The control aspect seems finished to me in the game. Its a clickfest as intended and sometimes you miss the target hitting the air but thats it. The controls are right if you play the way it is intended to be played. Extra mouse buttons for 8 abilities? I have four times more keys than that bound only on my keyboard in a certain mmorpg. What do you have keyboard for if not for the incredible amount of keys to be bound? I dont like the gaming reduced to a ****** controller gameplay in general btw.. Sorry, point is you dont even need extra mouse buttons and btw Frostbite is a piece of **** and not for rpg-s. But WoWquisition is not really an rpg so what the hell, its ok.
I see...so you think it is perfectly OK that we can't map commands to mouse buttons? Perhaps that is working well for you, but I have a gaming mouse. You know what sets a gaming mouse apart from the ones you use in the office? They are built for....wait for it....GAMING!
It just so happens that one of the main features on a GAMING mouse is the inclusion of an array of thumb buttons for mapping commands.
No, I do not want to play piano on my keyboard while trying to enjoy the game. I want commands in convenient places. Mapped to my GAMING MOUSE!
I don't know of ANY recent PC game worth mentioning that denied me this fundamental and basic feature.
If you want to chant "the way it is intended to play" then you clearly do not grasp the concept of PC gaming at all.
Like it has been said here a million times by me and others, we bought the PC version of the game BECAUSE we want flexibility and customization when it comes to how we control the game. Is it too much to expect? Even if DAO and DA2 catered for this?
Yes, I would totally EXPECT it to be the same (if not better) in the MOST EXPENSIVE PC GAME I HAVE EVER BOUGHT!