Its just sad to watch the entire situation around here deteriorate. We've watched it happen for 3 months now.
It went from game release - where people said "please make this game run I love you!!!"; to "where is it? These weren't what we needed!!", to finally "the hell is wrong with you BW!?!?!?". I mean damn, the console people are now begging to not be patched its so bad.
This was all very avoidable... If it was the bugs and crashes that were fixed, instead of the focus being multiplayer, there wouldn't nearly be the outrage that there is. If the devs made a public statement, almost like a behind the scenes talking about why they went the road they did with the design decisions, this could have been headed off. Instead, they impose silence and double down, and its made us embittered.
Look at my personal situation: When the game first came out, it looked good on my rig. Except for the AWFUL DirectX crashes, that I only found a work around for on the forums here, I managed to slog through the game. I thought the keyboard controls were clunky, particularly being limited to 8 moves. The 30 FPS was ridiculous, and when people made a genuine fix for it, BW scoffed at it, because it interfered with their precious multiplayer and could actually make the PC look better than the current consoles (not allowed). The tac-cam at release was non-existant. The zoom-out was ridiculously limited, along with a lack of a good pause and play, and selecting a character jumped to them, losing where you were (patched now)... but I still, played through it.
My point, is that I didn't consider this a bad game. I thought it was woefully mediocre.
What started as a great experience, by the end of chapter 1, simply started going down hill. I won't touch the problems in the writing, player agency, political correctness, retconns, the lack of outfits to craft, the cut content, or the bugs in this post as I think you need a dose of empathy for the posters here.
By the time I hit 80+ hours, the shine was gone and I saw the holes for what they were. I just wanted the game to end at that point. I had so much influence at that point, that I just decided to do the last 3 story missions back to back. No reason to do more filler.
That was MY experience Bioware. I'm not gonna mention the things that I thought were good, as you get that from everywhere else anyway. And there really was some good here...
You seem to have this cavalier attitude of "sorry you didn't enjoy our experience".. Which tells me, that you failed to learn from the mistakes of Mass Effect 3. Do you honestly know why people were so upset at that franchise killing ending? It wasn't "closure". It wasn't "no happy ending". It was that it came out of left field - betraying all the themes and narratives you set up throughout, and instead of listening to the people that supported your company, you stuck by your "Artistic Integrity", and blamed the fans for not liking it.
Heres what you need to learn. If you respect the fans, they will respect you... And that Dragon Age, doesn't belong to Bioware or EA, other than contractually. Thats not to say that it belongs to the fans solely either... It belongs to both of us.
While the devs sit there developing, pouring their blood and sweat into the game for their livelihood, do you know what the fans put in? Our souls.
Thats right, we invest ourselves into it as well. We roleplay. We form what feels like real relationships with these fictional characters. We - the gamers - bring life to the world that you created. We are the ones that explore the world. We are the ones that save Thedas.
Without us, what you do is meaningless. Without you, we have no experience.
I actually know a guy, who overcame serious depression, because of interacting with and forming what felt like real relationships with the crew from KOTOR.
The lack of MEANINGFUL feedback from the devs (but I do thank the gentleman that was here a few times), the lack of respect here, the lack of real fixes 3 months out, the lack of story DLC to fill in the obvious cuts... It is these things, that transferred this game from being "mediocre", to being "poor".
EA is just another Ubisoft. But at least Ubisoft had the courage to acknowledge the problems with their Assassins Creed game. Hell, they even gave out free games because of it. Dragon Age, from my understanding, is not as bad off Assassin's Creed, but you did nothing! You are now, no longer "The Bioware". You are just one more subsidiary in a sea of them, in a crumbling industry.
So for your sake, please do something.