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#18451
Sartoz

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This is a tale of two worlds. Bioware support vs EA Support.

I can connect to EA support and speak to someone in under 3 minutes.

Bioware is invisible here.

---

I have a bug with Black Emporium. Reinstalled Origin, clean boot, repaired Inquisition.

My mage went through yesterday no probs. No one can enter today. Crazy.

No change at all. Just freezes. Only way out is Task Manager.

They have wiped their hands of it I think.

Oh well.

 

                                                                               <<<<<<<<<<>>>>>>>>>>

 

"tale of two worlds"

 

That's exactly what I was thinking the other day.  It seems that Bio's game developement and patch support mechanics were developed independantly from EA's Origins Digital delivery goals and game monitoring.  So, not knowing the strengths /weakness of Origins, Bio goes on their merry way and develop products that are somewhat incompatible with origins.  It seems that once a patch is ready for prime time, Bio hands it over to EA and washes their hands from it.... reminds me of IT pruduct developer managers. After a long develpment cycle a banking application is officially turned over to the datacentre production schedule. After that "ceremony" datacentre and support staff to deal with the eneevitable bugs... 

 

Here is my story, which to me, explains Bio and Origins... a bit long so feel free to skip it.

At the time I was shifted from Network Manager to the Datacentre Manager for a very large corporation using IBM mainframes. The new corporate goal was to make available all of the customers' data, if requested, for a fee to cover processing and mailing costs. The VPs hired an agency with experience with this sort of thing from an outside jurisdiction. They came in, consulted, designed and I was asked my opinions on batch production, which basically turned to be "don't negatively impact my 12 hour production schedule."  Translated, the corporate goal was 12 hours for online services and the remaining for batch production... 7am to 7pm = online. Impossible to run both at the same time. Then while this application was under development, I inherited the Mailing Dept = multi-million dollar budget... paper  + stamps + envelopes. It was that small... grin.

 

To complete the BIO + Origins understanding, one needs to know about mailing machines and envelope limits

Your bills that come with an envelope start their life  from a batch job run at night. This production job runs several application in sequence and there is one that encodes the printed pages with ID codes for the mailing machine. The output is fed to a high speed programmable laser printer... big monsters.. tall as I am. The output consists of one or more pages per customer.  from the printer's output stack they go to the mailing machines.

 

Operation of mail machine

Mailing machines have stations whose functions are to insert paper into envelopes.  Smart machines read the bar code from the side of the paper (check your bills). and fold the paper (if necessary) to fit the envelope.  Think of the mailing machine like a capital 'L' rotated 90 degrees to the right. The small part is the input hopper containing the ouput from the laser printer while feeding stations are placed on the "horizonal" sections of the "L".  Each stations have their own hopper  and the 1st station contains the envelopes.  The machine inserts as many pages as necessary per customer into the envelope. A customer may get one page, while another gets three. Once the machine hits a new customer the envelope is moved to the next station for possible return envelope insertion, then to the next for an ad insertion... and so on.... last function in this "assembly line" is to seal the envelope and placed output stack for mailing.

 

Limits

Envelopes have physical "stuffinig" capacity and also have regulatory limits... ie: envelope weight limit for specific mail classes. First class mail has a max of five pieces of paper but can be less if the "weight" of the paper is higher than 20lb stock.  Think of paper as fine to cardboard-like stock..  First class mail is expensive and the cheapest is ad mail.  

 

Next limit is the number of insert stations in the mailing machine. For each different marketing material to be inserted in the envelope, you a need a station to contain the material in the hopper.

 

Back to the application.

Three weeks before production a meeting was held to discuss the number of pages the application could generate per customer. Lo and behold, about 15% of the customers would generate pages outside the limit of my mailing stations. Now, that generated some HEAT!

 

Basically, the application architects forgot to include the limits of the Mailing Department machines in their design for printing customer data.  Basically, they did not talk to me prior to final design approval.

END of Story

 

 

Bio is seems doesn't talk to the Origins people as well..... or so it seems.  Origins' purpose is digital delivery, DRM verification, game advertising, recording game metrics, game saving/restore to and from the cloud and "sticking its nose where it doesn't belong."  Patch delivery and install appears to be missing from its original design concept. Thus the two appear to have a stormy realtionship. 

 

Why on earth Origins can't simply download the patch to the gamers' machine and install it from there is something I don't understand. This avoids duplicate downloading in case of problems. This approach also allows for the gamer to continue playing while the patch downloads in the background.


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#18452
voteDC

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I know a lot of time played isn't actually time played. The game keeps counting play time of the Xbox One if the game is still running and the console shut-down in Instant On mode.

Kind of odd that you can't trust a play time counter to tell you how long you've played the game for.

Origin seems like a good client to me. It'll auto-update games if i let it. I don't because I prefer to see what people think of a patch before installing it.



#18453
Sartoz

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                                                                                        <<<<<<<<<<>>>>>>>>>>

 

Black Emporium Video by GamerMD83

 

souce: https://www.youtube....h?v=UJZVYaWdHLo

 

She reads some of the card info, which I skipped. Seems to contain new stuff. She plays on the PS4. Notice the inventory screens.

 

 

Edited: also contains solution to PS4 BE not showing up. BE location still in Kirkwall.


Modifié par Sartoz, 07 mai 2015 - 03:57 .

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#18454
Glaso

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I decided to play some multiplayer, at least this part should work, righ? WRONG! My experience so far, 50% of infinite loadings (have to kill the process), 80% of games with insane amounts of lag (timing abilities is a pain AND it rubberbands like crazy) and the best of the best: mothafrickin' CTDs, no warnings, nothing just good ol' crash to desktop, i guess i should be grateful it does not BSOD instead...

 

anigif_enhanced-buzz-10035-1375899947-17Bioware


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#18455
Jadebaby

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So what do we think of the Black Emporium so far?

Worth it's weight in mbs?



#18456
TobyJake

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It is worth it if you can get in! Nice stuff in there.

I can't get in, but it is a ModManager bug. Fix should be up today.



#18457
TobyJake

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One thing I have noticed though. Regardless of the class or race you play, you get exactly the same dialogue. They tack on a sentence here and there, but dialogue is identical.

Gone are the unique voices you could choose in Origins. Don't get me started on elves either! Dalish get a large bonus for ranged attack, but their bodies look like Auschwitz inmates. Dalish are supposed to be fierce warriors and marvelous hunters? Elves in Origins looked the part. Who was responsible for the travesty that happened in DA2 and DAI? Eichman? Gaider? Elder Scrolls Online has decent looking elves. Doesn't have to be Lord of the Rings, but elves in all the lore are beautiful, ethereal people.

/end rant


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#18458
Jadebaby

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Oh look at that, EA are still pathetic....

 

Should I expect anything less with something that is free from EA?

 

Spoiler

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#18459
Jadebaby

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                                                                                        <<<<<<<<<<>>>>>>>>>>

 

Black Emporium Video by GamerMD83

 

souce: https://www.youtube....h?v=UJZVYaWdHLo

 

She reads some of the card info, which I skipped. Seems to contain new stuff. She plays on the PS4. Notice the inventory screens.

 

 

Edited: also contains solution to PS4 BE not showing up. BE location still in Kirkwall.

 

So from what I gathered is that all the "new" armors are just reskinned styles of the original two or three variants with minor alterations. 

 

The only "new" looking thing I saw in this was the Swan Longbow, which looks damn sexy. But that's it.

 

Any other new stuff people have found weapons/armor wise?



#18460
AlphaHelix

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N00b questions. 

 

Patch 7 is in the books and theoretically, Patch 8 is in the works.

How may patches does EA intend to implement for DA:I?

 

It feels like 8 patches is already a lot in comparison to other AAA titles (although I don't have any facts to back that statement up).

At what patch # can I safely give up hope for proper KB+M controls? : )

 

I'm surprised it's taking this long given that Bioware absolutely nailed the PC controls in DA:2.

Is the FB3 engine really that bad / different? It should literally be a code copy & paste operation (or shared library / API call)...



#18461
DavianBurke

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Crashes to desktop have begun. 



#18462
Elhanan

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One thing I have noticed though. Regardless of the class or race you play, you get exactly the same dialogue. They tack on a sentence here and there, but dialogue is identical.
Gone are the unique voices you could choose in Origins. Don't get me started on elves either! Dalish get a large bonus for ranged attack, but their bodies look like Auschwitz inmates. Dalish are supposed to be fierce warriors and marvelous hunters? Elves in Origins looked the part. Who was responsible for the travesty that happened in DA2 and DAI? Eichman? Gaider? Elder Scrolls Online has decent looking elves. Doesn't have to be Lord of the Rings, but elves in all the lore are beautiful, ethereal people.
/end rant


Know at least a couple of folks that disagree. Human Mage and Dwarven Rogue dialogue choices are varied in my experience. Then I saw this recently:



#18463
TobyJake

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^^PS4! In a PC Concerns topic?

 

Human mage and Dwarven rogue are no different!

Sure they tack on a sentence on top of the paragraph, but the rest of dialogue is identical. Location may have changing dialogue,

But doing Valmar is the same as mage or rogue. All with the same bloody voice! They worked hard on that, not!



#18464
Elhanan

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^^PS4! In a PC Concerns topic?
 
Human mage and Dwarven rogue are no different!
Sure they tack on a sentence on top of the paragraph, but the rest of dialogue is identical. Location may have changing dialogue,
But doing Valmar is the same as mage or rogue. All with the same bloody voice! They worked hard on that, not!


Was not aware that a separate dialogue approach was used on consoles....

Sorry, but if one actually reads the dialogue choices and listens to the conversations, there are many different variations in the game. Plus there are Perks one can take that will increase the variety of selections.

#18465
TobyJake

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Sure perks will add arcane or carta dialogues. But the dialogue is identical whether Dwarf or Human.

Just played Human archer, then Dwarf rogue. That's why I brought it up.

Human to romance Cass, rogue for Sera.

Does not help immersion!



#18466
Innsmouth Dweller

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while i agree there is very little RP possibility in DAI, i don't think it's a platform specific issue. but since i'm a troll...

 

roleplaying to me is a very wide term. class and race should influence NPCs attitude towards you, especially within such complex setting, and therefore alow you to RP better, immerse yourself, if you will. one should understand there are software limitations, because with constant resources, you can manipulate only the distribution ratio between features. in this case: graphics and writing won. there is too much movie in my game and there is too much boring and generic grinding in my story.

 

in my travels i found few games with procedural flair. one is well-known Skyrim and the radiant quest system. i loathe it. because it introduces simple and repetable quests into a role-playing game. those quests are meaningless to the story, the only choice you face is do or don't do the quest, they have some meaning only if gamer headcanons it. 

another example is fanmade mod for Grimrock2 - it generates dungeons. in the vanilla game there was one puzzle that amazed me - three alcoves each had a sign "rock", "sword", "scroll", you could find those objects in the dungeon.

Spoiler

that couldn't have happened in a procedurally generated dungeon. no such puzzle exists but if it does, it's not unique anymore, the solution is known and it's boring.

 

but maybe that's a flaw of my character - repetable tasks bore me just as watching interactive movies in which i have no say who PC is or how he reacts to certain events. stroll in a beautiful forest? i prefer doing that IRL, graphics is way better. what i cannot do IRL is being one of entirely two different people: one killing humans elven racist, other: self-righteous religious zealot, depending on my mood after work.


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#18467
Amplitudelol

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-Thank the Maker, the Inquisitior is here to take care of the bear in the cave! Human warrior inquisitior, will you take care of the bear in the cave?

-Yes, i will/ Yeah, but i dont really want to/ I want to kill you instead but sure why not/Im a funny guy so i do it!

-Oh i see you killed it, human warrior inquisitor, thank you! May the humans be praised for eternity!

 

-Thank the Maker, the Inquisitior is here to take care of the bear in the cave! Elf mage inquisitior, I dont really like elves but will you take care of the bear in the cave?

-Yes, i will/ Yeah, but i dont really want to/ I want to kill you instead but sure why not/Im a funny guy so i do it!

-Oh i see you killed it, elf mage inquisitor, thank you! May the elves be praised for eternity, even though i dont like them!

 

-Thank the Maker, the Inquisitior is here to take care of the bear in the cave! Qunari rogue inquisitior, now I dont really like qunari but will you take care of the bear in the cave?

-Yes, i will/ Yeah, but i dont really want to/ I want to kill you instead but sure why not/Im a funny guy so i do it!

-Oh i see you killed it, qunari rogue inquisitor, thank you! May the qunari be praised for eternity, even though i dont like them!

 

I like when your chosen race matters in a roleplaying game. I need to agree with Elhanan on this one. Thumbs up.


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#18468
Elhanan

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Sure perks will add arcane or carta dialogues. But the dialogue is identical whether Dwarf or Human.
Just played Human archer, then Dwarf rogue. That's why I brought it up.
Human to romance Cass, rogue for Sera.
Does not help immersion!


Again, others disagree:

http://forum.bioware...ri-inquisitors/

http://www.gamefaqs....sition/70690794

http://www.popmatter...ge-inquisition/

#18469
Kosmos Agamemnon

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There are still some severe stability issues in game too. Within 3 minutes of starting (once again) the final fight with Hakkon the game crashed straight to desktop. This has been an issue for the past several months and does not appear to be getting addressed. We're a half dozen patches in and we still don't have a functional product.

 

And no, the problem is not with the hardware requirements, my PC exceeds them in every way. Interestingly Battlefield 4 runs very nicely, and I mention that since it uses the same/similar engine.



#18470
AnubisOnly

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To be honest I don't have any crashes and my loading times are about 10-15 seconds shorter, also I have less stuttering.. But I did not play that long. 

What GPU do you have? (that's the question for those with crashes..)

 

P.S. I won't start another new game, the replay value is very low as for DA game or any RPG, which is sad  :mellow:


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#18471
DavianBurke

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#18472
DragonsDream

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N00b questions. 

 

Patch 7 is in the books and theoretically, Patch 8 is in the works.

How may patches does EA intend to implement for DA:I?

 

It feels like 8 patches is already a lot in comparison to other AAA titles (although I don't have any facts to back that statement up).

At what patch # can I safely give up hope for proper KB+M controls? : )

 

I'm surprised it's taking this long given that Bioware absolutely nailed the PC controls in DA:2.

Is the FB3 engine really that bad / different? It should literally be a code copy & paste operation (or shared library / API call)...

I can't believe I'm saying this but...

the patch # is somewhat decieving in that they have numbered hotfixes as patches in order to keep parity between systems. So really there have been 6 real patches and 2 hotfixes. Still a lot though.

 

You could have given up on proper m+kb controls back at patch 1. They aren't happening. Jumping precludes click-to-move from ever happening in this game and too many people are (inexplicably) satisfied with the console-like controls for them to spend any time changing them.


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#18473
Elhanan

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who gives a if some one else disagrees? This is the same crap I pointed out before. This is like one person saying "My knee hurts and I can't walk" and idiots coming back with "My knee hurts too, but I can walk. You shouldn't have any trouble walking either"
 
Posts like this serve no purpose. There is absolutely no reason for this post except to be an


Because a difference in dialogue lines is a fact; not an opinion. There is a variation in the lines between the races, as others can attest; not just static patter with varied accents. These links and other witnesses serve as evidence of that fact.
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#18474
Gileadan

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Oh look at that, EA are still pathetic....

 

Should I expect anything less with something that is free from EA?

 

- image snip -

I had the exact same effect. I also had to run a game repair after the last two patches, otherwise I wouldn't even get into the main menu.



#18475
DragonsDream

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Because a difference in dialogue lines is a fact; not an opinion. There is a variation in the lines between the races, as others can attest; not just static patter with varied accents. These links and other witnesses serve as evidence of that fact.

Amplitudelol quite effectively pointed out what those "differences" amount to. The original poster stated that the lack of real differences effected his immersion. Do you think his level of immersion will now be changed because you posted those links? Will his gaming experience be better now that you have pointed out that others disagree with his opinion? Will he (and others with the same complaint) suddenly realize "ah yes, there really are differences! I am much more immersed now"?

 

Once more for those with reading comprehension issues or an abundance of stupidity: YOU DO NOT GET TO DISAGREE with people's concerns & complaints here. You do not get to tell people that their concerns and complaints aren't valid*. This thread isn't a debate about the merits of the PC port of DA:I. If all you are doing is refuting what others here say, your posts and opinions aren't needed. They serve no purpose and help no one. This thread is for PC players to voice their concerns about the game. It doesn't need you to defend Bioware. Bioware is ignoring us on their own very well, thank you.

 

*the exceptions being when a person has simply missed an existing feature and is complaining about it's lack. Then you can point out they are wrong.


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