My rig isn't new.
It's maybe 2 - 3 years old now.
My rig isn't new.
It's maybe 2 - 3 years old now.
Guest_Cyan Griffonclaw_*
Egads. I'm envious of your wallet.
I too have experiences with random CTD's and even freezes during cut scenes. I didn't get these often, maybe once every few hours of solid game play and then just a sudden freeze during the cut scene or CTD.
I have the following:
- Win7 Ulitimate 64-bit (all windows updates to this day)
- i7 920 2.67 GHz (stock with extra cooling)
- 24GB DDR3 1600 (stock with extra cooling)
- Asus P6X58D Premium mobo (latest bios)
- Gigabyte GTX 670 3GB Windforce (stock and run cool)
- Samsung Syncmaster 27 inch LCD running 1080p
- Creative Labs X-Fi Titanium (latest drivers)
- WD Caviar Black 1 TB hd
I have an extra large tower with 5 120mm case fans (system runs cooler)
1000W PSU
NVidia 347.25 whql drivers clean install
I am thinking many more patches need to be released to address the CTD's and freezes.
- Could be a memory leak? DAI runs out of memory and CTD or freezes?
- Could be its not compatible with Win7 and only Win8?
Who knows at this point?
If it was an over heating GPU, most of my games would have freezes, CTD's and artifacts but surprise, all my games run at max everything and have no issues!!!
Threrefore, its the badly coded DAI game.
With the latest 347.25 whql drivers, DAI loads and saves much faster and gameplay is smoother and runs quicker too.
No audio issues at all.
No artifacts.
Nothing running in the background, or startup and I also disabled Cloud service and Origins in game too.
I have all the patches up to mini patch 4 installed and I also ran check for verify errors just to be sure.
JFC! Even a beast like that has problems? I imagine you running Metal Gear: GZ, GTA San Andreas, 2 corean MMO, Adobe Photoshop, Office, tree random movies with 3D lens, a MOBA, Skyrim + 1031 mods, Uplay just because, and Tetris. All at the same time. Proud lion.
Then closing all that, closing all background tasks, opening DA:I, and just thinking that god has a twisted sense of humor. And by god i mean EA.
Since I'm on the subject of DLC...
Is it confirmed that PC and PS4 users will have to wait an additional six months from the XBOX release?
No. First sp DLC will be a timed exclusive on Xbone for 1 month. I think after that they will all be released at the same time.
Big Snip
-----------
This type of mess leads to bug fixes being very difficult to do because no matter what you do you end up breaking something else (sound familiar?). Often the only solution is to completely rewrite sections from scratch. Not that I am claiming this is the case here but this type of situation was always my worst nightmare as an individual tasked with resolving post production issues.
LOL!!!
This brings memories. About a re-write
Prologue
I was asked, to update the program that handled the yearly Stock Exchange listings printed on the 31st of December. You get the stock information from the exchange, massage it to meet a newspaper printable format and submit the file prior to the due date, for testing purposes and acceptance. I had two weeks.
A 1943 teletype manual for the print codes, became my bible. Apparently, some newspapers in some cities/towns in the boonies still had these machines and they could only accept a file with these anachronistic codes. Otherwise, these newspapers could not print the Year-End stock listing... from UPI news feeds...So, my file would be sent to the Stock Exchange for approval, who would then feed it to UPI who would then feed it to all newpapers across the country . NO BIG right?
In the Thick
Then, I was a head systems programmer for IBM mainframes, .. a postion that requires IBM Assembler and IBM Machine Architectural knowledege of said mainframe. The guy who wrote the program also wrote it in assembler, for a PDP computer... These are two different mainframe computers, two different machine language architectures, two different assembler languages of which, frankly, my knowledge base on the PDP-8 computer was zero.
So, I'm handed this program written in plain vanilla PDP-8 assembler.... with NOT ONE COMMENT describing what it did. Not a freaking One. It looked like this:
Main, cla cll
tad a
spa sna
jmp done
cia
tad m
Loop, tad b
isz m
jmp Loop
Done, dca c
hlt
jmp Main
Yeah, right, That was my reaction
I basically was attempting to decrypt an unknown language...learn 1940s teletype codes, learned that the column width, with some printers had extreme low column length tolerences, that the formatted file had to calculate the correct EM values for each column and that I could not exceed the total Fixed Width of the column and that each letter and numbers has an EM value that took up room in the column.
Look at newspaper print columns. Each character in that column has an associated EM value. Which means every line in a newpaper column has a different total EM count. Yet they are neatly aligned. Read the stock listings in the business section to see what I mean. I was tasked to reproduce that neat aligned column listing.
The Solution
Re-write the whole bloody thing. Funny enough, I wrote the program using RATFOR, an emerging structural language, that converted it to FORTRAN, which is mainly used for scientific calculations (especially today for HPC.. High Performance Computing).
And, yes, the listings printed fine...
Snip
-------
It's Origin and actual CPU processes (like updates) that the game doesn't like. Origin, in particular. I can say with confidence that 80% of my "random" CTDs have had the Origin app involved--it "usage spikes" almost every time.
------
Snip
One of my Tweaks is to lower the Dispatching priority of Origins below that of DAI. The effect is to reduce the chance of Origins getting control of the CPU .
@Sartoz
I am in awe! I was ex IBM and I know what the code could look like!
I was there when the PDP came out, LOL
10 points for attempting it and bonus 10 for making it work!
One of my Tweaks is to lower the Dispatching priority of Origins below that of DAI. The effect is to reduce the chance of Origins getting control of the CPU .
Just play offline, sartoz, or use Out*come. works like a charm. No more technical problems (before patch 21584 though) or CTD. Help with the banter bug too
@Sartoz
I am in awe! I was ex IBM and I know what the code could look like!
I was there when the PDP came out, LOL
10 points for attempting it and bonus 10 for making it work!
Thanks.
The re-write was the only solution. I just could not believe many newspapers still had such equipment.
I learned a bit more when another department had a federal contract for proof reading the texts of proposed new Laws. Of course, everything was being computerized and the computer documents had to have the proper formatting and printer control codes...
Ahh..looking back, those are fond memories....
Just play offline, sartoz, or use Out*come. works like a charm. No more technical problems (before patch 21584 though) or CTD. Help with the banter bug too
Yes, I now have Outcome, but the game is currently "on the shelf"... will wait until a Major Patch is out...
Thanks
Well, If you guys was not so LAZY from the start and coded this game correctly, none of this would have happen. But Devs now a days gives a crap bout pc gamers. (who has been loyal to devs for longer than console) They think paying over 60$ for a crap port is a joke on pc.
-------
Snip
"Devs" (programmers, artists) are just worker bees, performing their assigned tasks. These are the wrong group to blame for the game's woes.
The right group are the game designer(s), and the tools Upper managemt gives them to work with. In this case, the Frostbite 3 engine. Even the game designers are given their marching orders. In this case, "make the game console centric.". Of course, the Lead Designer
could have anticipated the PC version and allowed for the use of past Dragon Age UI and accepted game control interfaces. So, a fail for the game's architects.
I also see the Frostbite 3 engine as a source of existing problems. Remember that the Frostbite 3 engine was designed by DICE to be the engine driving FPS games. It had to be adapted to play as a RPG.. A considerable amount of development time was used for this purpose. Unfortunetely, I'm thinking it's a job not yet properly completed. The engine is also the reason (my view) that computer resource usage is so high with the enevitable performance issues.
You wanna alk about how deceptive EA are, and how scrappy Origin is... Try playing your physical copy of Dragon Age:Origins since youve installed Origin on your computer.. It wont allow it to work, forcing you to install it via Origin.. And the game seems to have small changes in it.. The UI for instance seem smaller.. Something is off, and i cant put my finger on it!
You wanna alk about how deceptive EA are, and how scrappy Origin is... Try playing your physical copy of Dragon Age:Origins since youve installed Origin on your computer.. It wont allow it to work, forcing you to install it via Origin.. And the game seems to have small changes in it.. The UI for instance seem smaller.. Something is off, and i cant put my finger on it!
Er, I have the DA:O: Awakening physical copy CD in my drive, and Origin running.
To test, in case something has changed since I played the game 3 days ago... Pressed the wee button on my lower toolbar.... yep, there it goes. No problems at all, no need to download a digital copy. Shut off Origin, Awakening still working. Well, hai there, currently played Warden girl and... Anders.
Oh, Anders. Back before you were.... never mind. /sadface. Oh, well.
So, I'm not sure what happened there for you? Did you have your physical copy registered with your Origin account? Maybe that was the issue.
I despise EA, sure, but I won't say they're doing things they ain't. ![]()
My game continues closing alone at random times ... It is absolutely ridiculous that the BIOWARE releases patches to solve some problems and adds some worse bugs. Are four months since launch and the game still closes alone, you are ridiculous!
i like how moderators remove post just cause its true and dont want the community to see them. Round of applause **clap clap**.
My game continues closing alone at random times ... It is absolutely ridiculous that the BIOWARE releases patches to solve some problems and adds some worse bugs. Are four months since launch and the game still closes alone, you are ridiculous!
i like how moderators remove post just cause its true and dont want the community to see them. Round of applause **clap clap**.
Yo! Just...

Yo! Just...
Dont even know what was "abusive". Seems like they cannot take critique....honest straight forward critique. Im telling you, by the time this game is fixed, it will be year 2016 and will be like water under the bridge.
They never should have released this in the 1st place, not in its current state. Dont know why they did not do testing on this game for pc rather than shoving it out of the door and let we be the testers of this game.
The least they could have done is to not ask 70$ for this game, as its a rippoff. They could have made it like 20$ and admit that we are the beta testers and the game is still in development. Cause it technicaly still is in development.....
Well, no rig envy, or wallet envy from me but then...
i7 4790 4.0 gHz
16 GB RAM
Dual Nvidia Titans
Soundblaster Titanium
MSI x99S mobo
dual 2 TB WD HD
dual 256 GB SSD drives
27 in 1080p Sony monitor
4 fans, liquid cooled extra large tower.
(Okay I built ****** for other tasks besides just gaming but, gaming was part of the reason for this beast.)
My disk copy of DAO + Awakenings works fine without launching Origin. Only reason I can see you would need to get the digital download version is if the disk, or files are damaged and , it needs to repair them or, bypass the disk.
I'm not sure the issue is that DA:I doesn't like sharing RAM. I often have Open Office running alongside DA:I, as well as firefox or an image (especially when I'm trying to match a Hawke). I cannot, however run, say, the Steam or bnet apps, even given their low memory footprint (especially in comparison to Origin, that uses double the memory of both of these, even when idling and offline). My RAM usage never fills--and a "full" RAM has not been involved in any of my CTD events.
It's Origin and actual CPU processes (like updates) that the game doesn't like. Origin, in particular. I can say with confidence that 80% of my "random" CTDs have had the Origin app involved--it "usage spikes" almost every time. The rest of the CTDs coincide with the "Milestone" save as I enter the War Room (Haven or Skyhold) and/or loading pots at camp--and some of those also have Origin involved so I thought (as I mentioned up the thread) that the pot-related CTDs were just coincidences, until they started to happen often enough--even w/o origin involvement--that I thought, "oh, maybe not".
It makes me think that it's EA's crappy "we know you didn't steal this but we need to punish everyone for the few that do by checking every few milliseconds that you're still not a thief.... still not a thief.... still not?.... okay... still not...." processes and/or something inherent within the Frostbite engine that is the issue.
I am positive that if I was (without using an illegitimate process) allowed to turn off Origin once the game has loaded that a fair majority of my CTDs wouldn't happen.
Remember when we could boot up our games and then remove the disks so they wouldn't get heated/scratched or whatnot and keep playing the game? I miss that.
I have had similar issues and I'm running 32GB of 2400mhz Corsair Vengeance Pro RAM along with a i5 4670K CPU overclocked to 4.4Ghz and 2 R9 290 GPU's and even then I'm lucky if I get 45FPS on Highest settings using Outcome to force Origin offline and disable the client fron running has reduced the CTD's though they still happen.It seems the game is badly coded and poorly optimized like most of Ubisoft's PC ports are.
Tactics are either completely micro-managed or go to the other extreme such as hack and slash. I cannot find the middle ground here.
Tactics in Inquisition, for the most part, are turning on and off abilities. Some abilities are just plain useless to me like Charging Bull and I find myself spamming barrier. I only use tactical camera for the puzzles.
In Origins, you could spend a lot of time mastering the "if x occurs, do y to counter it" tactics that worked beautifully. Most of the time in Origins, I just started the battle and watched Leliana hit from a distance and then carve up the poor sod that got too close. Sten was a beast. He'd gather up all the minions and then start swinging like he's Babe Ruth. Morrigan would control the battlefield with spells. Wynne casted heal spells to those whose health dropped below a certain percentage.
In Inquisition, it feels like I just need to spam barrier and revive characters on the battlefield by touch.
Tactics don't exist in DA:I. This follows EA's idea that games must be really simple in order to sell as many copies as possible.
Guest_John Wayne_*
So, in all seriousness, does anyone else see grass on the roofs of the huts? Is that really intentional? I just can't wrap my head around that.
The soil provides a great degree of insulation during the winter and during the rainy months the soil/grass provide a excellent water barrier as well. More or less a soil and grass roof is a very cheap and super effective isolation for a house.
Ok I'm experiencing crazy fps drops in Skyhold
My PC is on the low end and meets the minimum req and in some aspects is higher
My fps in Skyhold is around 20/30 and every 20 seconds or less it goes to 2-3 fps, stutters and goes back up to 20/30
It wasn't like this before
Ok, are you guys trolling with your specs? Cause if you with your beasts (32 gb ram, 2 R9 says one, Dual Nvidia Titans, an I7 73623123981238123981 says the other, and so on till my eyes hurts) whats left to the rest of us mortals with our wood specs? Cry evry time, dear, cry evry time.
Yet, look at this game, we all point our fingers to him, we crucify him, we all say is a bastard and a fake prophet, yet, he loves us all, he forgive us, treats everyone equally: runs like **** no matter what specs you have.
Our point is that even with specs far exceeding the recommended, the game has issues.