For clarity purposes, since I've made all sorts of changes to it and it's really a custom world state now. Thanks.
Edit: Never mind, I found the option
For clarity purposes, since I've made all sorts of changes to it and it's really a custom world state now. Thanks.
Edit: Never mind, I found the option
Hi Rolenka -
You can rename worlds by selecting the following in the Keep:
This won't affect the "default" world state seen in DAI on import, if the game cannot read from the Keep for some reason; DAI does not display the name of the imported world state.
Just to clarify the underlined portion for future reference, the title "Custom World State" and time stamp on the imported world state can confirm that the world state was successfully imported? It's been a nagging thing in the back of my mind as I played.
You got it!