I'm gonna rant, 'cos this bugs me, been crawling through my craw.
Expecting change in the gaming industry? I have to say I find it both sad and hilarious.
Let's take some for instances:
Battlefield and COD is the same game every iteration. They're the same games for all intents and purposes with the same goal. You grind and pay them for doing it. For more content packs. Drones! Skins! Robots that teabag for you! Set it in WW2 (how come never WW1? That's be cool!) or in Kevin Spacey's underwear makes no difference. Fight the Nazis, Commies or Aliens, or their zombie variants. Same game, same goal, same 'reward' every time. They used to shock rats for the same outcomes. Some smarty-pants went - "hey! let's introduce RPG elements into shooters!" Thus was born Far Cry and Borderlands and Bioshock. Not bad games, but not actually innovative. They get lauded, but Bioshock Infinite was boring as hell and Borderlands was a pointless 'weapon-grinder' that had an ending as stupid as ME3's original. They looked new, and that's all that matters.
See, EA really hopes you don't notice that ME3 and DAO were pretty much precisely the same story, or that DAI and ME2 are the same story as well. When we do notice and complain of the shortcomings, It's easier to simply label us and dismiss us as unimportant, the few, the toxic mob, simply because a label contains within it everything we need to think without consideration, to distract us. It's basically the same reason someone will resort to personal attacks in an argument. The moment that happens, you know the other person knows he's lost and has nothing else. This is the reason the devs don't engage on their own forums. They know the game doesn't work well. But it has awards! So they jumped the gun buying those, and now have to roll with the fiction that everything 'is intended' and any complaints are minor and low priority. We were supposed to play, pay, multiplay, multipay and move onto MENext which will be exactly more of the same.
They offer no explanations as to why things are not what the should be. We aren't responsible for content, so it's not our business. We are meant to consume and pay and consume and pay and not question. Step on the pedal for the cheese and don't question why you should be doing it at all. You're being entertained and that should be enough for you. It doesn't work well? That's your fault for not conforming to the paradigm, the controller switch for your mage-casting, sword-swinging horde mode! When the fixes are small and inconsequential or break more than they fix, and yet silence is the only answer, when they close and lock the "master thread" for a locked and thus infinitely more manageable (being it allows no immediate discussion) 'patch notes' thread, you know something is very rotten in Denmark.
Excuses are not explanations although they can be as informative as particular silences. One understands that DLC content is kept secret, but patch content? Why the vague and elusive air of 'it can't be told until certain conditions are met'. What proprietary secrets are given away if the fixes are revealed ahead of time? This alludes to uneasy things - that those who should know don't, which doesn't bode well, or that the 'secret' being kept would only create more anger and embarrassment (and more lies/spin/PR) to damage control, and an-already severely tarnished reputation gets moreso.
How can anyone think the last three months justifiable is beyond me. What happened to just 'fessin' and fixin'? We can be very forgiving when you decide not to bullsh!t us ahead of time.
Jus' say'n.