Conal, do you have any idea why Patch 3 became fixes instead of PC improvements? Scylla Costa stated on the blog that the next priority after Patch 2 was PC controls. That's the only official word we had, so what the patch has delivered is a little... confusing. Considering that the blog, support forums, and twitter has directed folks to this thread for updates, and we have not received any updates but the blog, communication has not been clear.
Obviously we're going to have to wait until Patch 4 for PC control adjustments. Accepting that would be a lot easier if more was shared about the thought processes, what happened, and what may be coming. I realize your hands may be too tied to answer any of those, but nothing ventured...
Because the development cycle for Patch 3 fell over the holiday period, our priority focus for this patch were items that blocked progress (like key drop or Dorian's quest) and other bug fixes. It's important for us that our devs have time at the holidays to spend with their loved ones and families, and after a long production cycle, this was some well deserved time off.
We are still working on future items and improvements for later patches based on the feedback we have received here and elsewhere. I can't give you any specifics as of yet, but as Scylla said, improving PC mouse and keyboard controls is still a priority for us. The fact that we weren't able to get it into patch 3 doesn't change that priority, as not at bugs and features are created (or solved) equal.
I can't provide further updates until after Patch 3 is out, but I will give more info once it's possible to do so.




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