Aller au contenu

Photo

PC Community Concerns


19127 réponses à ce sujet

#14476
Guest_Cyan Griffonclaw_*

Guest_Cyan Griffonclaw_*
  • Guests

I just have to add another chapter to the ongoing sage...



#14477
Brogan

Brogan
  • Members
  • 2 190 messages

I'm going to ask a question about the beta, and I'm not asking it not to try and attain info which is under NDA guidelines, or get the people under the NDA in trouble (so guys, if you're in the beta and know the specifics of this, please don't say anything with which they could flag you for).  It's just something that occurred to me earlier and made me think about how they are going to solve some issues with the PC UI. 

 

And please understand again ..... as if I haven't said this enough....  I have yet to play this game at all, so I may not be seeing the obvious here.  That said:

 

If they are successful in giving us auto-attack, in Action Cam, wouldn't that also successfully enable click to loot, click to interact, etc?  IE, in Action Cam, if you see a distant object that can be clicked on with the mouse cursor, would the new auto-attack functionality allow your character to automatically walk up to the object/loot/etc and perform the action?  Afterall, that is what auto attack is defined as in previous DA games - clicking on an enemy and having your party, or your controlled character, move to the target and attack.

 

So, shouldn't the rest of it work the same way?  Am I missing something about how the Action Cam works here?


  • voteDC, Lady Mutare, Dubya75 et 1 autre aiment ceci

#14478
Dubya75

Dubya75
  • Members
  • 4 598 messages

I'm going to ask a question about the beta, and I'm not asking it not to try and attain info which is under NDA guidelines, or get the people under the NDA in trouble (so guys, if you're in the beta and know the specifics of this, please don't say anything with which they could flag you for).  It's just something that occurred to me earlier and made me think about how they are going to solve some issues with the PC UI. 

 

And please understand again ..... as if I haven't said this enough....  I have yet to play this game at all, so I may not be seeing the obvious here.  That said:

 

If they are successful in giving us auto-attack, in Action Cam, wouldn't that also successfully enable click to loot, click to interact, etc?  IE, in Action Cam, if you see a distant object that can be clicked on with the mouse cursor, would the new auto-attack functionality allow your character to automatically walk up to the object/loot/etc and perform the action?  Afterall, that is what auto attack is defined as in previous DA games - clicking on an enemy and having your party, or your controlled character, move to the target and attack.

 

So, shouldn't the rest of it work the same way?  Am I missing something about how the Action Cam works here?

 

As you have observed, they CAN do all those things. For the longest time, I had the suspicion it really is NOT AT ALL a case of "we can't do this, the engine won't allow it". That is absolute RUBBISH!

If the PC version of the game held any importance to them as developers, we would have had the game we expected based on previous games' successes.

 

Obviously the backlash on this was much more severe than they anticipated which has led to them making this pathetic attempt at fixing things. Quite possibly with a team of interns and not the brainiest bunch when it comes to figuring out what PC gamers need from this game.

 

Why else would they open up public beta testing? It is a testimony to the (here's that word again) incompetence of Bioware devs.

 

And that is why I won't even waste my time with further beta testing for them. It's pretty ****** dire if you ask me.


  • Brogan, Ashen Nedra et Reverend1313 aiment ceci

#14479
Guest_Cyan Griffonclaw_*

Guest_Cyan Griffonclaw_*
  • Guests

November 20, 2014.

 

Sith Lord EA is bored and very happy with himself and decides to visit the PC Community Concerns that Darth Darrah started. He reads post after alarming post about the lack of PC controls and stability after yesterday's launch. "Four years and they couldn't figure out how to do that?" thought the Sith Lord. 

 

"Four years and they couldn't make a separate UI for PC users? Four years and they couldn't muster enough programming skill to include a storage chest? I'm no game designer, but hell... that's a standard in every RPG." His confustion lasted only moments before a dreadful smile appeared on his pale face. He arose from his brand new throne made of gold and lined with a rare element that has yet to be named officially by the Empire. 

 

"Patch me through to Darth Darrah and his assistant Josh Stiksma..."

 

After some failed attempts, a clear connection is made and both appear on his vidcom.

 

"So... was this your plan all along Stiksma?" asked Sith Lord EA.

 

"Yes. We can milk this time to make DLC and continue perfecting the Frostbite class engine," replied a confident Stiksma.

 

The Sith Lord could hardly contain himself. "So, you mean we charged full price for a game that is completely incomplete?"

 

"Yes, my Lord," said the beeming Stiksma.

 

"The force is strong with this one..." said Darth Darrah, almost jealously.

 

Sith Lord EA is now sitting on the floor apparently laughing so hard he has tears streaming down his eyes. 

 

"...and... (wheeze)... we're going to charge them for DLC while they have an incomplete game?!?"

 

"Yes, my Lord," said the boastful Stiksma.

 

"OH....(wheeze)... I have this brilliant plan... (panting trying to gasp air while laughing)... oh... it's so evil it's perfect..."

 

Lord Sith EA cuts off the vidcom. He slowly regains himself and plops back down on his throne. 

 

He pushes a button on his desk and his secretary appears in a holovid. 

 

"Get me IGN on the line. I want to shore up our defenses..." stated the Sith Lord barely containing another laughing fit.


  • KilrB, Invisible Man, chrstnmonks et 4 autres aiment ceci

#14480
Reverend1313

Reverend1313
  • Members
  • 104 messages

As you have observed, they CAN do all those things. For the longest time, I had the suspicion it really is NOT AT ALL a case of "we can't do this, the engine won't allow it". That is absolute RUBBISH!

If the PC version of the game held any importance to them as developers, we would have had the game we expected based on previous games' successes.

 

Obviously the backlash on this was much more severe than they anticipated which has led to them making this pathetic attempt at fixing things. Quite possibly with a team of interns and not the brainiest bunch when it comes to figuring out what PC gamers need from this game.

 

Why else would they open up public beta testing? It is a testimony to the (here's that word again) incompetence of Bioware devs.

 

And that is why I won't even waste my time with further beta testing for them. It's pretty ****** dire if you ask me.

 

Yeah what does it say about the competence of your team when you cant figure out how to get key binding in for mouse....Its not like this is an Engine limitation, its a Human limitation lol. 


  • Dubya75 aime ceci

#14481
DarkAmaranth1966

DarkAmaranth1966
  • Members
  • 3 263 messages

I'm going to ask a question about the beta, and I'm not asking it not to try and attain info which is under NDA guidelines, or get the people under the NDA in trouble (so guys, if you're in the beta and know the specifics of this, please don't say anything with which they could flag you for).  It's just something that occurred to me earlier and made me think about how they are going to solve some issues with the PC UI. 

 

And please understand again ..... as if I haven't said this enough....  I have yet to play this game at all, so I may not be seeing the obvious here.  That said:

 

If they are successful in giving us auto-attack, in Action Cam, wouldn't that also successfully enable click to loot, click to interact, etc?  IE, in Action Cam, if you see a distant object that can be clicked on with the mouse cursor, would the new auto-attack functionality allow your character to automatically walk up to the object/loot/etc and perform the action?  Afterall, that is what auto attack is defined as in previous DA games - clicking on an enemy and having your party, or your controlled character, move to the target and attack.

 

So, shouldn't the rest of it work the same way?  Am I missing something about how the Action Cam works here?

Even if it weren't for the NDA, I wouldn't venture saying anything right now. The patch is not ready for release yet, so changes can, and probably will still happen. Only the Devs could tell you what they want for the final version of the patch.


  • Bethgael et Invisible Man aiment ceci

#14482
Dubya75

Dubya75
  • Members
  • 4 598 messages

Yeah what does it say about the competence of your team when you cant figure out how to get key binding in for mouse....Its not like this is an Engine limitation, its a Human limitation lol. 

 

FACT.



#14483
DragonsDream

DragonsDream
  • Members
  • 162 messages

Yeah what does it say about the competence of your team when you cant figure out how to get key binding in for mouse....Its not like this is an Engine limitation, its a Human limitation lol. 

more likely a time limitation and/or a directive from higher up. You people are giving the devs way to much credit while simultaneously insulting them.  They didn't not program mouse bindings because they are too stupid too. They ignored them because they were never told to do them. It's a console game. They made controls for a controller. It's not like some dev, on his own, is gonna say "hey, I better make this work with a mouse." No one bothered to make mouse controls. It has nothing to do with incompetence and everything to do with the direction they took the game.

 

If I buy a car and it arrives without a roof I suppose I could ****** about how a car should have a roof and that the car makers must be idiots for not knowing how to build a roof... or... I could realize that the car is a convertible and no one ever anticipated it even needing a roof.

 

Consider this a corollary to the old adage "never blame malice when stupidity will suffice" In this case it's "don't blame incompetence when indifference will suffice"


  • SeventyOne, DarkAmaranth1966, Invisible Man et 4 autres aiment ceci

#14484
Dubya75

Dubya75
  • Members
  • 4 598 messages

more likely a time limitation and/or a directive from higher up. You people are giving the devs way to much credit while simultaneously insulting them.  They didn't not program mouse bindings because they are too stupid too. They ignored them because they were never told to do them. It's a console game. They made controls for a controller. It's not like some dev, on his own, is gonna say "hey, I better make this work with a mouse." No one bothered to make mouse controls. It has nothing to do with incompetence and everything to do with the direction they took the game.

 

If I buy a car and it arrives without a roof I suppose I could ****** about how a car should have a roof and that the car makers must be idiots for not knowing how to build a roof... or... I could realize that the car is a convertible and no one ever anticipated it even needing a roof.

 

Consider this a corollary to the old adage "never blame malice when stupidity will suffice" In this case it's "don't blame incompetence when indifference will suffice"

 

Ummmm....was it not CREATIVE DIRECTOR Mike Laidlaw who personally demo'd the game on a Twitch stream, pretending it was taylored for KB&M? Yes....as I recall, it was!


  • KilrB et Brogan aiment ceci

#14485
Ashen Nedra

Ashen Nedra
  • Members
  • 749 messages

more likely a time limitation and/or a directive from higher up. You people are giving the devs way to much credit while simultaneously insulting them.  They didn't not program mouse bindings because they are too stupid too. They ignored them because they were never told to do them. It's a console game. They made controls for a controller. It's not like some dev, on his own, is gonna say "hey, I better make this work with a mouse." No one bothered to make mouse controls. It has nothing to do with incompetence and everything to do with the direction they took the game.

 

If I buy a car and it arrives without a roof I suppose I could ****** about how a car should have a roof and that the car makers must be idiots for not knowing how to build a roof... or... I could realize that the car is a convertible and no one ever anticipated it even needing a roof.

 

Consider this a corollary to the old adage "never blame malice when stupidity will suffice" In this case it's "don't blame incompetence when indifference will suffice"

I think you may be right. I have trouble with applying this maxim, always, in real life.

 

However, I've trouble believing that no one at EA or Bioware gave the PC port absence of polish much thought (emulating Sir Errationatus, I'm trying out non-adversary terms for a change).

 

Why the misconstrued - on our part - subtle incitations to make Pc players believe the contrary (such incitations having been formerly known as 'lies' by common people not working in the Video Games Industry before Enlightenment reached us in the form of the Holy Bioware Trinity, St Mark the Sly, St-David the Devious and Saint Cameron the Fit ), then?

 

Why the Video?


  • Invisible Man et chrstnmonks aiment ceci

#14486
Guest_Cyan Griffonclaw_*

Guest_Cyan Griffonclaw_*
  • Guests

I think you may be right. I have trouble with applying this maxim, always, in real life.

 

However, I've trouble believing that no one at EA or Bioware gave the PC port absence of polish much thought (emulating Sir Errationatus, I'm trying out non-adversary terms for a change).

 

Why the misconstrued - on our part - subtle incitations to make Pc players believe the contrary (such incitations having been formerly known as 'lies' by common people not working in the Video Games Industry before Enlightenment reached us in the form of the Holy Bioware Trinity, St Mark the Sly, St-David the Devious and Saint Cameron the Fit ), then?

 

Why the Video?

To nuture us into buying the game. That is absolutely the only reason. EA, how cunning you are.


  • Invisible Man, Ashen Nedra et MisterMannIndy aiment ceci

#14487
line_genrou

line_genrou
  • Members
  • 987 messages

So it's Josh Stiksma that's responsible for the lack of mouse and keyboard controls? 

The guy responsible for the combat?

I remember when they showed pre alpha footage and he was explaining the combat...with an xbox controller in hand


  • Invisible Man aime ceci

#14488
Guest_Cyan Griffonclaw_*

Guest_Cyan Griffonclaw_*
  • Guests

The guy responsible for the combat?

I remember when they showed pre alpha footage and he was explaining the combat...with an xbox controller in hand

I would've still bought the game because up until November 19th, I really thought Bioware was about PC gamers. Technically, they still are since consoles are dumbed down PCs. (The first fanboy to call me an PC elitist gets a special reward.)



#14489
DarkAmaranth1966

DarkAmaranth1966
  • Members
  • 3 263 messages

I would've still bought the game because up until November 19th, I really thought Bioware was about PC gamers. Technically, they still are since consoles are dumbed down PCs. (The first fanboy to call me an PC elitist gets a special reward.)

Okay, you're a PC elitist. :P But yeah, Bioware has been a PC focused developer. Unfortunately EA got them, good financial decision I'm sure but, not so good for games. Now they have EA to answer to and, EA does have a bad habit of pushing new games and new content for those games out way too fast and, basically in Beta condition, or something between Alpha an Beta in a few cases with other games.

 

I refuse to fault Bioware Division for what experience has taught me is EA's doing. Bioware is doing the right thing with the closed Beta, getting the testing done fast enough to keep EA off their backs and, getting all of us better content and patches when they do release them. Not ideal but, given what I can imagine is the situation over there, it's the best they can do. They have to keep up with the aggressive schedule, likely set by EA so, all they can to is find a way to expedite the amount of QA they would like to do, and,that means asking us for help - it's a good move. Now they get the man hours of testing and, can keep up with what EA wants too. Still won't be perfect, but it will be a lot better than if they had not done the beta program.


  • Invisible Man aime ceci

#14490
line_genrou

line_genrou
  • Members
  • 987 messages

Do we still have the issue that when we toggle walk and get into combat all characters move slow as ****?



#14491
Xyxlplic

Xyxlplic
  • Members
  • 67 messages

I would've still bought the game because up until November 19th, I really thought Bioware was about PC gamers. Technically, they still are since consoles are dumbed down PCs. (The first fanboy to call me an PC elitist gets a special reward.)

Strictly speaking only the XBox is a dumbed down PC. PS architecture is different (although more similar than it used to be).



#14492
Guest_Cyan Griffonclaw_*

Guest_Cyan Griffonclaw_*
  • Guests

Just a quick notice: Leonard Nimoy has passed. Live long and prosper everyone.


  • fchopin, They call me a SpaceCowboy, Lady Mutare et 5 autres aiment ceci

#14493
Harbinger1975

Harbinger1975
  • Members
  • 124 messages

Alright.  So I decided something today.  And I'm going to tell you my experience.  This is not a jab at any of us who have been waiting...oh so patiently...for Bioware to fix the PC version of the game.  So please, read carefully and do not jump to conclusions.

 

For months, like many of you, I have been waiting for the PC version of DAI to be fixed.  I have a good system, I have posted the specs before.  And as I stated in the past, I was able to run the game on high with my NVidia cards.  Then...EA/Bioware patched the game.  It wasn't until Patch 3 when the game was completely broken for me.  I couldn't run anything higher than the lowest settings when only a month or two before I could run it on high with only one effect set to low.  Which was fine.  I didn't need the effect anyways and was happy with what I saw.  A beautiful world.  But after Patch 3, besides not being able to go about Low on the settings, the game stuttered worse than ever.  Framerate tanked into the teens on my system.  And I tried every fix there was.  Nothing worked. At all.  Repaired constantly which fixed nothing.

 

So, I shelved the game.  Upset, furious that I spent the money to buy the game.  About a month ago, maybe a little less, I had told you guys I was considering the console version because, as we have seen, the game is optimized for consoles.  Both because of the rendering engine and the control scheme.  So I spent the past month doing extensive research about the console version and the consoles themselves.  And just today, I purchased a PS4 because it was hardware-wise, much better than the XBox One.  I bought Dragon Age Inquisition for the PS4.  And I'm playing it now.

 

And please understand, I say this with no small amount of sheer disappointment...and yet, pleased.  As ashamed to say that as I am.  Playing the game on the PS4, it looks and runs utterly amazing.  This should run just as beautifully on the PC.  And yes, I understand that there are those who do NOT have issues on the PC.  I understand this.  Great.  I'm glad for those of you that do not have issues.  But for those of us that have had issues.  I want to say that eventually, DAI will run just as good, if not better, on the PC than it does on the PS4.  But in my heart, and what I have experienced with EA/Bioware, I hate to say this...really, I do...but I don't think even in our wildest dreams, the game will EVER be optimized for the PC.  Ever.  It would take a modder to completely dissect the game to make it run the way it should on the PC.  Someone who can tear apart the engine to make it work beautifully.  But without the tools provided to them, I don't think we'll ever get DAI to run great on the PC.

 

Please, please understand I want to be wrong.  I really want to.  I want to see DAI on the PC blow the consoles out of the water.  But with what I'm seeing right now.  I'm sorry.  I just have no more hope for the PC version.  If any of you do decide to go the console route, go with the Playstation 4.  It has far better hardware (a better AMD video card than the XBox One and uses DDR5 RAM as opposed to the XB1 that uses DDR3 RAM).  It's a far better experience.  But understand I am a PC gamer FIRST and FOREMOST.  And I will continue to fight alongside you guys and pray that Bioware will get their heads out of their asses.


  • Dubya75, Invisible Man et Arne Saknussemm aiment ceci

#14494
Kurt M.

Kurt M.
  • Banned
  • 3 051 messages

Then you're saying there is no chance for improvement and this engine was too hard for Bioware to handle. 

 

No, I'm saying that in order to do that, they'd surely have to add/rewrite a shiton of code, as AI is not usually the simplest part of a game, and thus it's unlikely it'll happen in a patch.

 

A patch for the AI to work correctly or a bit better? Sure. A patch to add it almost from thin air? HAHAHAHAHHAHHA. Good luck with that.



#14495
Rizilliant

Rizilliant
  • Members
  • 754 messages

Alright.  So I decided something today.  And I'm going to tell you my experience.  This is not a jab at any of us who have been waiting...oh so patiently...for Bioware to fix the PC version of the game.  So please, read carefully and do not jump to conclusions.

 

For months, like many of you, I have been waiting for the PC version of DAI to be fixed.  I have a good system, I have posted the specs before.  And as I stated in the past, I was able to run the game on high with my NVidia cards.  Then...EA/Bioware patched the game.  It wasn't until Patch 3 when the game was completely broken for me.  I couldn't run anything higher than the lowest settings when only a month or two before I could run it on high with only one effect set to low.  Which was fine.  I didn't need the effect anyways and was happy with what I saw.  A beautiful world.  But after Patch 3, besides not being able to go about Low on the settings, the game stuttered worse than ever.  Framerate tanked into the teens on my system.  And I tried every fix there was.  Nothing worked. At all.  Repaired constantly which fixed nothing.

 

So, I shelved the game.  Upset, furious that I spent the money to buy the game.  About a month ago, maybe a little less, I had told you guys I was considering the console version because, as we have seen, the game is optimized for consoles.  Both because of the rendering engine and the control scheme.  So I spent the past month doing extensive research about the console version and the consoles themselves.  And just today, I purchased a PS4 because it was hardware-wise, much better than the XBox One.  I bought Dragon Age Inquisition for the PS4.  And I'm playing it now.

 

And please understand, I say this with no small amount of sheer disappointment...and yet, pleased.  As ashamed to say that as I am.  Playing the game on the PS4, it looks and runs utterly amazing.  This should run just as beautifully on the PC.  And yes, I understand that there are those who do NOT have issues on the PC.  I understand this.  Great.  I'm glad for those of you that do not have issues.  But for those of us that have had issues.  I want to say that eventually, DAI will run just as good, if not better, on the PC than it does on the PS4.  But in my heart, and what I have experienced with EA/Bioware, I hate to say this...really, I do...but I don't think even in our wildest dreams, the game will EVER be optimized for the PC.  Ever.  It would take a modder to completely dissect the game to make it run the way it should on the PC.  Someone who can tear apart the engine to make it work beautifully.  But without the tools provided to them, I don't think we'll ever get DAI to run great on the PC.

 

Please, please understand I want to be wrong.  I really want to.  I want to see DAI on the PC blow the consoles out of the water.  But with what I'm seeing right now.  I'm sorry.  I just have no more hope for the PC version.  If any of you do decide to go the console route, go with the Playstation 4.  It has far better hardware (a better AMD video card than the XBox One and uses DDR5 RAM as opposed to the XB1 that uses DDR3 RAM).  It's a far better experience.  But understand I am a PC gamer FIRST and FOREMOST.  And I will continue to fight alongside you guys and pray that Bioware will get their heads out of their asses.

 

Why.. In the name  of all that is holy, would you endorse the unprofessional behavior that has been shown here, with another purchase??With that action, you are telling them, what theyre doing is ok... Im completely dumbfounded... 

 

This was not an attack on you personally, but EA will never change, if you  continue to give them your hard earned money...


  • Lady Mutare, Dubya75, Brogan et 5 autres aiment ceci

#14496
Kurt M.

Kurt M.
  • Banned
  • 3 051 messages

Bethesda gets away with poor support exactly because of the moddable nature of Skyrim.

 

Partially because, not exactly because. But yeah, there's that.



#14497
Dubya75

Dubya75
  • Members
  • 4 598 messages

Partially because, not exactly because. But yeah, there's that.

 

Well PLEASE tell us more, oh all-knowing one!



#14498
Kurt M.

Kurt M.
  • Banned
  • 3 051 messages

Well PLEASE tell us more, oh all-knowing one!

 

I was only saying that while having a toolset apparently helps, it's neither ethical or wise to wait and hope for a dedicated member or group of your community to decide to fix all your screw-ups, you apparently all-ignorant one :)


  • Dubya75 et Ncongruous aiment ceci

#14499
Akrabra

Akrabra
  • Members
  • 2 364 messages

Oh Bethesda can't code for ****, to bad they make excellent games that are worth the money. Skyrim can be just as crashy on its own without mods compared to a save with 200 mods. To be honest DA:I is kind of amazing if you actually remember that they had to remake the entire gameplay to fit with a new engine, that takes work. People seem to think video game developing is easy, it is brutal. 


  • DarkAmaranth1966 aime ceci

#14500
IGedit

IGedit
  • Members
  • 25 messages

Oh Bethesda can't code for ****, to bad they make excellent games that are worth the money. Skyrim can be just as crashy on its own without mods compared to a save with 200 mods. To be honest DA:I is kind of amazing if you actually remember that they had to remake the entire gameplay to fit with a new engine, that takes work. People seem to think video game developing is easy, it is brutal. 

 

I think most of us are just lamenting the fact that Bioware used to make PC games, then port them to consoles. Now that's it been reversed, we cry a little inside.  :crying:


  • Akrabra, Brogan, DarkAmaranth1966 et 2 autres aiment ceci