Here you go BW fanboys, feast your eyes on what must be two months now of solid hard work by your favourite dev team in the yooniverse:
From a development standpoint, Patch 3 was a small, bug-fix only patch to address some high-frequency issues affecting the majority of our players.
Two months for a 'small' bug fix. Remember the original thread talking about 3 large patches that are being rolled out? Yeah, about that...
General
Added key binding that allows players to walk.
Cool.
Added mouse cursor scaling.
Uh, okay. For people with 4k resolution I guess?
Fixed issue that could result in the mouse getting stuck in mouse-look mode when players alt-tabbed out of the game in full-screen mode.
Cool, I guess. Was this documented? Never got this.
Fixed display bars to correctly reflect items that alter maximum health.
Happened to me all the time. Annoying
Single-Player
Changed party banter system to be less random to prevent extra-long periods where no conversations would occur.
So the original 'fix' you made didn't actually fix it, and now you're fixing it. k.
Fixed issue that could result in one of Dorian’s conversations not being available for some players.
Amazing.
Fixed issue that could result in a cutscene not firing for Dorian’s plot when players enter the Gull and Lantern.
Amazing.
Fixed issue that could result in Sera’s Verchiel plot being broken.
Amazing.
Fixed issue with the demon that could spawn during Solas’s personal quest.
Amazing.
Changed Tactical Camera so that it no longer re-centers when the player changes party members.
Who seriously used this. Next patch I'd rather see 'tac cam deleted'
Fixed exploit that allowed for infinite influence.
Why? There are not infinite perks, so why remove infinite influence?
Fixed issue that allowed players to exploit their gold value in single-player mode.
Cos yknow all them awesome vendors and all that expensive gear in this game right?
Fixed allied mage AI so they did not dispel targets that the player had frozen.
Don't care. Make it so the dumb AI mages don't barrier the floor instead of the person they were set to 'defend'
Fixed issue that caused the bar displaying armor rating to not update correctly for crafted gear.
No one cares.
Fixed issue that caused extra potions granted by items to be lost when players return to Skyhold.
No one cares.
Fixed issue that caused Mind Blast’s upgrade, Fortifying Blast, to not provide additional barrier.
No one cares, everyone is too busy spamming spirit blade.
Fixed issue that could result in the opt-in conversation UI continuing to be displayed if players opted out very quickly as the UI was starting to be displayed.
Ok.
Fixed issue that could result in the world map being permanently displayed in the Storm Coast.
Cool.
Fixed issue that could result in being unable to switch party members after looting.
Yeah I had this before. It resets if you go into menu.
Fixed issue that could result in party members not following orders to revive a party member in Tactical Camera mode.
Good.
Fixed issue that could result in people being unable to discover all the regions in the Exalted Plains.
Boring and dull zone. Anyone would be forgiven NOT to want to discover all of the regions.
Fixed issue that could cause dragons to become unresponsive.
Good, makes the dull late game dragon fights even duller.
Fixed issue that would cause dragons to freeze during their roar.
You could have added this to the previous point. I guess you were trying to make the list appear long.
Fixed issue that could cause some conversations to be “hitchy.”
Cool.
Fixed issue that could cause Varric’s legs to do odd things in some opt-in conversations.
Ok.
Fixed Masterwork Prowler Armor so it no longer distorts on certain characters.
Ok.
Fixed issue that could cause Harmon to disappear in certain circumstances.
Who.
Fixed a few non-herb crafting materials that were showing up in the Herbs section of the inventory. They are now correctly in the Other section.
God forbid you rework the 'other' and 'valuables' section entirely.
Multiplayer
A buncha crap none of you should care about.
Alright guys, so let's tally up shall we!
I count 28 items that have been patched (Cos, yknow, all the BW fanboys appear to tell me a completely different team work on the MP so we won't count those resources). 25 of those items are bug fixes, 4 of which you could consider major in that they restrict gameplay in some shape or form, the remaining 21 are bug fixes for things that should do something but actually didn't (Nice QA m8s), the majority of which I have not seen in my games, but also have not seen documented on the various threads around here. 3 of those items are functional of quality of gameplay improvements. No content. Nothing much really 'added'. Mostly stuff taken away. So by that count I hereby applaud Biotrash for including 7 out of 28 items that have been patched that one might deign as 'useful'.
Oh btw, I would drop the line about how you engaged with the users and stuff, because, well... you haven't.