Here are some short points of views from who played programmed games since about 1982: Game companies (any!) stop making more multiplayer options together with singleplayer games. We have enough of these. The new multiplayer options together with singleplayer do have problems... camping/quests cannot be done etc etc. Even the "old" mmorpg/multiplayer games have problems... however, this is mainly for gamers on PC:
When companies make games for consoles and then port them to PC, PC gamers may get problems how keyboard/mouse works. Games nowdays may need high end PC and may require spesific versions of windows (as example). Maybe having recommended requiremented PC too short of power. I know since I cannot use maxed graphics on DA:I.
If a company (who makes rpg mostly) want to gather a crowd of players, add an editor and make a game open ended. Meaning when you complete the mainquest(-s) you can still play the game. Let gamers change the game in the way they like to play it (as we can do in Skyrim). Add new quests, new area to be unlocked, fix game bugs etc. Close ended rpg will not last for long even the gamers restart the games alot of times just to see that endings are almost the same (with a little twist of course). Some games support use of ENB, ENBseries graphic modification and memory performance optimazition. Makes games alot different from vanilla ones.
All crafting should be based on skills/perks, not luck - running around gather tier I, II and III metals on pure luck not ok. Feeling that reloading saved games in front of a metal node again, again and again makes me a cheater. Gathering this/that quests ok, you can do them or skip them, but force players to gather things just to unlock new area not ok. NPC's "AI" works nice and dragon fights good, but hostile NPC should be leveled together player character (as same with the loot).
The bugs in DA:I is nothing compare to other games, but still the different game forums do have some angry posters. It's the same all over. Some devs do posts sometimes, but they cannot talk for the company alone. There are owners etc who still have the last word - DA:I would be EA games. Doubt the heads of EA do play games alot or at all. Bioware do make great games and nice to see they are beginning to be close how Bethesda makes their games. Witcher series the same.
Some games suffers from memory leaks - meaning in very short term: While playing game - memory consumes until no memory left and you get ctd (crash to desktop). When making patch - 1) Fix quests bugs 2) Try to locate memory leaks and fix them. Often in_game graphics do mess up the memory (bad written code) so ENB and other modifications may fix problems devs can't.
I think in the future any rp game should be open ended with options to edit the game. Add graphic modifications at our own will. Crafting should be skilled, not based on luck. Leveled creature and NPCs. You cannot use game editor on consoles (Xbox/PS), but we who use PC do invest alot of money to play a game .. without making a thread PC versus consoles ..
Cheers,
-Klevs-