@BIOWARE
Subject: Control Devices
On the subject of gamepads vs Keyboards+mouse controls for Dragon Age Inquisition, I came across a more intelligent approach, from Star Citizen. An approach, I believe, solves all of your future problems regarding input controls and silince the voices of dissent,
I will quote the following from Star Citizen:
"..Firstly let me state the goal for Star Citizen will be controller agnostic. No one control mechanism should have an advantage over the others.."
"..In our various studios there is a huge variety of controller use – some prefer mouse, some joystick, some HOTAS and some gamepad. This is the best guarantee that any one control mode will not dominate...."
"Having said this we recognize that the control input schemes need work in flexibility/customization to achieve this goal."
"One of our top priorities for Arena Commander is to allow users to customize their key bindings form inside the game..."
Now, @Bioware, if you absorb the above policiy, as Star Citizen is doing, all of your platform fans will greatly appreciate the wonderful controls you handed to them.
I thank you in advance for your consideration on how other game companies view and implement input controls and its inherent advantages.




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