I don't think quests are 'supposed' to be this way, however thats why they're completely optional. And honestly, there may be a lot fetch quests, while still maintaining a good degree of entertaining/main quests (in my opinion of course), but the main quests and more involved sidequests amount to quit ea bit of time that I feel over compensates for the fetch quests. The fetch quests are fairly easy to complete, and don't take much time while the main story and more involved sidequests (which occasionally lead to more sidequests pertaining to that story arch) take a decent amount longer to complete. It's an added bonus that they actually factor in to the inquisition, as opposed to most games where "collect 10 pelts" and then you recieve a "thank you." At least in this game, you recieve power/influence that helps in long run. Again, this is my opinion and I also respect your opinion as well.
Out of curiosity, what RPG's do you like/prefer?
Classic Infinity engine games, Ultima, Arcanum, Age of Decadence, Morrowind, Fallout 1/2/NV.
My beef is really that there's more MMO in this game than RPG, and EA telling us that this "RPG" is 200 hours long, or that the main story is 50 hours long, when those figures include MMO-like activities.





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