I managed to sign up for the beta, but I have no idea how to tell if I'm in or not. Not sure why I wanted in really. I haven't managed more than a couple of hours with the awful PC control scheme. I really want to love this game. It's the first game I ever bought at launch for regular price (and this is coming from some one who once owned an original Pong) but the more I read, the less likely I think it will be I could ever be satisfied with this game.
Every single complaint I have with it is based on it being a console port, from the m+kb controls to the limit of 8 hotkeys to the inability to select multiple party members to the lack of usable tac cam to the inability to talk to party members outside of the main base. All of these things are because they can't be done on consoles. Console-friendly is baked into the game. If consoles can't do it, then it can't be done. To make this a PC game would require a total rewrite from the beginning of every design decision in the game and that's just not going to happen. Not in patch 5, not in patch 55.
If selected for the beta, I will struggle through without a controller and do my best to be honest but I get the impression that DAO is an experience that will never be repeated in the console age.
Well....I don't think the situation is quite as hopeless as that.
Technically, you CAN use more than 8 abilities, but you have to swap them out. This CAN be fixed by re-designing the dumb-ass hotbar by removing all the useless junk (everything to the right of the pause button, including the pause button - because KB&M gamers do NOT need icons when they can map keys to those functions). It should be no problem at all to dock more abilities.
Secondly, Frostbite 3 IS MORE THAN CAPABLE of delivering proper KB&M controls. This engine was built for FPS games, with a LARGE portion of gamers traditionally playing on PC with KB&M.
So the missing mouse button mappings for example, was nothing more than laziness on Bioware's part.
The UI problems are probably the easiest to fix, but it is what it is because they neglected (again, the laziness factor) to design a more PC-friendly UI for the PC gamers.
The attempt to create a unified UI was an absolute FAIL. Even I could have done 10 times better.
So you see, it is not a matter of possibility or being baked in that is limiting the developers, it is a matter of DO THEY WANT TO make these changes for PC gamers? If they do, then there is hope....