Aller au contenu

Photo

PC Community Concerns


19127 réponses à ce sujet

#12076
Dubya75

Dubya75
  • Members
  • 4 598 messages

posting a sticky about forum intercation between customers and devs only in the multiplayer forum... interesting 

 

why not post the sticky in this forum you now news/announcements

 

Because Bioware is ummmm...."grooming" the multiplayer crowd in order to try and sell them stuff.

They are not doing it here because they realize they missed their window of goodwill.


  • moonblade_820, Bethgael, DisturbedJim83 et 2 autres aiment ceci

#12077
Black33

Black33
  • Members
  • 182 messages

From Nvidia Patch notes for Driver 347.25
 

 
This is still listed as an Open Issue in Driver Version 347.25 for GeForce GPU's. So my question is. Are those that are experiencing performance issues (crashes, stutters etc) still upgrading to the latest Driver? Or are they staying on older versions, Pre-DAI release (v344.65)?
 
What runs better for you?

344.75, and not updating it until they fix new drivers.



#12078
jcmuki

jcmuki
  • Members
  • 306 messages

 

Talking isn't doing.  Until they do something - like fix the billion damn (and the twenty or so actual gamebreaking ones) bugs in SP (you remember single player, right, guys?  Or did you spend four years on MP?)  - whatever they yap is meaningless.  By all means, stroke the MP-ers. You were going to anyway, so this is no surprise.  Some of us know spin when we see it, the lame damage control mandated now by the devs' overlords in marketing because the toxic fumes are starting to rise where they can be got a goodly whiff of - and the specter of Mass Effect will start jabbing with those painful reminders.  We may be ignorant children, but some of us don't forget when we get scorched.

 

So, kudos for showing up three months later. In the Multiplayer forums. It's warnings and stick-waving and 'golly gee, but if you weren't so mean we might be friends!', but hey, while it's a limited form of conditional engagement with many provisos, at least it's engagement.  It's the cop pulling his gun at a traffic stop, but he's still engaging with the public, isn't he?  The politicos stuff y'all into 'free speech zones', but they are engaging.

 

the multiplayer of DAI is very lackluster, i doubt it will hold in the long run, its even lackluster when compared to the ME3 mp

also the me3 mp had 2 dlc released in the same time fame that dai mp release only 1 dlc, which doesn't even add as much content as 1 me3 mp dlc

 

also the month following me3's release site like ign, kotaku. joystiq and even gaming blend were posting about the mp weekly event that me3 was hosting

the dai mp weekly event no sites posting about them, not even sites that gave dai their "GOTY" awards, seems the only way to know about the events is on the forums or playing in game or from the dragon age twitter

 

i wonder if one of the devs will leave bioware after this debacle, like how casey hudson left after the me3 thing



#12079
jcmuki

jcmuki
  • Members
  • 306 messages

They are not doing it here because they realize they missed their window of goodwill.

that would be implying that bioware had any goodwill left after me3, which if the did before the dai launch is probaby all spent now


  • Dubya75 aime ceci

#12080
Dubya75

Dubya75
  • Members
  • 4 598 messages

that would be implying that bioware had any goodwill left after me3, which if the did before the dai launch is probaby all spent now

 

Ironic how the devs are blaming us for the anger they themselves created. And then they pull a stunt like this by very deliberately only talking to the multiplayer people.

 

Talk about rubbing it in our faces...


  • LunaFancy aime ceci

#12081
MisterMannIndy

MisterMannIndy
  • Members
  • 97 messages

I think this is relevant to this group.  Forgive the wall of text here.

 

I wanted to share an experience with the forum relating to my experiment using a PS3 controller with DA:I.  I broke down yesterday and gave it a try.  Knowing the Dragon Age franchise is now a Console title, I opted to experience is “as the designer’s intended” with a controller instead of the KB&M. 

 

I should state that I am a 30 year veteran of PC gaming and over the years have purchased many peripheral devices to make my gaming more enjoyable.  Most notable being HOTAS setup(s) and motion tracking devices for Flight Simulations.  I think I am pretty open minded when it comes to using varying input devices.  I also own a PS3/PS4 console.  I say this because I am pretty familiar with the feel of a controller and how to use; making this experiment with DA:I as unbiased as possible.

 

I have also played and finished DA:O (on PC).  I thought it was excellent.  When I heard about the “consolification” of DA2, I was turned off and didn’t purchase.  The rhetoric on DA:I was different (this horse is dead so I won’t go there…) and I picked up DA:I on PC because that’s my preferred playstyle for RPGs. 

 

So what was my experience with the controller?

 

Ever have that experience where you’re doing something wrong, maybe “against the grain” of the “proper” way of doing it?  That “ah-ha” moment when you figure out “the right way” and how much easier it becomes?  Well that’s what it felt like to plug in the controller.  Immediately, I “got it”.  DA:I is 100%, without a doubt, designed for a console controller.  My whole experience using the controller felt more “natural” within the game experience.  Not once did I “fight the controls” or become frustrated because my characters felt so disconnected from me.  Contrary to what the PC community was told, the design team CLEARLY never thought about the PC for the bulk of design.

 

Because of this, I think there were FUNDAMENTAL programming limitations introduced into DA:I.  Never considering KB&M and relying 100% on the controller being their primary/only input device.    Some of these limitations are:

 

-          Hold button to attack.  This is how console games are designed.  Hold in a shoulder button and smash away. 

-          Auto-attack.  Clearly a design choice fundamentally tied to controller input.  Console gamers expect to move their characters into position with the left stick and pound away holding a shoulder button augmented with button presses on the right pad.  Auto-attack?  On a console?  That’s no fun…

-          Menu system.  Optimized for console gaming (and it’s poorly optimized for them too…)

-          Stupid easy to change characters using the left pad.  I haven’t see where this is mapped for KB.

-          The walk/jog/run capability that’s been discussed at length.

-           

Other observations using the controller:

 

-          Goofy tactics system.  Honestly I think this is just a horrible attempt by BooWare all around.  The experience was equally bad using the controller.  Need to ZOOM OUT!  No excuse for excluding this at all.  Also, there’s no way to close rifts in Tac … while you get auto-attack and a slow motion time progression, you have to exit to do your fundamental job of closing rifts.

-          The search system seems tied closely to the controller.  Push down your movement stick to “ping”. 

-           

After all this experience with the controller, I ask myself how is BooWare going to fix this for the PC?  I don’t this this being easy at all.  I mean they can’t issue a hot fix without breaking something else.  Changing FUNDAMENTAL framework like user interaction seems fraught with danger where the risk vs. reward doesn’t justify it.  Honestly, and I hope I am wrong here, but I just don’t see these guys spending the money to produce an acceptable PC User Interface.  Notice I didn’t say “fix” as that implies we have a PC User Interface to start with … no we have a skinned Console interface.

 

At the end of the day will I change the way I play DA:I?  I gotta say, I just prefer playing this game with a KB&M – which I can’t do enjoyably in DA:I’s current state.  I completely see what the designers intended now that I’ve played with a controller.  I hit “A” and everything went smooth …

 

I will keep plugging away trying to use the controller, holding out hope that BooWare has a conscience and releases an acceptable PC User Interface SOON.

 

Now if I could only figure out how to get the CE to work and I could get the bloody thing to zoom out!  Anyone that’s read this far have a “For Dummies” guide to CE????


  • Black33, Vernholio, Windev et 16 autres aiment ceci

#12082
Errationatus

Errationatus
  • Members
  • 1 386 messages

the multiplayer of DAI is very lackluster, i doubt it will hold in the long run, its even lackluster when compared to the ME3 mp

also the me3 mp had 2 dlc released in the same time fame that dai mp release only 1 dlc, which doesn't even add as much content as 1 me3 mp dlc

 

also the month following me3's release site like ign, kotaku. joystiq and even gaming blend were posting about the mp weekly event that me3 was hosting

the dai mp weekly event no sites posting about them, not even sites that gave dai their "GOTY" awards, seems the only way to know about the events is on the forums or playing in game or from the dragon age twitter

 

i wonder if one of the devs will leave bioware after this debacle, like how casey hudson left after the me3 thing

 

Doesn't matter if the MP is crap or not. ME3's was crap.  Still is.  Regardless, it will get fixed first.  It's a revenue stream.  That's the Golden Calf in gaming.  It's the Brazen Bull for the SP-ers, but Molloch for them.  Like they said they "have many, many exciting things in store for MP.".  SP generates cash only from initial sales and DLC. 

 

EA hates Single Player.  Don't believe me, go look at the games they flog on Origin and tell me how many are SP exclusively.  Even a damn 'horror-survival' game like Dead Space got a co-op mode and an MP.  Hard to be 'scared' when your buddy's teabagging a necromorph.  Does anyone buy DLC for Battlefield's SP campaign?  It does have one, y'know.  $5.99 for five guns and skins.  For MP. Dozens of DLC.  If done right, mucho moola for mucho stretches. SP is just an eight hour tutorial.

 

No one will leave.  It's not a 'debacle' as far as they're concerned. It's all 'working as intended' and GOTY's from everybody! Hell, they've probably got one from the US Veterinarian's Alliance and another from the Gynecological Association by now.

 

We need not worry our echoing little heads over it.  All is proceeding as it should.


  • Vernholio, Windev, Gundar3 et 5 autres aiment ceci

#12083
AlyssaFaden

AlyssaFaden
  • Members
  • 109 messages

Well, it finally happened: half way through my second run through and I suddenly realized how repetitive it all was and how I was actually quite bored and uninspired. My husband hit the same "mehness" at exactly the same time.

 

You got 2 months out of my bioware. I'd say it's value for money considering the hrs I poured in, but I'm packing this away until you fix the bugs and release some SP content. Maybe by then you'll be talking to your customers again.


  • vetlet, spacefiddle, Shelled et 3 autres aiment ceci

#12084
Essorance

Essorance
  • Members
  • 219 messages

U~se~rs banned

And hope has~ fled

Steel your hea~rt!

The Pa~tch will come~

 

The game will cra~sh

And the UI's ba~d

Look to the boards

For one~ day~ soo~n

The Patch will come~

 

The devs~ are~ lo~st

And on ho~li~day

Keep to the boards

The Pa~tch will come~

 

The game is broke~

And the ba~nter's gone

Look to the boards~

For one day soon

The Patch will come~

 

Post your bugs~

And tweet them high

Stand your ground!

The Patch will come

 

The night is long

And the path is dark

Look to the boards

For one~ day~ soon...

 

The Patch will come~


  • Morty Smith, Zachriel, Windev et 38 autres aiment ceci

#12085
JackPoint

JackPoint
  • Members
  • 414 messages

Lord of the Rings: Seekers of the patch, Part 25. Starring Gollums cousin 15x removed.



#12086
thebigbad1013

thebigbad1013
  • Members
  • 771 messages

U~se~rs banned

And hope has~ fled

Steel your hea~rt!

The Pa~tch will come~

 

The game will cra~sh

And the UI's ba~d

Look to the boards

For one~ day~ soo~n

The Patch will come~

 

The devs~ are~ lo~st

And on ho~li~day

Keep to the boards

The Pa~tch will come~

 

The game is broke~

And the ba~nter's gone

Look to the boards~

For one day soon

The Patch will come~

 

Post your bugs~

And tweet them high

Stand your ground!

The Patch will come

 

The night is long

And the path is dark

Look to the boards

For one~ day~ soon...

 

The Patch will come~

I may just have to sing this song every night before I go to bed :D


  • LunaFancy et Essorance aiment ceci

#12087
Vash654

Vash654
  • Members
  • 69 messages

Nintendo releases updates to add free content - http://www.ign.com/a...8-player-stages

 

EA Biowware releases updates to fix an unfinished buggy game.  then later releases more content in form of paid dlc lol....  

 

more companies should be like nintendo in this aspect



#12088
Black33

Black33
  • Members
  • 182 messages

Meanwhile, on Twitter...

 

Subscribe to our YouTube channel and see it first!


  • Dubya75 aime ceci

#12089
MisterMannIndy

MisterMannIndy
  • Members
  • 97 messages

Meanwhile, on Twitter...

 

Subscribe to our YouTube channel and see it first!

I fully expected to be irate after watching.  Since most of the discussion was around Art, and Story, I had very little issue with the video.  

 

I think most of us here have major issues with the design of the PC interface (and general poor QA).  I've seen little criticism with Story, Artwork, Acting, etc.  

 

I didn't realize that BooWare was managed by a 23 year old, however.   :P


  • Dubya75, moonblade_820 et Ashen Nedra aiment ceci

#12090
Ncongruous

Ncongruous
  • Members
  • 199 messages

[...]

Thank you for illustrating the awkwardness of the keyboard and mouse in comparison to the ease of use of a controller. I'll keep an eye out for any tutorials for zooming assuming you're using olegb's v45 table and the 64bit v6.4 CE.


  • MisterMannIndy aime ceci

#12091
Sparky862

Sparky862
  • Members
  • 54 messages

New update?? What does it do?? Can i install the game now and play it??



#12092
MisterMannIndy

MisterMannIndy
  • Members
  • 97 messages

Thank you for illustrating the awkwardness of the keyboard and mouse in comparison to the ease of use of a controller. I'll keep an eye out for any tutorials for zooming assuming you're using olegb's v45 table and the 64bit v6.4 CE.

I don't know what these mean.  Do I download something called "olegb's" table from someplace?  Assume I know nothing about this CE "thingymebob" .... where do I learn?  Thanks!!!

 

I got it figured out.  Nice!  Zoom out accomplished.  Tac cam is still pretty clunky, but I feel like I can play now that I'm not confined to a head-high view.  Also ... I scrapped the controller.  Just couldn't do it.  Back to my trusty KB&M.  CE appears to be saving my game experience.   :D


  • Noelemahc aime ceci

#12093
mutantspicy

mutantspicy
  • Members
  • 467 messages

I'm curious what you mean by CE


  • spacefiddle aime ceci

#12094
GODzilla

GODzilla
  • Members
  • 1 829 messages

I'm curious what you mean by CE

 

Cheat Engine. Look in my signature. It's actually not about cheating. It's a tool that can load cheats if one wants to, but it also loads a "walk script" which adds perfect walking and jogging to KBM-controls. :)



#12095
mutantspicy

mutantspicy
  • Members
  • 467 messages

Got it!  I checked out the page a few times, want to finish another play through before I start to mod.  I just wasn't sure what the acronym meant.  Though the zoom out thing maybe worth going ahead with right away.


  • spacefiddle aime ceci

#12096
GODzilla

GODzilla
  • Members
  • 1 829 messages

It's not really a mod. It runs outside of DAI and can be activated / disabled at any time. No need to restart your campaign or something like that.



#12097
Lannes1789

Lannes1789
  • Members
  • 51 messages

I feel it's worth mentioning: SWTOR pulled itself out of a nose dive with the hybrid model, the cash shop (of cosmetics mostly) seems extremely successful, and they've slowly been increasing the quality of new content coming out.  Compare Galactic Starfighter, which was poorly implemented and kind of bare, to the latest Revan expac which has included not just "more things to do please don't leave" but a revamping of some boring systems and fun stuff besides.

This in itself is a gigantic disappointment and speaks to how mmo's ruin everything (that's kinda tongue-in-cheek).  KOTOR was such a laugh, with such an interesting premise - I was dying to learn more about how the Revan story played out.  Only whetted by KOTOR II, which, while truncated and showing extreme evidence of a too early release, alluded to what he might be up to.

 

Do we get a single player KOTOR III?  A game which I, and many others would've thrown money at even as a kickstarter?  No.  Instead, the most interesting thing about the series is used to try to suck people back into an mmo.  Huzzah!  I get why they did it (I would've had *all* promotional material include the word "Revan" as every second world, regardless of whether it made grammatical sense), but it's a kick in the teeth.  



#12098
spacefiddle

spacefiddle
  • Members
  • 890 messages

...

The Patch will come~♩

 

omfg WARN me before you do that.  You owe me a Coke and a new keyboard.


  • TobyJake aime ceci

#12099
Ashen Nedra

Ashen Nedra
  • Members
  • 749 messages

I kinda feel as though mmo's are a thing of the past, or at least should be, in terms of a business model.  I reckon the warcraft thing was so attractive (capturing millions of reliable rev streams through a negative billing model) that it was easy to pitch.  Therefore, it was argued built in audience for a single player series, translated into neverending lucre if it was flipped to mmo.  Bethesda jumped in.  And bioware.  And many others, many earlier.  And failure.  Free to play and then microtransactions and then death.

 

Why did this happen?  Cause the lead time to develop such a thing is so long, years, that it's a slow motion train-wreck on the other side.of the development cycle; everyone reached for the brass ring simultaneously.  

 

Multiplayer is even worse for the reasons you note.  At least with an mmo I can just pass on the thing.  But when I hear multiplayer I know two things.  1) that it's going to demand developer resources to cater to it, robbing peter to pay a misshapen paul  2) that it's still possibly good enough as a single player experience that I might fork over dough for it.  I'd pay an absolute premium for an rpg that catered exclusively to single player.

 

May I then suggest that you take under consideration:

 

- the Witcher 3, bought on GOG (there is a 'free' premium to send towards the devs/producer, especially for you Sir, as GOG is owned by CD Projekt Holdings)

 

- or Shadowrun Dragonfall remastered (single player only): my personal GOTY 2014, brilliant writing and atmosphere, great tac combat.

 

- or Divinity Origin: you can play with a friend -so, a kind of MP I guess- but the system is brilliant and I don't think it distracted resources, since the SP campaign make uses of the MP system, you can argue with yourself, basically, you'll see if you try it.


  • Lannes1789 aime ceci

#12100
Lannes1789

Lannes1789
  • Members
  • 51 messages

May I then suggest that you take under consideration:

 

- the Witcher 3, bought on GOG (there is a 'free' premium to send towards the devs/producer, especially for you Sir, as GOG is owned by CD Projekt Holdings)

 

- or Shadowrun Dragonfall remastered (single player only): my personal GOTY 2014, brilliant writing and atmosphere, great tac combat.

 

- or Divinity Origin: you can play with a friend -so, a kind of MP I guess- but the system is brilliant and I don't think it distracted resources, since the SP campaign make uses of the MP system, you can argue with yourself, basically, you'll see if you try it).

 

Love this list.  Nothing would stop me from getting Witcher 3.  To give some kudos to the developer who funds this place, I have to say I wouldn't have even played the first one without the constant promotion of bio devs of the the first iteration of the witcher (a polish developer...really?), which struck me as selfless and cool.

 

Will pick up Shadowrun, have heard solid things about it, but your recommendation seals it.

 

Ditto with Divinity Origin.  ;)

 

Am also looking forward to Bard's Tale 4; was profoundly disappointed by the taking the ****** iteration from the mid-aughts, but this is supposed to be a real successor.  Many thanks for the suggestions, Ashen!