Aller au contenu

Photo

PC Community Concerns


19127 réponses à ce sujet

#16351
JPR1964

JPR1964
  • Members
  • 792 messages

I Wonder....

 

What's the point of the new DLC? The first Inquisitor? The one that was a total arse if I remember my discussion with Mother Gisele?

 

Why should I care about him?

 

Should I gain more useless level : I have not enough action slots in my bar...

 

If only I could play in other difficulties than normal with the actual kb+m setup, perhaps I could be interested, but frankly, just no...

 

And the new stuff : why bother?

 

Well...

 

A pity, really a pity...

 

JPR out!



#16352
Bethgael

Bethgael
  • Members
  • 959 messages

 I used to use him all the time, then I discovered indomitable two handed reaver Sten. Even with a butterfly sword.

 

See, I could never really get into using either of the 2-handers. I know it's statistically incorrect, but they always feel so sllllooooooow to me (I'm the same when I warrior/fighter as a PC. rarely use 2-hs in any game, including DA:I and WoW). I do realise, intellectually, that they're doing mega damage, but... I dunno. I'm faster with my 1.5-Hs IRL--or I used to be before I got pudgy and unfit--(they're actually sneaky wee weapons) so it feels all "off".

 

My Alistair/Steve Valentine obsession has nothing to do with it. Nope. Nada. Nothing. Not even a little bit.


  • vetlet aime ceci

#16353
Sartoz

Sartoz
  • Members
  • 4 533 messages

Yes, it is absolutely ridiculous, I agree.

 

That, and we STILL have no fix for the Skyhold pyjamas - not even the option to keep armor equipped, after this was one of the very first issues people posted about even before the game was released!

 

Tac Cam is STILL a joke.

 

They neglect to fix REPORTED bugs and they KEEP INTRODUCING NEW BUGS with these patches EVEN AFTER THEY'VE HAD PEOPLE BETA TEST?!

 

And what about the PC UI??? We still have to click top-right, bottom left, fiddle fiddle etc etc in this dog's breakfast of a UI....and in the meantime....

 

THEY ARE ALREADY RELEASING DLC!!! Which is really a big "**** you" to PC fans.

To be fair, Bio is providing fixes to the PC community.

 

Unfortunately, they are of the quick and dirty variety. .. A patch instead of a PC device input re-design. 


  • Bethgael aime ceci

#16354
Peregrinus

Peregrinus
  • Members
  • 2 028 messages

Well thanks for that bit of disappointment :lol:  Seriously though, thanks for the response, and I too, am baffled, perplexed, frustrated, and lots of other things.  Going to go sulk in my corner now.

Yeah, I really don't know what to think at this point.  I knew the tac-cam was a lost cause but to push out patch 6 so quickly and then this news of paid DLC?   There seemed to be a lot of new bugs introduced by patch 6 that were not present in patch 5.  I was in the middle of testing some patch 6 issues and then without a word, it gets released.. I guess the issues we discovered will get looked at in patch 7 ?   Unsure about anything now..  And no thanks to the DLC.  $15 ?  really...

 

I have my updates turned off and still using patch 5 on my laptop.  Patch 6 definitely seems like it disabled all DAI mod manager mods.  



#16355
Elhanan

Elhanan
  • Members
  • 18 626 messages

See, I could never really get into using either of the 2-handers. I know it's statistically incorrect, but they always feel so sllllooooooow to me (I'm the same when I warrior/fighter as a PC. rarely use 2-hs in any game, including DA:I and WoW). I do realise, intellectually, that they're doing mega damage, but... I dunno. I'm faster with my 1.5-Hs IRL--or I used to be before I got pudgy and unfit--(they're actually sneaky wee weapons) so it feels all "off".
 
My Alistair/Steve Valentine obsession has nothing to do with it. Nope. Nada. Nothing. Not even a little bit.


The Sunder abilities in DAO help speed the 2H quite a bit; a priority on the builds I enjoyed. Also increasing WILL allowed for more Stamina to be available to avoid default swings. And personally enjoyed 2H much more than S&S in both the DA series and Skyrim; seems more visceral in actual gameplay.

And wouldn't it be cool to see Alistair perform magic on stage?

:D
  • Bethgael aime ceci

#16356
Dubya75

Dubya75
  • Members
  • 4 598 messages

To be fair, Bio is providing fixes to the PC community.

 

Unfortunately, they are of the quick and dirty variety. .. A patch instead of a PC device input re-design. 

 

Yes. Half-baked fixes, apparently put together by apprentice devs not all that familiar with KB&M input, among other things.

 

The only reason they are making ANY effort whatsoever towards the PC version of the game is to prevent a **** storm of biblical proportions.


  • LunaFancy aime ceci

#16357
Sartoz

Sartoz
  • Members
  • 4 533 messages

Yes. Half-baked fixes, apparently put together by apprentice devs not all that familiar with KB&M input, among other things.

 

The only reason they are making ANY effort whatsoever towards the PC version of the game is to prevent a **** storm of biblical proportions.

Patch 6 prevents me from applying my modest mods = no reason to upgrade.



#16358
Sartoz

Sartoz
  • Members
  • 4 533 messages

It just occured to me after viewing Angry Joe's Battlefield: Hardline video, that EA has successfully reduced the game's learning curve to about 30 minutes...



#16359
Invisible Man

Invisible Man
  • Members
  • 1 075 messages

It just occured to me after viewing Angry Joe's Battlefield: Hardline video, that EA has successfully reduced the game's learning curve to about 30 minutes...


to bad that seems to be about the length of the single player side of the game.
  • Dubya75 et glosoli aiment ceci

#16360
Dubya75

Dubya75
  • Members
  • 4 598 messages

Patch 6 prevents me from applying my modest mods = no reason to upgrade.

 

But for how long will you be able to avoid the patch update(s)?



#16361
JPR1964

JPR1964
  • Members
  • 792 messages

But for how long will you be able to avoid the patch update(s)?

 

For me, it will be as long as the patches seems useless...

 

And sure, this is not this DLC that will change this impression...

 

JPR out!



#16362
Bethgael

Bethgael
  • Members
  • 959 messages

But for how long will you be able to avoid the patch update(s)?

 

For as long as it takes the mod community to find a proper workaround. ;)

 

Which probably won't be that long, given how fast they work. :D


  • Dubya75 aime ceci

#16363
Errationatus

Errationatus
  • Members
  • 1 389 messages

Y'know, I'm actually starting to feel... well, I'm not sure... for EA and the joke "Bioware's" become.

 

Here we have all this - the blatant contempt for its customers, the endless shoddy shats of busted games with lousy DLCashgrabs, the half-assed patches that break more than they 'fix' - if your patches are created to add things that should have been in long before launch (because that's what the PC patches for DA:I actually are) you are 'fixing' nothing - you're finishing and that ain't cool - DLC that drops before the trailer for it does - and a supposed AAA game that isn't even worth pirating

 

They couldn't have planned this level of abysmal fail better if they held a failure conference with international experts of fail for a three week meeting on how to fail.

 

After some thought, I've settled on a combination of faint disgust, a vague kind of pity, and a large measure of schadenfreude-esque amusement. 

 

What else can you do at this point?


  • Jadebaby, Nighinn, Bethgael et 1 autre aiment ceci

#16364
TobyJake

TobyJake
  • Members
  • 427 messages

It is very obvious that they hard coded so much of the UI that it is almost impossible to change from the format they have.

This is nothing to do with graphics or even game programming. Its Computing 101. They designed this for XBox and PS4. Then they laid all the code on top.

So to add some PC code in there creates such a ripple effect that any change blows up something else.

That is why we don't have native mouse binding or more buttons than 7. Starts at 8 but the first button is taken out. 

I really don't hold out any hope for Inquisition, it is terminal. I do not think it can be fixed, poor choice of engine, leaders without a clue from day one. Lies on top of it all.

I don't even turn it on anymore. :(


  • Dubya75, Nighinn, Invisible Man et 1 autre aiment ceci

#16365
Everwyn

Everwyn
  • Members
  • 2 messages

It's been long that I've lurked here, though sometimes just pop in to check possible updates or how people are feeling about the patches. I might be late to the party, but:

 

Just want to thank the beta testers for their work and using it to voice some of the PC community concerns. Some will always be more dissatisfied than others, there will be issues hard to change, but the Patch 6 seems a small step towards the right direction. Keep doing what you're doing. 


  • Bethgael et Invisible Man aiment ceci

#16366
Sartoz

Sartoz
  • Members
  • 4 533 messages

But for how long will you be able to avoid the patch update(s)?

My undertanding is that patch awareness is through the origins client. Its replacement serves only to confirm game activation and doesn't give a rats as* about patch enforcement. Ergo, I can start the game without incurring the need to update and therefore, screwing my modest mods.


  • Dubya75 et Peregrinus aiment ceci

#16367
Sartoz

Sartoz
  • Members
  • 4 533 messages

  Snip

-------

...large measure of schadenfreude-esque amusement. 

 

What else can you do at this point?

Gotta remember that word... grin



#16368
Dubya75

Dubya75
  • Members
  • 4 598 messages

For as long as it takes the mod community to find a proper workaround. ;)

 

Which probably won't be that long, given how fast they work. :D

 

Well...the guys(s) who made the DAI ModManager seem to have vanished...and for people like me that can't get the workaround to work at all, the future looks pretty bleak in that respect.



#16369
Bethgael

Bethgael
  • Members
  • 959 messages

I wonder, actually, about the mod-negate-enforcement. It seems to be hard-coded outside the patch folder environment, if what I'm reading on Nexus is correct.

 

However, I'm not sure it's actually intended to dis-enforce (oh, gods... someone come up with the correct negative, here, my brain is fuzzy. It's midnight) mods for mod's sake, but simply because of the DLC environment. Does anyone remember the weird patch folder issues that came with the Sebastian DLC if it wasn't installed in the correct order with Legacy in DA2? (I had it; I installed Sebastian very late--well after Legacy was released). You had to fudge around the patch folders, remove bits before meeting Leliana in his Act 2 quest and whatnot (it's on the wiki if anyone wants more info). Or his quests just broke. And in that, mods weren't using the patch folder to work, unlike for DA:I.

 

So I think, yes, they've deliberately kiboshed mods. Hard coded it. But I also think it's to make sure this (and future) DLCs act as intended rather than to be arseholes for the sake of it.

 

That might just be my stubborn optimism again, though. And I don't hold out hope of them reversing it for a very long time, if ever. Which is just silly (as I've iterated well up the thread, multiple times).


  • TobyJake aime ceci

#16370
Peregrinus

Peregrinus
  • Members
  • 2 028 messages

Well...the guys(s) who made the DAI ModManager seem to have vanished...and for people like me that can't get the workaround to work at all, the future looks pretty bleak in that respect.

mods work okay on patch 5.  Did you already patch to 6 ?  I keep Origin in offline mode so I didn't patch to it.  I've tried the mods I use on patch 6 and they do not work at all.   I just can't bear to look at the beige skyhold outfit so no patching for me.   



#16371
Dubya75

Dubya75
  • Members
  • 4 598 messages

I wonder, actually, about the mod-negate-enforcement. It seems to be hard-coded outside the patch folder environment, if what I'm reading on Nexus is correct.

 

However, I'm not sure it's actually intended to dis-enforce (oh, gods... someone come up with the correct negative, here, my brain is fuzzy. It's midnight) mods for mod's sake, but simply because of the DLC environment. Does anyone remember the weird patch folder issues that came with the Sebastian DLC if it wasn't installed in the correct order with Legacy in DA2? (I had it; I installed Sebastian very late--well after Legacy was released). You had to fudge around the patch folders, remove bits before meeting Leliana in his Act 2 quest and whatnot (it's on the wiki if anyone wants more info). Or his quests just broke. And in that, mods weren't using the patch folder to work, unlike for DA:I.

 

So I think, yes, they've deliberately kiboshed mods. Hard coded it. But I also think it's to make sure this (and future) DLCs act as intended rather than to be arseholes for the sake of it.

 

That might just be my stubborn optimism again, though. And I don't hold out hope of them reversing it for a very long time, if ever. Which is just silly (as I've iterated well up the thread, multiple times).

 

Nah, I doubt Bioware is actively trying to negate modding. But they may be re-arranging their patch file content which will most definitely break mods until the modders adapt to the new patch format.


  • Windev, Bethgael et Invisible Man aiment ceci

#16372
Sartoz

Sartoz
  • Members
  • 4 533 messages

It is very obvious that they hard coded so much of the UI that it is almost impossible to change from the format they have.

This is nothing to do with graphics or even game programming. Its Computing 101. They designed this for XBox and PS4. Then they laid all the code on top.

So to add some PC code in there creates such a ripple effect that any change blows up something else.

That is why we don't have native mouse binding or more buttons than 7. Starts at 8 but the first button is taken out. 

I really don't hold out any hope for Inquisition, it is terminal. I do not think it can be fixed, poor choice of engine, leaders without a clue from day one. Lies on top of it all.

I don't even turn it on anymore. :(

Yes. it's obvious to me as well.

 

Given EA's theme about new games = consolitis+online+less than two hours to learn a game (see Battlefield:Hardline Angry Joe's review), the studio won't bother with proper PC controls, for this game anyway.

 

I'm hoping, though, there remains a bright spark at Bio that moves the studio to think about new input device controls such as head tracking and voice commands... a movement to implement an agnostic input device module to be used for all future games.



#16373
Dubya75

Dubya75
  • Members
  • 4 598 messages

mods work okay on patch 5.  Did you already patch to 6 ?  I keep Origin in offline mode so I didn't patch to it.  I've tried the mods I use on patch 6 and they do not work at all.   I just can't bear to look at the beige skyhold outfit so no patching for me.   

 

Yeah, I applied patch 6, but I had problems with the Mod manager not working since patch 5.

 

For the ridiculous "Skyhold outfit" there is Cheat Engine which allows you to keep your Inquisitor armored (the way it should be).



#16374
Errationatus

Errationatus
  • Members
  • 1 389 messages

Gotta remember that word... grin

It's a good word. 

 

Also - where the hell's the Black Emporium?  Was that an actual thing (y'know, cos 15 buck new Hinterlands 2.0 Was that easier to make? That's not a good thing, EA, no matter what the ass-lamprey marketing lackeys tell you) or just a deflection attempt to stave off even more disgusted anger at this inexplicable flailing on the devs part?

 

Someone knock the pink squares off the development calendar and now everyone's confus'd?  The Keurig busted and everybody in a snit?

 

Sheesh.



#16375
Dubya75

Dubya75
  • Members
  • 4 598 messages

It is very obvious that they hard coded so much of the UI that it is almost impossible to change from the format they have.

This is nothing to do with graphics or even game programming. Its Computing 101. They designed this for XBox and PS4. Then they laid all the code on top.

So to add some PC code in there creates such a ripple effect that any change blows up something else.

That is why we don't have native mouse binding or more buttons than 7. Starts at 8 but the first button is taken out. 

I really don't hold out any hope for Inquisition, it is terminal. I do not think it can be fixed, poor choice of engine, leaders without a clue from day one. Lies on top of it all.

I don't even turn it on anymore. :(

 

Yep. Bioware sure did a stellar job at ruining this game for PC. And there is absolutely no indication that the next title will be any better. Which means.... no more Dragon Age.

 

We will keep the memory of DAO and even DA2 and try to forget DAI ever happened.

 

The way I see it, Bioware/EA sunk this franchise by forcing Frostbite 3 on it.


  • moonblade_820 aime ceci