so in leu of playing DAI, I just spent the last 6 weeks playing Mass Effect for the first time and just finished about 30 minutes ago. This was my first game (after rage quitting DAI 5 minutes) that used WASD movement instead of the mouse. Took some getting used to, but since it's a shooter, it was workable. 90% of movement is just going forward anyway. As is often the case when "going backwards" ME1 certainly felt less refined and detailed than DAO did when I played that 2 or 3 years ago but it definitely had that "Bioware feel" to it and that is always worth experiencing
Anyway, I had hoped that now that I had some experience with WASD movement, that DAI might be playable for me now. But no. It works for bows, since that behaves much like a shooter, but then I tried with a sword and spent 5 minutes chaotically running in circles while swinging at air. OK, so back to waiting for proper mouse controls here and will spend the next 6 weeks on ME2 instead.
I did the exact same thing. I ran through the ME trilogy and I get why WASD worked for it... its a FPS. DAI isn't supposed to be FPS, but hey... it worked as a standing-still, sprint-everywhere mage in my first playthrough. Tried it as a warrior after patch 6 and still it's a freakin' chore to play. It's not intuitive and it's plain backwards compared to the two previous DA titles.




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