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#1251
Dakota Strider

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Going to pile on to what Pen-N-Paper said:  If they would have maintained the Dragon Age Origins graphics, game style, game engine...everything mechanical, and just created brand new stories, with brand new areas, I think a lot of us would have gladly bought it with no complaints.  DAO is still the standard for what a CRPG should feel like, look like, and play like. 

 

And as mentioned, Bioware/EA would have saved a lot of money, by not trying to reinvent the wheel.  Not only that, but how many new titles could have they released in the last 5 years, if they only worked on story, and remapping?  A new Dragon Age every holiday season would have been a great present to all of us.  Imagine, 5 sequels to DAO in 5 years.  How could that not be good for the bottom line at EA?  

 

I understand the desire to want to build things bigger, faster, prettier... They could have done that.  But they should have done that in the background, while pumping out old reliable DAO style games, that would keep the customers and the shareholders happy. Then, the developers could create the next and best game engine, without the pressure of a deadline being mandated because of the need to hit holiday season.  A win for all of us. 

 

Is it too late, for them to go back to the DAO engine, and create games with those tools?  Not the barely passable expansion that was Awakening, but a full campaign like the original?  I am probably being too optimistic, but it seems like if there was profit in it, the company should consider it.


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#1252
AnubisOnly

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No day-one patch, and still nothing after whole week!?  :blink:


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#1253
jcmuki

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No day-one patch, and still nothing after whole week!?  :blink:

supposedly the dragon age development team is on vacation, we'll be luck to see any thing this week, might have to wait until next after the US thanksgivng holiday

but any longer than that would be too long especially if bioware keep doing what they are doing know, having no communication whatsoever

and it'll just keep hurting their profit margins they longer they drag this out


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#1254
Pen-N-Paper

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Fail. http://www.computera...me-of-all-time/ 

 

Inquisition sold almost exactly the same amount of launch week copies as 2011's Dragon Age II.

 

 

 

And the marketing promotions budget ate more of the profit on revenues returned on DA3 than on DA2.  The report did not give the unit breakdown. It strikes me as a consolidated sales reporting (meaning more Console games sold this time than last). In a nutshell, my suspicion is that Bioware is an under performing division of EA at the moment. And, I strongly suspect, the heads of Bioware made certain guarantees that sales expectations would match the larger marketing budget. [insert sound of roulette wheel] Firing will be likely as an attempt to re-brand management.

 

 

 

EA BoD certainly has this question foremost in their collective mind: How could Bioware Division make less money than they did on a resource draining game that was paired off, and few customers liked, when everything EA heard from Bioware was how gorgeous this new game is and will sell (to justify the long marketing budget)? What happened to rebuilding brand equity?

 

 

 

Investors, who could care less how an old game like Dragon Age: Origins fits into the equation, are going to be asking similar questions.  

 

http://www.google.co...Jw&ved=0CBUQ2AE

 

EA Shares down in first hours of trading today. Notice the steep drop. This means a sell off. Notice the partial recovery? That means a few of those shares were bought back – but not as many as were sold. Maybe someone in executive management exercised an option to buy? Anyways,the shares are not in demand this morning.

 

 

 

All the glowing reviews from the trade journals aimed at the consumer market - Youtube, Gamer.com, Amazon, etc., do not mean a thing (besides an expense from a marketing budget) to the BoD and investors.  I also think that people who lie are liars in general. It takes a lot of courage to say something unpopular especially when what should be said is true and unpopular. So I think the BoD has not been told the complete truth much like the consumers were not told the truth... why else release a game so broken on PC unless to hide the fact? We may not hear back from the Original Poster…  


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#1255
Drakkano

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Not playing this game for lacking pc native controlls is bullshit, the game plays great with a game pad, not playing it for that is just a child rant. So, more important, there are some bugs that need to be cleared fist.


Or it could be that a controller is not an effective option for someone due to an injury to their right hand that they sustained in the military so that people have the right to go on message boards and make complete asses of themselves...
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#1256
adr750227

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the meaning of fixing, begins with the assumption that something is broken

its kind of alarming how many people haven't dealt with the fact that for Bioware, there is nothing broken, hence no need to fix anything

 

All these problems we are pointing here are not bugs, are by design; and yes, design can be tweaked but software developers brains cannot(i really know); i'm sure they have a "million" reasons why it HAS to be the way they did it

 

again guys, this is your game; either play it like it is(i almost guarantee you DA4 will have no companions) or simply move on(if you moving on, remember your refund its almost a week now)

 

as for myself, i'm on the Witcher 3 train already....


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#1257
Gel214th

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i almost guarantee you DA4 will have no companions

 

I think with the focus on Consoles, that you could be right. THe next iteration will probably have you controlling a single character, and be a full on action game. 

Which would be quite sad :-\ 



#1258
Wildspirit

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Fail. http://www.computera...me-of-all-time/ 

 

Inquisition sold almost exactly the same amount of launch week copies as 2011's Dragon Age II.

 

 

 

And the marketing promotions budget ate more of the profit on revenues returned on DA3 than on DA2.  The report did not give the unit breakdown. It strikes me as a consolidated sales reporting (meaning more Console games sold this time than last). In a nutshell, my suspicion is that Bioware is an under performing division of EA at the moment. And, I strongly suspect, the heads of Bioware made certain guarantees that sales expectations would match the larger marketing budget. [insert sound of roulette wheel] Firing will be likely as an attempt to re-brand management.

 

 

 

EA BoD certainly has this question foremost in their collective mind: How could Bioware Division make less money than they did on a resource draining game that was paired off, and few customers liked, when everything EA heard from Bioware was how gorgeous this new game is and will sell (to justify the long marketing budget)? What happened to rebuilding brand equity?

 

 

 

Investors, who could care less how an old game like Dragon Age: Origins fits into the equation, are going to be asking similar questions.  

 

http://www.google.co...Jw&ved=0CBUQ2AE

 

EA Shares down in first hours of trading today. Notice the steep drop. This means a sell off. Notice the partial recovery? That means a few of those shares were bought back – but not as many as were sold. Maybe someone in executive management exercised an option to buy? Anyways,the shares are not in demand this morning.

 

 

 

All the glowing reviews from the trade journals aimed at the consumer market - Youtube, Gamer.com, Amazon, etc., do not mean a thing (besides an expense from a marketing budget) to the BoD and investors.  I also think that people who lie are liars in general. It takes a lot of courage to say something unpopular especially when what should be said is true and unpopular. So I think the BoD has not been told the complete truth much like the consumers were not told the truth... why else release a game so broken on PC unless to hide the fact? We may not hear back from the Original Poster…  

 

Ok THIS sir is a good find ... From my marketing experience I can understand what's going on there and as you said, some questions should be asked... 

 

But don't worry, we'll hear from OP someday saying something like : 

 

"we acknowledge the frustration PC gamers felt when the game was launched but as it is now it's perfectly playable with a controller. The way the game was made will not allow us to change anything about PC controls, UI and menus, nor do we'll be able to add auto attack and modify the tactical camera. Lots of efforts have been made in making DA:I the best experience for our fans and we're truly sorry a minority seems to feel cheated or robbed of the game they've been awaited for so long. We'll try our best for our next game, and we ask you to continue supporting our dev teams as they will continue their effort to bring PC gamers the best RPGs experience possible." 

 

Just wait & see ;)


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#1259
Alec Fortescue

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Can we have the cut scene stutter fix this week? I really want to play without setting my game to ultra low on gtx 780 ti, i7 4770k and 16 gigs of ram



#1260
jcmuki

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Ok THIS sir is a good find ... From my marketing experience I can understand what's going on there and as you said, some questions should be asked... 

 

But don't worry, we'll hear from OP someday saying something like : 

 

we acknowledge the frustration PC gamers felt when the game was launched but as it is now it's perfectly playable with a controller. The way the game was made will not allow us to change anything about PC controls, UI and menus, nor do we'll be able to add auto attack and modify the tactical camera. Lots of efforts have been made in making DA:I the best experience for our fans and we're truly sorry a minority seems to feel cheated or robbed of the game they've been awaited for so long. We'll try our best for our next game, and we ask you to continue supporting our dev teams as they will continue their effort to bring PC gamers the best RPGs experience possible." 

 

Just wait & see ;)

 

if they actually release a quote like that, than i doubt there will be any hope left for bioware 

 

it would great if there was a pc consumer class action lawsuit like the class action lawsuit for Battlefield 4

people felt dice/ea lied about abut battlefield 4 and release an unfinished game and the BoD and shareholder took notice of this and the lawsuit

 

if something like this happens with Inquisition, the BoD will most certainly will take notice again


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#1261
Pen-N-Paper

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the meaning of fixing, begins with the assumption that something is broken

its kind of alarming how many people haven't dealt with the fact that for Bioware, there is nothing broken, hence no need to fix anything

 

All these problems we are pointing here are not bugs, are by design; and yes, design can be tweaked but software developers brains cannot(i really know); i'm sure they have a "million" reasons why it HAS to be the way they did it

 

again guys, this is your game; either play it like it is(i almost guarantee you DA4 will have no companions) or simply move on(if you moving on, remember your refund its almost a week now)

 

as for myself, i'm on the Witcher 3 train already....

I agree but persistence of belief (Bioware = PC RPG) is a b!tch. But you're 100% right.  

 

But when you mention DA4 you need to understand and recall the history that ever since DA2 pre-launch Bioware talk persisted about turning DA into an MMO. 

DA3 is that abashed launching pad. In the DA:MMO fade tears can respawn while the player explores the world on fetch quests - not unlike the current multiplayer. And not unlike the DA3 story I have seen on Let's Play, just without an end.  

 

Sort of like the Hotel California of RPG.


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#1262
K3m0sabe

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Disappointing that in the latest total biscuit video, where he analyzes the pc port of DA:I, he gives little mention to the problems the game is having on PC,  probably because hes paying on a computer that the vast majority of the player base can't afford. 


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#1263
Jaulen

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I'm going to post this here since it seems pretty active,

 

Is there a way to LOCK the ability bar on PC? Durring combat I keep clicking and moving the abilities around by accident (sucks when you want to evade and backstab instead since you moved it and didn't notice it until it was too late), and I don't see the 'lock' icon.

 

I'm hoping I'm just blind.



#1264
Endee

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Well I'm glad it appears to have you going again - but I did make a slight typo which I since corrected - hope you spotted the error  ;)

 

 
  • Post Process AA           Ultra Oops High
  • MSAA                           Ultra Oops OFF (typo's)

 

Strangely enough it's working with MSAA :P I really have NO clue what is going on buuuuut I am not complaining lol. I've been able to play for hours now without any hiccups. Wtf game?


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#1265
Pen-N-Paper

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 "we acknowledge the frustration PC gamers felt when the game was launched but as it is now it's perfectly playable with a controller. The way the game was made will not allow us to change anything about PC controls, UI and menus, nor do we'll be able to add auto attack and modify the tactical camera. Lots of efforts have been made in making DA:I the best experience for our fans and we're truly sorry a minority seems to feel cheated or robbed of the game they've been awaited for so long. We'll try our best for our next game, and we ask you to continue supporting our dev teams as they will continue their effort to bring PC gamers the best RPGs experience possible." 

You just copy & pasted that from the reply concerning the disappointment that was DA2.


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#1266
BlackHawk01x

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I just hope they could slowly give some feedback of how long it may take to make the patch... or if the problem is actually solvable. (reading from time to time about problems with Battlefield 4 and Frostbite-Engine which is not solved even after 1 year.... makes me worried :( )

Looking at least once an hour for new thread or for an driver-update, simply because I don't know when I should expect a patch (tomorow, this week, next month...), really gets frustrating. (I'm one of the directx-issue people, so I can't even play, not even with bad fps or so...)

 

I understand that propably nothing happened the past two days (weekend afterall)... but I seriously hope that some time in the very near future there will be a little feedback, of if/if-not it's actually fixable, if they make 'any' progression finding/solving the issue or whatever...



#1267
SnQQpy

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Strangely enough it's working with MSAA :P I really have NO clue what is going on buuuuut I am not complaining lol. I've been able to play for hours now without any hiccups. Wtf game?

 

Well I think its like I guessed - there are some dodgy implementation (code) in the gfx settings somewhere. It certainly appears that way. The reason I made the suggestion is that I noticed by changing some settings they didn't appear to have any impact at all on fps, so I guessed they weren't fully tested across all permutations. But there ya go... its working for you even though on the face of it, it makes no sense.  :lol:



#1268
Raiynsong

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I'm very lucky in that I can play the game and it is very pretty (except for the "shiny" issue) and I love the open world.  I am very disappointed in the KBM controls and am posting here to echo what others have said about the need to get those fixed. The tactical view is useless, as is the very limited way you can give your companions tactics.  I really liked DA:O in that respect. and like others here really want the Tactical / combat aspects of the game to be more like Origin was.

 

Please either fix these issues or release the toolkit so the community can fix them.



#1269
Dinkledorf

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the meaning of fixing, begins with the assumption that something is broken

its kind of alarming how many people haven't dealt with the fact that for Bioware, there is nothing broken, hence no need to fix anything

 

......

I did not quote the entire post but it is an important point that you make here.  Barring the crashes and other "clear" bugs, the UI and gameplay mechanics are by design.  The key mapping fiasco is an odd oversight as this certainly needs more work.

 

The bad news for the DAO and DA2 fans out there is that Dragon Age has transformed from CRPG to whatever this should be called (something along the lines of Action oriented Role Playing, I don't know).  There are a number of comparisons to Skyrim here, while the previous Elder Scrolls games did not approach the complexity and level RPG that DAO has, they were "deeper" in character development aspects.  One of the biggest complaints, besides crashes and other bugs, from day 1 of Skyrim launch (by the fans of the TES series) was the dumbed down play.  DA3 seems to be following in this concept.  The dumbing down is an interesting aspect as they must have known that it would seriously alienate the core DAO fans, while it is also likely to create new fans that either did find or would find DAO just a tad too much on the thinking side and not enough on the action side.  

 

Big difference between Skyrim and DA3 (at least so far) is that Bethesda built Skyrim with the premise that it is a platform upon which mods can make almost anything of it.  This single fact is also the biggest (perhaps only) reason for Skyrim's longevity and success.  Smart, get the community to create new content and mod out the issues for... well free!

 

Bioware cannot simply go into DA3 and change the control scheme, its too late for that, players are already playing and not all of them are complaining.  So the only thing that is likely available for them to do is to create additional options.  For control scheme, this seems quite doable, for game-play mechanics, not so easy. 

 

I highly doubt that game-play itself will change much though.  Putting back detailed abilities and attributes points allocation along with revised tactics is not something I expect to see. As the quoted piece above says, it is built this way on purpose.  

 

Whether this is a good decision or not from a business perspective remains to be seen.


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#1270
Wildspirit

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You just copy & pasted that from the reply concerning the disappointment that was DA2.

 

Actually I wrote that on the fly before leaving school, but that is what I would write if I was in this situation where I fucked up something and I can't / won't change anything about it =D

 

Marketing experience =p


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#1271
Baalthazar

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So glad I read these posts before spending any money on this game.



#1272
SnQQpy

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With the release of Dragon Age: Inquisition, we've been hearing a number of concerns from members of our PC community, including:

 

  • Driver support
  • Hitching and frame rate issues in cutscenes
  • Feedback on keyboard and mouse controls
  • General user interface optimizations for PC

 

We've been following these issues closely and are looking into them.

 

Player experience is a top priority for us. Our goal is to address as many of these as possible in our upcoming patches, including some in our next patch, which is underway. We’ll release further details in the coming days and will continue to monitor your concerns.

 

Your feedback is important to us, and we appreciate your contribution to making Dragon Age: Inquisition a better overall experience.

 

 

UPDATE:

 

If you are having DirectX issues and you have an AMD Radeon graphics card, please update to the AMD Catalyst 14.11.2 beta driver.

 

We are aware of issues with certain NVidia graphic cards and we are working with NVIDIA for a solution.

 

 

Please keep everyone posted about your teams progress with solving these issues?

 

[edit] Well Mark, its been 7 days since the launch of the game and this is the 6th day that you wrote your OP for this thread. People have been very patient and simply want the best from their PC gaming experience. Perhaps you would be kind enough to now provide an update of your progress?

 

[edit 2] There's now been several thousand posts on issues and well over 200,000 views of this and other PC threads on these forums - just thought you might like to know?

 

 

I just added this to my original post and its now on the front page of this thread. Hope that it prompts a speedy response  ;)


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#1273
HozzMidnight

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112K views and counting now and still no Bioware response.  This is the most active thread on their forums.

 

Regarding Skyrim.  TES games have bad combat and really leave a lot up to the player's imagination to fill in the blanks.  They are sand box games with some relatively poor systems plugged in that are easily abused.  That said, Skyrim did get one thing right.  Exploration.  The game world was gorgeous and you can set off in any direction and find something cool.  I got probably 300 hours out of across two platforms, money well spent.

 

Regarding getting a refund on this game.  If Origins/EA won't help you, go to your credit/debit card provider and dispute the charges.  If you have a broken digital product, the bank is going to side with you.


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#1274
Klystron

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I think with the focus on Consoles, that you could be right. THe next iteration will probably have you controlling a single character, and be a full on action game. 

Which would be quite sad :-\ 

Probably so.  In SP mode your "squad mates" would be fully AI-driven, no controlling them in combat. 



#1275
Hurbster

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Disappointing that in the latest total biscuit video, where he analyzes the pc port of DA:I, he gives little mention to the problems the game is having on PC,  probably because hes paying on a computer that the vast majority of the player base can't afford. 

Well, I'm guessing most problems are solved by throwing obscene amounts of horsepower at it.