Woosha friends. Woo~sha.
PC Community Concerns
#11276
Posté 21 janvier 2015 - 06:26
#11277
Posté 21 janvier 2015 - 06:29
And it's that last part that will sink them. It won't ruin our day. I've worked in Customer Service my entire working life. That's nearly 20 years. When faced with an angry customer, the LAST thing you want to do is ignore them. Their complaint may be legitimate, it may not be. Maybe the person's right, maybe their wrong. But the WORST and LAST thing you do is ignore a paying and upset/angry customer. There's a way to handle them to help bring them down some levels. But ignoring them will ruin EA's day. One upset customer tells, ten. Ten tells a hundred, a hundred tells a thousand and the dominoes all fall.
Ubisoft already experienced this with pc players weirdly enough. So much so that their pc sales tanked and they began claiming that they lost 92% sales to pirates.
#11278
Posté 21 janvier 2015 - 06:30
"Damn the Woosha, Captain."
(ten points if anyone can guess where that line came from)
#11279
Posté 21 janvier 2015 - 06:31
I would agree that EA and the inherent lack of modability of the game is the major problem here. Experience with other EA titles has taught me that the modding community is often faster and, better at fixing bugs than EA is. Anyone that played The Sims 3 knows this, we'd have had a nearly unplayable game, lost saves due to corruption, sims vanishing etc... were it not for Twallan and his mods that allowed us to either prevent or repair such problems. Sims 4 is going the same route, we need mods to fix things that shouldn't have needed mods to fix but, it take EA aged to fix it, if they ever do and, if it doesn't cause a CTD, just corrupted/unplayable saves, odds are it won't be fixed unless a huge percentage of us complain directly to support about it. (like party banter which is still a bit glitchy for many.)
I think it's a case of "Hey it works fine on our 5000 USD+ rigs we have , it's fine." Well yes the game does work fine on such a rig (I have one and, thus don't have the issues many are reporting) but, that is not something all of you can afford, or are willing to invest in for a game. DAI didn't cost me 70 USD, it cost me 5190 USD because I needed a new computer to run it properly. [yes I have other uses that require such a machine - 3 of those being EA games, a few more being work and hobbies] but, still it seems for the game to run properly, you need a rig on par with the ones you know EA can afford and, thus the ones the game is tested and, the promo videos of the game are done on.
Most casual gamers won't spend that kind of money on a computer, ever because it isn't worth it for one or two games. Now if you happen to be a tester of multiple game as I am, sure because I get the perks for testing (Not EA) and, I do have other uses for a super rig but, I know most do not. My one consolation is that if I have the bug, it really is a bug and definitely not due to lack of system resources and, there are a couple of tech support reps over at EA that know that and, will listen and work with me on those issues so, I have to give them props for having those employees at least. Not all of EA is running slip shod, just some of them.
- KilrB aime ceci
#11280
Posté 21 janvier 2015 - 06:32
Why are you mad? Basically Xbox players are going to beta test the DLC for us!
In the end it will only get fixed for Xbox/PS4 if bugs appear, while ignoring, You know " PC game for PC gamers, And that walk toggle is a fracking joke, Bioware took all our concerns and thought a walk toggle was the most important one on the list, the word Clueless comes to mind when i think off the current dev team for Bioware.
#11281
Posté 21 janvier 2015 - 06:35
"Damn the Woosha, Captain."
(ten points if anyone can guess where that line came from
Bad boys II, great film nowhere near as good as the 1st, but still good.
- zeypher aime ceci
#11282
Posté 21 janvier 2015 - 06:41
Nope... not this unstable game!
Never seen a game bring the CPU temp up like this un-clocked. :-/
So you have a faulty system. On my current Rig @ i7 4790K default clock, even with MSI shitty high adaptive vcore, i manage to get Max 85C on Prime95 Small FFT, and this is the hotter you can get on any circunstance, even more than reality because it stress AVX so much. Plus i recently tested on 35C room temp (summer here), and 85C on Prime, so delta around 50C.
Are you using stock cooler? If so these temps could be considered "normal". If so, you shouldnt have many problems, as TJ is probably around 100C.
#11283
Posté 21 janvier 2015 - 06:43
So you have a faulty system. On my current Rig @ i7 4790K default clock, even with MSI shitty high adaptive vcore, i manage to get Max 85C on Prime95 Small FFT, and this is the hotter you can get on any circunstance, even more than reality because it stress AVX so much. Plus i recently tested on 35C room temp (summer here), and 85C on Prime, so delta around 50C.
Are you using stock cooler? If so these temps could be considered "normal". If so, you shouldnt have many problems, as TJ is probably around 100C.
Dones't have to be a faulty system, 99% of the time its outdated drivers or furrballs in the system fan blades.
#11284
Posté 21 janvier 2015 - 06:46
The sales of DLC for DAI, and the sales of ME4 on PC are going to be bad, really bad.
If the expected return ties or dont looks like will be profitable they probably will skip it for PC. Its suits logic, however, bad press from not releasing a PC port of mass effect series would be probably very BAD. Same as with Inquisition, although i think they profit in this port.
#11285
Posté 21 janvier 2015 - 06:48
I would agree that EA and the inherent lack of modability of the game is the major problem here. Experience with other EA titles has taught me that the modding community is often faster and, better at fixing bugs than EA is. Anyone that played The Sims 3 knows this, we'd have had a nearly unplayable game, lost saves due to corruption, sims vanishing etc... were it not for Twallan and his mods that allowed us to either prevent or repair such problems. Sims 4 is going the same route, we need mods to fix things that shouldn't have needed mods to fix but, it take EA aged to fix it, if they ever do and, if it doesn't cause a CTD, just corrupted/unplayable saves, odds are it won't be fixed unless a huge percentage of us complain directly to support about it. (like party banter which is still a bit glitchy for many.)
I think it's a case of "Hey it works fine on our 5000 USD+ rigs we have , it's fine." Well yes the game does work fine on such a rig (I have one and, thus don't have the issues many are reporting) but, that is not something all of you can afford, or are willing to invest in for a game. DAI didn't cost me 70 USD, it cost me 5190 USD because I needed a new computer to run it properly. [yes I have other uses that require such a machine - 3 of those being EA games, a few more being work and hobbies] but, still it seems for the game to run properly, you need a rig on par with the ones you know EA can afford and, thus the ones the game is tested and, the promo videos of the game are done on.
Most casual gamers won't spend that kind of money on a computer, ever because it isn't worth it for one or two games. Now if you happen to be a tester of multiple game as I am, sure because I get the perks for testing (Not EA) and, I do have other uses for a super rig but, I know most do not. My one consolation is that if I have the bug, it really is a bug and definitely not due to lack of system resources and, there are a couple of tech support reps over at EA that know that and, will listen and work with me on those issues so, I have to give them props for having those employees at least. Not all of EA is running slip shod, just some of them.
Good heavens! Don't let EA know that!
- DarkAmaranth1966 aime ceci
#11286
Posté 21 janvier 2015 - 06:57
Where was this? I've been looking for something official and can't find anything.
Here ---> LINK
4th line of the first post. But sadly they removed the sentence about the hotfix changing it with:
"Shields crafted after the patch are not affected".
This really sounds to me like "Deal with it, craft a new shield and go on"
#11287
Posté 21 janvier 2015 - 07:03
I don't think that post is from an EA agent (the earlier posts are, but not the Patch 3 one), so probably nothing in it was ever "official" beyond the reposted patch notes.Here ---> LINK
4th line of the first post. But sadly they removed the sentence about the hotfix changing it with:
"Shields crafted after the patch are not affected".
This really sounds to me like "Deal with it, craft a new shield and go on"
#11288
Posté 21 janvier 2015 - 07:10
I'll have to echo what more than a few have already said here:
BioWare is DEAD
The company we knew and supported is GONE.
The BioWare run and staffed by people who CARED about their customers, product, and reputation is no more.
The people we are now forced to deal with are of two types: sycophantic EA hatchet-men or wage-slaves.
Neither gives a rat's a$$ about the product, you, or your gaming experience once they've conned you out of your money.
- cobretti1818, Windev, Lady Mutare et 8 autres aiment ceci
#11289
Posté 21 janvier 2015 - 07:18
Be Aware!
This game is now cooking my CPU Intel i5-4690k. temp 90°c - 97°c. Playing for 15min.
Any other game 55°c - 65°c max.
Any of you guy's getting this kind of CPU overheating?
Are you sure something hasn't broken on yours?
What is your idle temp? My rig gets up to 50 when it's feeling keen, usually 35-45 while gaming. that said, I am Scotland which is known for its wonderful climate...
#11290
Posté 21 janvier 2015 - 07:33
I get 40 to 60 FPS everything on high and some on ultra.
The game seems to be working fine for me, UI still sucks, walk toggle works fine patch works fine for me, lots of banter goin on, now I am not sure since I am just beginning the game and finished the tutorial.
But as far as CPU I have one of those massive V8 super cooler on it with a 200mm fan attached to it and it runs quite cool.
So maybe there is lots of dust in that person CPU cooler
And the Asus GTX 570 direct CU II uses 3 slots and has that new heat pipe technology keeping it nice and cool.
But was hoping for more than Quest fix and a walk toggle after this long.
Hope they have a hot fix for people who are so far in the game and lost their nice shields and stuff.
#11291
Posté 21 janvier 2015 - 07:45
Be Aware!
This game is now cooking my CPU Intel i5-4690k. temp 90°c - 97°c. Playing for 15min.
Any other game 55°c - 65°c max.
Any of you guy's getting this kind of CPU overheating?
dont worry friend its intentional as they run the series into the ground they want to do the same with our computers, even your main character runs as if hes going down hill
#11292
Posté 21 janvier 2015 - 07:46
CLAM64 I'd be chasing fuzz bunnies and double checking my vents were it me. I run the i7 4790 and, even after 2 hours of the game still at 56 (yes liquid cooled but, still yours should not be getting that hot if it did not do so pre patch 3.)
#11293
Posté 21 janvier 2015 - 08:30
I have just updated to patch 3 and initially I was a little bit happier but there has been one 'bug' I've noticed that the new walk toggle can sometimes stick and no matter how many times I press the key it won't undo it. The only way to reverse it is to load any save even one when the 'bug' was active.
#11294
Posté 21 janvier 2015 - 08:32
Remove the FPS workaround from your command line.
#11295
Posté 21 janvier 2015 - 08:40
You beat me to that answer :-)
EA has said to get rid of that command line for a long time now :-)
#11296
Posté 21 janvier 2015 - 08:48
Well, just had to re craft all my party members armor, not just shields, as booware thought it prudent to delete it for the patch 3 debacle. Gee thx devs.
#11297
Posté 21 janvier 2015 - 09:05
If the new patch allows a new key bind to walk, why not just make the entire KB/Mouse rebindable on every type of Mouse and keyboard, ie Razors macro keyboard and my Mouse etc. My mouse has 12 buttons? I believe, I dont usually even use them all, but really if one key can be rebound for walk, then allow all to be rebound for everything.
- TobyJake aime ceci
#11298
Posté 21 janvier 2015 - 09:13
I'll have to echo what more than a few have already said here:
BioWare is DEAD
The company we knew and supported is GONE.
The BioWare run and staffed by people who CARED about their customers, product, and reputation is no more.
The people we are now forced to deal with are of two types: sycophantic EA hatchet-men or wage-slaves.
Neither gives a rat's a$$ about the product, you, or your gaming experience once they've conned you out of your money.
I think the main reason why people feel this way, I know I do, is because of the change of personnel in the company. I think the only people that are left at Bioware from before the merger with EA is only around a handful, and thats if you are including the writers as part of the dev team. At least thats the predominant rumor.
The new people that came in have no experience on working in previous BW games before the merger (obviously, they weren't there to do so), and many of them are younger, of a new generation with different values in what they want to see in a game - this is also true of the current Bioware community of gamers as these forums demonstrate. This covers everything from the types of characters and archetypes, to the very type of story they want to tell or experience. Their first RPGs were not voiceless, long, story-driven epics that require a great deal of patience and investment for there to be an enormous payoff, like an involved novel; but instead stories that maintain a small, but constant rate of engagement.
The tradeoff is that in the "new" attitude, the player won't get the feeling of a monumental buildup - they can't, they start in the action and are told to move forward, so there cant be an enormous payoff when its done. The feeling of accomplishment is diminished. Switching to hard mode is not the accomplishment I'm talking about.
What I miss in the old BW titles that is still there in the older games, that some other companies are trying to now seize on since BW has "moved on", is that epic narrative. The western storytelling hero's journey is timeless, because its forumla is capable of adapting to any setting or situation. You can present any theme or idea you want, and give it the time or pacing it needs to draw the audience to your side. We are talking about major themes: the nature of life, the nature of death, the existence of God and the afterlife, the meaning of love, objective good, evil etc. The old storytelling mechanisms allowed you to give adequate due, to those concepts.
Man, I miss dialogue trees...
Bioware lost the majority of the "older gen" with the collapse of ME3. Leaving those of us who still have/had hope that they will recover, amidst the "new" generation, who if the forums are any indication, favor "romance" and sex above all, followed by characters that they can empathize with on a personal level, followed by action, followed by story or grand themes... This is personally what I find distasteful, because the new audience make it impossible for the writers to say, make a genuinely flawed character, because the new audience sees all characters in relation to themselves. So if they view a character as "racist" or (insert "flaw" here), they want nothing to do with the character. Otherwise, it would mean that they as a person, via self insertion, condoned or supported those feelings.
In that way, i feel sorry for Gaider and the writers, because if they make a deep character with flaws and reasoning to explore, that comes off as personally distasteful, the players will simply reject it. So all characters need to be bland and lack real conviction. The templar that loves the Maker and the Chantry, yet wont push you to believe if you *gasp* don't, and is supporting of everything even if it goes against them. The Qun follower, that doesnt take it all that seriously, when his culture is deadly serious about it. The racist, who is really not that racist at all, because he openly deals with the race he "hates".
When devs and writers create worlds or characters we may disagree with in the world, it actually allows us to learn something about ourselves, if we engage with them. Assuming they aren't token strawmen attitudes, and theres nuance there. Because thats how people are in reality. But I digress...
Maybe you think this assessment is unfair, since the Dragon Age team is different from the Mass Effect team. But they both represented Bioware equally. People don't see the different teams, they see Bioware. It pops up at the start of both of the games.
Is Bioware dead? I think it is. They have made it clear that they are able, and more than willing to indulge their new audience. And frankly, its the direction Bioware has wanted to go for awhile now. Remember what the doctors said before they left? "EA just gave us enough rope to hang ourselves". So this is it. This is the kind of game they want to make.
Will I purchase another Bioware title? Maybe, but it depends on reviews from reviewers I trust, that place narrative and story first. Obviously, I won't pre-order anything. Pre-ordering is for suckers, especially on the PC.
Edit: Oh maker... This was A LOT more written than I thought.
- Brindisium, KilrB, Harbinger1975 et 10 autres aiment ceci
#11299
Posté 21 janvier 2015 - 09:14
I agree with you 100%. I have the Steele Merc Stealth Pro keyboard and the Razer Naga Hex, would love to use all those nice buttons. But not to forget consoles controllers only have 4 buttons, hence why we cannot use our nice gaming keyboards and mice :-)
- Dubya75 et TobyJake aiment ceci
#11300
Posté 21 janvier 2015 - 09:16
Nope... not this unstable game!
Never seen a game bring the CPU temp up like this un-clocked. :-/
your not using the stock Intel CPU Cooler are you ?




Ce sujet est fermé
Retour en haut





