2560x1080 and you wont be able to access the behavior options because the game will not reescale ...
Wait - seriously? That's....a bunch of words for bad.
If the maps meshes are the culprits, then expect no fix. Though the Tac-Cam seems to have no problems with "click-to-move". So I am puzzled by this inconsistency.
From what I gather, jumping is the bugbear. The navmeshes can't handle it, and it's apparently important enough when exploring that simply ignoring it isn't an option. Or something.
There could be other problems, of course, jumping just being the notable one. Only Bioware knows. The reasons ultimately don't matter much on our side; we're probably not going to get it regardless.




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