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PC Community Concerns


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#12201
jrf773

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I'm still giggling at the fact they're calling the shield/key hotfix for Patch 3 "Patch 4".

 

Yes, I've moved to hysterics.

 

So... wonder what they have in mind for Patch "five"? :D

 

 

The stuff that patch four broke.  Patch 6?  The stuff that patch five breaks.  SO on and so forth.


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#12202
Morty Smith

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If you think a BioWare game is worth such a small price, then maybe it is YOU who is only worth that much.

 

You assumed I´m worth something and I will take the comliment if you like it or not.


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#12203
cobretti1818

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Paying full price for a modern AAA game and not even being able to finish the game without constant crashing every time I enter the War Table room or cut scenes? And almost 3 months later and still nothing has been resolved?

 

Wow, 3 months! Has it really been that long? After unsuccessfully trying to enjoy this game on two separate occasions, I now just check this forum daily to see if anything has changed. I really don't care if they fix it or not anymore. I think I resent this game now   :unsure: Oh well, I didn't learn my lesson after DAII, but I have certainly learnt it now. 


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#12204
Jackal19851111

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PS3 - Tight fit / crashes / bugs

XBOX360 - Tight fit / crashes / bugs

PC - Nvidia/High-end cards crashes / console port quality / bugs

PS4 - Stable

XBOX1 - Stable

 

This is considered acceptable for release

3 months later - still the same - so yup, EA level quality

 

In other words it's best to buy the game after 1-2 years and once community patches/fixes are out like in TS3, it's EA


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#12205
MACharlie1

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PC guys, come on. We all know we're the master race here.

Of course PC is going to have crashes. We all have different rigs and cards and drivers. Do you know how impossible it is for any developer to compensate for each every single one?
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#12206
Arne Saknussemm

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OK so I regularly have CTD now entering the war room where before everything was peachy (SLI 980s)

 

What have these patches fixed really? Still got plastic hair and super shiny everything. Still got abominable Tac cam and worse controls than in DAO....

 

Still have fog out bug

 

Still have flickering areas and vegetation in SLI...

 

Still not got what I paid for....not got what was advertised.

 

I loved DAO....so did a lot of people. The smart thing would have been to stick with a lot of that game and make some improvements. The dumb thing to do was release what amounted to nothing more than an extended DLC as a new game in DA2. Travesty. Dumbed down rubbish.

 

I really thought that after all the criticism of that game things would be turned around because sure as eggs is eggs despite all the positive paid for press bottom line is that game was pants and everyone knew it...no matter how you like to dress things up...

 

And indeed all the noise was that...listened to PC gamers, blah blah, made for PC gamers by PC gamers, blah blah, back to our roots blah blah.

 

All total rubbish.

 

DAI is an OK game where it could have been great again. But for some inexplicable reason it was decided it was more important to make a console LBGT fetch quest collection than write a story and make it fly on the one platform that can serve up the halo effect.

 

Utterly moronic.

 

I'm very close to uninstalling and calling it a day...move on to an RPG...The Witcher will be here soon...GTAV...will make room on my SSD and what will go will be this failure.


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#12207
TobyJake

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PC guys, come on. We all know we're the master race here.

Of course PC is going to have crashes. We all have different rigs and cards and drivers. Do you know how impossible it is for any developer to compensate for each every single one?

But did they even try?


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#12208
Dutchess

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If you think a BioWare game is worth such a small price, then maybe it is YOU who is only worth that much.

 

This implies my maximum worth is €60-70.  :crying:



#12209
Guest_Cyan Griffonclaw_*

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This implies my maximum worth is €60-70.  :crying:

Right. That's funny. The Bexar County Tax Assessor says I'm worth $3300 a year. My last contract said I was worth $55k. My education was worth $50k. So, what is my real worth to EA? A lot of games, DLC and microtransactions. To Bioware, no value whatsoever it seems. To my parents, priceless. To my wife, the value of my insurance policy. Placing a value on something is very subjective.


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#12210
Sylveria_Relden

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Meh, the whole "worth" thing is a diversion and misdirection, much like the short quips regarding "entitlement" etc. At the end of the day, it all comes down to a business transaction. This is why states ended up creating "lemon laws" for those selling used cars that didn't work- because people would take advantage and sell someone a product they knew was inherently broken.

 

Perhaps this is what the software industry needs as well- for laws to be enacted so that companies are actually responsible for the products they sell rather than a bunch of fine-print legal disclaimers which eventually amount to "You pay us and we don't owe you a damn thing."

 

Businesses scream and whine every time the government wants to start regulating- but how about regulating yourselves so they don't have to? Again, the term "business ethics" becomes an oxymoron, because the two words are mutually exclusive of each other.


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#12211
Errationatus

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People really need a good hard look at themselves. They should be wondering, "Am I all a person can be? Am I really as smart as I claim to be? Or am I just deceiving myself to soften the blow when I inevitably get hurt?"

 

What BioWare needs to do, is look at what works, and what doesn't, and decide if change is worth the chance of success. To me, changing how PC controls played out was not worth the chance, because it inevitably failed.

 

I, personally, will not forgive them for their deception about the tactical camera's fast-forward, because it was proof they didn't care enough to admit that not everything was the same for PC as for consoles, and that they clearly didn't take enough care with those people to whom should be their main focus. However, I see no reason not to buy and play one of their games at it's initial price, because they never make games worth $8US or €15 or whatever bullsh!t price some people think they're worth.

 

If you think a BioWare game is worth such a small price, then maybe it is YOU who is only worth that much.

 

I'm worth far more than that.  I'm worth at least the initial thirty or so people I've dissuaded from buying this broken console-crap-port of a 'game'.  It's only a bit over two grand they don't get, true, but it's also less the three/five/seven grand or more for those stupid chests in MP, less five hundred per DLC, none of them buying tie-in merch.  It's not a lot per person but it friggin' adds up - and if those thirty dissuade a few dozen others each...  well, it adds up

 

Ever hear the saying "Character is better kept than recovered'?  The same can be said for reputation and veracity.  EA has long since lost all three and doesn't miss them and what was once 'Bioware' has squandered the tiny fragments they had left on this mess of a 'game' and their passive-aggressively barely-concealed contemptuously-vindictive responses - when they deign to make any at all that aren't completely and near-fraudulently self-serving.

 

Some of us have working memories that can retain more past our last idiot sext or vacuous Facebook post or the blur of teabaggery and brainless killstreaks.  Some of us base where our money goes on the reputation of both company and product.  You can only burn us so often before we find other hobbies. I don't fling my money about brainlessly. 

 

This is important to me:  I expect to get what I pay for.  When I don't, you don't get paid

 

It's that bleedin' simple.  That's what I'm feckin' worth.

 

See, we PC toxiscum don't actually mind a few workarounds.  Hell, we expect a fix or a tweak here and there with any game we purchase. If the company refuses, there are talented folks out there that'll fix it for 'em.  However, make us jump through a hundred hoops like lobotomized rats for stuff that should have worked out of the stinking box and we get a tad pissed off.  Then we get painted like we're 'over-entitled' because we actually exercise our right as consumers to complain when our legit money has gone to support legit shite.  When they lie straight to our faces, when the multi-multi-oh-so-shiny-heavily-masturbated-over GOTY crashes on startup, crashes in battles, in cutscenes, in transitions from area to area, crashes when you simply go to quit - on rigs the devs themselves recommend - when you can't progress no matter how much elfroot you pick or ore you mine because something fundamental in the game breaks nice and early, when you have to gawdam-run everywhere, when NPC's and team mates won't show up or talk and long stretches of this sprinty-trudgefest are dead-silent, when the 'fixes' break ten more things and only fix what's already broken if you're lucky, you legitimately start to wonder.

 

When they start blaming you for it, you stop wondering.  You start reacting. 

 

Here's a thing:

 

They want you to pay seventy bucks, hundreds of hours of your time (cheap, is it?) then buy DLC, then play multiplayer and spend stupid amounts in there for hundreds of more hours (naw, my time is not remotely that cheap), how much y'all worth then?

 

When even the idiot MP doesn't bloody work either, are we still to blame?

 

So how much is this game worth?  How much do we actually spend?


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#12212
Innsmouth Dweller

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i paid the price. i play the game. i can live with bugs, that's natural in software development, especially after the engine is changed.

 

i've lost confidence in the manufacturer. trust was the reason why i even bought the game after DA2 (cinematic story is not enough for me). tured out to be unfair marketing practice

/shrug



#12213
line_genrou

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PC guys, come on. We all know we're the master race here.

Of course PC is going to have crashes. We all have different rigs and cards and drivers. Do you know how impossible it is for any developer to compensate for each every single one?

You know they didn't care when they released the game without a walk toggle button


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#12214
Postem

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For information I have found a review of DAI on RPG codex that confirmed me that some reviewers saw the problems that have been reported by so many people in this threat. It is a bit reassuring after all the game of the year award the title has received.

 

Review: http://www.rpgcodex....ent.php?id=9752

 

 

And the part about the controls (and actually all the combats):

 

When i read this review, i understood what was happening. Even with poor controls, i dont have the "urge" to play. I played several games with crippled control schemes because the game was compelling and eventually i adapted, but lets be all honest, if you pass the control barrier, you end with the game described on the review.

 

This game is at most mediocre, but accurately reviewed as boring. Its not about being difficult, in Skyrim you end as a walking god, but the game is nice and fun. All the game mechanics are boring, its like said, every fight is like doing a chore.

 

I would complaint but play if the game changed it focus to an action adventure like Amalur. The problem is that the game doesnt what it is, its both a mediocre strategy game and a horrible and unsatisfying action game. Plus all animations looks like a circus, all the mages dancing. Everything is so generic and soulless.


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#12215
Postem

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They want you to pay seventy bucks, hundreds of hours of your time (cheap, is it?) then buy DLC, then play multiplayer and spend stupid amounts in there for hundreds of more hours (naw, my time is not remotely that cheap), how much y'all worth then?

 

When even the idiot MP doesn't bloody work either, are we still to blame?

 

So how much is this game worth?  How much do we actually spend?

 

This is a good consideration. I cant keep playing it, despite bad controls, the game feels so generic and cheap.

I couldnt pass 10 hours.

 

Im past 500+ hours on shogun 2, was playing again FOTS yesterday, damn passed 5 hours like "damn its already noon?". I dont want to spend my time doing fedex quests.


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#12216
rothe321

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Yes one of the best stories going down the toilet...



#12217
ApocAlypsE007

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PC guys, come on. We all know we're the master race here.

Of course PC is going to have crashes. We all have different rigs and cards and drivers. Do you know how impossible it is for any developer to compensate for each every single one?

StarCraft_II_-_Box_Art.jpg

2010 game. Find me a post 2008 PC that doesn't run this perfectly with 0 bugs, you cannot, for it doesn't exist. Extremely stable even at 2010 launch.

"Different drivers, different machines" is not an excuse.


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#12218
Guest_Cyan Griffonclaw_*

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StarCraft_II_-_Box_Art.jpg

2010 game. Find me a post 2008 PC that doesn't run this perfectly with 0 bugs, you cannot, for it doesn't exist. Extremely stable even at 2010 launch.

"Different drivers, different machines" is not an excuse.

That is so true. I've gone through four gaming rigs since the millenium and I never had any lingering issues with a Blizzard game. Every game I bought as a preorder launched without any fuss. Either I'm really lucky or Blizzard just has a great and diverse QA system.


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#12219
InBleedingRapture

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So, I'm one of the unlucky nVidia card users who's been struggling with DirectX crashes since the very beginning. As yet, I have not found a solution. However, I have found a workaround that seems to dramatically lessen the number of cutscene crashes, at least with my system.

 

Others have probably mentioned this, but it seems like the crashes occur largely as a result of your GPU's clock speeds and voltage settings self-adjusting to the amount of load on your card at any given time -- certain cards are designed to work this way as a power/heat saving feature. You can bypass the voltage/clock scaling by enabling a feature called "KBoost."

 

Follow these steps and see if they help. I can't guarantee that they will, but like I said, they've made DA:I much more playable for me.

 

1) Bump down your post-processing effects and post-processing antialiasing a bit in game. I play with everything maxed, but with post-processing on "high" and post-processing antialiasing on "medium." The quality difference is negligible, but the stability improvement is noticeable.

 

2) Download an nVidia GPU tuning program like EVGA Precision (you can download it through Steam). You might also be able to use MSI Afterburner, but I can't vouch for that since I don't use it personally.

 

3) Enable KBoost -- see image below. Be aware that enabling KBoost will force your card to operate at its maximum clock speeds and voltage at all times, regardless of load. This can cause some heat issues if you don't have a well ventilated setup or if you're already running a heavy overclock.

 

4) Let me know if this has any beneficial effect for you. I don't want to spread misinformation and I apologize if anyone has already suggested this solution -- TL;DR. :P

 

Click "Show" for reference image.

Spoiler


Modifié par InBleedingRapture, 02 février 2015 - 07:06 .


#12220
Shelled

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I've been having more frequent^ driver crashes after patch 3.



#12221
spacefiddle

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PC guys, come on. We all know we're the master race here.

Of course PC is going to have crashes. We all have different rigs and cards and drivers. Do you know how impossible it is for any developer to compensate for each every single one?

 

I don't understand this assertion.  I have many, many, (too) many PC games.  Pretty much none of them crash, let alone frequently.  Do you experience many crashes in all your other games...?  Maybe you should check out your rig and see if it needs some basic maintenance, or driver updates.


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#12222
InBleedingRapture

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I've been having more frequently driver crashes after patch 3.

 

I still suffer from DX crashes, but they've decreased. I used to have about a 50% of crashing during a cutscene; now, that number has dropped to about 10%, depending on which scene is playing.

nVidia also put out a new driver not too long ago. It doesn't address the issues, but it doesn't seem to make them worse. For me, SLI scaling has improved almost to where it should be.



#12223
Sartoz

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PC guys, come on. We all know we're the master race here.

Of course PC is going to have crashes. We all have different rigs and cards and drivers. Do you know how impossible it is for any developer to compensate for each every single one?

That is true only if the developer decides to use the frostbite 3 engine, an engine that is far from mature. On top of that, design a game that requires a powerful GPU to display awesome scenery that requires multiple meshes and high resolution texture... for AMD centric Next Gen consoles.....with AMD GPUs.

 

Then you make sure that the game works on  these consoles (PS4 and XB1). Get the manufacturer's certification and THEN start worrying about the PC platform and non-AMD GPUs (ie: Nvidia).... but unfortunately, time ran out and the lauch date had to be met regardless of the state the game was in for the PC platform.

 

And, finally, here we are.


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#12224
Rizilliant

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PC guys, come on. We all know we're the master race here.

Of course PC is going to have crashes. We all have different rigs and cards and drivers. Do you know how impossible it is for any developer to compensate for each every single one?

They chose to sell the game to these platforms.. Its the responsibility of the developer to provide an item in working order.. Not the customer to workaround, and change the entire rig to have as few problems as possible... Some glitches, and bugs.. Ok.. Developing games in lazy in the new millenium.. But something is vital as DirectX crashes? No, absolutely not..

 

This game has far too many issues that clearly point to a rushed release for the holiday season.. Sell it now, let paying customers beta test it, and fix it later, IF its cost effective! How many games do you think EA has gotten away with sellign half finishes to cut costs, and only fix some of, if any of the problems? Im sure more than we know!!!

 

Then the greedy decision to gimp the entire game for all platforms, in order to squeeze a few extra bucks out o fthe last gen owners, who still see no reason to buy new gen consoles... Effectively limitting everyones gaming experience!


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#12225
Bethgael

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PC guys, come on. We all know we're the master race here.

Of course PC is going to have crashes. We all have different rigs and cards and drivers. Do you know how impossible it is for any developer to compensate for each every single one?

 

That would be fair enough--if one of the problems wasn't that the game doesn't work "as intended" with an entire Vidcard subset. A popular one.

 

I don't have a nVidia card, so my game runs, even if the Origin app often gives me a CTD (and the game "milestone" saving itself as I go into the War Room makes it CTD--every freaking time. Thank Fluffy it doesn't "milestone" save too often, but I wish I could turn those off). I certainly feel for the poor nVidia users, though.

 

 

Either I'm really lucky or Blizzard just has a great and diverse QA system.

 

They do. Millions of WoW subscribers that can be invited to/apply to beta test every game Blizz has. I've beta'd on 4 of their releases (not including WoW EP betas and stress tests) in the last 8 years.

 

Bethesda does the same thing. "Apply to beta test ESO/Skyrim" etc.

Bioware could do the same thing, just as cheaply. They had us test the Keep for free, they could have done the same with DA:I. The trouble is that EA Games is too paranoid about leaks.


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