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#16476
DarkAmaranth1966

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I've been intently following this thread for a couple months now to track the PC patch progress.

 

I own the PC version of DA:I; but, have elected to not install it yet.

I'm still waiting for the fixed PC keyboard & mouse controls - I hear they are really bad... game-breaking bad.

I find it shocking considering how awesome they were in DA:2! : ). Yes, I'm one of the very few people who actually loved DA:2 (although DA:O was vastly superior)

 

Is the kb/m controls the last deal breaker before I should dive into the game for the virgin, unspoiled (by bugs) experience? 

 

I'm in no rush. I elected to start playing Skyrim in the interim - I hear that could last 100+ hours or so : )

Good, maybe sell it on ebay or something. I thought the game was okay, needed work but was okay but, after the devs gave the beta testers the brush off, no can do anymore.

 

I'll play a game with a lot of similar elements, but better where the devs respect and talk to the testers and, play the game with us as well as play the live game. A place where the staff behind the game actually cares about the players. I'm not a big MMO fan but, I am a fan of Rift and, have been since it's release in 2011. I've been a subscriber since day one there, still am even though it's free to play now, I choose to support the game - it's that good that its worth 120 USD a year from me.

 

DAI turned out not to be worth the 70 USD I paid for it. Live and learn and, that's the last time I trust EA/Bioware.


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#16477
Lostspace

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It's still not completely satisfactory, though.

 

The patches were moving towards a better KB&M scheme (although I agree: tac cam is a lost cause), which has fed my frustration this morning, because I'm very close to "out" with this "let's gouge Australians again for no reason other than they're fun to bugger" pricing.

 

 

 

Can you talk about what better KB&M scheme they're working on at all?



#16478
Bethgael

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Can you talk about what better KB&M scheme they're working on at all?

 

Attempts are being made. P5and P6 did introduce steps heading in the direction of where we were asking.

 

Examples of released improvements... maybeimprovements... depending on your outlook:

 

1. Added "autoattack" hotkey.

2. Zoom out further in tac cam

3. Mouse look option that can be toggled on and off in your settings

4. The option to reverse the settings for the RH and LH mouse buttons.

5. With P6, some of the extra mouse buttons except for the buttons on the standard 2-button mouse can be remapped--so some functions can be remapped to a mouse, now. Brogan may almost be able to play with that. ;)

 

I may have forgotten a couple. Oh! The walk toggle *snicker* How could I forget that? ;)

 

They aren't all the way there, and they don't work like, say DA:O and DA2 did. And there's no indication whether they'll go any further. The autoattack key makes things better for melee. I can now attack a single enemy and take my hands off everything and still attack, PC will move to face--so long as it's the one enemy and I don't use an ability, my PC will keep attacking and follow an enemy until it's dead. Then I select the next one, apply the hotkey and the same thing. However, the difference between that and what we'd normally expect is that if I hit any hotbar ability, I then have to reapply the autoattack. You also cannot "autoattack" with a standard 2-button mouse, so there's no "multifunctionality" to the mouse like it was in DA:O (where the RH button was interact and autoattack and the LMB was mouseover/look/select).

But it's definitely not at the standard most KB/M and M-only users would expect. The UI is still ridiculous, with no indication whether they'll change that (I don't think they will, actually, but I'm happy to be proven wrong). There's still no mouse-movement or mouse-drag support, and "autoattack key" kinda is... almost autoattack-ey? It's actually tolerably close. You still cannot "select all" and tac cam is still something I despise with the fire of a thousand fallen stars. (Although some people like it, so YMMV).

 

I genuinely don't know what's in the pipeline for KB&M (that's not NDA: I don't know, nothing else has been said).


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#16479
Lostspace

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Attempts are being made. P5and P6 did introduce steps heading in the direction of where we were asking.

 

Examples of released improvements... maybeimprovements... depending on your outlook:

 

1. Added "autoattack" hotkey.

2. Zoom out further in tac cam

3. Mouse look option that can be toggled on and off in your settings

4. The option to reverse the settings for the RH and LH mouse buttons.

5. With P6, some of the extra mouse buttons except for the buttons on the standard 2-button mouse can be remapped--so some functions can be remapped to a mouse, now. Brogan may almost be able to play with that. ;)

 

I may have forgotten a couple. Oh! The walk toggle *snicker* How could I forget that? ;)

 

They aren't all the way there, and they don't work like, say DA:O and DA2 did. And there's no indication whether they'll go any further. The autoattack key makes things better for melee. I can now attack a single enemy and take my hands off everything and still attack, PC will move to face--so long as it's the one enemy and I don't use an ability, my PC will keep attacking and follow an enemy until it's dead. Then I select the next one, apply the hotkey and the same thing. However, the difference between that and what we'd normally expect is that if I hit any hotbar ability, I then have to reapply the autoattack. You also cannot "autoattack" with a standard 2-button mouse, so there's no "multifunctionality" to the mouse like it was in DA:O (where the RH button was interact and autoattack and the LMB was mouseover/look/select).

But it's definitely not at the standard most KB/M and M-only users would expect. The UI is still ridiculous, with no indication whether they'll change that (I don't think they will, actually, but I'm happy to be proven wrong). There's still no mouse-movement or mouse-drag support, and "autoattack key" kinda is... almost autoattack-ey? You still cannot "select all" and tac cam is still something I despise with the fire of a thousand fallen stars. (Although some people like it, so YMMV).

 

I genuinely don't know what's in the pipeline for KB&M (that's not NDA: I don't know, nothing else has been said).

 

So, I spent about an hour testing it out again, with the most recent patches.  It looks like I can use the W button and then the mouse to get just about anywhere, unless I need to jump.  Is that the most practical way for a mouse user at this point?

 

For auto attack - I select an enemy with my mouse then use a autoattack key and my character will attack that particular enemy until it is dead?

 

Is there a way to "highlight" or show all of the characters/enemies on the battle field, including their health bars at on time?

 

What does the interact key do?

 

DAO/DA2 mouse controls were so much better, intuitive.  Ugh.



#16480
Bethgael

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Answers in-line:
 

So, I spent about an hour testing it out again, with the most recent patches.  It looks like I can use the W button and then the mouse to get just about anywhere, unless I need to jump.  Is that the most practical way for a mouse user at this point?

Yah. WASD is still movement. I remapped my "jump" to C so I can use my thumb to do that if need be, and also use the spacebar for pause (beacuse that's what the other DA games had it. WoW uses pause for jump, though, so whatever's comfortable).

 

For auto attack - I select an enemy with my mouse then use a autoattack key and my character will attack that particular enemy until it is dead?

Yes, you need to map a key to autoattack in your settings menu first (I use R, which was my regular "attack" hotkey before Patch 5). Your character should keep attacking that enemy, unless you use an ability (like "shield bash" if a warr, winter's breath if a mage, etc). If you do, you'll need to press the "autoattack" hotkey again to keep attacking.

 

Is there a way to "highlight" or show all of the characters/enemies on the battle field, including their health bars at on time?

In action cam (the default cam when playing), no. It bothers me. In tac cam (default T), yes.

 

What does the interact key do?

 

The same as the right mouse button (presuming default settings). To talk, pick up stuff, loot, open chests/doors etc.

 

DAO/DA2 mouse controls were so much better, intuitive.  Ugh.

 

Indeed. :)



#16481
Lostspace

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Answers in-line:
 

 

Indeed. :)

 

I seem to have coded my movement so I can avoid the ASD part of WASD, and just use W for forward movement and hold left mouse key and move the mouse for direction.

 

I guess I'll have to try tac cam despite all the negative feedback.  I really like to be able to get an overhead view of the battlefield and find the ability to assess (highlight) everyone's health on the field useful. 

 

Maybe I should just wait until another patch comes out before testing again?  I don't think I've EVER felt the need to express much, if any, complaints about a game's functionality before. Ugh.



#16482
CatatonicMan

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I really like to be able to get an overhead view of the battlefield and find the ability to assess (highlight) everyone's health on the field useful.

 

That'll only work if you're in an area without a ceiling. The tac cam is pretty limited indoors, height-wise.


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#16483
Bethgael

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I seem to have coded my movement so I can avoid the ASD part of WASD, and just use W for forward movement and hold left mouse key and move the mouse for direction.

 

I guess I'll have to try tac cam despite all the negative feedback.  I really like to be able to get an overhead view of the battlefield and find the ability to assess (highlight) everyone's health on the field useful. 

 

Maybe I should just wait until another patch comes out before testing again?  I don't think I've EVER felt the need to express much, if any, complaints about a game's functionality before. Ugh.

 

I think it's worthwhile giving it an hour to see if you're good with what's there. No current word on future patches, yet.

 

Completely up to you and what you think you'd like. :)



#16484
Peregrinus

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tac-cam unfortunately does not give unrestricted view even when outdoors because it gets caught on terrain so it's use is limited. So the extra zoom is moot.


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#16485
sinosleep

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Still no mirror eh? 


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#16486
SatsurikuX

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Anyone currently defending BioWare has no clue whats going on and how things should go. The lack of communications (here and in beta), the lack of caring about PC combined with exuberant prices for DLC means they're doing everything wrong that can be done wrong.

 

1. Theyre hardly replying in here and from what I understand they hardly replied in the beta forum either. This is NOT done. No, they have no obligation to interact with fans but they should. Why? Because this is how you keep in touch and keep your own company grounded. BW has instead opted to ignore criticism (something theyve done since forever) and just bow out of the conversations. They have no frigging clue how to handle their online presence and its pissing me off. Bad news is also news!

 

2. They obviously focussed more on the console version as indicated by lack of traditional PC controls and a poor tactical camera. Combined with a load of annoying bugs this means that the PC community was ignored once again, or at least not thought about as much as they pretended. Because that was the worst part of it, they said this was going to be a PC game and it simply wasnt. Theyre actively blocking out modding, theyre ignoring the pleading of their fanbase regarding PC controls (the thing that arguably makes a PC game a PC game) and again, are ignoring the community.

 

3. 15EUR is a lot of money for DLC that we know NOTHING about, and that is to top it off also timed exclusive. Yeah sure I dont get affected by it but what the actual ****? Its all the more amazing and confusing since they need to still fix things in the PC game. Yes I know different teams and all that but surely you cant deny that making DLC has put the PC concerns on the backburner

 

 

Anyway thats my rant, I hope BW makes a giant change in community support because this... this is just atrocious and I know it can be done so much better


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#16487
Jackal19851111

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Wow, even dark amaranth has gone bonkers lol! Come on guys May is unrealistic a deadline for EA's skeleton crew for DAI, its more likely late 2015 or early 2016. If ever.

#16488
Amplitudelol

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tac-cam unfortunately does not give unrestricted view even when outdoors because it gets caught on terrain so it's use is limited. So the extra zoom is moot.

 

Its funny, the camera cant go up on slopes because its a physical entity. The camera needs to take the stairs.  Imagine that you cant scroll the camera in origins to higher ground or move it above walls, instead you need to look for a way for the camera to get there :D.

 

BW progammer: quit bitching, Frostbite 3 is hard to work with!

Me: Ok, sorry, i take it back, im glad i bought the game!

BW programmer: We improved the camera anyways, you can scroll out more using the bar in the options menu.

Me: Ok, what is the function of the mouse wheel in console cam mode now then?

...

 

Spoiler


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#16489
Ainulindale

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Some news about Black Emporium?


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#16490
PAINFUL_TEARS

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Some news about Black Emporium?

Someone said in another post that it was to come out in early May and would be free.

 

@User 12 minutes ago
@BioMarkDarrah Any ETA on Black Emporium?
 
Mark Darrah ‏@BioMarkDarrah 
5 minutes ago
@User likely will be early May.
 
I guess after that there was another tweet saying "free for sure"

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#16491
AnubisOnly

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If Black Emperium will be free them we will wait for it until summer lol

BUT if it will not be free, we should get it in April/May.. lol

 

BW/EA.. You realesed this new expensive DLC to us PC gamers when the game is (still) almost broken for kb/m users?! Wow

 

P.S. Is modding with latest patch still broken/blocked? And what about locked toolbar in PC version? Still the same with only 8 slots for disciplines?


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#16492
Dubya75

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Well, I've basically left. I might come back, if things actually get done and devs start talking to us but, even as a beta tester, we got no warning that patch 6 was going live and that isn't right.

 

You'd think the devs would at the VERY LEAST ACKNOWLEDGE the efforts the beta testers put in. 

 

Let it be known to everyone then that we have heard absolutely NOTHING from them. No thank you, no nothing.

They were very happy to use us to bug test their garbage for them, and when they had all the feedback they needed, they simply abandoned the Beta forum.


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#16493
Ashen Nedra

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@Dark Amaranth1966   Not to be the ****** here, but get over yourself hon. Beta testers are a dime a dozen, our job is to test and report, nothing else.  Its not our company, not our job to do anything else.   If you have issues, then don't volunteer to Beta test.  And yes I do Beta test, I also have been a moderator in MMO I will not name, and self important players who think they know everything are a pain in the behind.  they made the game, you volunteered to test a small portion of it. What they do after a test is their company, not yours.

There is such a thing as politeness in work relationships, though. Such behavior being market practice doesn't mean it should be encouraged and considered normal.

 

Reminds me of the time, back when I was a M/A lawyer, when we were informed that a huge deal being handled by our office (6 months+ of painfully boring work, approximately 40 hours a week, for our team of 10 lawyers maybe) has closed by the way of the  Canadian local counsel asking me:

 

  'So, Ashen (actually my real name was used, obviously) , are you quite drunk already?'

 

Not ok, not good for morale... Feeling that you don't matter in any work process is awful, depressing and has very deep negative impacts on productivity and motivation.

 

 

And btw, are beta testers paid? Is it really a job?


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#16494
Sartoz

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 Snip

------

 

3. 15EUR is a lot of money for DLC that we know NOTHING about, and that is to top it off also timed exclusive

 

Snip

 

I'll bet you EA will drop  the initial $15 price point soon.

 

This DLC is more of the same. One commentators mentioned a deliberate time stretching/wasting method used by the developers. This trick forces the player to find a "climbing path" around a mountainous area. Does this sound familiar?

 

Note:

Can anyone comment on the banter? Maybe we can determine if the DLC is a "cut" from the original game.



#16495
Ashen Nedra

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Another SkyWind update vid for those with interest:

Now this is exciting!


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#16496
General Masser Phi

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SO IS Texture flickering is still rampant along with the super stutter and white fog bugs on SLI rigs? Surely they didn't actually FIX anything did they?

 

Or are these fixes only included with their new DLC not patches ? At this point it honestly wouldn't surprise me 



#16497
They call me a SpaceCowboy

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RIGHT!?! I've had to endure this crummy beta testing and no posts or anything about it. They simply don't care. Wow. Someone at the helm must have a vendetta against EA or doesn't know how to effectively lead their teams or resources to make it right. Sorry Bioware... you can't hide behind big, evil EA on this. It's all on you. Get it done, get it right or get lost.


Just for fun try assigning a function to the pause or Numlock key.

#16498
Dubya75

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@Dark Amaranth1966   Not to be the ****** here, but get over yourself hon. Beta testers are a dime a dozen, our job is to test and report, nothing else.  Its not our company, not our job to do anything else.   If you have issues, then don't volunteer to Beta test.  And yes I do Beta test, I also have been a moderator in MMO I will not name, and self important players who think they know everything are a pain in the behind.  they made the game, you volunteered to test a small portion of it. What they do after a test is their company, not yours.

 

You need to get off your high horse, "hon"

 

Perhaps you missed the part where Bioware shipped a game exhibiting grossly incompetent programming skills for something as elemental as implementing proper KB&M controls for a PC GAME!

And then having to call on public beta testers because quite frankly, they don't know what the hell they are doing and seem completely incapable of testing or even fixing their own bugs, some of which ARE STILL IN THE GAME AFTER HAVING BEEN REPORTED!

 

They get all butt-hurt when people criticize their lack of aptitude as a developer and then it is the fans that are the bad guys??? Oh boo-hoo we don't interact with these fans because they are so negative.... Yet, little do they realize that it is THEIR doing! They lied to us, ignored us, and yes, dismissed our bug reports.

Meanwhile, we are people too, you see? And the way the devs have treated us BETA testers is just plain ****** rude and arrogant.

 

People like DarkAmaranth put a lot of effort into keeping beta feedback constructive and helpful to the devs. And you are saying that it is perfectly OK for them to simply abandon us now that we are of no more value to them? Then I guess that is how you treat people as well.

 

It is only common courtesy to say "hey, thanks for all the feedback guys!  we're now ready to push out the new patch THANKS FOR ALL YOUR HELP". But not even that.

 

We volunteered to Beta test, not to be treated like goddamn second rate citizens!

 

I question your claims of having done anything in the gaming industry since you completely dismiss the value of good customer relations - you know, THE PEOPLE WHO BUY THEIR ****!


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#16499
Almostfaceman

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You need to get off your high horse, "hon"

 

Perhaps you missed the part where Bioware shipped a game exhibiting grossly incompetent programming skills for something as elemental as implementing proper KB&M controls for a PC GAME!

And then having to call on public beta testers because quite frankly, they don't know what the hell they are doing and seem completely incapable of testing or even fixing their own bugs, some of which ARE STILL IN THE GAME AFTER HAVING BEEN REPORTED!

 

They get all butt-hurt when people criticize their lack of aptitude as a developer and then it is the fans that are the bad guys??? Oh boo-hoo we don't interact with these fans because they are so negative.... Yet, little do they realize that it is THEIR doing! They lied to us, ignored us, and yes, dismissed our bug reports.

Meanwhile, we are people too, you see? And the way the devs have treated us BETA testers is just plain ****** rude and arrogant.

 

People like DarkAmaranth put a lot of effort into keeping beta feedback constructive and helpful to the devs. And you are saying that it is perfectly OK for them to simply abandon us now that we are of no more value to them? Then I guess that is how you treat people as well.

 

It is only common courtesy to say "hey, thanks for all the feedback guys!  we're now ready to push out the new patch THANKS TO ALL YOUR HELP". But not even that.

 

We volunteered to Beta test, not to be treated like goddamn second rate citizens!

 

I question your claims of having done anything in the gaming industry since you completely dismiss the value of good customer relations - you know, THE PEOPLE WHO BUY THEIR ****!

 

Well, you get the respect you give, and from what I've seen of a lot of you, you rail against the devs non-stop. Hyperbolic silliness at its... best. Perhaps if you were to talk to them like you're not a troll in your mom's basement, things would be different. But we'll never know.


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#16500
Amplitudelol

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Well, you get the respect you give, and from what I've seen of a lot of you, you rail against the devs non-stop. Hyperbolic silliness at its... best. Perhaps if you were to talk to them like you're not a troll in your mom's basement, things would be different. But we'll never know.

 

In a few days there will be enough info about Pillars of Eternity. If its good, a lot of us trolls will be kept occupied, dont you worry!


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