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PC Community Concerns


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#17476
Cobwebmaster

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Only a guess, but the global viewpoint of fairness; the PC title should not have perks unavailable in other platforms.

 

So having already provided something for a genus of games under the Bioware label for Pc users they now call it a perk and remove it?

Nice

Global viewpoint of fairness??? What the crikey is that?


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#17477
flaming

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Fairness is used as a term all over the place (eg; economics, social status, etc). Simply because it may not apply does not mean that it will not be used a standard. And possibly having more quickslots (or cyclical choices) could be considered as being an unfair advantage.


How does that economic fairness work with exclusive console launches for the same dlc? Not that i care, i'm on pc, but just to highlight the inconsistency. (Or perhaps hypocrisy of it)
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#17478
GSwutan

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Oh.. Com'on guys, DAI is "made for PC gamers by PC gamers", and we should be "super-super pleased with it"

and now you are telling me that is a port?No...No... and NO.

It's a fully functional PC game with bugs and inappropriate UI made by true PC gamers, who I think only play Skyrim on PC & without SkyUI.

I guess that's why they hate mods.

 

EDIT. Actually..they also play Witcher 2, because the UI is so much alike + search vs medallion button

 

So..let's not talk about storyline and other important stuff, because they cannot even fix bugs from first post.

Also please include elf's noodle arms bug. I know everyone hates elves including Chris Avellone, but still...

 

Now, let's talk about the Console Port with gamepad.

Not half bad, but can still use more than 8 skill slots with those unused buttons.

.........

....

Ah..this is PC community concerns, not console community concerns.


Modifié par GSwutan, 19 avril 2015 - 12:32 .


#17479
Guest_Cyan Griffonclaw_*

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On Elhanan's comment: "Only a guess, but the global viewpoint of fairness; the PC title should not have perks unavailable in other platforms."

 

Console gamers accept the fact that they only have so many buttons on their controllers and therefore only so many (8 in this case) skills to choose from at any point, but also with the ability to swap out those skills from the pool of available skills.

This is a limitation console gamers acknowledge when they choose their gaming platform! They are not victims in any way, shape or form.

 

PC gamers, on the other hand, also choose their gaming platform - in this case, PC. Why? Because they want to take advantage of the much superior hardware capabilities. They want to take advantage of a much more flexible and expandable control system, namely Mouse and Keyboard.

And then they go and buy games for their preferred platform, expecting the appropriate setup in games boasting AAA status.

 

To even suggest that it is somehow unfair for PC users to have 10 or 12 or 20 skills available at the click of a mouse button, all laid out before them on their game's skill bar is moronic to say the least! It is not unfair. IT IS AN ADVANTAGE OF CHOOSING A BETTER GAMING PLATFORM.

 

And for Bioware to even attempt a universal gaming experience between PC and consoles, is an equally if not worse of a moronic idea.

 

Sure, make the MP gaming experience universal, regardless of platform IF you can play cross-patform. But for a SINGLE PLAYER game?

I have never seen console gamers ****** and moan about not being able to play a game on a console the pay people are able to play it on PC.

 

Elhanan and other Bioware apologists will keep coming up with these utterly ridiculous arguments, because they are not PC gamers. 

Don't forget Bioware itself. Oh well. May 19th.


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#17480
Sartoz

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About ME4 and the new 4x space game

 

This "leaked survey" is interesting. Personally, I'm unsurprised. The ME3 ending made it difficult for any subsequent games in the Mass Effect universe.

 

Source: http://1080players.c...s-the-franchise

 

Mind you, Bio might still pull it off. But you only add two squad members to your mission team.   It seems that Bio wants to make a "clean break" from the Shep universe.

 

Edited


Modifié par Sartoz, 19 avril 2015 - 02:07 .


#17481
Sartoz

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Me4 "leaked universe"

source: http://1080players.c...s-the-franchise

 

If this survey is real, then the ME franchise is doing a 90 degree turn.  Colonization? new home for humanity? Build, explore, research and conquer.

 

What I don't understand is how EA will accept this.  How is a 4X game easier to learn on a console?  Where is the broader appeal?

 

There seems to be a MP + SP integration


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#17482
KilrB

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About ME4 and the new 4x space game

 

This "leaked survey" is interesting. Personally, I'm unsurprised. The ME3 ending made it difficult for any subsequent games in the Mass Effect universe.

 

Source: http://1080players.c...s-the-franchise

 

Mind you, Bio might still pull it off. But you only add two squad members to your mission team.  Reduce the squad team and it might be easier to learn, eh? It seems that Bio wants to make a "clean break" from the Shep universe.

 

And why not?

 

They made a "clean break" from the Dragon Age universe after only one game, even though they kept the 'Dragon Age" part around.

 

That's worked out pretty well ... right? :whistle:


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#17483
Sartoz

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And why not?

 

They made a "clean break" from the Dragon Age universe after only one game, even though they kept the 'Dragon Age" part around.

 

That's worked out pretty well ... right? :whistle:

 

That't true.... Bio had to leave that mess behind. But it sounds like a 4x game.
 



#17484
Elhanan

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So having already provided something for a genus of games under the Bioware label for Pc users they now call it a perk and remove it?

Nice

Global viewpoint of fairness??? What the crikey is that?


Much like what occurred with the Romances in the game; great strides were seemingly made to give equal representation for everyone. Or reading some of the pleas from Players of older gen consoles; does not seem they are willing to accept the inherent limitations of their systems. Or that Tac-Cam, number of quickslots, etc would be available on every platform. Etc.

But as I mentioned; only a guess.

#17485
Elhanan

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How does that economic fairness work with exclusive console launches for the same dlc? Not that i care, i'm on pc, but just to highlight the inconsistency. (Or perhaps hypocrisy of it)


I agree; the world is not fair, but many strive to make it so.

Medals are granted for participation rather then achievement. Fast Food workers are demanding wages equivalent to jobs that require college degrees. Many seem to be unable to distinguish between lawful and illegal status. Many demand that earners have to bear the burden of the poor and unemployed, even though many do so voluntarily currently. Etc. The lists go on every day....

But there is no real fairness in this life; am personally awaiting the next one for that perk.
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#17486
moonblade_820

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Are you still arguing about DA:I?

Non sense, it seems you are hoping against hope ...

 

You should take an step further and enter in the world of real RPG, recently reinvented for pc gamers to pc gamers ...

 

PoE.


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#17487
KilrB

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I agree; the world is not fair, but many strive to make it so.

Medals are granted for participation rather then achievement. Fast Food workers are demanding wages equivalent to jobs that require college degrees. Many seem to be unable to distinguish between lawful and illegal status. Many demand that earners have to bear the burden of the poor and unemployed, even though many do so voluntarily currently. Etc. The lists go on every day....

But there is no real fairness in this life; am personally awaiting the next one for that perk.

 

Well, I for one hope you don't get a shot at that perk for a good long time yet.


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#17488
Cobwebmaster

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Much like what occurred with the Romances in the game; great strides were seemingly made to give equal representation for everyone. Or reading some of the pleas from Players of older gen consoles; does not seem they are willing to accept the inherent limitations of their systems. Or that Tac-Cam, number of quickslots, etc would be available on every platform. Etc.

But as I mentioned; only a guess.

 

So how do the LTs compare in DAI with say BG2 or DAI? Ans=They don't, no matter the sexual orientation they are intended to fly from or to. There is no such thing as seamless development in DAI LTs at all. DAI LTs are fragmented and of a stop motion effect. There is absolutely no feeling of a gradual melding of feelings and mutual regard, just a sort of primal hunger for relief with little or no romance at all. What exchanges there are, are reminiscent of ships  passing in the night - One blast on the horn and it's carry on as before. (Careful it's not Iron Bull - he may end up with a nasty boil somewhere) 

Great Strides? I think not, unless they have experienced BG2 and DAO and 2 via the pc, console players in DAI have no common point of reference which will enable them to make meaningful responses to this point. It would help this discussion if at least you would be honest or at least open about that


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#17489
Elhanan

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So how do the LTs compare in DAI with say BG2 or DAI? Ans=They don't, no matter the sexual orientation they are intended to fly from or to. There is no such thing as seamless development in DAI LTs at all. DAI LTs are fragmented and of a stop motion effect. There is absolutely no feeling of a gradual melding of feelings and mutual regard, just a sort of primal hunger for relief with little or no romance at all. What exchanges there are, are reminiscent of ships  passing in the night - One blast on the horn and it's carry on as before. (Careful it's not Iron Bull - he may end up with a nasty boil somewhere) 

Great Strides? I think not, unless they have experienced BG2 and DAI via the pc, console players in DAI have no common point of reference which will enable them to make meaningful responses to this point. It would help this discussion if at least you would be honest or at least open about that


Have no idea what LT's are, but Romantic interests in DAI were seemingly given great care for balance. As I have not explored any past Scout Harding and Cassandra myself, I personally will not speak as to their quality, but the forums are somewhat filled with threads with compliments.

As for the past games, I am a fan of Aveline in DA2. While not considered by many to be a Love Interest, the storyline was amusing, heartbreaking, and quite immersive. Graphic sex does not need to be a component, as Scout Harding flirtations can attest.

It would also seem to help the discussion if some focused less on this poster, and more on the topics....
 
:rolleyes:
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#17490
Gundar3

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Me4 "leaked universe"

source: http://1080players.c...s-the-franchise

 

If this survey is real, then the ME franchise is doing a 90 degree turn.  Colonization? new home for humanity? Build, explore, research and conquer.

 

What I don't understand is how EA will accept this.  How is a 4X game easier to learn on a console?  Where is the broader appeal?

 

There seems to be a MP + SP integration

 

I will say that... this makes me cautiously optimistic...  Assuming we are skeptical about everything in that survey, a clean break is exactly what they need.  I mean, so big a break that it has little to nothing to do with the trilogy.  Building elements within RPGs can be very cool, and its what I expected with DA:I.  Oh well, I will choose to dream of a wold where we remember the lessons of the "old greats" like Suikoden and such and actually apply them to new games.

 

Ofcourse you cant learn 4X on a console...  Didn't you hear?  Bioware is making PC games for PC players.


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#17491
Cobwebmaster

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Have no idea what LT's are, but Romantic interests in DAI were seemingly given great care for balance. As I have not explored any past Scout Harding and Cassandra myself, I personally will not speak as to their quality, but the forums are somewhat filled with threads with compliments.

As for the past games, I am a fan of Aveline in DA2. While not considered by many to be a Love Interest, the storyline was amusing, heartbreaking, and quite immersive. Graphic sex does not need to be a component, as Scout Harding flirtations can attest.

It would also seem to help the discussion if some focused less on this poster, and more on the topics....
 
:rolleyes:

Not being aware of the meaning of LTs is an indication that you have not been involved in either BG or NWN discussion forums relating to writing and other issues around NPC romances.  LT are the initals of the phrase Love Talks a parlance used by by both Bioware and Bioware mod creators of in game romances between the PC and an NPC. Love Talk(s)  is/are the definiton of conversational exchanges between potential romance partners. some are commonly numbered to facilitate reference to the progress of the romance - eg "by LT 50 you will know that the romance is still alive". Certain stages of the romantic exchanges are achievement milestones. Sometimes the player finds it difficult to ken whether he still "in with a shot at wooing his interest and LT numbers and time periods between romantic exchanges need clarification. Many romances particularly Jaheira's in BG" (Baldur's Gate II Shadows of Amn) and the ToB (Throne of Bhaal) expansion contain hundreds of  lines of dialogue which include a large number of conversational exchanges linked to romance development. Perhaps now I have explained the background to my answer you can understand the reason for my critical remarks to your comments about romance dialogues. Compared with NWN and BG2 DAI is shallow and venal, but not to those that have never played those Bioware games as they have nothing to compare the DAI ones too. Comparing DAI romane talks with DAO or even DA2 exchanges will show a great difference as well in the term you have already described vis a vis Aveline. The lack of fluidity for a start in DAI is just one of the issues while another is the absence of a longer and more fulfilling dialogue between the parties

David Gaider was responsible for writing  the romance scripts in the BG series and NWN and it's expansions. When questioned about the lack of "Hot Elven Chicks" in DAO he commented that he was fed up with writing romances for elven maidens

Contrary to myth Bioware has to my knowledge never directly produced "graphic" sex scenes in their games. The one that all the fuss was about in ME1 was fully consistent with the teen rating given to the game but blown out of all proportion by the media. The scenes in subsequent ME2 and 3 interchanges were pathetic and akin to kissing round the back of the schoolhouse while wearing a chastity belt AND a strait jacket. (Bioware panics over potential media exposure) Me I'd have left them in or made it a bit more spicy to sell more games. The scenes that received virtually no publicity at all were in DAO with  added underwear to tone down  fairly obvious erotic conjunctions. A modder dealt with that in short order and provided some additional zestily themed activities as a bonus. Actually the results of that activity upgrade put the visual action much more in synch with the conversational exchanges between NPCs about the activities of the Hero of Ferelden and his Love (or lust) interest (Cue anime voyeurs to rush out and buy a discounted copy of DAO  so they can download the mod as an exclusive for pc users) -  

As for BG  "fade to black" was the rule there and I can't recall any scenes at all (or fades) in NWN. Of course if you really want graphic sex go foir Oblivion and Skyrim where modders have done some interesting things with animation. Again neithe TESIV or V are "delivered to your door" with any default graphic sex scenes. In fact there is no nudity at all in the OCs for either of them

Whatever gave you the idea that I am focussing on you personally? I'm not but I am focussing on your posts which seem often generalisations, sometimes unclear about what point you are putting across, or in this case not equipped with sufficient background knowledge to make a more cogent argument
 

 


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#17492
Sylveria_Relden

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Getting closer...

 

http://forum.bioware...4#entry18614152

 

Anybody have odds on this one?


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#17493
Innsmouth Dweller

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Me4 "leaked universe"

source: http://1080players.c...s-the-franchise

 

If this survey is real, then the ME franchise is doing a 90 degree turn.  Colonization? new home for humanity? Build, explore, research and conquer.

 

What I don't understand is how EA will accept this.  How is a 4X game easier to learn on a console?  Where is the broader appeal?

 

There seems to be a MP + SP integration

yeah, you'll have keeps, changing enviorments, and all kind of cool stuff.. well, i'll bet 'colonization' and 'build' will not be in the final release. cuz ya know, stuff gets cut, right?


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#17494
Elhanan

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@ Cobwebmaster

You are correct; am rather pleased that I have no experience in discussions of romance in the past games. It is beyond secondary for me as a topic. The reason it was mentioned here is that major attempts were made to integrate equal representation for DAI.

And the graphical sexual remark may not apply to Bioware games, but certainly may apply to other games discussed on this thread.

As for my posts, use the Ignore function; may be helpful....

#17495
line_genrou

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yeah, you'll have keeps, changing enviorments, and all kind of cool stuff.. well, i'll bet 'colonization' and 'build' will not be in the final release. cuz ya know, stuff gets cut, right?

 

So it began the ME4 hype that a lot of people will fall in it.

I personally have absolutely no hopes for this game but it will be fun to see what will happen when it releases.



#17496
Cobwebmaster

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@ Cobwebmaster

You are correct; am rather pleased that I have no experience in discussions of romance in the past games. It is beyond secondary for me as a topic. The reason it was mentioned here is that major attempts were made to integrate equal representation for DAI.

And the graphical sexual remark may not apply to Bioware games, but certainly may apply to other games discussed on this thread.

As for my posts, use the Ignore function; may be helpful....

My apologies I didn't realise you were addressing your remarks to the wind in your earlier post. You need to be careful when urinating in such conditions especially if the wind is in your face or mouth

 



#17497
Elhanan

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Says the one with the yellow Avatar....

:lol:

OT: Unconcerned about Romances; would like to have extra quickslots, or bonus slots for Focus abilities.

#17498
Gundar3

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@ Cobwebmaster

You are correct; am rather pleased that I have no experience in discussions of romance in the past games. It is beyond secondary for me as a topic. The reason it was mentioned here is that major attempts were made to integrate equal representation for DAI.

And the graphical sexual remark may not apply to Bioware games, but certainly may apply to other games discussed on this thread.

As for my posts, use the Ignore function; may be helpful....

 

Alright... I'll go ahead and slip in the poo.  Because there are issues you REALLY want to bring up and frankly I don't know why we are just dancing around the topic.  Just say your peace and be done.  Here is mine: 

 

As to the remarks you mentioned about "inclusion" and the efforts made for the romances to appeal to "as many people as possible".  As you said earlier, there are people that are simply trying to make the world a better place for all people.  Its why we are gentle and give out participation trophies, to the poor people that are simply not as good as others doing the same thing... who then get real trophies and real respect.

 

While it may indeed be a noble venture to do this in the real (we all want to feel special even though we aren't) world, where these problems occur, such as legal status regarding immigration, gay marriage, and such, you know - the issues you wanted to bring up, many people, (myself included) simply want nothing to do with it when it comes to our electronic entertainment.  Many of us deal with those concerns on a daily basis (again, like me) where discrimination can be a real thing.  A. REAL. THING... Not - if this game doesn't have a  100% reflection of my values (or a copy of what I believe!) its offensive.  After dealing with said events, we have no desire to engage with them here in our fiction that we consume to escape said realities.  We simply don't want to hear about it for a variety of reasons.

 

I am a PC player.  This is the PC concerns thread. This is one (1) of my concerns as a PC player about Dragon Age: Inquisition AND Bioware the company.

 

Until VERY recently, Bioware was a-political.  They simply made RPGs. The BEST RPGs.  They kept their nose out of real world dilemmas.  This is NOT a real life issue of GLBT characters.  The idea that Dragon Age: Inquistion has Bioware's first gay character is a MARKETING LIE meant to suck up dollars from ignorant saps who will run to a shop to purchase the game solely on the basis of support for their real world politics.  Its both laughable and sad, because they actually think buying this mediocre game will make an impact on their society. 

 

Everybody was fine with Bioware games.  We fell in love with the characters (even the gay ones!). Nobody clamored to remove said characters from Baulders Gate and others.  The problem arose with the collapse of Bioware's audience.  Yes...  It has to do with the ME3 ending.  It simply CANNOT be understated the outright damage that was caused by both the ending, but particularly by Bioware's response to their fans.

 

As we have rehashed adnauseum, the old fans are gone.  They left, and they aren't coming back.  The fanbase died.  This game, was an attempt to not only bring them back; but to also establish a NEW fanbase. ME4 is clearly trying to do something similar.  Bioware had no choice because they alienated themselves.  In terms of bringing back the old fans - they failed.  Half of the people on this very thread are the old fanbase that are lamenting that they are abandoned now.  Bioware only wants their money, and thats it.  What this game succeeded at, was creating a new audience.

 

The new audience is primarily composed of younger people that are political zealots.  They see the world and all things in it - including other people - as an extension of themselves.  This is why the characters and the story are watered down.  This is why the combat is watered down (we are all EQUALLY skilled after all).  You are not allowed to write a character that actually makes the player reflect on their own values.  Didn't it strike you as odd, that you can be hardcore anti-chantry, yet zealous templars and priests will offer little more than a whimper as you set about trashing the foundations of their society?  Whats worse, is that as you are doing it to their face, they walk away saying "Ah hes a great guy!  He'll come around-kinda-sorta-maybe- but it would be wrong to push him" when what they should have said is: "Wow, you really hate Andrastians...  I guess that makes you a bigot doesn't it". 

 

This is the audience Bioware went after.  I can't really blame them as they are much easier to write for. Their criticism extends solely to a sexuality or identity.  And as long as some one,  somewhere says that they feel "represented", that criticism falls and everyone shuts up... until someone says they didn't go far enough; then the cycle begins all over again.

 

They are easier to design for too, because instead of embracing the natural limitations or lack-there-of on certain systems, we can simply downgrade everybody!  Do you have a PC that can handle vastly more content than a last gen system?  TOO BAD!  All people are ENTITLED to the same game experience!  Down to the very controller in your hand...  God forbid you make controls for the PC that consolers cant use.  Equality. Yay....

 

Gaider and the writers can write whatever the hell they want.  Its their story, their game, their job.  And Im sure they feel good about it, along with the new audience.  As is their right to their own feelings.  Yes, we can all be united in a great crusade to change the minds of gamers everywhere.  Screw fun or drama.  But if they spend an inordinate amount of resources on said characters specifically for the sake of "inclusivity" and cut story and content because it all has to go to the characters and everyone that wants to bang them first, then I will happily call them out for crap design, and borderline intolerance of people that have the AUDACICTY to disagree with real life political issues..  When what we SHOULD be doing is coming together to play a game.


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#17499
Elhanan

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I am an old Bioware fan; an active reader on the first NWN1 boards, and started posting on the second ones. While I have not yet played the BG series (though owning at least two copies), I am still here supporting their games, though I admit not agreeing with all the content; be it mechanical or storied issues. As long as the controversial content remains optional, as in RL, I skip it as a rule. It generally is that easy for me.

That said, the way the varied religions and social issues are seemingly portrayed in the game appear to have pro and con viewpoints, are generally presented in a mature form, and offer ideas of discussion and debate. While I may disagree with a particular view in the game, I have never felt coerced into accepting it.

Am unconcerned with the current way that such issues are presented: as choices.

#17500
Gundar3

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I am an old Bioware fan; an active reader on the first NWN1 boards, and started posting on the second ones. While I have not yet played the BG series (though owning at least two copies), I am still here supporting their games, though I admit not agreeing with all the content; be it mechanical or storied issues. As long as the controversial content remains optional, as in RL, I skip it as a rule. It generally is that easy for me.

That said, the way the varied religions and social issues are seemingly portrayed in the game appear to have pro and con viewpoints, are generally presented in a mature form, and offer ideas of discussion and debate. While I may disagree with a particular view in the game, I have never felt coerced into accepting it.

Am unconcerned with the current way that such issues are presented: as choices.

 

I agree.  I think they handled the issue of religion in the world with care.  I never really felt like my character was pulled into token answers or responses, which was a large concern of mine from the outset..

 

Only problem I have with the choices in this game is that they are largely immaterial.  I wanted more "Evil" and "Grim/dark" decisions and ramifications.  The actual story content was so short that even if we had been given more, I don't know if it would have made a difference.


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