elf problems lol



#10559
Brogan

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Yea, you were out of control.


  • Jackal19851111 aime ceci

#10560
Jackal19851111

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Jackal, it is one of my secret wishes that Bioware has rectified that whole functionality in the upcoming patch...

 

They just need to play any action RPG that has swordplay in it; Skyrim especially since they wanted to emulate it so badly.

Have a feel of the sword play, then they should know what to do. We shouldn't have to spell it out for them if the devs are gamers themselves.

 

Skyrim's sword play isn't even that good, though there are mods for it - especially for timed blocking.

 

When it comes to DAI the talents for melee classes for blocking are great:

SnS: Shield wall - holding block will eat stamina each hit, you can't keep it up forever and turtle

2H: Block and Slash - holding block will eat stamina each second, so you have to use timing

DW Rogue: Parry - ALL timing, no holding

 

So the foundation is good, we just need block on the freakin right mouse button. POTENTIAL IS THERE


  • Brogan aime ceci

#10561
CRCError1970

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AMD has a much smaller market share, which is probably why there are less complaints from AMD users.

I'm an AMD user and I have significantly fewer problems playing the game than anyone I know that runs an nVidia card.

Fewer problems being stability and graphical nonsense. The interface is still **** for me and the MP bugs affect me just as often,


  • zeypher, moonblade_820 et atlantico aiment ceci

#10562
mcsupersport

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Uh, I don't see anywhere your intention was asked... actually what said is "I do think people will question the intention of those who "have no issues""which just copied straight from my own post. "I do think people will" =/= "am questioning".

 

Please feel free to correct me if I'm wrong, here.

If I misunderstood your intention with you quoting my post and pointing what "some" may do, then I am sorry.  I took it along the lines of meeting up with someone you know in a bit of an odd or risque location and having the slide up and say...."You know, some people may wonder what someone like you is doing here, NOT me of course, but some will...."  meaning they are fishing for answers without directly coming out and grilling you.  I felt it was best to explain, because I thought questions were raised about why I would post.


  • Sylveria_Relden aime ceci

#10563
Sylveria_Relden

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If I misunderstood your intention with you quoting my post and pointing what "some" may do, then I am sorry.  I took it along the lines of meeting up with someone you know in a bit of an odd or risque location and having the slide up and say...."You know, some people may wonder what someone like you is doing here, NOT me of course, but some will...."  meaning they are fishing for answers without directly coming out and grilling you.  I felt it was best to explain, because I thought questions were raised about why I would post.

 

Apology accepted. Most who know me in this thread also know I don't hide behind false pretense, I say what I mean and mean what I say. (I'm just really direct like that) and I'm also pretty fair- I've even stuck up for those who've given POSITIVE reviews about this game- because they voiced their own opinions and people snapped on them like wild dogs. (check my post history say uh Dec 6th or so?) adding a link here so you can read

 

Please, really read what is said. And as I'm always so fond of saying- Rule #1 = Never ASSUME. Know for sure, or find out. Assumption rarely leads you to "truth".

 

(edit: corrected the date of the referenced post)


  • KilrB aime ceci

#10564
mcsupersport

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1. ok

2. ok

3. yes, some are intentionally vague, I agree

4. fine, but again, if you're tired of seeing it, responding directly won't make you any less tired of it...

5. ok

6. I don't blame you

7. see #4

8. just felt like finally giving voice to something bothering me, which caused me to make the same mistake you did in #4

 

Cheers,

 

As to number 4....well, I don't consider it a mistake, not in this environment because this is supposed to be a forum, for discussion.  If you don't have interaction, you don't have discussion, you have posting, which is something different to my mind.  The trick is always in how you discuss, and basically keeping it civil and respecting others who post.  To my mind, just posting "crap is broken" isn't respecting anything or anyone(my opinion of course) and does little to further discussion.  Posting why you think it is broken, like too much lag, bad button layout, lack of customization for keys/mouse, they are constructive and that kind of posting should be encouraged. 

 

Have fun



#10565
Sartoz

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Specs

 

Intel i7 2.93

16 GB RAM

AMD Radeon R7 260X 3GB - @ 1920x1080 

x64 Windows 7 Pro

3 1 TB drives, tried with game loaded on system drive as well as separate drive (neither made a difference performance-wise)

Have used both Mantle and DX11

 

Most times it runs ok except controls are horribly laggy and non-responsive (K&M)

Mantle doesn't work well for me. Then again, I have a old RD 7770 graphics card, which from a Mantle perspective, is at the bottom of the ladder.



#10566
CatatonicMan

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I do get tired of seeing people post M&K are totally broken and you CAN'T play the game with them....when I HAVE played quite a bit with them.  Yeah, they could be better, but part of it is simply people NOT wanting to adapt to a different control style than they are used too, or feel is best.  Yeah, it could be better, but hyperbole "crap is broken FIX IT!!" about things that aren't broken just not like people want doesn't help the issue, because most times people NEVER put WHY they think it is broke, or any other details that would help actually fix it.

 

I've said this before, but "functional" is hardly the standard that we should be aiming for. Some of the worst games ever made were "functional". I expect far better from a AAA game.

 

People not wanting to adapt is a better argument, but it's ultimately a defeatist one. At the moment, a controller seems to be a better control system for DA:I than the native KB&M. Should we all give up on our normal control scheme just because the devs couldn't do it right? Hardly.

 

Yes, I could cave in and use a controller - but I'm not going to, because I shouldn't have to. Standards exist for a reason.


  • KilrB, Brogan, Bethgael et 1 autre aiment ceci

#10567
Guest_Cyan Griffonclaw_*

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I just started another run in Origins using eight mods (mostly retexturing and camping stuff) and every single DLC available. It took me one fight to use just my gaming mouse (button 3 to highlight, button 4 pause) and boom... killing Darkspawn in every angle and without any use of a controller or gaming pad. Yes, the graphics are beautiful in Inquisition, but I didn't miss it. Call me old, but I feel more at home using Origins and to a lesser degree DA2. The console market is a huge share of the revenue according to posters on these forums, but according to this post:

http://investor.ea.c...eleaseID=594196

it's the PC market that was driving the market back before they made Inquisition.

In 2013, this article was published, saying that the PC market is still growing.

http://techreport.co...pc-game-revenue


  • Brogan, Ashen Nedra et Peregrinus aiment ceci

#10568
Sartoz

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Specs

HP Envy Laptop

AMD A-10 5745 APU

8 GB (1866) RAM

AMD Radeon 8610 @ 1366x768

x64 Windows 8.1

1 TB Toshiba 7200 RPM HD

DX 11

 

I can run it fairly smooth on low/medium mixed settings, with no tesselation, SSAO/HBAO, and normal AA.  I do have mesh on high because I need the scars/freckles and post process AA on low.  I've crashed to desktop with no errors about 5 times so far in 80+ hrs of play, and 1 directx error lockup. After reading the forums,  it seems like there wasn't much testing done because hardware specs that are having problems is all over the place. There isn't one defining piece of hardware/software that can be isolated.. :(

 

"..There isn't one defining piece of hardware/software that can be isolated.."

 

And that seems to be the main problem in getting a quick fix.



#10569
Sylveria_Relden

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Mantle doesn't work well for me. Then again, I have a old RD 7770 graphics card, which from a Mantle perspective, is at the bottom of the ladder.

 

I just upgraded about 2 months ago (as a birthday present) my card from an HD 5770. I now use an R7 260X (3GB) which ROCKS with every game I've used. That said, the "lag" isn't the video in my game- it's the controls. I even switched keyboards/mice and to a controller to figure it out. The loading screens are definitely long for some strange reason, even when I can play a game like Skyrim with ENBS and Ultra settings without any lag and very minimal loading time. Now you'd think that if they programmed a console port to PC, which usually has more demanding hardware, that you'd see some sort of performance increase, right?



#10570
Brogan

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As to number 4....well, I don't consider it a mistake, not in this environment because this is supposed to be a forum, for discussion.  If you don't have interaction, you don't have discussion, you have posting, which is something different to my mind.  The trick is always in how you discuss, and basically keeping it civil and respecting others who post.  To my mind, just posting "crap is broken" isn't respecting anything or anyone(my opinion of course) and does little to further discussion.  Posting why you think it is broken, like too much lag, bad button layout, lack of customization for keys/mouse, they are constructive and that kind of posting should be encouraged. 

 

Have fun

 

Understood.

 

However, I would think when reading these topics, here, on Bioware's website, one should be aware of the dynamic that after 2 months, the 'whys' and constructive posts start to dwindle with zero communication from Bioware regarding those posts.  After that amount of time, many are wondering if anything they post matters.  And that's when the hyperbole and (admittedly unnecessary) lack of respect starts to emerge.


  • DisturbedJim83 aime ceci

#10571
mcsupersport

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. Now you'd think that if they programmed a console port to PC, which usually has more demanding hardware, that you'd see some sort of performance increase, right?

Lol, no you have to go and bring logic into it....

 

I still don't know why a I7 high end chip would have more issues than my PhenomII quad core, but they often do.  I had a HD6950 and was running med with two highs for hairs and textures and was getting a firm 40fps...yet others could barely run 20 Nvidea top line cards.  Now I have a R9 290 MSI Lightning card and it is sweet with Ultras down the line and firm 30-40 fps. 

 

And maybe I am just not that picky about my M&K play, or I am just that bad a player....but for the most part I don't notice issues of lag, or even a major control issue.  I think some of it is due to playing on normal difficulty, and I am used to typing by touch allowing me to find keys easily....or maybe I just suck at the game and just don't notice where I should be getting better performance..lol.



#10572
Sartoz

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I'm actually worried about patch 3, considering how much difference the walking mod has made to my experience. With both a walk toggle and hold to walk/run I can't imagine playing the game any other way. I can live without jogging though many others like it.

 

Right now I won't be satisfied with just a walk toggle, need the hold key. Most of the time I control with walking as default, and shift to run. In heavy combat areas I just switch to running and shift to walk. Chances are I may be waiting for the mod to update before I download the patch.

 

Still, looking forward to possible tac cam fixes/mouselook toggle/mouse binding so I can finally murder everyone in melee using my right mouse as a block button and give fluid orders without pulling my hair out with the tac cam.

Mouse binding... I see as very problematic... a design choice and an issue not easily fixed.

 

The jump feature introduced levels which created pathing problems. So, point and click to move may be .....surprise.. awkward to fix.

 

If Bio can fix the lack of auto-attack to auto freeze when an enemy is seen (ie: DA2), then allow for mouse click on enemey and have the game engage into an auto-attack, we can spare the left Mouse button for more "appropriate" use. That is, provide multiple-use for the Left Mouse button.

 

I'm sure Bio is aware of how DA2 controls work.... the problem is getting from the current crapola controls to at least a DA2 version.



#10573
Brogan

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I'm sure Bio is aware of how DA2 controls work.... the problem is getting from the current crapola controls to at least a DA2 version.

 

Well, let's make the assumption that Bioware as a company is aware of how the DA2 controls worked.

 

Not so sure we can make the same assumption regarding the individuals who programmed DAI ...


  • mcsupersport aime ceci

#10574
CRCError1970

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I've not read every post here, either... And as a relative newcomer to *posting* on the forums.... Not many of you all know me or what I'm like.

I tend to be a hothead... When I get mad I get vocal... But I'm also NOT prone to hyperbole.

So when I see people come in here and talk about how "The controls work fine I've played though 95 times!" it pisses me off.

I'm the kind of gamer that doesn't tend to mess with bindings that much for any given game. There are only a couple of settings I *must* have for a game to feel right to me... That being standard WASD controls with A and D assigned to *strafing left and right*. Q and E are my turn character/camera buttons. On rare occasion I like to bind stuff to my extra mouse buttons, but since my right hand has limited mobility, I tend to avoid that.

But. when a game has IN-GAME chat controls, I *always* bind a mouse button to "click to chat" - Well, when the game first launched you can imagine my suprise when there was NO "click to chat" function. The MP had *OPEN MICS* and you had to mute individual players every time they came into a game or lobby. Now of course I didn't mute everyone, but there are a lot of mouth breathers... music blasters... people that don't wear headphones so every game sound echoes back to you...

That was *my* first indication that the "for PC gamers by PC gamers" was horse ****.

Next, I realized the mouse and keyboard controls just weren't responsive enough for me. I tried to adjust, but I was just irritated.

Finally it dawned on me that since it was obviously ported from the consoles, maybe plugging in the XBOX controller would work. So I plug in my XBOX controller and switch the interface from KBM to Joystick... And nothing responds.

It turns out that if you have ANY other device plugged into your PC that can be used as a game controller, DAI won't recognize the XBOX controller.

So, I had the remove my Logitech G13 *completely* from my system. Unplugging it wasn't enough. I had to purge it's entry from device manager as well.

So, now the XBOX controller now works... BUT, now the keyboard does not work at all in game. It's all or nothing.

You can imagine my surprise when I load up my game and the entire interface has changed from the standard PC interface to a console peasant interface.

So patch 2 comes out where they say they "listened to PC players" and added "push to talk" to the game.. Only you can't select "push to talk" when you are using a controller. You are stuck on open mic since the consoles always have open mics (in software) and there's no button to bind chat to because you cannot rebind a controller's buttons at all.

Then Destruction DLC comes out and breaks MP... And they have not issued any kind of hotfix for it all for over a month, yet it took hardly anytime for them to hotfix patch 2 when everyone got a facelift and plastic hair, which while annoying, didn't fundamentally break gameplay and there was a command line fix for it as well.

So, yeah, I'm pissed. The thing is I'm also fiercely loyal and I can take a lot of ****... But don't LIE to me. That's why I don't play SWTOR anymore. Even though it's "free" to play, that's not what I signed up for. I preordered that and PAYED to play. Not *two months* before they announced the FTP changeover the devs denied that would ever happen. I quit playing a couple of days after that announcement and still had two weeks left on my sub.

I can take all kinds of nonsense, but DO NOT LIE TO ME. I *will* stop paying for your products.  


  • KilrB, Sylveria_Relden, Brogan et 5 autres aiment ceci

#10575
Sylveria_Relden

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Lol, no you have to go and bring logic into it....

 

Yeah I know, me being an INFP type I shouldn't be using Logic and Reason, right? ;) 

 

Well, let's make the assumption that Bioware as a company is aware of how the DA2 controls worked.

 

Not so sure we can make the same assumption regarding the individuals who programmed DAI ...

 

Yeah that really is the kicker here, isn't it? That's one of the biggest reasons I really try not to make assumptions- because you never really know. The wonderful thing about "perspective" is that just when you think you know how something is, you learn it's something completely different.