Issues I would to see addressed in no particular order, Auto loot added, auto attack and tactic set up added like in DA, Health regen added as a healer is gone now and I hate going to a camp to refill 8 potions when in other games I could carry a stck of 100 and click to move. I would add that I think all the females animation is offputting. They walk hunched overish, looking like men that breasts were added to, and the hips on the females are male ones, not female looking.The UI for my backpack is cumbersome and offputting as well. Then there is r to mash to attack and V to mash to find stuff.(Shakes head)
PC Community Concerns
#127
Posté 20 novembre 2014 - 03:57
I've already had a little rant so I won't repeat myself here but glad you've acknowledged the issues at least. However, the fact you need to be told after the event is so incredibly disapointing. It's not even as if you've no experience in this area or from learning from past mistakes. It's just crazy.
- bartoni33, Ooma, MsDirewolf et 1 autre aiment ceci
#128
Posté 20 novembre 2014 - 04:00
- Feraele, MrnDvlDg161 et Joe-Poe aiment ceci
#129
Posté 20 novembre 2014 - 04:02
With the release of Dragon Age: Inquisition, we've been hearing a number of concerns from members of our PC community, including:
- Driver support
- Hitching and frame rate issues in cutscenes
- Feedback on keyboard and mouse controls
- General user interface optimizations for PC
We've been following these issues closely and are looking into them.
Player experience is a top priority for us. Our goal is to address as many of these as possible in our upcoming patches, including some in our next patch, which is underway. We’ll release further details in the coming days and will continue to monitor your concerns.
Your feedback is important to us, and we appreciate your contribution to making Dragon Age: Inquisition a better overall experience.
Please for the love of god fix and improve this tactical camera on the PC.
1. When you enter tactical cam, there is a persistent information bubble that you cannot toggle off. It turns on automatically for whatever creature is being attacked, so there can be multiple popups all over the screen with this thing. I turned off every setting in the interface settings and it was still there in tactical mode. These giant popups of information are blocking where my melee characters are, its blocking the combat visuals itself, and its generally an annoyance and I can't get rid of the damn thing. If I want information about a creature in that much detail on my screen, I'll hover my mouse over it. This has become ridiculously annoying and I want it off my screen.
2. Tactical cam doesn't zoom out far enough at all. We need this to zoom out farther... its just too damn close to the ground.
3. You lose all free-motion when you zoom out with tactical cam, you cannot look up with the camera at all unless you zoom down to ground-level. It is extremely annoying, especially when you want to close a rift or get a better angle on something. I don't understand why this is so limiting but it is literally at the point where playing the game is making me angry, its that annoying. (We want to be able to tilt the camera when we zoom out, full angle/tilt control or just redesign it and make it a floating camera we can fully control).
4. The tactical camera snaps to characters you select in tactical mode, but at least I think this problem is a known issue. I would go so far as to say this is actually the least-annoying issue for me at the moment though compared to these other issues.
5. The tactical camera literally gets stuck on almost everything. It is completely unacceptable. Why didn't you guys make a free-floating tactical camera? I do not understand why this thing is attached to the ground and acts like an invisible player?
Performance issues aside, this tactical camera absolutely NEEDS to be addressed. It is in no way, shape, or form acceptable in its current state. Everything about it is awful on PC and it is completely and totally inferior compared to the dragon age origins camera. The only reason I got this game was because of the reintroduction of the tactical camera (I personally hated DA:2), but its just damned awful bioware....
- Sylvius the Mad, sprite180, Lady Mutare et 8 autres aiment ceci
#130
Posté 20 novembre 2014 - 04:07
I have almost identical specs (except model) and poor, but playable, performance. I have meshing and textures on "high" (because lower settings = plastic everything... OMG the shiny, and not in a Firefly way!) and everything else on medium or low. Boss fight slows to an FPS crawl, which doesn't help the UI issues at all. And this machine runs above 60fps on most games--including from across the pond on WoW and its US servers on WoD launch night. I did use the fix outlined in another thread that stops the cutscenes from always dropping below 60 FPS (outlined here for anyone who needs it) and that did help -- but that is a game engine problem, not my PC, and only assisted with the cutscenes, not the slowed combat.
I'm getting a steady 40-50 FPS. Except for cut-scenes which are capped at 30. I might just be really, really, lucky.
#131
Posté 20 novembre 2014 - 04:12
I'm completely fine with the mouse & keyboard controls, and yes it did feel clunky at the prologue but right now I'm at 24½ hours Nightmare, and the only issue I have is the breaking pause as it causes deaths, possibly new keyboards too.. ![]()
#132
Posté 20 novembre 2014 - 04:14
some major issues that need fixing are the multi-gpu texture flickering and bright white fog bugs. BF4 had the same issues and DICE patched it pretty fast. I hope this is a priority too, should be simple to fix since DICE fixed it already in their frostbite engine...
another minor thing that bugs me is companion AI, needs better tactics like DA:O. also lighting is weird on hair, blue hair should not be brown 90% of the time...
#133
Posté 20 novembre 2014 - 04:31
Bioware devs, sorry to pile on, but +1 on all of this. The game looks beautiful, the story seems very compelling, and dialogue is a joy to listen to -- and my first 30 minutes were utter frustration as I struggled to figure how to do very simple things like pick up loot (barely visible circles -- my vision isn't great, and it took me five minutes to even notice them), how to make characters active (for some reason, I can't even get F1-F4 to work properly, and of course clicking characters does nothing), continuously attack without mouse-mashing, and even how to pause the game (the CTRL key? Seriously? After 14 years of Bioware games using the SPACE key?). The tutorial pops up with some statement as to how potions will work on the active character, and I can't even figure out how to change active characters without searching keystrokes in the game options to review the keys. My character is ready to level up, and I can't even find the character record without switching to the game options to review the keys again. And WASD is definitely a motion system that I struggle with, though at least I know what it is -- again, I've got 14 years of "click and move" instincts to fight, and I end up fighting like a total klutz, particularly without the auto-attack as the bad guys start to edge back away from me.
And all of this is exacerbated by the fact that I downloaded the game this time, and so have no printed helper material whatsoever (which I presume comes with the "physical" version, as has generally been the case with Bioware games).
I stopped playing after that first 30 minutes and figured out how to map keys to my old usage, but that won't solve the more basic control issues like auto-attacking. (And glad to see I'm not the only one -- I was wondering if I was just hopeless until I saw this thread.) I reckon I'll wait until a patch comes to fix the UI woes -- I don't want to spoil what's certainly an amazing game, and all of your guys' hard work, with orthogonal frustration based on the interface.
Gah, I intended this to be a simple "+1" message and now it's turned into a rant, which isn't what I intended. (sigh) Sorry, really I am sorry, but it is all a bit frustrating.
- Sylvius the Mad, GithCheater, bartoni33 et 11 autres aiment ceci
#134
Posté 20 novembre 2014 - 04:32
UI and control fixes would a a godsend. the only question is how soon? the replay incentive is down to zero if the UI and not made PC friendly. you are already reusing DAO icons why not burrow a but more and make it a real RPG UI?
and on that note...seriously? you couldn't create like 6 new icons to match the visual style?
- MsDirewolf aime ceci
#135
Posté 20 novembre 2014 - 04:33
I'm completely fine with the mouse & keyboard controls, and yes it did feel clunky at the prologue but right now I'm at 24½ hours Nightmare, and the only issue I have is the breaking pause as it causes deaths, possibly new keyboards too..
Your signature contradicts this. DAO? DA2? Sure, it's possible.
- Feraele aime ceci
#136
Posté 20 novembre 2014 - 04:39
Bioware devs, sorry to pile on, but +1 on all of this. The game looks beautiful, the story seems very compelling, and dialogue is a joy to listen to -- and my first 30 minutes were utter frustration as I struggled to figure how to do very simple things like pick up loot (barely visible circles -- my vision isn't great, and it took my five minutes to even notice them), how to make characters active (for some reason, I can't even get F1-F4 to work properly, and of course clicking does nothing), continuously attack, and even how to pause the game (the CTRL key? Seriously? After 14 years of Bioware games using the SPACE key?). The tutorial pops up with some statement as to how potions will work on the active character, and I can't even figure out how to change active characters without searching to the keystrokes. My character is ready to level up, and I can't even find the character record without switching to the game options to review the keys. And WASD is definitely a motion system that I struggle with, though at least I know what it is -- again, I've got 14 years of "click and move" instincts to fight, and I end up fighting like a total klutz, particularly without the auto-attack as the bad guys start to edge back away from me.
And all of this is exacerbated by the fact that I downloaded the game this time, and so have no printed helper material whatsoever (which I presume comes with the "physical" version, as has generally been the case with Bioware games).
I stopped playing after that first 30 minutes and figured out how to map keys to my old usage, but that won't solve the more basic control issues like auto-attacking. (And glad to see I'm not the only one -- I was wondering if I was just hopeless until I saw this thread.) I reckon I'll wait until a patch comes to fix the UI woes -- I don't want to spoil what's certainly an amazing game, and all our your guys' hard work, with orthogonal frustration based on the interface.
Gah, I intended this to be a simple "+1" message and now it's turned into a rant, which isn't what I intended. (sigh) Sorry, really I am sorry, but it is all a bit frustrating.
It's like you are speaking for me.
Although I can tell you that the physical edition does not have any manual included with it. Just a warranty card with the serial key on the back.
- sprite180 et MsDirewolf aiment ceci
#137
Posté 20 novembre 2014 - 04:46
Bioware devs, sorry to pile on, but +1 on all of this. The game looks beautiful, the story seems very compelling, and dialogue is a joy to listen to -- and my first 30 minutes were utter frustration as I struggled to figure how to do very simple things like pick up loot (barely visible circles -- my vision isn't great, and it took me five minutes to even notice them), how to make characters active (for some reason, I can't even get F1-F4 to work properly, and of course clicking characters does nothing), continuously attack without mouse-mashing, and even how to pause the game (the CTRL key? Seriously? After 14 years of Bioware games using the SPACE key?). The tutorial pops up with some statement as to how potions will work on the active character, and I can't even figure out how to change active characters without searching keystrokes in the game options to review the keys. My character is ready to level up, and I can't even find the character record without switching to the game options to review the keys again. And WASD is definitely a motion system that I struggle with, though at least I know what it is -- again, I've got 14 years of "click and move" instincts to fight, and I end up fighting like a total klutz, particularly without the auto-attack as the bad guys start to edge back away from me.
And all of this is exacerbated by the fact that I downloaded the game this time, and so have no printed helper material whatsoever (which I presume comes with the "physical" version, as has generally been the case with Bioware games).
I stopped playing after that first 30 minutes and figured out how to map keys to my old usage, but that won't solve the more basic control issues like auto-attacking. (And glad to see I'm not the only one -- I was wondering if I was just hopeless until I saw this thread.) I reckon I'll wait until a patch comes to fix the UI woes -- I don't want to spoil what's certainly an amazing game, and all of your guys' hard work, with orthogonal frustration based on the interface.
Gah, I intended this to be a simple "+1" message and now it's turned into a rant, which isn't what I intended. (sigh) Sorry, really I am sorry, but it is all a bit frustrating.
There's a downloadable manual (which I saw somehwere here, but when I got to EA to download one myself I always get the French version), but it contains effectively no information (aside from a quite thorough definition of what the tone icons mean).
The text descriptions of how to do things in the game refer only to controller inputs. There's a chart (incomplete) that lists the default PC keybinds, but then they're never mentioned again.
- sprite180 et Feraele aiment ceci
#138
Posté 20 novembre 2014 - 04:49
Really glad that they've replied fast, but I also want to +1 everything above especially the UI and FPS in game (not just cutscenes)
#139
Posté 20 novembre 2014 - 04:50
Thanks for answering Mark, finally; because this has been a real concern for me. I did write in another post when I was rather upset yesterday before heading to bed (it's 5.46 in the morning here and I am about to head off ) but as a wrote there - I kind off feel betrayed. You guys keep talking about how DA is for PC, that is your platform. So I don't get it.
I don't have the game yet, will be getting it today and since I have ordered the Inquisitors Edition I've been really bummet out about all the issues. Honestly...I am not sure why you've felt the need to change the game mechanics this much - you had a good thing going most people agree on that much.
I am also concernd about tactics, for a game that is supposed to be so tactics focused I have seen a lot of people complaining about tactics being worse then before, that you cannot do as much with it. And that would suck for me - I Always use tactics and make my companions basically move exactly as I want them in a fight and I don't have to micromanage - it has made the previous games feel more alive to me. Like I am actually out playing with a bunch of friends...or you know, well trained warriors that doesn't need to have me constantly give them orders..
But like I said, I still haven't played it yet. I guess I will install it tonight, play around in character creation tomorrow and hope trhat a patch is up soon....I have limited time to play - I was counting on this one weekend before christmas :/
I have been looking forward to this for such a long time that it's almost ridiculus.
- AndreyBlaze et Twinklesz aiment ceci
#140
Posté 20 novembre 2014 - 04:50
It's like you are speaking for me.
Although I can tell you that the physical edition does not have any manual included with it. Just a warranty card with the serial key on the back.
You can find a manual here.
http://help.ea.com/e...ge-inquisition/
#141
Posté 20 novembre 2014 - 04:50
- MsDirewolf aime ceci
#142
Posté 20 novembre 2014 - 04:54
Nice to hear this, and hope they release this update soon. I should be able to play the game at high settings without a trouble, but i cant the fps dips under 30 alot, im playing it at low settings and still it feels kinda clumsy i dont know why, i have the latest NVIDIA drivers. Also i been having this problem with the camera that it gets stuck.
My pc spec are i7-4700MQ, 16gb of RAM, and NVIDIA GT 750m sli.
#143
Posté 20 novembre 2014 - 05:06
I do want to add, in the positive, that if you are playing a mage, that with some remapping (I've changed my space back to pause, made c jump, changed v to x, and I'm okay with wasd controls although I'd rather the choice. None of these fix autolooting, etc, of course) the controls work substantially more easily for ranged play style. Enough that I have decided not to seek a refund, because between work, my daughter graduating HS, Christmas prep, etc., and WoD I imagine it'll take a while to play through once. And also because I do have some faith in Bioware.
Although I may regret that later.
*glares at Anders*
That doesn't change anything I've said thus far--especially since my fave class is melee. Tactical is still a problem and I've set everything to easy (winces. I feel like such a noob).
But for anyone who wants to play, mages/archers may be a decent alternative, for now.
- Neol Shendis, sprite180, Moirnelithe et 1 autre aiment ceci
#144
Posté 20 novembre 2014 - 05:11
I think its fair to say we all appreciate the effort in trying to fix this mess, in what should be time to celebrate the release. Though if anyone from BW actually reads this, ask Mike Laidlaw how he could give that interview with a straight face, about it being designed to be PC friendly, i and many others will have bought it because of that - but then i realize that was likely the point.
- Feraele aime ceci
#145
Posté 20 novembre 2014 - 05:12
#146
Posté 20 novembre 2014 - 05:13
http://www.ipetitions.com/petition/refund-to-customers-who-purchased-broken-product
There is actually a refund option if you purchase it from orgin store.
- MsDirewolf aime ceci
#147
Posté 20 novembre 2014 - 05:22
There is actually a refund option if you purchase it from orgin store
Indeed there is and I just uninstalled this abomination... Preordering and waiting months and months... I´m absolutly disgusted.
- HozzMidnight aime ceci
#148
Posté 20 novembre 2014 - 05:45
I think its fair to say we all appreciate the effort in trying to fix this mess, in what should be time to celebrate the release. Though if anyone from BW actually reads this, ask Mike Laidlaw how he could give that interview with a straight face, about it being designed to be PC friendly, i and many others will have bought it because of that - but then i realize that was likely the point.
That specific interview resulted in many, many pre-orders.
Which btw, are more than likely non-refundable at this point.
- Feraele aime ceci
#149
Posté 20 novembre 2014 - 05:49
This is good to hear since Dragon Age Inquisition is going to be the game to pop my PC cherry, glad to hear patch support stuff.
#150
Posté 20 novembre 2014 - 05:58
What about old gen consoles? Game is nearly unplayable for some players!




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