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#17851
Sartoz

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From the site rules (also close to what was used on the SWTOR Forums):

"If you feel someone is behaving in a manner that violates the rules, please use the report tool on the forums. Do not engage the person exhibiting these behaviors, as this is often the very response and attention they are looking for."

Hmm...  Bio enforcer hu?

 

Good thing I have other interests.



#17852
Elhanan

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Hmm...  Bio enforcer hu?
 
Good thing I have other interests.


Secondary effect. On SWTOR, my stance against Griefers brought a lot of flak, and this was the best way to deal with it. On the BSN, this has also been the best way to deal with personal confrontations. If I am able to help rid the forums of banned language, that is a bonus.

#17853
vetlet

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Fair points made.

 

I should rephrase this differently: why in the world would anyone pay money to Valve for a mod? It's Bethesda toolkit, modder time and effort (Falskaar, anyone?). If anything, mods maybe should have a support me button direct to modder.

 

And the cynic in me thinks, now that there is a possibility to make money from mods, think that a certain unavailable toolkit might spring forth?



#17854
DavianBurke

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"Stats don't lie. EA is bad for this industry. "

Stats are used to lie to folks all the time.

"Facts are stubborn, but statistics are more pliable." - Mark Twain

 

 

Stats don't lie. People can cherry pick them to provide a narrative they prefer, but the stats themselves are what they are. People's reaction and perception are what can differ. Notice you didn't actually refute my point, just reworded it to make a different point that sounds similar and threw in a nifty quote as well. What was the point of your reply then? Ahh. Passive aggressive trolling. 

 

I see less content for more money. I see content being purposefully absent so it can be sold later. I see yet another franchise title that appears to be following the path of being of poorer quality than the classic and loved game that it is a sequel to. 

 

You may see something different. Yet the stats are there, and remain unchanged regardless of my or your opinion. 


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#17855
vetlet

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Forgot about that game DVD.... decided  needed a drink and then wine with dinner.... yeah!!

 

The making of SimPlumber?


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#17856
DavianBurke

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While the price scheme for mods on Steam seems rather unfair to the modder, it's a step in the right direction for some. I rarely ever mod my games, though would take a voice change mod on DAI in a heartbeat. When I do, if the mod is great I'd love to toss a couple bucks to the modder. Now, preferably after using it, seeing if I like it, and then directly to the modder. 

 

The only mod I've really used, and I've yet barely scratched the surface, is the Long War mod for XCOM. Between that and Neverwinter Nights Diamond (finally on HotU!) as well as some dota2 and heroes of the storm, I've not had the time to come close to even getting a tenth through Long War. And my lord it is GOOD. I'd shell out some $ to the creator of that mod. 

 

At least Steam has people talking. 



#17857
Sartoz

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Secondary effect. On SWTOR, my stance against Griefers brought a lot of flak, and this was the best way to deal with it. On the BSN, this has also been the best way to deal with personal confrontations. If I am able to help rid the forums of banned language, that is a bonus.

 

Where I live the liqour laws are greatly influenced by the Victorian moral attitudes from the first settlers.... which really don't apply today...   Reminds me of busybodies enforcing their moral values on others.... may have worked before the fifties but after the sixties, that game was lost.

 

But, what is that saying?.. Ah, yes.. "different strokes for different folks".



#17858
GSwutan

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While the price scheme for mods on Steam seems rather unfair to the modder, it's a step in the right direction for some. I rarely ever mod my games, though would take a voice change mod on DAI in a heartbeat. When I do, if the mod is great I'd love to toss a couple bucks to the modder. Now, preferably after using it, seeing if I like it, and then directly to the modder. 

 

The only mod I've really used, and I've yet barely scratched the surface, is the Long War mod for XCOM. Between that and Neverwinter Nights Diamond (finally on HotU!) as well as some dota2 and heroes of the storm, I've not had the time to come close to even getting a tenth through Long War. And my lord it is GOOD. I'd shell out some $ to the creator of that mod. 

 

At least Steam has people talking. 

For the current situation, no, it is not going to the right direction. I am not sure if you use Nexus or not, it already has a donation button which gives money directly to the modders. The 75% cut is unheathly even for the modders in long term. Why? Let's see. The modding tool is buddled with the game itself, which means you already paid for. Giving that, there should not be any further payment to the company anymore.

 

But now, if the paid mod runs successfully and goes to main stream, there is no stopping from company restricts mods from releasing outside steamworkshop or making those free. Because they want to and can take the money without even maintaining their services or providing any technical support for mods (Skyrim was offically closed its support). And you should know games like Skyrim, DAO have lots mod compatibility issues. Such payment will definitely damage the community in some ways. Yes, there will be less unfinished mod around, but there will be less mods as well.

 

The way I see it, Patreon or donation is still the way to go. Paid mods are for F2P games like DOTA2 or Hats


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#17859
GithCheater

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This is a new concept and it needs tweaking. It won't be long before another company sees the greed involved and figures out a way to make a profit while supporting the modders. I think it's absolutely wonderful that modders are getting some kind of financial reward for their efforts. The only thing that bothers me is the unfair model being used right now. For every dollar spent, the modder gets 25 cents. Valve gets 75 cents. If anything, it should be a flat fee for Valve, like a $1 and let the modder charge up to $10 depending on the size of the content. Rules need to be established what is considered too big or too small for pricing, but that should be worked out in the real world over time. Anyway, I use mods on games that already have toolkits and modify those mods to work just for me. Anyway, it's far from perfect, but it's a start. 

 

EA dropped the ball on that one by not giving us toolkits after Dragon Age Origins. Another missed opportunity...

 

Do you usually tell half truths?

 

Valve gets 30%. Bethesda gets 45%.



#17860
Lord_Ziljon

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Do you usually tell half truths?

 

Valve gets 30%. Bethesda gets 45%.

 

Good job missing the point. Let me clarify it, the point is modders doesn't get 75% of the revenue of their work which is unfair in Cyan and my book. 

 

Is people seriously nit picking things out in every post just to have something to disagree on? 


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#17861
Guest_Cyan Griffonclaw_*

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While the price scheme for mods on Steam seems rather unfair to the modder, it's a step in the right direction for some. I rarely ever mod my games, though would take a voice change mod on DAI in a heartbeat. When I do, if the mod is great I'd love to toss a couple bucks to the modder. Now, preferably after using it, seeing if I like it, and then directly to the modder. 

 

The only mod I've really used, and I've yet barely scratched the surface, is the Long War mod for XCOM. Between that and Neverwinter Nights Diamond (finally on HotU!) as well as some dota2 and heroes of the storm, I've not had the time to come close to even getting a tenth through Long War. And my lord it is GOOD. I'd shell out some $ to the creator of that mod. 

 

At least Steam has people talking. 

This I agree with 100% but I am too a cynical ******, but hope this is a step forward.



#17862
Guest_Cyan Griffonclaw_*

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Good job missing the point. Let me clarify it, the point is modders doesn't get 75% of the revenue of their work which is unfair in Cyan and my book. 

 

Is people seriously nit picking things out in every post just to have something to disagree on? 

 

 

This is the source of my information. I stand corrected about the revenue sharing. 


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#17863
Guest_Cyan Griffonclaw_*

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Do you usually tell half truths?

 

Valve gets 30%. Bethesda gets 45%.

No. That's what you do you EA sellout.



#17864
Guest_Cyan Griffonclaw_*

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For the current situation, no, it is not going to the right direction. I am not sure if you use Nexus or not, it already has a donation button which gives money directly to the modders. The 75% cut is unheathly even for the modders in long term. Why? Let's see. The modding tool is buddled with the game itself, which means you already paid for. Giving that, there should not be any further payment to the company anymore.

 

But now, if the paid mod runs successfully and goes to main stream, there is no stopping from company restricts mods from releasing outside steamworkshop or making those free. Because they want to and can take the money without even maintaining their services or providing any technical support for mods (Skyrim was offically closed its support). And you should know games like Skyrim, DAO have lots mod compatibility issues. Such payment will definitely damage the community in some ways. Yes, there will be less unfinished mod around, but there will be less mods as well.

 

The way I see it, Patreon or donation is still the way to go. Paid mods are for F2P games like DOTA2 or Hats

Patreon is a great way to go. You can make a one-time donation or send a dollar or two a month to help the modder a little bit at a time.



#17865
They call me a SpaceCowboy

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It was apparent that this is what was meant. However, what one sees as a poor design, another can bypass and avoid altogether. It may be a design that needs work, but may also not be the priority that some imagine.


So you are saying that the inention was to have the two control schemes work differently? Funny definition of platform parity, isn't it?

#17866
Guest_Cyan Griffonclaw_*

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So you are saying that the inention was to have the two control schemes work differently? Funny definition of platform parity, isn't it?

The crappiest control scheme.



#17867
Guest_Cyan Griffonclaw_*

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Wow. I hate it when Boogie loses his temper. His lisp comes out so bad.



#17868
Guest_Cyan Griffonclaw_*

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GSwutan... you're brilliant. Patreon is the way. Seriously, it is the best way. Smart modders will have them ready for free and then once they've earned our trust and solidified their reputation the modder will see it in small donations. Will they ever get rich? Who knows. 



#17869
GithCheater

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Good job missing the point. Let me clarify it, the point is modders doesn't get 75% of the revenue of their work which is unfair in Cyan and my book. 

 

Is people seriously nit picking things out in every post just to have something to disagree on? 

Valve getting 30% is no different than Apple getting 30% for an app.

 

Valve getting 75% is a blatant lie.  



#17870
Guest_Cyan Griffonclaw_*

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Earlier this month; my wife caught me lurking and complaining about the game on Bsn forums yet again and pretty much got mad. As she already knew how much i love the game and wanted a go on the franchise herself; she gave me a good lecture about why i was torturing myself and told me to buy the game and get over with it if i don’t like it. The game was also on a discount at the time and i told my self what the heck and bought it eventually.

So; here i am playing the game and therefore in a position to make a much more informed criticism about it.

My final verdict is not as bad as the implication of this topic. I am actually enjoying the game somewhat. The experience is definitely not like the blast i had while i was playing Origins(no where near). It is much more close to the one i had with Dragon Age 2. Settling and focusing on the positives or what you have at your disposal rather than the negatives... I believe and feel like the game being a Dragon Age game and the rarity of the genre in general made me settle and helped myself to be tolerant towards it. Not because it has overhelming amount of positives compared to the negatives. Just like Dragon Age 2...

I will not be going into details as this topic has countless references to anything you can come up with the game. The thing is :

The game has lots of great, interesting and promising features or well implemented decisions. But for everey positive thing you may say about the game; there are bugs, design decisions, limitations just as much and just as important that it zeroes out negating all the positives. That is the problem with this game. At one moment you are having a blast, but the next moment you can find yourself deep into frustration.

For a tolerant, forgiving person you can have an ok to good experience. But for a less tolerant person the experience would be like a constant cycle between the extremes of having a blast to frustration. And this i believe is where the rage comes from. You see; there is a masterpiece potential so close lying beneath the game. But every single time it just barely reaches there and could not make it. Really painful to experience...

After playing the game, i still believe that the majority of the criticism on the pc version mentioned in this topic are legit and deserve to be worded. They should be considered feedback for the devs to take seriously and a point of focus next time to get past the threshold which seperates a masterpiece to an ok to good experience.

Well said.



#17871
vetlet

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Valve getting 30% is no different than Apple getting 30% for an app.

 

Valve getting 75% is a blatant lie.  

 

The point was that the modder does not get 75% of it. Whether it goes to Valve, Bethesda, or the Spaghetti flying monster.

 

And lie or poster being mistake? I could say that 25% of my salary goes to the tax man.

But this is me being mistaken' included in that is national insurance/pension etc.

 

But the point is, 25% of my salary goes to not me, regardless of where it went.


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#17872
Amplitudelol

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This is the source of my information. I stand corrected about the revenue sharing. 

 

 

And this was how Steam gave birth to the pirating of mods :D. But the guy is right, there are both pros/contras to this. Look at the birght side: you dont need to buy the  high quality mods for Inquisition because it does not support mods and its on the lame Origin :D. Elhanan will link the the mod that changes the color of the skyhold pijama, ignore it.



#17873
Novos

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About the news on Valve' s and Bethesta' s efforts on modding :

 

I believe that; it is not a step in the right direction. Also it is fundementally against the spirit of community and modding in general.

 

Money always attracts unwanted attention. No; we are not going to see better mods, better content, more choices or variety. We would just be facing more paywalls, shady practices, hit and runs, broken products and such if this thing would ever gonna spread...

 

It is just another greedy attempt to squeeze the most out of gamers. And i believe this is begining to get too far. I do have a lot goodwill built towards Valve and also Bethesta but this does not stop me from pointing out practices which i believe is wrong.

 

Frankly; the developments on gaming industry for the last couple of years are really depressing to see and experience. The greed is out of control. They really lost it... Unless they come to their senses and get their disturbing, abusive hands away from our pockets exploiting any goodwill; it would not take much time before the system collapses and consumes itself. I mean there are developers and big ones as well openly marketing and praising their products about how they designed it from ground to top as an instrument to milking consumers. This is madness... There will be a state where even the mainstream would get fed up and say enough. People can only tolerate for so long...


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#17874
GithCheater

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Valve is getting hammered based on this false 75% figure.

 

The 75% figure is wrong, but this slanted "journalism" is OK because Valve is an evil corporation??  Meanwhile Bethesda is not mentioned.

 

Here is more well-reasoned accurate article (not an internet hack job:

 

http://www.forbes.co...ative-disaster/

 

This article is damning enough for Bethesda (and Valve), but "haters" hyperbole is somehow necessary to exaggerate and place all the blame on Valve.



#17875
BioWareMod03

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Hello everyone. Please keep discussion civil. Thank you.


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