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#17701
Guest_Cyan Griffonclaw_*

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I suspect either

 

1) Bioware is paying him to do some kind of fruitless damage control.

2) Or maybe he's hoping if he kisses their behind enough that they might offer him a paid job.

3) He is so heavily invested in Bioware that any Criticism is seen as a personal attack and he pulls all kinds of excuses out of his ass and throws in total fabrications to try and defend it.

Elhanan, I used to feel sorry for him. Now I just see him as a jerk. He's not offering anything helpful except to say that your problem is your own and Bioware/DICE/EA doesn't need to fix it. He's the reason I earned a warning post. He's not offering anything helpful to this thread except agitating everyone and only encouraging other fanboys/trolls to disrupt the thread. 


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#17702
Guest_Cyan Griffonclaw_*

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May 19th. 



#17703
waltsee

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I think you will find that using uberrimae fidae  caveat emptor (edited for mixing up my legal Latin for contract law) as a principle only applies in cases where the buyer gets the opportunity to examine the goods in some detail before purchase. I contend that this does not apply here as like foodstuffs you only get to discover whether DAI is edible after you have paid for and  tried to digest it

 

I think caveat emptor "Buyer Beware" is applicable in all cases no matter the goods or services one contemplates buying.  To practice caveat-emptor common sense when it comes to software, there are a couple of important things you can do before you buy the game to protect yourself:

 

*Don't pre-order--ever--because no eMag reviews or customer reviews are yet available.

 

*After the game ships and the first spate of reviews are published, read them, of course, and then check out the game's forums (developer's site, preferably) to see whether or not the game lives up to its advance billing.

 

*If a game demo is available--get it (of course.)

 

In other words, "fools rush in"...;)  You don't have to have a game in your possession to apply the principle of caveat emptor, imo...


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#17704
waltsee

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...

 

PC sales are lower than consoles so they don’t get the polish I guess. Well guess what they will be lower as time goes on when things like this happen. I won’t do this again I will save myself money and annoyance. Games are supposed to be fun and relaxing. And no this was not a threat just a fact of life.

 

I am more sad than annoyed at this point. Just sigh

 

If EA can't sell more PC versions of their games than console versions, it's only because they don't really cater to the PC market with their game software.  The facts are indisputable: PCs sell more every single month, even in a bad year, than the PS4 & xBone combined have sold since they were launched...:)  But if EA designs a game for consoles and then tries to shuck off a hurried PC port with lots of unresolved problems--well, then the company deserves the lackluster PC sales it may get.  Nothing ventured, nothing gained, etc.


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#17705
Elhanan

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Yeah it doesn't play anything like swtor really and I'm still playing swtor to this day.


As another poster mentioned, there is a couple methods of playing SWTOR. Mine is to use the WASD keys for movement while holding the Mouse key to drive the character. DAI can be done the same way, but adds Pause and Tac-Cam features. And I played SWTOR for quite a while before departure (ie; three capped class PC's).

#17706
Errationatus

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Look, if y'all tired of Elhanan, just leave ol' Merlin there to spin and blather into the æther.

 

Yay - wall of text time:

 

Oh, and EA's 'problem' isn't about profit.  It's about profit right now.  That's the distinction I think needs be made.  A quality product generates initial revenue and then great word of mouth.  It creates more revenue then.  Add to it - expansions, DLC, etc, all equally of quality and you generate even better revenue and word of mouth, etc.  The awards are legit, the criticisms legit and your reputation secured.  Quality speaks for itself, of course.

 

That, however, takes time.  That's revenue over the long run.  You make just as much - hell, you probably make more.  Unfortunately, this requires the ability known as "long term thinking", which most corporate entities do not possess.  "Long term" for most is considered a year ahead and no more. DA:I did not take four years to create.  That's a huge load.  There's no way.  That's fiction.  Four years and this near-unplayable slog as the result? That implies something very bad, not an advance, certainly nothing of which to be proud.

 

But, we live under an oligarchy wherein - at least in the States - corporations are legally considered people and they simply do not care about quality.  Quality costs money.  It's cheaper - and this is extremely true of EA - and thus it is far more expedient to change the box than alter the contents, cheaper to recolour and rebrand.  That's why DA:I uses the same model for Cass and Solas (and even steals anims from ME3, even the banshee sound for the Terrors, amongst others), near-all the combat anims (especially the mages) from DAII, down to faces for NPCs.  It's evidence of a lack of quality, of a lack of concern, not thrift, not after "four years of development".  Gone With the Wind didn't take that long to make.  That's one thing I've never understood about the corporate mentality - it costs far more to lie and spin and market than it would simply to take the time and sell a product worth the purchase.

 

Oh, wait, I do get it:  profit right now.

 

They don't give a crap and don't have to, simply because there are more people like Elhanan that will buy and settle and call it quality simply because it works for them.  Which, frankly, is all it has to do.  Games aren't art, but product.  You want art, go to the Louvre - oh, wait, all that art, well, when it was made, it was product too.  The artists were hoping to make money at it.  Michelangelo didn't paint the Sistine because he liked painting.  He needed the cash.  That's why he loaded it full of mockery and tiny wee-wees.  You can call it a masterpiece all you like. The original intent was cash and nothing but, and so it runs with EA and their games.  All the value in these games - like how DA:O was 'art' and a 'masterpiece' (I don't see it, clunky piece of slow ponderous crap, really) is not their intent, it's your nostalgia. 

 

Your nostalgia fuels your purchase and hopes and EA makes it's profit right now.  It only needs be adequate.  You can buy the 'greatness' and awards easily enough, as evidenced.

 

To be blunt, they make the games for the Elhanans.  Not for any of you.  There are more Elhanans than you guys.  You're niche, O Purists of Gaming.  EA spins and the Elhanans make all the excuses necessary for them.  You're not criticizing, you're nitpicking via your toxicity.  You're so conditioned to react you're even taking Amplitudelol seriously (you shouldn't be).  Actually read what Elhanan says - it basically boils down to how satisfied she is with DA:I's adequateness.  It met her expectations, which were probably not as high as your hopes for it.  Unlike the rest of us, she accepted it for what it was (which was EA's intent) and thus got her money's worth.  EA is not responsible for your satisfaction after purchase, you are.  She understands this.  You made the purchase.  That's the money right now.  The rest does not generate profit and is of no interest. 

 

Accept it.


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#17707
Elhanan

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Let's see.
Your post, no. 17639 --->  "am guessing that marketing hype is not the reason for a record launch."
Above post -------------->  " Of course marketing sells games;"
 
Two contradictory statements.   Oh, well....... anyone can make mistakes.


The word 'hype' is the difference. While marketing may aid sales, and generates buzz about them, the informed consumer was able to follow and find info that helped clarify possible issues. Plus it would seem some gamers can be skeptical, and since for some Skyrim (ie; the context of what was being discussed) had a rocky launch, they may have had reservations since that experience.

FWIW - managed to avoid almost all of the bugs in Skyrim, too. As for mistakes, I do try and avoid them, especially making the same repeated ones about assumptions....

#17708
Vio

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I haven't installed/ran this since feb, have they fixed the broken tactical cam zoom, kb/m controls + propper auto attack on mouse click yet? I.e. does it work like dragon age origins yet?



#17709
chrstnmonks

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I haven't installed/ran this since feb, have they fixed the broken tactical cam zoom, kb/m controls + propper auto attack on mouse click yet? I.e. does it work like dragon age origins yet?

No,They've gave patches for some of those things. Tac-cam is still a wreak and auto attack you can bind to a key but it is not the same has DAO auto. It's aacutally pretty weird.


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#17710
Cobwebmaster

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SNIPPET
I think caveat emptor "Buyer Beware" is applicable in all cases no matter the goods or services one contemplates buying.  To practice caveat-emptor common sense when it comes to software, there are a couple of important things you can do before you buy the game to protect yourself:

 

 

 We'll have to agree to disagree. In England and Wales caveat emptor has historically been used  in decision making in cases where a house buyer found faults after moving in that the seller did not declare. The courts have dismissed claims using CE as the reason where the buyer took insufficient steps to discover the faults when he had the opportunity to do so when such steps were avaiable to him (surveyors structural experts and so on) There is doubt as to whether that sort of independently arrived at information is  is obtainable in such cases as DAI to my mind. I don't know if there has benn a test case, but it would be interesting to find out



#17711
Guest_Cyan Griffonclaw_*

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Look, if y'all tired of Elhanan, just leave ol' Merlin there to spin and blather into the æther.

 

Yay - wall of text time:

 

Oh, and EA's 'problem' isn't about profit.  It's about profit right now.  That's the distinction I think needs be made.  A quality product generates initial revenue and then great word of mouth.  It creates more revenue then.  Add to it - expansions, DLC, etc, all equally of quality and you generate even better revenue and word of mouth, etc.  The awards are legit, the criticisms legit and your reputation secured.  Quality speaks for itself, of course.

 

That, however, takes time.  That's revenue over the long run.  You make just as much - hell, you probably make more.  Unfortunately, this requires the ability known as "long term thinking", which most corporate entities do not possess.  "Long term" for most is considered a year ahead and no more. DA:I did not take four years to create.  That's a huge load.  There's no way.  That's fiction.  Four years and this near-unplayable slog as the result? That implies something very bad, not an advance, certainly nothing of which to be proud.

 

But, we live under an oligarchy wherein - at least in the States - corporations are legally considered people and they simply do not care about quality.  Quality costs money.  It's cheaper - and this is extremely true of EA - and thus it is far more expedient to change the box than alter the contents, cheaper to recolour and rebrand.  That's why DA:I uses the same model for Cass and Solas (and even steals anims from ME3, even the banshee sound for the Terrors, amongst others), near-all the combat anims (especially the mages) from DAII, down to faces for NPCs.  It's evidence of a lack of quality, of a lack of concern, not thrift, not after "four years of development".  Gone With the Wind didn't take that long to make.  That's one thing I've never understood about the corporate mentality - it costs far more to lie and spin and market than it would simply to take the time and sell a product worth the purchase.

 

Oh, wait, I do get it:  profit right now.

 

They don't give a crap and don't have to, simply because there are more people like Elhanan that will buy and settle and call it quality simply because it works for them.  Which, frankly, is all it has to do.  Games aren't art, but product.  You want art, go to the Louvre - oh, wait, all that art, well, when it was made, it was product too.  The artists were hoping to make money at it.  Michelangelo didn't paint the Sistine because he liked painting.  He needed the cash.  That's why he loaded it full of mockery and tiny wee-wees.  You can call it a masterpiece all you like. The original intent was cash and nothing but, and so it runs with EA and their games.  All the value in these games - like how DA:O was 'art' and a 'masterpiece' (I don't see it, clunky piece of slow ponderous crap, really) is not their intent, it's your nostalgia. 

 

Your nostalgia fuels your purchase and hopes and EA makes it's profit right now.  It only needs be adequate.  You can buy the 'greatness' and awards easily enough, as evidenced.

 

To be blunt, they make the games for the Elhanans.  Not for any of you.  There are more Elhanans than you guys.  You're niche, O Purists of Gaming.  EA spins and the Elhanans make all the excuses necessary for them.  You're not criticizing, you're nitpicking via your toxicity.  You're so conditioned to react you're even taking Amplitudelol seriously (you shouldn't be).  Actually read what Elhanan says - it basically boils down to how satisfied she is with DA:I's adequateness.  It met her expectations, which were probably not as high as your hopes for it.  Unlike the rest of us, she accepted it for what it was (which was EA's intent) and thus got her money's worth.  EA is not responsible for your satisfaction after purchase, you are.  She understands this.  You made the purchase.  That's the money right now.  The rest does not generate profit and is of no interest. 

 

Accept it.

I do. Thanks. May 19th.



#17712
Elhanan

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@ Cyan Griffonclaw

Hate to disappoint and remain around to post my own opinions; both positive and negative, but currently that is the right of everyone at BSN. But we do agree to some Terms of Service, and if transgressed, open each of us to discipline from the various mods. As you have stated earlier, you were deserving of the warning; not my fault. But seeing as you seem to becoming agitated again, perhaps ignoring my posts might be helpful until May 19th.

Hope the vid is a success, and that it remains objective.
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#17713
DisturbedJim83

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Actually use the collision feature to help plot paths, plan for cover, check LOS, etc. No clunky problems either, and I have issues with more intricate mechanics; am not alone either, as the DAGARS Award appears to indicate.

Ok let me clue you in on something that award just like the GOTY are meaningless and indicate nothing all those GOTY indicate is that of a year of turd quality PC ports DAI was slightly less turdified,but then I expected your defense of DAI to amount to  "this game is great because it won award X,Y and Z"

 

No matter how many awards and other meaningless nonsense you quote it does not change that as a PC RPG and a DA game this is worse in many ways than DAO and DA2 the only "improvement over DA2 is that we now have more than 1 cave.Once Witcher 3 launches DAI will be forgotten. 

 

Oh and 1 last thing you know what a 709 page thread and patches being in closed beta's requiring NDA's says ?

 

It does not matter how many times you say that this game is good,because you are WRONG !. 

 

 

But by all means keep on with your meaningless assertions because if nothing else you bump this thread 


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#17714
line_genrou

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@ Cyan Griffonclaw

Hate to disappoint and remain around to post my own opinions; both positive and negative, but currently that is the right of everyone at BSN. But we do agree to some Terms of Service, and if transgressed, open each of us to discipline from the various mods. As you have stated earlier, you were deserving of the warning; not my fault. But seeing as you seem to becoming agitated again, perhaps ignoring my posts might be helpful until May 19th.

Hope the vid is a success, and that it remains objective.

 

I don't know if you already explained, and if you did, I'm sorry to ask again but

What exactly are you doing here?



#17715
line_genrou

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Good rant

 


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#17716
Elhanan

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@ DisturbedJim83

The point of illustrating these awards is to indicate that I am not alone in my opinions. The DAGARS award id for the controls, the GOTY awards for various reasons including story, content, etc.

No matter how large one makes the post, doesn't make it correct....

#17717
Guest_Cyan Griffonclaw_*

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I don't know if you already explained, and if you did, I'm sorry to ask again but

What exactly are you doing here?

That's my point as well. I have him on IGNORE and yet he/she still posts about how great the game is for him/her but can't let anyone else say their concern without a very weak rebuttal. Whatever. The thread gets longer and May 19th I'm not going to be at all objective. I'm going to state my CONCERNS, my OBSERVATIONS, my ISSUES and I give a crap what any fanboy says. It's not meant for fanboys. It's meant for the people in charge (Laidlaw, Darrah and Flynn) and at EA's CEO. It's a love letter actually pointing out what did work in the past and the trend that I am personally seeing now. 

 

By the way, your posts in SW: the old Republic did nothing to help the forums there. I watched in a span of three days an entire guild of 82 members leave because the game went free-to-play and much more obviously as pay-to-win. For crying out loud, there are other threads to spread your sparkle there.



#17718
Guest_Cyan Griffonclaw_*

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Good rant

 

I get it. 



#17719
Elhanan

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Here is a review that seems fair. While I do not agree with all of it, the general take is seemingly accurate:



FWIW: The same author does not hold DAI as the Best or Worst games on his lists.

#17720
line_genrou

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That's my point as well. I have him on IGNORE and yet he/she still posts about how great the game is for him/her but can't let anyone else say their concern without a very weak rebuttal. Whatever. The thread gets longer and May 19th I'm not going to be at all objective. I'm going to state my CONCERNS, my OBSERVATIONS, my ISSUES and I give a crap what any fanboy says. It's not meant for fanboys. It's meant for the people in charge (Laidlaw, Darrah and Flynn) and at EA's CEO. It's a love letter actually pointing out what did work in the past and the trend that I am personally seeing now. 

 

By the way, your posts in SW: the old Republic did nothing to help the forums there. I watched in a span of three days an entire guild of 82 members leave because the game went free-to-play and much more obviously as pay-to-win. For crying out loud, there are other threads to spread your sparkle there.

 

How do you add someone on the ignore list?

Makes me wonder if people like these are the ones who ruined dragon age for the rest of us. Those that complain about no  voice acting in DAO, the tactical slow combat because it was too hard to grasp for them. Now look what we got. DA2 was already mediocre compared to DAO. DAI is bizarre boring 100 hours of shard collecting hybrid, it almost seems like someone within BioWare wanted to return to those elements of the old games but there's this new, console-like, money hungry people wanting to push their casual friendly crusade on all of us. Treating us like retards. Anyways, some gamers like to be treated as idiots because casuals don't like to waste time using their brain in a game. EA gets it.


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#17721
GSwutan

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Why haven't the moderators banned Elhanan for constantly aggravating and defending the game when there is clearly no concern on his part about the game? Why is he still posting in a thread called PC Community Concerns instead of another thread called, "Bioware can crap down my throat and I will call it tasty."

Well..one possibility is that he is hired by EA or Bioware for damage control. To spray love and glory of Dragon Age.

It is not uncommon these days, especially for products and politics. Hiring professional blogers or typewriters. Companies like Samsung and others do it.

 

But hey, that's just a theory, a FORUM theory


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#17722
Guest_Cyan Griffonclaw_*

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Let me show you how to place someone on ignore.

 

1. Look for your name on the top right cell of the webpage that includes Messenger, Notifications and Sign Out

2. Click on "Manage Ignore Prefs"

3. Add a new user to my list (ie: Elhanan)

4. Save Changes

5. Take a deep breath

6. Pray that Bioware still has a soul to save.



#17723
line_genrou

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Well..one possibility is that he is hired by EA or Bioware for damage control. To spray love and glory of Dragon Age.

It is not uncommon these days, especially for products and politics. Hiring professional blogers or typewriters. Companies like Samsung and others do it.

 

But hey, that's just a theory, a FORUM theory

 

There was someone some years ago saying they were hired by EA to do exactly that. Damage control, derail topics praising other games and simply to just troll and claimed there were many others hired just for that too. It's quite well-known. Also gave inside details that made sure this person was not lying.



#17724
line_genrou

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Thank you.



#17725
Cobwebmaster

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And yet another 'Loyal Fan' prefers to attack the poster rather than stay OT; makes illustrating my examples rather easy.

* No Damage Control required; DAI appears to be quite the success.

* QA would have been the only position for me at the time, but my disabilities would make most assignments problematic.

* Have enough personal attacks that no illusionary ones are required.

OT - Am concerned that the Mature rating is being overlooked by some in the PC Community....

I'm not sure how contesting the points you make vigorously amounts to a personal attack/ but seeing as how you are feeling sensitive I'll let that slide for now. Just thought I'd let you know that you aren't the only one around with disabilites, but that aside going back to my previous point, let's have a look at one of your bullet points

No Damage Control required. DAI appears to be quite the success

I regard these as two distinct statements. Because you have deliberately put the cart before the horse, before dealing with this statement I'm going to put the comments in the order that I consider follow a logical reasoning. So firstly DAI appears to be quite the success! Well of course it does because that's the way EA works by using a huge chunk of the budget for marketing the game to ensure that it is!. The issue you are again trying to camouflage is that just because it is a commercial success it doesn't naturally follow that the product is of a good or high grade of quality. Many on this  thread have clearly demonstrated repeatedly the reasons why they were not happy with it at the outset and six months later have still not had any indication that their underlying concerns are ever going to be addressed. This leads me to point 2 which is far more inflammatory No Damage Control required. This can easily give rise to one of two translations. Either as we suspect PC users concerns (or for that matter console ones) are of no consequence to either Bioware or EA (difficult to separate) or that everyone complaining on here is either making it up (ref your oft repeated "It works for me so everything is therefore fine and dandy), or they are just simply trolling for the sake of antagonising the forum owners. Considering the number, source and variety of carefully worded comments here, the idea that there is a world wide conspiracy against EA and its minions is preposterous 

If you have an issue about personal attacks here and yet again you just slip in generalisations then remedies are readily available all you have to do is deal with the specifics. I should mention in passing that I was mildly amused by  (and I'm sure it is a coincidence) a post that appeared out of the blue commenting on my response to you when I mentioned that caveat emptor may not apply to game software sold by EA


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