First Necromancy is firmly established in DAI as an acceptable magic : i.e. the discussion with Cassandra and her Mortalitasi Nevarran uncle...
It feels to you not like a golden unicorn, but it is something politically correct in Thedas... Not like Blood Magic, which is openly despised even in Tevinter...
And yes, the politically correctness of the Inkky is forced upon us by the story : I personally don't care with that, but I can understand that some others players can resent this change as a downgrade comparing to DAO and DA2...
And yes, stop smoking some illicit herbs : AI is when your stupid mage companion is going in front of the dragon by himself just to be roasted like a pig, or go close range with a bruiser... When you pause and give orders, it's not AI...
And yes, the AI in DAI is the worse in the entire serie : DAO and DA2 are way better than this craphorse we got as AI for our companions...
In fact melee warrior is quite good, but all the others, and particularly the ranged one is the poorest from the poor...
JPR out!
It is the discussion which appears to inform that most of Thedas does not use Necromancy as freely; mostly in their homelands.
The Political Correctness on the Inq seems to be up to the Player and their choices in dialogue and actions. The absence of Blood magic does not apparently qualify, and it still exists and is used against the Inquisition.
Pause and giving orders still involves AI, I believe; see other games, too. And I try and keep my Mages close to Dragons to avoid Wing Buffet damage. Disable Fade Step on them, and manually use it to rapidly close distances.
And since I only played with a single Melee class in my first two completed campaigns, the evaluation on AI appears to be in error, as ranged characters worked rather well.
It would seem that JPR is off again....




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