Get through the entire dungeon and then the final boss wipes us all because it nonstop spams fear and it's teleport thing 1 shots us.
Oh my goodness how infuriating.
DA:I multiplayer is frustrating as it gets.
#1
Posté 20 novembre 2014 - 12:56
#2
Posté 20 novembre 2014 - 12:59
I've no real interest in the multiplayer mode. I'll still try it, but it will not effect my enjoyment of DAI. I'd have preferred they spent the time of the devs who worked on mp making sure there were fewer glitches....though for a game of this scale, I'm surprised there aren't more bugs still present.
#3
Posté 20 novembre 2014 - 01:41
I've no real interest in the multiplayer mode. I'll still try it, but it will not effect my enjoyment of DAI. I'd have preferred they spent the time of the devs who worked on mp making sure there were fewer glitches....though for a game of this scale, I'm surprised there aren't more bugs still present.
The MP devs wouldn't have fixed any of these bugs. They came over from Mass Effect to work on Multiplayer.
#4
Posté 20 novembre 2014 - 02:20
The demon commander? Yeah, its teleport strike thing is ridiculously overpowered, considering there is little to no indication of where it will pop up and it's a one-shot without a decent barrier or guard.
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