From one Dinosaur to another, I'm with ya brother!
But ... like you said, the gaming industry is looking to Consoles first. The "write once, use many" times strategy caters to the masses, but limits the PC experience. To me, this strategy should be about compromise and trade-offs. To me, that's the "right" way to approach multi-platform development. Instead BooWare developed an experience exclusively for the PS4/XBONE "platform" (next-gen consoles) and figured they'd dump that code on the legacy consoles and PCs with virtually ZERO changes.
Their shady marketing convinced us the PC was considered in their designs and the tactical strategy of DA:O was back .... why did they "mislead" us? Greed. Certainly not because we are "Core" to their business. We were 10 years ago ....
I'm actually okay not being considered "core" to their business. I recognize that the console market is the sexy place to be. I do, however, expect a balanced design from a company with BooWare's heritage. We were shortchanged on that one for sure....
Im not convinced about the priority on consoles being the problem. A lot of other publishers deal with consoles, like cdprojektred and ubisoft, and none have done what EA does to their own games. Simcity is a pc only game, and its a completely perversion and abomination. With EA i think the main problem is corporate direction, and how it cripples franchises. They probably cut a lot of creativity, forces some kind of content (like SJW) and rush titles to meet financial schedules to ensure big bonuses.
You can say what you think about UBI, but i think they done right with Unity. The game is a leap in graphics and i find the mechanics more fluid. Its true it needs a beefy pc, but the game as a whole AC is satisfying, i can feel the same anymore with EA games. Ubi also invest in several niche segments like the excelent Silent Hunter series. When you go to origin what you see? Lets count the main titles of EA:
- Simcity
- BF
- Dragon Age
- ME
- Crysis (but its not ea).
- A bunch of older games.
That is it. EA is mediocre, its giant and have only a bunch of meaningful titles, most of then terrible broken.
So DA and ME will both be the next discarded franchises. EA act truly like the reapers, they do harvest some studio, milk it and throw the corpse, then look for more, and the cycle repeats. It has been happening since Bullfrog and Origin.
I just hope Crytek either stay independent or fill bankruptcy. Going EA is gonna kill what is left.