@Shelled @Lannes1789
I agree with your posts and am so glad that I'm not alone in how I feel about the potential move of the DA franchise into an MMORPG setting.
Shelled you said it much more articulately than I did but that is exactly what I meant when I said turning this series into an MMORPG would really cheapen and quite frankly insult the predecessor games that paved a way for something great, only for it to become an MMORPG...
I feel like the worst thing to do for a great storyline is to turn it into an MMORPG especially considering how you compared ESO to Skyrim.
This is exactly what happened in that everything that was soooo great about Skyrim it seemed was obliterated out of in an MMORPG setting simply because that setting could not accommodate for the same level of immersion and dynamics that its predecessors strive to create.
I know that a lot of people were wanting a multiplayer like option for something like Skyrim but I don't think they were asking that in the sense of sacrificing everything that made it great in order for it to become an MMORPG.
I feel like on the list of RPG's MMORPG's are bottom tier in terms of real player immersion and involvement in storyline and character progression.
Which also leads me to agree with what you and Lannes1789 in the sense that it's such a bad idea to turn games that started off as single campaign RPG's and drastically morph into an MMORPG without sacrificing a lot of detail that made it great as a single player.
The reference I made with ME3 was that I still liked that it was mainly single player story driven but had a multiplayer function that was still alright to play. I CANNOT imagine the horror if they ever morphed ME into an MMORPG that would be one massive travesty.
I also would have thought myself that MMORPG as a business model would also be a bad idea, at least for a franchise that started off nothing like it. I mean no offence but the number of MMORPG's out there that is just pointless hack and slash and an endless grind I thought already expressed YEARS ago that it's such a crappy platform to try make money from.
I have never in my life ever played a fee paying MMORPG simply on the basis that there are INFINITE free MMORPG's out there that basically serve the same content in different shapes and sizes.
But maybe there's something in the market that I'm not seeing and that's why I said that it seems if this were the case, companies nowadays would prefer to create something that brought in more revenue as opposed to creating something that is great and striving to make it magnificent that might bring in less revenue (although if it's done well, I don't see how an MMORPG would ever bring in more than a solid single player RPG), even if that means the product that they are trying to sell looks nothing like what it once was any more.
Money is the endgame for any company (understandably I guess) and so that's why I said in that respect I'd happily leave once this hits the MMORPG phase of it's life. Who knows, maybe the market now aims to accommodate less for RPG loyalists and more towards newer players who can just pick up right at the MMORPG with no real interest into the entirety of the series or the stories of the worlds and characters existing in it.
I feel like a great way to kill in depth worlds and stories efficiently is turn it into an MMORPG.
That's just my opinion on MMORPG's though which I do enjoy here and there for mindless fun, but when I want an immersive experience I always look to great single player RPG's.
I just hope that DA will remain to be one of them.
Maybe it's hitting the MMORPG phase simply because there is no desire to continue the story anymore.
Perhaps it's coming to a wrap up and people can just play the previous games and then the MMORPG.
Anyway sorry for the extremely long winded post, I'm going now lol.
Of course I mean no offence at all, I am just concerned about something that I really like and enjoy.