I worked on DAI for three years. I also spent hundreds of hours in the game prerelease. But for whatever intangible reason (multiplayer does play a small part, since I do play with friends on occasion, and there were large parts of the narrative I hadn't seen that I was curious about), I looked forward to playing the game again after release and I did. My preferred platform for all three games is also the PC and I stand by the statement that I am proud of DAI (as I am DAO and DA2).
I understand that the people in this thread are not happy with the product they received which is unfortunate, but please do not misrepresent my statements.
Thank you very much for your contributions. Your effort is most definitely appreciated.
You say PC is your preferred platform, from which I understand that you are not having major problems with the controls. That is not at all surprising. I know other people who are playing on PC and are not having any issues with the controls either. After discussing the matter with them, I reached the conclusion that your experience while playing on PC will vary greatly depending on the kind of gameplay you expect from the game. The people I know who are fine with how the controls work are happy to play the game like your typical fast-paced MMO plays: keep a button pressed, spam abilities, relax and enjoy the show.
That is perfectly fine. However, some of us expected the kind of tactical combat that was possible in Origins, and were happy to hear that the new tactical camera mode was specifically designed to bring that kind of experience to Inquistion. Now, you cannot possibly tell me that the tactical camera mode succeeds at the task that it's supposed to be designed for. Regardless of how they choose to play the game, I think it's safe to say that most people agrees that the tactical camera mode sucks for anything other than an occasional pause-and-look-around. It is just not possible to base your play entirely around the tactical camera mode and not end up frustrated by how poorly it performs.
Please make this effort: close your eyes, and imagine that what you want to do is pause, micromanage every position and ability of your party, and then resume. Wait until the battle progresses for a few seconds and pause again. Assess the situation, micromanage positions and abilities again, and resume. Repeat that until the battle is finished. And repeat that for every battle.
Believe it or not, that is how many of us have been playing Bioware's RPGs since Baldur's Gate. That is how many of us played Origins. And that is how many of us expected we would be able to play Inquisition. And, believe it or not, we can't. The tactical camera mode was supposed to bring us that sort of tactical gameplay, and I'm sad to say that it fails miserably. Not just fails. It does so miserably.
Unless the tactical camera mode is fixed, I regret to say that I feel cheated. It's not that I don't like the game. There's plenty of good in this game. But I spent my money on it because during its promotion I was told that there would be a tactical camera mode which would allow me to play the sort of game that I want to play. I didn't want a fast-paced MMO-like combat, I wanted tactical combat. That's what I was promised, and that is what Inquistion does not deliver.
I would like to stress this again: I don't mind if I take my chances on a game and it turns out I don't like it for whatever reason. That is not a big deal, it's just "unfortunate". What is a big deal, and way, way more than just "unfortunate", is when I feel cheated. And I do feel cheated. And many of us here feel cheated. This is grave, and I think the whole team should reflect on that.
I totally respect and appreciate the work you have put into this game, and there is a whole lot of people having a blast with it, and for this you should be proud. But someone, at some point, for whatever reason, dropped the ball big time with the whole tactical gameplay thing. And I have no doubts whatsoever that the last thing you (plural) wanted was to cheat your fans. Fans for which your game is way more than just a "product".
Thank you for your understanding. Best regards to you and the rest of the team.