I purchased an RPG - not an MMORPG. What part of plucking plants, grinding and fedexing constitutes "roleplaying" to you? I have no desire to roleplay a fedex employee or a garbage collector in a fantasy world, but who knows, maybe that's your thing.
Since main story progression requires "power", when EA says it takes 50-60 hours for main story, they're obviously counting the time spent on those activities. That, to me is borderline false advertising.
I made an account strictly to reply to this. Plenilunius, thank you for that feat! Now, correct me if I'm wrong, but don't most, if not all, rpg's have the sort of fetch quests you're referring to? Theres' KOTOR, baldurs gate, baldurs gate 2, fallout 1, 2 and 3, witcher, witcher 2, mass effect 1 2 AND 3, dragon age: origins, dragon age 2 etc. etc.? And if there is no fetch quests at all, then as an another poster mentioned, it would become a very linear experience? And at the moment i'm at 27 hours, and have been focussin gmore so on sidequests at the moment and have found quit ea bit of the sidequests to come close in quality as the main story quests. Not all, but theres a decent amount. To me, not much about the game reminds me of an MMO at all. And while collecting herbs may remind you of an MMO, it's also in the witcher series, as well as TES. So my question is....do you just not enjoy RPG's, or would prefer more linear RPG's such as Final Fantasy 13? I don't mean this to sound insulting at all, I'm legitimately curious. You're most certainly entitled to your opinion, as is everyone else on these forums.