This in itself is a gigantic disappointment and speaks to how mmo's ruin everything (that's kinda tongue-in-cheek).
Pre-edit: sorry, I make a Russian novelist look like the soul of brevity. To steal a line from Michner, "in three paragraphs I can't even say 'good morning,'" but if you want a quick tour of swtor and how it might surprise you, solider on.
TL;DR try swtor. It's F2P now so no risk. Something to do while waiting to see if the devs leave MP to pop over here
. Specifically, the Jedi Knight class storyline is KOTOR III (that is Bioware's statement), if you want to jump right into that. Trust me.
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Much like ESO, SWTOR is a single-player MMO. More so at launch. Multiplayer endgame content was not only sparse, but badly broken, and that drove away a lot of early adopters that they would've kept, if they'd released it when it was ready, not based on holiday shopping. Again.
You know how general wisdom says WoW's success was largely based on timing? Well, by the time swtor launched, I knew a lot of wow burnouts. Still do. Many of them were looking for something else to play. If they'd released 6 months or a year later, that still would have been the case.
swtor had the timing opportunity, and blew it. I brought an entire guild over from WoW. A core group of around a dozen of us who'd been playing various games for 8-10 years, plus a couple dozen more. I'm the last one left in the game. The bugs, broken content, and above all sameness to core WoW gameplay drove everyone out. A few hung around a while, for the sake of hanging out. But here's the thing:
People who like WoW mechanics play wow. People who are burned out on wow mechanics do not want to play wow mechanics.
/sigh
Where the BW team innovated, it was pretty awesome. And (this is why I'm telling you this) the story mode is, overall, like their single-player stories, but even more so. And it no longer has a sub requirement. However, be warned: the F2P restrictions are pretty bad. If the control scheme here annoys you, being forced into microtransactions for another action bar in an mmo may make you gag.
ALL THAT SAID,
Go try it. I'm an active subber. I dust off my guild HQ now and then and screw around with my 23432 alts. The pvp there is a lot of fun; the BW team was actually shocked when they saw how popular the pvp was. They drove it around and crashed into a few things over the last 3 years, but the dents are mostly repaired and the paint is shiiiiiny.
You can get some friends to F2P and jump in right now together. You can also close the chat window and be in a blessedly silent single-player game, only on a vast scale no SP game currently matches. And while there are a lot of the inevitable trolls that any F2P game brings, there are also a lot of very cool random strangers you will spontaneously group up with, or chat with, or observe with amusement for a while.
It has flaws, there will be things that annoy you. But overall, the swtor team has done an astounding job of correcting the most egregious issues, and in only 3 years. Consider again that behemoth, wow. Sans the pink eyewear, consider how even wow was doing in its third year, in terms of stability and content. swtor has exceeded that. If they're serious about committing to it and seeking growth, in two more years I think it will start pulling ahead on the strength of its own innovations. Nothing will kill wow except Blizzard, but swtor doesn't really compete with wow, and it's finding its own playerbase.
edit: geez maybe BW should just make me my own subforum where i give long speeches about swtor. I seem to have done that several times now. In the context of how critical I've been about how communication and issues have been handled here in DAI, I hope you can see I wouldn't promote the game unless I meant it.




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