Huh, I never would have thought to say that. Nice!
To the two posters, short history of this thread:
1. Started by Bio for purpose of obtaining concerns from PC players
2. PC players quite reasonably and amicably provide a bunch of useful info in a rational and seemingly calm manner
3. Bio largely "seemingly" ignores said advice
4. Bio stops posting completely
5. The lunatics start taking over the asylum
6. By around page 350 or 400 , takeover complete pretty well guaranteeing no additional Bio participation (then again Bio has been very silent on all aspects of this forum)
7. Post page 400, said lunatics use this thread as a "swearing tree" to vent frustration and anger
8. And here we are...
Hope you guys don't mind me calling you (and me) lunatics, after all, the definition of insanity is to continue doing the same thing expecting different results. :=)
I can only speak for myself here. Wall of text time.
I'm not angry just to be angry. That's what children and the mentally incompetent do. When they cancelled Farscape and Dead Like Me, I was irate. Not because I was angry they were gone but because I was disappointed they wouldn't go on, because in a sea of utter crap they tried to do something different. It's a subtle distinction but a meaningful one.
I'm not pissed that DA:I is terrible because it isn't. I'm not cross because it's poorly made because it isn't. I don't blame the talented folks who sweat over the thing and did their damndest to meet some arbitrary deadline so some number-crunching microbe could slap his lips on the ass of his overlord and get a big bonus for squeezing it out in time to sucker folks during the holidays. (Granted, it was more likely because they knew they'd have gotten swamped by the Witcher and got kinda end-run when CDPR pushed the game back to May. Now they're stuck with this sadly-poor damage control for this poor showing and this new and enlightened 'let's let the fans help' bullcrap).
I'm angry because the misinformation and outright marketing deceit and then the successive insults to my intelligence that followed crapped on what could have been. I'm ticked because they tried to sell me something they never meant to deliver. This is a relatively short campaign stuffed with tedious running and blatantly obvious filler designed solely to waste our time and attempt to bamboozle us into thinking we have meaningful content when all we have is content - and then they pretty much lied about it and its intentions and they thought we'd all be so stupid as to not remember that nothing truly vanishes in the Information Age. "PC for/by/because PC" was never true. Blaming this company's blatant shortcomings on me as a customer and fan is not a way to endear yourself to my money or regard. I take that kinda poorly, y'know?
Quality speaks for itself and EA is too busy blathering its tired crap over it for it to be heard. Think of what this game could have been. Think of actual tough and challenging moral choices, comments on belief and faith and its power, or the ethics of pretending to be what you aren't - this they could have presented us with instead of an Avaar Goat Flinger or Bimbo-In-A-Box. But meaningful and tough would have taken guts and the willingness to generate a little controversy. Legit reasons to give this game awards. Can't have that. Might 'trigger' a cretin or two.
One example - all those elves you run across in those endless jogs - what were they? Nobodies. Not Briala's agents. Not agents of some game-spanning plot that tied into Halamarammadingdong that gave the elves more substance than whiny semi-deluded victims and critters for Solas to poo-poo over. Not some nice long detecting by the Inquisitor that led to something that would have affected the rest of the game. No, we got chasing hallas, picking elfroot and a timed mission with bondage gags and "Jablowme' jokes whose only outcome affected a slide at the end. How long to model and place all those krogan heads for a joke most people missed because they were too busy running around trying to beat that stupid 'court approval' timer?
Whoopee-eff'n-doo. Clever it ain't.
There it comes, faintly in the background: "It's all about money and allocation of resources!"
Let me put it this way: if you can scatter booze bottles, near-useless shards and meaningless mosaic pieces all over, if you could have given me the runaround with watchtowers and a racing minigame, pointless star puzzles and fetchy-de-ring quests, a gag about banging some ol' lady to help Josie (hilarious and not insulting at all), you could have damn-well skipped that useless crap and gave us more story. You could have made our Inquisitor's stumble from Haven into the snowy night something filled with dread and wolves and surviving really angry red templars hunting survivors instead of three scenes of looking over their shoulder and trudging through snow. I do that just going to the store and it's as dramatic. 
You could have easily passed on the 'inspirational' musical number and given us a sense of real desperation instead of a stupid interlude from Medieval Glee and a cutscene that conveniently handed us a handy-dandy-elfy-super-awesome-fortress without a shred of effort on our part - so spare me any arguments about time and resources. They don't wash. Give me a short game with stuff I could care about, get involved in, over a 100 hour pointless slog any damn day. You can have my money then. You'd have earned it.
So, if giving a damn and refusing to settle for overpriced mediocrity - and calling people on their empty crap - makes me a lunatic then I'm a raving one and proud of it.
There. 'Noob' drama and hysterics for the 1337's to snicker over, whatever the F that's supposed to mean.