Since I am wearing jaded glasses at the moment, I will speculate as follows:
1. priority, resources and time is allocated for Multiplayer
2. What you are asking has no value to EA
3. Coding may require a "significant" re-write... a certain death scenario given the game's "sensitivity" to code changes.
I've looked at spaghetti code in my past life and I'm telling you it was NOT designed to be touched, tweaked, added nor improved. So, unless it is designed from the start to be modular/changed/improved..... the end result is DAI.
Modular is a NO NO! It is beyond the intelligence of EA.
I still am amazed at how they designed this POS.
I worked with a guy once who insisted that sub routines were the work of the devil and GoTo was the saviour of mankind. Anything more than a page of code was unreadable.
I think he moved to Edmonton, Canada!!
Simple things like the file system are beyond belief. All char saves in one folder? No naming of saves. Then you want to fiddle with your char after leaving CC?
Just not possible. What are you thinking?
No separation between system and interface is a big error. Everything is hard coded! You can't change anything without it affecting something else.
Sound familiar?
What hope I had for patch 6 has evaporated I think. It will not fix anything important, remove an exploit maybe, but fix anything we have been asking for since November? I don't think so. Hair No. Mouse Buttons No. Native autoAttack No. Click to Move Never!
